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![[Post New]](/s/i/i.gif) 2015/03/31 14:25:47
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Longtime Dakkanaut
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Xenomancers wrote:I had this issue come up in a tournament.
I was playing against tau and was running GK with a IK ally. It was turn 3 and I was in perfect position to stop his fusion suit drops. I had smoke blown on my undamaged LR, and I had Invis up on my knight and all my DK had sanctuary up - he had no ideal target.
The tau "forgot" to roll for his reserves. I didnt catch it until about the end of his moving phase. I brought it up to him before he shot anything and he said - oh well I get I can't roll now because I have to do reserves before the movement phase. I tried to explain to him that he must roll anyways because this is actually an advantage for him. He called the TO over.
The TO said roll off on it on a 4+. ofc the tau won the roll off and his suits were allowed to stay off the board without rolling for reserves. Needless to say I was pretty angry about it but played through. It turned what would have been a near turn 4 tabling into a marginal win because those suits dropped the next turn and destroyed my knight when I failed to cast invis.
I don't think this situation was handled right. I think he should have been forced to roll reserves because the previous movements had literally no interaction with his deep strikes.
What do you guys think?
I agree with you - the Tau player should have had to bring in the unit immediately. TOs should take responsibility - that is part of your registration fee IMO .
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![[Post New]](/s/i/i.gif) 2015/03/31 15:06:37
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Longtime Dakkanaut
Indiana
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gak happens. It is on both players to know the rules, if you don't know the opponents army's rules then it is on you to ask or confirm. I recognize that I am fortunate enough to know most of the rules for most armies. There is a reference page for a reason.
The number of people who try to play without even looking at my army list or asking questions is staggering. I have forgeworld models, units and rules. ASK. I have to tell them to ask about the unknown rules half the time and I only do that because I am a nice guy.
if you have a FAQ type question, ask before hand. Know the rules yourself and be able to explain your side.
For things you HAVE to do I try and get it in asap. however if its not feasible(like reserves during my opponents turn) I just have it happen the next turn. This is a social game, with social contracts to do your best. It happens, let it slide.
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This message was edited 1 time. Last update was at 2015/03/31 15:07:02
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![[Post New]](/s/i/i.gif) 2015/03/31 16:09:00
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Longtime Dakkanaut
Wishing I was back at the South Atlantic, closer to ice than the sun
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I do have an observation on the Scibor model. Why did the player have an alternative stock model to replace it?
To me that says the player had an inkling that the figure might not be acceptable to play with, and as such did he clear it with the TO before playing the tourney?
Xenomancer, if you had your army set up to catch the DS suits, you really should have caught him before he moved his first unit for the reserve roll. Your post seems to imply that you were anticipating it.
Cheers
Andrew
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I don't care what the flag says, I'm SCOTTISH!!!
Best definition of the word Battleship?
Mr Nobody wrote:
Does a canoe with a machine gun count?
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![[Post New]](/s/i/i.gif) 2015/03/31 16:41:28
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Monster-Slaying Daemonhunter
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DJ3 wrote:If I let my opponent play a rule wrong and it costs me the game, I don't end up mad at him, I end up mad at myself for letting him get away with it.
This is a very admirable attitude. I think this is what I would like for myself, and for other players; I agree that it would solve a myriad of problems.
The way I currently deal with the shame/aggression perception is to express honest amazement at the cool things different units can do. I'm continually disgusted and blown away by all the special abilities my opponents pull out. "This guy can run and charge!" "These Marines have a 3++!" "This gun is Str D!" And it's impressive, and I say that. I then ask to see the rule, and when they show it to me and it's right, I continue to express amazement: "I can't believe your guy can do that. That's a great power!" And they agree and we both feel good. (Although I feel less good when my  is kicked  )
When it's wrong, I point that out immediately, and then my opponent asks to see his own book, and then he says, "Oh, you're right. Sorry about that!" And I say, "No worries. There's a lot of rules to keep track of."
And that's that, although I still struggle with it, because I DO feel, deep down, that asking to see someone's rules is an implication of cheating. And when someone asks to see my rules, that's what I feel is being implied. Of course, since I'm always right, I get to be smug. (That was sarcasm.)
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2015/03/31 17:15:54
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Fixture of Dakka
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Um.. if its forgetting the AP or S of a weapon thats both players fault, they giv eyou the army list to look over, its both players jobs to know the rules/unit rules.
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This message was edited 2 times. Last update was at 2015/03/31 17:18:24
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![[Post New]](/s/i/i.gif) 2015/03/31 17:36:42
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Longtime Dakkanaut
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Amishprn86 wrote:Um.. if its forgetting the AP or S of a weapon thats both players fault, they giv eyou the army list to look over, its both players jobs to know the rules/unit rules.
