Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Kholzerino wrote: Which acts first? Are wraiths with whip coils initiative 1 or initiative 4 in combat after being hit with concussive weapons?
Interesting question. I imagine the player whose turn it is gets to decide the stacking order unless someone sees some other interaction involved or overriding that.
Kholzerino wrote: Thanks very much. Thought there was probably a general principle that covers this.
Do either of you have a rule book page number (or area), that I can demonstrate this from?
Multiple Modifiers
If a model has a combination of rules or wargear that modify a characteristic, first apply any multipliers, then apply any additions or subtractions, and finally apply any set values.
My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.