This isn't me saying the psychic rules are broken for orks I just thought of something funny and I went with it.
Orkology: Orkology takes the place of Daemonology for orks.
Primaris Power: "
C'mer lads" Warp Charge 3
C'mer Ladz is a conjuration with a range of 3
D6 Scatter (Will always Scatter) that pulls a squad of boyz (10+
D6) through the warp and onto the battle field.
SPECIAL RULE (Where da heck are we): When arriving the unit of boyz will be unable to move, shoot or assault unless their is a character within 12'.
1: Eavy Boyz: Warp Charge 1
Eavy Boyz is a blessing that targets the psyker and his unit giving them a 6++ for the turn.
2: Dakka Boyz: Warp Charge 1
The psyker hurls a boy at the speed of waaagh directly into the enemy.
Dakka Boyz RANGE: 12 S5
AP- Assault 1 Torrent
(when using this power the unit the psyker is attached to suffers 1 casualty, no saves of any kind allowed)
3: Psycho Boyz: Warp Charge 1
Psycho boyz is a blessing that targets the psyker and his unit. The Psyker and his unit gain fearless and fear for 1 turn.
4: Meaner and Greener: Warp Charge 1
meaner and greener is a conjuration with range of 3
D6 Scatter (Will Always Scatter) that creates a Warboss with up to 25pts of upgrades allowed. If this power is successfully manifested, one friendly model within 6' of the psyker (or the psyker himself) immediately suffers a single wound with n o saves of any kind allowed.
SPECIAL RULES:
You ladz listen to me: If the Warboss appears within 18' of your Warlord he will try to attack the warlord every turn until one or the other is killed.
5: Here come da bosses: Warp Charge 3
"Here comes Da Bosses: is a conjuration with a range of
3D6 scatter (Will always scatter) that drags a unit of 5 Eavy armor Nobz through the warp and onto the battlefield.
SPECIAL RULE (Get stukk in Ladz): When arriving the unit of nobz will immediately start to move in the direction of the nearest enemy unit and will not stop doing this until the nobz are wiped out. '
6: WAAAAAGH GHAZGHKUUL!: Warp Charge 3
WAAAAAGH Ghazghkull is a conjuration with a range of
3D6 Scatter (Will always scatter) that drags Ghazghkull through the warp and explodes in the Weird Boyz head causing Instant Death, No saves of any kind allowed. If the psyker was part of a unit then Ghazghkull will immediately join that unit and be unable to leave unless he is the last model left.
SPECIAL RULE: WAAAAAGH ETERNAL, For the rest of the game, the Ork player may Waaaagh Every turn.

I thought it was rather funny that Orks could summon demonz so I thought I would twist it to make it seem as if the Weird Boy is literally pulling orks through the warp. What do you guys think?
SIDE NOTE: any conjuration spell used in this was basically the demon rule turned into an ork rule and I kept the points value of the summoned/conjured unit the same except in the case of the nobz and ghazghkull, both of which the orks took a hit on.