It is more the fault of the player that benefited.
I remember a tournament I was the judge - a very experienced player running GK told his opponent who was a very casual player that his psycannons were AP3 to kill Death Guard. When I found out and it was verified I DQd the GK player. To me there was no excuse for that kind of mistake.
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This message was edited 1 time. Last update was at 2015/03/31 17:40:27
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![[Post New]](/s/i/i.gif) 2015/04/01 17:38:36
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Homicidal Veteran Blood Angel Assault Marine
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Elric Greywolf wrote:DJ3 wrote:If I let my opponent play a rule wrong and it costs me the game, I don't end up mad at him, I end up mad at myself for letting him get away with it.
This is a very admirable attitude. I think this is what I would like for myself, and for other players; I agree that it would solve a myriad of problems.
The way I currently deal with the shame/aggression perception is to express honest amazement at the cool things different units can do. I'm continually disgusted and blown away by all the special abilities my opponents pull out. "This guy can run and charge!" "These Marines have a 3++!" "This gun is Str D!" And it's impressive, and I say that. I then ask to see the rule, and when they show it to me and it's right, I continue to express amazement: "I can't believe your guy can do that. That's a great power!" And they agree and we both feel good. (Although I feel less good when my  is kicked  )
When it's wrong, I point that out immediately, and then my opponent asks to see his own book, and then he says, "Oh, you're right. Sorry about that!" And I say, "No worries. There's a lot of rules to keep track of."
And that's that, although I still struggle with it, because I DO feel, deep down, that asking to see someone's rules is an implication of cheating. And when someone asks to see my rules, that's what I feel is being implied. Of course, since I'm always right, I get to be smug. (That was sarcasm.)
This, this, 1000 times this!
I always try to give the benefit of the doubt because we've all gotten rules wrong at some point or another. Saying "Wow, that awesome, can I see that, I want to see what else it does!" helps pull the stress away from both players.
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DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2015/04/01 17:58:43
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Omnipotent Necron Overlord
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AndrewC wrote:I do have an observation on the Scibor model. Why did the player have an alternative stock model to replace it?
To me that says the player had an inkling that the figure might not be acceptable to play with, and as such did he clear it with the TO before playing the tourney?
Xenomancer, if you had your army set up to catch the DS suits, you really should have caught him before he moved his first unit for the reserve roll. Your post seems to imply that you were anticipating it.
Cheers
Andrew
I knew he had deep strike reserves coming - but tau don't move much...this was maybe a 20 second movement phase where all he did was move a riptide. I'm not sure why I didn't prompt him. I just didn't realize it in time. Plus it was rather chill until then - not like i expected him to cheat me.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2015/04/01 18:11:23
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Longtime Dakkanaut
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He should have gone back and do it right . That would have been the cool thing to do imo .
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![[Post New]](/s/i/i.gif) 2015/04/01 20:30:04
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Douglas Bader
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Xenomancers wrote:I knew he had deep strike reserves coming - but tau don't move much...this was maybe a 20 second movement phase where all he did was move a riptide. I'm not sure why I didn't prompt him. I just didn't realize it in time. Plus it was rather chill until then - not like i expected him to cheat me.
Then he should have been forced to go back and deploy the reserves. He attempted to rush through the opportunity and do something else so that he could say "oops, too late, you missed your chance" and nothing significant had happened since the "mistake" that would depend on those units being there or not. That's a textbook case for going back and fixing the "mistake". And TBH if I were the TO I would have given serious thought to disqualifying the Tau player for refusing to correct their own "mistake" without arguing about it. That IMO eliminates the chance of it being an honest mistake and makes it pretty clear that your suspicion of deliberately holding the units in reserve to keep them safe is correct. And blatant cheating should mean disqualification and probably a permanent ban from any events in the area.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2015/04/01 20:47:57
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Longtime Dakkanaut
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That's the problem with TOs that don't have a hands on approach dealing with issues. In this case there's no question what should have happened. Obviously the Tau player was fishing for an opportunity .
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![[Post New]](/s/i/i.gif) 2015/04/01 21:40:46
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Nasty Nob
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Though I am not much of a tournament player, I do think that the onus is on the player to know, and have available, the rules for his army (and all of its component parts). Unlike in previous years, when a lot of extra rules were available through a common source, like White Dwarf, the game now has a LOT of supplements, and those supplements can form a substantial portion of the expense of an army. It's no longer reasonable to expect a tournament player to spend the money to keep up with multiple rulebooks. Perhaps the most competitive might be advised to do so, but it's just not reasonable to expect that level of knowledge any longer.
Given an unintentional error, I think a DQ is overly harsh, but it would be hard to suggest an alternative option without knowing the specifics of the particular tournament and mission. It might be possible to dock a point from the player and give it to his opponent, but in some tournaments that type of scoring option might not exist.
