EDSAMALE wrote:I play speed freaks and i have a nob bikerz. Even though they are expensive sticking a painboy allows them all to take cyborg bodies which is a nice touch to the 4+ cover save. It also gives them all feel no pain which is really useful. They are really expensive but it takes a lot to destroy them. 2 wounds, 4+ armour save (if you wanna take it, not really necessary), 4+ cover save, 5+ invulnerable (cyborg bodies) and feel no pain.
I have to stop you right there. Cyborg bodies do NOT give you an invulnerable save anymore (they did in the old codex). THey give you a 6+
FnP. However this is overtaken by taking a painboy who gives everyone a 5+
FnP.
That's the key. as koooaei said earlier, regular bikers are FAR more points efficient. Nob Bikers WERE good, but not anymore. Consider that you can get 15 warbikers inc Nob +
BP +
PK for LESS POINTS THAN the price of 8 nobs on bikes (before they're able to take ANY further upgrades), and each will give you 16 wounds.
CONS:
-- As Nob Bikers have no easy access to fearless, they MUST pick their fights really carefully. Which isn't good.
-- They are have no invulnerable save IN combat. So they must be REALLY careful about who they fight.
-- The only invulnerable save they get, is against ranged attacks, and you've gotta take a Big Mek on a Bike +
KFF (which is expensive, way too expensive).
-- Without the invulnerable save, they'll die to instant death really quickly. People will go for these guys as you've dedicated a huge portion of your points into them.
-- With the Forgeworld Biker Boss (Zhagstrukk?) regular bikers can be taken as troops and the unit Zhagstrukk joins get scout and skilled rider. Nob Bikers don't get this benefit.
-- Consider the other options in the Elites setion:
-- -- 3 Meganobz in a trukk almost always earn their points back in a game (and then some). They're cheap and cause an instant threat.
-- -- Tankbusters ARE awesome right now. If they net the first kill, that's an extra
VP. 2x 7 in a Trukk + 3 bomb squigs fits easily into most lists. 15 in a battlewagon is awesome fun and survives well. Again, these will typically earn their points back (as are really cheap).
-- 5 Deffkoptas + Painboy Biker + (optionally) Big Mek +
KFF is alot more useful. These guys also have scout and are fantastic at nabbing objectives. They cause havoc via Rokkits. Can also benifit other units in Trukks or Battlewagons going flat out (via moving the
KFF into range).
For fast attack:
-- 15 Warbikers inc Nob +
PK +
BP.
-- Painboy Biker with the above.
-- Zhagstrukk
-- Warboss Biker +
PK +
BP
--
MSU of Deffkoptas for grabbing objectives (or 5 for a wound spunge).
-- Tankbusters in Trukks/ battlewagons.
-- Meganobs in Trukks.
-- Ard Boys in Trukks
-- Dakkajets or Warbuggies
I'd choose all of them before going near Nob Bikers these days.