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Null Deployment
Realspace Raiders

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Made in gb
Longtime Dakkanaut





UK

Hi Dakka,

I'm probably going to be going to a tournament real soon with a couple of mates and wanted your opinions on which list I should bring with me. rules are 1250, must be bound but no restriction on FW or detachments. I'm going to be playing against Tau or DA, Dark Eldar, Raptors or SW and AM w/ Baneblade or Nurgle Marines. Poll included!

Null Deployment
Spoiler:
Dark Eldar CAD
HQ
Lhamaean
=10

Troops
5x Kabalite Warriors w/ Blaster
-Venom w/ 2x Splinter Cannons
=120

5x Kabalite Warriors w/ Blaster
-Venom w/ 2x Splinter Cannons
=120

Fast Attack
5x Scourge w/ 4 Haywire Blaster
=120

5x Scourge w/ 4x Heat Lance
=120

8x Reavers w/ Arena Champion
-3x Cluster Caltrops
=199

Dark Eldar Coven Formation - Scalpel Squadron
5x Wracks w/ Ossefactor
-Venom w/ 2x Splinter Cannons
=130

5x Wracks w/ Ossefactor
-Venom w/ 2x Splinter Cannons
=130

Eldar Allied Detachment
HQ
Autarch w/ Banshee Mask, Eldar Jetbike
=90

Troops
3x Windrider Jetbikes
=51

Fast Attack
Crimson Hunter
=160

Everything starts in reserve. Autarch for reserve manipulation, Arena Champion to get a Warlord Trait. Does lack AT though..


Realspace Raiders
Spoiler:

DE - Realspace Raiders Detachment
HQ
Lhamaean
=10

Troops
5x Kabalite Warriors
-Venom w/ 2x Splinter Cannons
=105

5x Kabalite Warriors
-Venom w/ 2x Splinter Cannons
=105

Elites
5x Mandrakes
=60

Fast Attack
5x Scourge w/ 4x Haywire Blasters
=120

5x Scourge w/ 4x Heat Lance
=120

8x Reavers w/ Arena Champion
-3x Cluster Caltrops
=199

Razorwing w/ Dark Lance
=140

Razorwing w/ Dark Lance
=140

Heavy Support
Ravager w/ 3x Dark Lance
=125

Ravager w/ 3x Dark Lance
=125

Total = 1249

More AT and AT with additional Flyer. Looks like it's lack a bit of infantry killing power with only two venoms and four missiles and lack of Objective Secured hurts late game grabs. Again Arena Champion for Warlord Traits.

This message was edited 2 times. Last update was at 2015/03/03 04:07:58


YMDC = nightmare 
   
Made in us
Longtime Dakkanaut






Does the Autarch let you roll for reserves the first turn? You gotta have something on the board by its end.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in gb
Shas'la with Pulse Carbine





2nd list looks better to me. If your taking 2 ravagers id be tempted to drop one unit of scourges with heat lance and buff your two warrior squads up to 10 mans on gun boats. Doing so pumps up your anti inf and also they can take out those nasty riptides through poisoned weight of fire and ignore the toughness of those plauge marines. Put lances on the gunboats to make up for the scourge drop
   
Made in gb
Longtime Dakkanaut





UK

axisofentropy wrote:
Does the Autarch let you roll for reserves the first turn? You gotta have something on the board by its end.


Autarch let's me re-roll reserves so everything can come on second turn (or leave stuff behind, Lhamaean and Jetbikes for late objectives). Scalep Squadron automatically comes in 1st turn.

It looks like the second list is winning anyway

YMDC = nightmare 
   
 
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