On the topic of "rolling off for 'No Penalty Whatsoever' vs. 'Fix Your Mistake'", I'm flabbergasted. Rolling off is for quick resolution of unclear rules disputes. The Tau player completely acknowledged that he failed to roll for reserves. The other player explained why this was a substantial problem, given his tactics. I would have given him the opportunity to re-move any normal movement if it was necessary (scattering, for instance). If, for some reason completely unclear to me, the Tau player couldn't immediately roll for and place his reserves right then, I would suggest that all of them be considered to have perished in a Deep Strike Mishap. Attempting to do nothing to rectify a substantial error of omission when you KNOW it has strong tactical importance passes the smell test for cheating for me.
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![[Post New]](/s/i/i.gif) 2015/04/01 22:15:07
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Pewling Menial
Phoenix, AZ
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AndrewC wrote:I do have an observation on the Scibor model. Why did the player have an alternative stock model to replace it?
To me that says the player had an inkling that the figure might not be acceptable to play with, and as such did he clear it with the TO before playing the tourney?
Xenomancer, if you had your army set up to catch the DS suits, you really should have caught him before he moved his first unit for the reserve roll. Your post seems to imply that you were anticipating it.
Cheers
Andrew
Andrew, nothing like that. Models were taken out of an army transport for the tourney and placed onto a deck (or or whatever you would like to call it) to make things easier. The remaining models(including the replacement) were still in the army transport in the car.
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![[Post New]](/s/i/i.gif) 2015/04/02 01:29:22
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Longtime Dakkanaut
Wishing I was back at the South Atlantic, closer to ice than the sun
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Maybe I'm just being a pessimist. On the few occasions that I've taken part in a tourney, I've only ever taken the models I need along with anything I need to repair in case of damage. The fact that he had an alternative replacement for a model central to the presentation of his army raised a red flag for me.
Just me being a typical Scot.
Cheers
Andrew
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I don't care what the flag says, I'm SCOTTISH!!!
Best definition of the word Battleship?
Mr Nobody wrote:
Does a canoe with a machine gun count?
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![[Post New]](/s/i/i.gif) 2015/04/02 02:07:54
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Focused Fire Warrior
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AndrewC wrote:Maybe I'm just being a pessimist. On the few occasions that I've taken part in a tourney, I've only ever taken the models I need along with anything I need to repair in case of damage. The fact that he had an alternative replacement for a model central to the presentation of his army raised a red flag for me.
Just me being a typical Scot.
Cheers
Andrew
Hmm I've never really had to call someone out on this. But I will admit that I've in the past had to do a replacement/stand-in. In replacement of Farsight I've used Shas'o Rmyr and somethings I've had XV-9s stand in for Crisis Suits that I didn't have burst cannons for. Annoyingly the bases are slightly larger though so I always offered to my opponent to do a different stand in if needed. Never had a problem.
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NYC Warmongers
2016 ATC Team Tournament Third Place Team: Tank You Very Much
2016 Golden Sprue Best Overall
2015 Templecon Best General
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![[Post New]](/s/i/i.gif) 2015/04/02 02:22:33
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Combat Jumping Ragik
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I like to give 1 warning. No penalty provided it did not effect the game and can be redone. If it can't I penalize the player X number of tournament points where X is related to how common I think the rule is.
2nd warning is again no penalty if it can be undone, if not it is a full round forfeit with all points going to your opponent ala 20-nil.
3rd warning is the boot. You do not know the rules well enough to play in the tournament. You may still play but you always play the last place player and are ineligible for prizes.
Now some people are saying "No warnings no excuses, know your rules or get the boot." It's easy to say this because you are standing as someone who was "cheated" but imagine you're the "cheater" there's that one obscure rule you used one time & you SWEAR you remember it , no uncertainty in your mind that it works this way but you were wrong. Either you misread it or they FaQ'd it and you didn't notice.
Nobody wants the boot for that & nobody should get the boot for the one odd occasion where they misread / misremember a rule. Now if you forget that rule at EVERY tournament until you are reminded or you forget it again in the same tournament, that's another story.
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![[Post New]](/s/i/i.gif) 2015/04/02 03:27:00
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Douglas Bader
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Shas'O Dorian wrote:If it can't I penalize the player X number of tournament points where X is related to how common I think the rule is.
So you make up an arbitrary penalty with no precedent behind it? The TO should never be allowed to alter the outcome of a game based on their arbitrary opinion about what it should be. If you're going to have score penalties for rule mistakes (and IMO that's a very bad idea) then you need to have a clear system for determining how much of a penalty is imposed and under what conditions, and you need to include it in the tournament rules so that everyone is aware of your policies before the event begins. As soon as you cross the line into assigning arbitrary score penalties you throw away your credibility as an honest TO and lose the trust of your players.
