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With a little imagination you can create a huge host of death machines, planes, helicopters and peaceful contraptions.
Last night I made kamikaze bomber and after several attempts my plane managed to take out the target.
I made a wooden tank complemented by a swivel mount cannon, bladed wheels, 2 flame throwers and plates of Armour.
Honestly for like the 6USD you pay its well worth the money. Your goal is to destroy towers (or people) in a kerbal space game style format and some missions require non violent methods. Like moving Ore from one spot to another and so on.
I need to make my own tank as well. Wheels ion the inside, too,, for extra armor.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Thats the plan for me as well. I was thinking, since steering seems to be an issue for me, is having each set of wheels run on different commands.
So to go forward you press two buttons. To turn you can go either one not moving and one going forward and back, or one going back and one going forward.
So left side will have different commands to the right side. That means steering will be similar to a tank with tracks but it will be a bit complex.
Swastakowey wrote: Thats the plan for me as well. I was thinking, since steering seems to be an issue for me, is having each set of wheels run on different commands.
So to go forward you press two buttons. To turn you can go either one not moving and one going forward and back, or one going back and one going forward.
So left side will have different commands to the right side. That means steering will be similar to a tank with tracks but it will be a bit complex.
I think that will work for a tank design.
Yeh, if you can't physially see the wheels, you need to do this.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Ok, having exposed wheels is superior to covered wheels in terms of space efficiency. But having a hull mounted cannon and a rear end turret mounted cannon works fine when armoured.
Have you guys found the chaos engine yet? It creates infinite power in a feedback loop by combining circular saws, the power of a small sun, and good old fashioned chaos.
This message was edited 1 time. Last update was at 2015/02/10 09:11:46
'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell
Ahhh, just had a thought, it may not be as effective, but you could simply have some wood blocks go over the wheels and have armour plating hang off the top wood over part of the wheel, that would add a lot of height to your tank but nor increase the width too much.
Since the tank isnt fighting other tanks its better to take the opposite way of building tanks in besiege.
I've got a tank atm that has like 14 driving wheels, 6 steering wheels, a few flamthrowers (might remove these) and a "ballista" pretty solid, but the bomb needs some protection before I feel safe really taking it through levels (though I have beaten the available levels with it).
Also, Moustaffa, the Chaos engine is 'old news'. Last night (maybe Sunday night?) someone discovered that if you go with a boulder instead of the flame ball you can get more oomph out of your engine, dubbed the "RagnaRock engine"
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+ Ask me about Brushfire or Endless: Fantasy Tactics
Alfndrate wrote: I've got a tank atm that has like 14 driving wheels, 6 steering wheels, a few flamthrowers (might remove these) and a "ballista" pretty solid, but the bomb needs some protection before I feel safe really taking it through levels (though I have beaten the available levels with it).
Also, Moustaffa, the Chaos engine is 'old news'. Last night (maybe Sunday night?) someone discovered that if you go with a boulder instead of the flame ball you can get more oomph out of your engine, dubbed the "RagnaRock engine"
Im gonna do it to mine, is there any way we can chuck the GIFs in spoilers? Internet here in NZ is kinda backwards even at its fastest so it would a great help...
Alfndrate wrote: I've got a tank atm that has like 14 driving wheels, 6 steering wheels, a few flamthrowers (might remove these) and a "ballista" pretty solid, but the bomb needs some protection before I feel safe really taking it through levels (though I have beaten the available levels with it).
Also, Moustaffa, the Chaos engine is 'old news'. Last night (maybe Sunday night?) someone discovered that if you go with a boulder instead of the flame ball you can get more oomph out of your engine, dubbed the "RagnaRock engine"
Has anyone tried the bomb and spikeball then?
Don't think so, but I'm not sure the bomb would work. I've had it blow up just from moving in a holder just a little bit too much.
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+ Ask me about Brushfire or Endless: Fantasy Tactics
Swastakowey wrote: Trick with the bomb is to use the grabber, much safer.
I made a Tank with a hull mounted cannon, a fold able turret mounted weapon, a plow and a drone with launch pad all on 4 wheels.
The drone was simple a flying bomb, once the bomb was sent off I folded up the launch pad.
Always use the grabber block for the bomb, safest way of doing it.
I know, I was experimenting with trying to achieve some level of catapult with the game, and the bomb is just too volatile to not be attached to the grabber. Though even in my current tank's design if it takes an arrow, or I let go of the wrong component to the bomb-llista, then I go kerplooey!
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+ Ask me about Brushfire or Endless: Fantasy Tactics
I remember watching a stream of someone who made a push-up machine. Also he decided the best way to design a catapult was to create a quad-rotor UAV holding a bomb and run it into the opposing castle.
Seems like a great game for making all kinds of crazy stuff.
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BrianDavion wrote: Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man.