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[1850] - Tyranids - Fairly competitive and fun  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Stalwart Ultramarine Tactical Marine






Hello guys, I'm new to Tyranids and looking to create a fairly competitive but also fun army list for 1850pts however I am stuck at 1890pts and don't know what to reduce/remove/ add. I know the Maleceptor isn't the best but I want to see what I can do with it, but I'm struggling with the rest any ideas or suggestions? Here is the list so far: (If anything is incorrect please let me know as I am new).

Hive Tyrant = Wings + Indescribable Horror + Twin Linked Devourer with brain leech worms = 225pts (2 warp charges) synapse
Swarm Lord = 285pts (3 warp charges) synapse
Hormagaunts (10) = 50pts
Hormagaunts (20) = 100pts
Hive Guard (2) = 100pts
Tyranid warriors (3) = 90pts synapse
Termagaunt (30) = 120pts
Tervigon (1) = 195pts (1 warp charge) synapse
Zoanthrope (2) = 100pts (2 warp charges) synapse
Venomthrope (2) = 90pts
Lictor (2) = 100pts
Trygon Prime (1) = 230pts synapse
Maleceptor (1) = 205pts (2 warp charges) synapse
   
Made in ca
Krazed Killa Kan




Claremont, ON

Your tyrant should simply take 2 sets of devourers and Electro Grubs to have a haywire template. Swarmlord needs to have tyrant guard or he is died in no time.
I would ditch the Maleceptor, it is arguably the worst unit in the codex and even as a fun model it doesn't meet that criteria as it fails to do much of anything. Trygon prime is just too expensive for what it gives. Either go trygon if you must or use the Mawloc. At 140pts it can pay for itself fast. It can also do absolutely nothing at times. Seems ok for a starting point. Nothing too competitive, but the only way nids really do that is when you run multiple Flyrants (Hive tyrants with wings and devourers.) 10 strong hormagaunts aren't that great. You will need 15-20 to make an effective unit to ensure it makes combat. Your list has a ton of synapse.

When building a list try to show where each unit fits. IE

HQ
Hive Tyrant = Wings + Indescribable Horror + Twin Linked Devourer with brain leech worms = 225pts (2 warp charges) synapse
Swarm Lord = 285pts (3 warp charges) synapse
Elites
Hive Guard (2) = 100pts
Zoanthrope (2) = 100pts (2 warp charges) synapse
Venomthrope (2) = 90pts
Troops
Hormagaunts (10) = 50pts
Hormagaunts (20) = 100pts
Tyranid warriors (3) = 90pts synapse
Termagaunt (30) = 120pts
Tervigon (1) = 195pts (1 warp charge) synapse

This message was edited 1 time. Last update was at 2015/03/16 17:38:31


2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in gb
Stalwart Ultramarine Tactical Marine






Ok is the tyrant upgrade good? I thought it brought a good tactical advantage. I was meant to put tyrant guard sorry my fault. All I've read about the maleceptor is negative nothing good but I do see potential for it, I'll give it a few runs if it's terrible as mentioned I'll drop it. The Prime I thought provided enough synapse up the board for when models move up. I will make two groups of 15 should be ok. And the synapse is deliberate it will provide more than enough as well as make opponent debate what to focus on. This is my mentality behind it, but I could be entirely wrong haha.
   
Made in ca
Krazed Killa Kan




Claremont, ON

The tyrant upgrade Indestribable horror is pretty useless. You're flying trying to avoid CC and simply shoot your devourers. That's what he is for. Run two of them to be honest.

2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in us
Longtime Dakkanaut



Cheyenne WY

 Adam_1994 wrote:
Ok is the tyrant upgrade good? I thought it brought a good tactical advantage. I was meant to put tyrant guard sorry my fault. All I've read about the maleceptor is negative nothing good but I do see potential for it, I'll give it a few runs if it's terrible as mentioned I'll drop it. The Prime I thought provided enough synapse up the board for when models move up. I will make two groups of 15 should be ok. And the synapse is deliberate it will provide more than enough as well as make opponent debate what to focus on. This is my mentality behind it, but I could be entirely wrong haha.


Nope, its not very good, you should spend those points on something else...I strongly approve of bringing buckets of Synapse, I do that myself. But some of yours is in poor performing packages...Both Tyrgon Prime, and Swarmy are overcosted for what you get, most likely you will get better value if you spend your points else where.

Other nit picks are much smaller...Tervigon should take a Thorax hive for 10, best 10 points you're likely to spend. I like Hormies in Broods of 15+ so I would run two of x15, rather than one x10, and 1 of x20.

Without a specific reason to take it Swarmlord is not a good purchase, you'll get far more value from a second Winged Tyrant (Brain Leeches x2, Thorax hive) If you are going to run a Tervigon, Hive Commander can be dang usefull, as it lets you Outflank a MC that spawns Troops into the foes backfield.

There are plenty of good lists posted here to give inspiration, so if you need any just take a look. The other spot to look is taking a Formation, they often add good value to a build. If you use magnets, you can reconfigure the Malancepter into a Toxicrene. It is a CC monster in a game that punishes CC (currently) but with a Tyrannocyte you might find it useful.

This message was edited 1 time. Last update was at 2015/03/16 20:29:00


The will of the hive is always the same: HUNGER 
   
Made in gb
Stalwart Ultramarine Tactical Marine






Thank you for the advice I'll have a look at the points you have highlighted and move things around
   
 
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