Now some people are saying "No warnings no excuses, know your rules or get the boot."
No, actually I'm saying that your punishments are ridiculously harsh in a game like 40k where the rules are bloated beyond any sensible level and full of problems that inspire 10-page YMDC flame wars. In fact, I'm pretty sure that your penalty system is harsher than the one used in MTG tournaments with $50k cash prizes, which makes it completely inappropriate for local 40k events.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2015/04/07 01:07:05
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Fresh-Faced New User
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Elric Greywolf wrote:Druid13 wrote:
The only reason that anyone brought up the GK/Scibor model at all was because 3rd place was looking to DQ the person who took "first".
I'm not sure why it was necessary for you to bring up so much detail surrounding this situation, since it doesn't in any way help solve the dilemma that occurred. However, since you did bring it up, I'll clarify things a bit, since you are misinformed and speaking from a place of ignorance.
Unless you're the 3rd place person (which I'm sure you aren't), it's quite arrogant to speak on his behalf, when you yourself have no idea what he was thinking since you never spoke to him. Just because you would act out of grasping avarice in that situation doesn't mean anyone in that position would. So please, don't throw about accusations unless you can back them up with facts rather than specious speculation. It just shows you're a mean-spirited person, making accusations with no legitimate grounding in reality.
The actual reason it was brought up was for fairness's sake. The TO claimed the 75% rule would be "strictly enforced." It was not. This was unfair. Tournaments should be fair. It seems pretty straightforward. The problem was not the model (because, as I mentioned in the OP, it was quite pretty). The problem was the way the TO applied rules arbitrarily to different players. This should not occur at tournaments.
To further prove that fairness, rather than personal gain, was at the heart of things, I'll tell you this: the person who won third place actually should not have, based on points. He noticed this error himself, reported it to the TO, and nearly got his prize rescinded. The TO decided that the scoring error was not the player's fault, and graciously allowed him to keep the money, despite the score error.
I ask. What would you have done? Honestly? from the way it sounds the model in question was pretty damn close to looking GW. So if you were running the event, and someone comes up to you with this problem, especially since the guy who's in first more than likely didn't know considering it was a thrown together event., what do you do sir. Honest answer. Do you throw him out? He paid just as much as every one else? and as far as any one knows this is the only rule he broke. I want to know what you do. Because you never said what you would do.
Besides id be very interested to see the model and see for my self.
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![[Post New]](/s/i/i.gif) 2015/04/07 06:24:30
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Huge Hierodule
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Tar and Feather or just Burn them on a stake.
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was censored by the ministry of truth |
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![[Post New]](/s/i/i.gif) 2015/04/07 10:18:43
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Combat Jumping Ragik
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Peregrine wrote: Shas'O Dorian wrote:If it can't I penalize the player X number of tournament points where X is related to how common I think the rule is.
So you make up an arbitrary penalty with no precedent behind it? The TO should never be allowed to alter the outcome of a game based on their arbitrary opinion about what it should be. If you're going to have score penalties for rule mistakes (and IMO that's a very bad idea) then you need to have a clear system for determining how much of a penalty is imposed and under what conditions, and you need to include it in the tournament rules so that everyone is aware of your policies before the event begins. As soon as you cross the line into assigning arbitrary score penalties you throw away your credibility as an honest TO and lose the trust of your players.
You assume I'm talking about 40k tournaments, I haven't played 40k in years due to how bad it has become rules wise and honestly player mentality wise. The OP mentioned that HIS was 40k but the general topic is just "Tournaments". Also these tend to be small local tournaments not GTs as for "losing the trust of the players" I have never had a single issue with it. Every time I've had to penalize a player, both parties involved have said "That seems fair" or something along those lines.
Now some people are saying "No warnings no excuses, know your rules or get the boot."
No, actually I'm saying that your punishments are ridiculously harsh in a game like 40k where the rules are bloated beyond any sensible level and full of problems that inspire 10-page YMDC flame wars. In fact, I'm pretty sure that your penalty system is harsher than the one used in MTG tournaments with $50k cash prizes, which makes it completely inappropriate for local 40k events.
I never said you, I was commenting on some people who have said to just boot em first offense. I'm also happy to note your latent psychic abilities. Being pretty sure my system is harsher without having seen a single penalty I've given is some pretty good divination or possibly astroprojection.
Let me give you an example:
Player A deathsnipes Player Bs general on the last turn by 1 Wd after Doom & Darknessing it. Now D&D doesn't matter. Spirit leech says "unmodified Ld". Next round he tries it again but player C informs him of the correct rule. I am called over and player A informs me he accidentally cheated in killing Player Bs general last round. Now I can't undo it but what I can do is penalize player A for the points of the General as he should not have killed it. This is a penalty but is not unfair in my (or any of my players opinion) as these were points he should not have scored & as such should not have.
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This message was edited 2 times. Last update was at 2015/04/07 10:26:01
Trade rules: lower rep trades ships 1st. - I ship within 2 business days, if it will be longer I will contact you & explain. - I will NOT lie on customs forms, it's a felony, do not ask me to mark sales as "gifts". Free shipping applies to contiguous US states. |
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![[Post New]](/s/i/i.gif) 2015/04/07 20:03:41
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Douglas Bader
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Everything in that quoted section applies equally well to non- 40k games. You should never, in any game, assign arbitrary penalties based on nothing more than your personal opinion about what it "should" be. If you're going to enforce score penalties then you need to have a clear list of what offenses produce penalties and what those penalties are, such that once a mistake occurs everyone involved knows exactly what the penalty is going to be without any judgement calls being made.
as for "losing the trust of the players" I have never had a single issue with it.
Well then you're lucky that you have players who are tolerant of horrible TOs. Are you running these events at the only store in the area? I know that's the only way I would ever attend an event where the TO assigns arbitrary score penalties, and I would assume from the beginning that the game is rigged and treat it as a casual "play some games" day with no competitive value.
Being pretty sure my system is harsher without having seen a single penalty I've given is some pretty good divination or possibly astroprojection.
I've seen your penalties because you posted them explicitly. One mistake is an arbitrary score penalty where you ignore the results of the game and decide who wins, two mistakes is an automatic game loss that effectively eliminates your chances of winning the tournament, three is disqualification. That's the kind of thing that might be appropriate with $50k cash prizes at stake (like in a MTG pro tour event), but even then I think the penalty rules aren't as strict.
Now I can't undo it but what I can do is penalize player A for the points of the General as he should not have killed it.
Except that's not true. He should not have killed it with that attack. Nobody knows if he would have been able to finish off the general with something else and score those points anyway. Once you change that one even the rest of the game becomes a complete unknown and nobody has any idea what the final score might have been. In fact, maybe if you could magically rewind the game to that initial mistake, correct it, and resume playing both players would change their strategies and the player who originally benefited from the mistake might win by a larger margin.
This is a penalty but is not unfair in my (or any of my players opinion) as these were points he should not have scored & as such should not have.
It's unfair because it's just your personal opinion that those points would not have been scored. You're inventing a hypothetical ending to the game and then assigning points based on that opinion. Another TO might come to a different conclusion about how the game probably would have ended and impose a different penalty. And there's no way either of the players involved can know what your penalty is going to be until you make your arbitrary decision. If I'm in that situation there's a good chance that I'm going to disagree with your arbitrary decision, and I'm certainly going to have my doubts if the other player is your friend.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2015/04/07 20:38:04
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Fixture of Dakka
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Peregrine wrote:
Now I can't undo it but what I can do is penalize player A for the points of the General as he should not have killed it.
Except that's not true. He should not have killed it with that attack. Nobody knows if he would have been able to finish off the general with something else and score those points anyway. Once you change that one even the rest of the game becomes a complete unknown and nobody has any idea what the final score might have been. In fact, maybe if you could magically rewind the game to that initial mistake, correct it, and resume playing both players would change their strategies and the player who originally benefited from the mistake might win by a larger margin.
This is a penalty but is not unfair in my (or any of my players opinion) as these were points he should not have scored & as such should not have.
It's unfair because it's just your personal opinion that those points would not have been scored. You're inventing a hypothetical ending to the game and then assigning points based on that opinion. Another TO might come to a different conclusion about how the game probably would have ended and impose a different penalty. And there's no way either of the players involved can know what your penalty is going to be until you make your arbitrary decision. If I'm in that situation there's a good chance that I'm going to disagree with your arbitrary decision, and I'm certainly going to have my doubts if the other player is your friend.
Agree... In a game where any model can virtually die with even the lowest attack with enough subsequent 1s rolled, it is unreasonable to divine the possible outcome of a game like that.
And besides, 40k is a game which cannot be played without the possibility of 'rules being played wrong' both due to the shear number of rules which cross-interact in weird ways and the simple fact that there needs to be an 80 page FAQ to even play it. If someone plays a rule wrong, and the other player accepts the result of the dice rolled, the game moves on, no one cheated. Even calling it cheating is a loaded word because that requires intent. At any time a player has the ability to stop the game and check a rule... and if your general just got pasted, that seems like a good time to check a rule. If you accept your opponent's interpretation and take the result of an attack, correct or not... that is the result and it is valid from that point forward because you agreed to it.
Checking rulebooks and questioning rules and calling a judge over when the issue happens is correct. Accepting the result, moving forward then complaining afterwards to get an adjusted score or a disqualification is garbage officiating. Unless there was evidence intentional malicious cheating going on, at some point you need to move on. Even the best players in the world mistake rules or forget rules. No tourney result could ever be official if someone went over gametapes and adjusted scores arbitrarily based upon post mortem reviews and hypothetical alternate outcomes.
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![[Post New]](/s/i/i.gif) 2015/04/07 20:55:43
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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[ADMIN]
Decrepit Dakkanaut
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I think the TSHFT event actually does as good job of laying out how this kind of thing really has to be handled from a TO's perspective. The text below is pulled from here. However, even so forcing a player to play with his Heldrake's weapon as AP4 because he temporarily forgot could lead people to ask a bunch of douchey questions hoping to get their opponent to slip up, and this system also gives their opponent the 'right' to apparently not answer questions (for fear of giving the wrong answer), so it certainly isn't perfect!
Rules Judgments
TSHFT use a passive judge system.
What is a passive judge system?
In a passive judge system, judges and TO’s are responsible for any disputes and they are expected to keep the event running smoothly. However, Judges and TO’s are not responsible for the fairness of any games. Judges are not actively involved in your games, even when they spot a player error. Therefore, players are responsible for making sure their games play according to the rules. Here are a few examples of what players might be responsible for: legal army list, proper use of items, correctly applying FAQs, etc for both you and your opponent. Judges will only be involved if a player requests to resolve a dispute, when this occurs all judgments are final.
TSHFT will allow any agreement or modification of game-play between players. Terrain, mission packages or special rules will be the most common form of agreement. Example: one set of players might want to say a piece of terrain is a ruin and other set of players say it is impassable. However, both players can enter into an agreement on anything they feel like it. For example: if BOTH players agree that lasgun should be “STR 10 AP 1 assault, ignore cover” then so be it. In order to revoke an agreement BOTH players need to agree on that as well.
What constitutes cheating?
TSHFT is a competitive tournament and will assume all players are well versed in the rules related to this event. A intention of changing the mechanics of the game without an agreement. example: loaded dice, incorrect measuring device, model for advantage etc, etc.
Misinformation on rules and mis-measurement are not considered cheating. Players are responsible for their game plays according to all rules. Any answer or not answering by your opponent might have the potential to be considered an agreement.
Example 1:
Player 1. Do you have any AP 3 weapon?
Player 2: No.
Game event: end turn move on to player 2’s turn.
Player 2: O, my Heldrake is AP 3.
Player 1: You just told me you did not have any AP 3.
Solution: Player 2 has entered an agreement with player 1 that he does not have any AP 3 weapon; therefore, Heldrake’s flamers are now considered not AP3. Since it is player 2 who misinformed player 1, the benefit will goes to player 1 and now Heldrake’s Flamers are consider AP 4 or worst for the rest of the game. Player 2 does have the option to not answer player 1’s question (by not answering; player 2 is not taking any responsibility) or give him an answer that is not absolute. After all, it is player 1’s responsibility to know player 2’s army and answer that question himself. Player 1 can also request player 2 to produce his codex for him as a reference.
Example 2:
Player 1: I am going to run with Relic.
Player 2: go ahead
Game event: after few turns
Player 2: you can’t run with Relic, we need to go back and redo it
Solution: player 2 has agreed to the rule change in the BRB to where you can run with Relic.
Player 1: I am going to run with Relic.
Player 2’s action: silence
Game event: after few turns
Player 2: you can’t run with Relic, we need to go back and redo it
Solution: player 2 is agreed to change the rule in the BRB to where you can run with Relic. However, since player 2 did not actively agree to the condition then the agreement is on a turn by turn basis.
Rules Judgments
Rules issues will be dealt with swiftly by a roaming judge. We use a hierarchy for determining rules issues as follows:
1. Main Rule Book
2. FAQs and Erratas
3. IGTC FAQ
4. TSHFT TO have the final say
All decision are final. However, if you think the ruling is wrong you can appeal to ITC Ruling Body for future events.
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This message was edited 1 time. Last update was at 2015/04/07 21:32:24
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![[Post New]](/s/i/i.gif) 2015/04/07 21:26:32
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Longtime Dakkanaut
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TOs should not make any blanket statements that "Oops' is okay IMO . I like the TSHFT solution .
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![[Post New]](/s/i/i.gif) 2015/04/08 00:15:48
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Stealthy Warhound Titan Princeps
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This thread has caused me to abandon any interest I had in returning to the tournament scene. You're talking about DQing someone after the fact for rules hotly debated in for pages and pages and requiring recourse to FAQs and multiple documents to resolve. Examples like the levels hit by a blast template have literally reversed from edition to edition IRC. It is not possible to play the game perfectly anymore without more study than a hobby should reasonably require or your own legal team. "My client can neither confirm nor deny that your formation special rule may or may not interact with his FAQ'd special character rule in the way you hypothesize." Which is a shame, because it really was better at one time.
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![[Post New]](/s/i/i.gif) 2015/04/08 00:34:29
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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[ADMIN]
Decrepit Dakkanaut
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kestral wrote:This thread has caused me to abandon any interest I had in returning to the tournament scene. You're talking about DQing someone after the fact for rules hotly debated in for pages and pages and requiring recourse to FAQs and multiple documents to resolve. Examples like the levels hit by a blast template have literally reversed from edition to edition IRC. It is not possible to play the game perfectly anymore without more study than a hobby should reasonably require or your own legal team. "My client can neither confirm nor deny that your formation special rule may or may not interact with his FAQ'd special character rule in the way you hypothesize." Which is a shame, because it really was better at one time.
But the reality is, TOs do not DQ people for things like that partly for the reasons you post. So while there have *always* been hardliners calling for people to be penalized/DQ'd for stuff like this, the reality is that if they run their events that way strangely people will stop showing up to them.
From a TO/business perspective, it is much better to specifically target the one person you can tell that is trying to do shady things and kick him out then it is to lay down some blanket edict and end up kicking out a bunch of harmless players who accidentally screwed things up.
So don't worry about what you read online. Try attending an event again and see if you like it based on your actual experiences, not what peeps complain about online!
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![[Post New]](/s/i/i.gif) 2015/04/08 01:02:27
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Longtime Dakkanaut
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kestral wrote:This thread has caused me to abandon any interest I had in returning to the tournament scene. You're talking about DQing someone after the fact for rules hotly debated in for pages and pages and requiring recourse to FAQs and multiple documents to resolve. Examples like the levels hit by a blast template have literally reversed from edition to edition IRC. It is not possible to play the game perfectly anymore without more study than a hobby should reasonably require or your own legal team. "My client can neither confirm nor deny that your formation special rule may or may not interact with his FAQ'd special character rule in the way you hypothesize." Which is a shame, because it really was better at one time.
Yak said it best. Play in a tournament, and listen less to what is said online. You should always consider that some of what is being espoused on the net comes from people with little to no actual tournament experience. Members who don't have any real stake in tournaments for 40k but feel that because they can form an opinion they must state it forcibly and influence those who read what they write without the knowledge of their actual stake in things. This thread is no exception.
In short, play the game! Play in a tournament, if you like it great, play again and shape the community through your actions and attendance. If you didn't enjoy it that's fine too, there is more than one way to enjoy 40k.
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Las Vegas Open Head Judge
I'm sorry if it hurts your feelings or pride, but your credentials matter. Even on the internet.
"If you do not have the knowledge, you do not have the right to the opinion." -Plato
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![[Post New]](/s/i/i.gif) 2015/04/08 01:54:05
Subject: Re:How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Combat Jumping Ragik
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Peregrine wrote:
Everything in that quoted section applies equally well to non- 40k games. You should never, in any game, assign arbitrary penalties based on nothing more than your personal opinion about what it "should" be. If you're going to enforce score penalties then you need to have a clear list of what offenses produce penalties and what those penalties are, such that once a mistake occurs everyone involved knows exactly what the penalty is going to be without any judgement calls being made.
as for "losing the trust of the players" I have never had a single issue with it.
Well then you're lucky that you have players who are tolerant of horrible TOs. Are you running these events at the only store in the area? I know that's the only way I would ever attend an event where the TO assigns arbitrary score penalties, and I would assume from the beginning that the game is rigged and treat it as a casual "play some games" day with no competitive value.
Being pretty sure my system is harsher without having seen a single penalty I've given is some pretty good divination or possibly astroprojection.
I've seen your penalties because you posted them explicitly. One mistake is an arbitrary score penalty where you ignore the results of the game and decide who wins, two mistakes is an automatic game loss that effectively eliminates your chances of winning the tournament, three is disqualification. That's the kind of thing that might be appropriate with $50k cash prizes at stake (like in a MTG pro tour event), but even then I think the penalty rules aren't as strict.
Now I can't undo it but what I can do is penalize player A for the points of the General as he should not have killed it.
Except that's not true. He should not have killed it with that attack. Nobody knows if he would have been able to finish off the general with something else and score those points anyway. Once you change that one even the rest of the game becomes a complete unknown and nobody has any idea what the final score might have been. In fact, maybe if you could magically rewind the game to that initial mistake, correct it, and resume playing both players would change their strategies and the player who originally benefited from the mistake might win by a larger margin.
This is a penalty but is not unfair in my (or any of my players opinion) as these were points he should not have scored & as such should not have.
It's unfair because it's just your personal opinion that those points would not have been scored. /quote]
It wouldn't have been. General is out of combat, bottom of last turn, out of LoS of the enemy. I'm not sure how familiar you are with fantasy but there was no way besides magic he could have been killed and since you can only cast a spell once, he wouldn't have died (Wizard had Doom&Dark, Spirit Leech, Aspect of Dreadknight, soulblight). It's not arbitrary there is a lot more information to it. The rest of the game doesn't change. Remember that part where it was the bottom of the last turn?
As for the 3 strikes I may need to clarify that's 3 mistakes of the same rule. If you say you get a parry save even with your enchanted shield once, ok . If you do it AGAIN after you have already been told that same tournament now it doesn't look unintentional. If you try it a 3rd time you're definitely TRYING to cheat and I don't want you here. Just because I give a penalty doesn't mean I decide who wins. It could mean that instead of a 20-nil you win 18-2. You seem to think I just say "whelp you lost". Which is the case for repeat offenders but it helps drill home that you need to know your rules and repeating the same "errors" won't be tolerated when you have been explicitly corrected. However often it is a slight adjustment in the margin of victory. The example with the general shifted a 20-nil to a 17-3. Still a victory just a less margin.
In my area there are 5 places to play. 3 LGS's and 2 college gaming clubs. I get good turn out so no I don't run things at the only store. I'm also glad you think I'm horrible (though you state as though this is fact & not opinion) because you have played in so very many of my events and aren't making this entire assumption off of one thing that may or may not happen and may or may not impact the overall standings. You say "tolerate" but my players have always said "enjoy". I try to remediate issues with a solution that will make both players happy, you can say you'll never be happy with my system and that's fine. I'll try to work with you to come up with a solution that satifies both parties but if one party will never be satisfied I will give my judgement, if they don't like it tough.
I get it, you don't like my system. That's fine, don't play in one of my events. There are other locations and other tournaments in the area. I have never had a problem with attendance, my events have grown. If so many people were truly against the way I do things they can go to other events, or run their own. I'm not stopping them and if people start to leave my events for another I will have to assess why & make changes that the players want.
I can't possibly make everyone happy but if I see consistent attendance of events & especially growth in attendance, I'm clearly doing something right. If I see a decline then I'm doing something wrong and need to find out what.If it's my system on penalizing cheaters (intentional or not) then it will change. Every packet I use has the last page "Comments / Concerns / Suggestions" where players are free to leave feedback. If enogh want change, I'll change, if they like how it is, I'll keep it that way.
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![[Post New]](/s/i/i.gif) 2015/04/08 02:34:10
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Longtime Dakkanaut
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Well said Yak and CNC Overwatch... +1 for positive thinking.
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![[Post New]](/s/i/i.gif) 2015/04/08 03:11:52
Subject: How to Deal with Unintentional Cheating and/or Rules Slips at a Tournament
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Douglas Bader
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OverwatchCNC wrote:You should always consider that some of what is being espoused on the net comes from people with little to no actual tournament experience. Members who don't have any real stake in tournaments for 40k but feel that because they can form an opinion they must state it forcibly and influence those who read what they write without the knowledge of their actual stake in things. This thread is no exception.
Do you really need to attempt to derail another thread with one of your "YOU DON'T HAVE A RIGHT TO HAVE AN OPINION" rants? You don't have any knowledge of what stake people have in tournaments or why they post, so please stop acting like you do.
Automatically Appended Next Post:
yakface wrote:However, even so forcing a player to play with his Heldrake's weapon as AP4 because he temporarily forgot could lead people to ask a bunch of douchey questions hoping to get their opponent to slip up, and this system also gives their opponent the 'right' to apparently not answer questions (for fear of giving the wrong answer), so it certainly isn't perfect!
It also brings up the question of who to trust when someone says they weren't informed about a unit when they asked. It's clear in the hypothetical "no AP 3" example, but what if the Helldrake player has several AP 3 units in their army? One player says they listed everything, including the Helldrake, the other says they didn't mention the Helldrake. Is it AP 3 or AP 4? Or what if one player says "you didn't mention the Riptide" and the other says "you asked about AP 3 weapons, the Riptide is AP 2"? Does a rending weapon like an assault cannon count as an AP 2 weapon that needs to be mentioned? Etc. I think you'd have to limit the rule to exclude "tell me everything you have" questions and only apply it to specific questions about a unit's rules. So "what's the AP on a Helldrake's flamer" is legitimate, but "tell me what anti-marine weapons you have" isn't.
Similarly, what do you do in this variant of example #2?
Player 1: "Run." *rolls dice, moves models*
Player 2: *silence as they're collecting their stray dice after rolling some saves*
*a few turns pass*
Player 1: "Run."
Player 2: "You can't run, you have the relic."
Player 1: "But I ran with it earlier, you missed your chance to stop me."
By the suggested rule you've allowed player 1 to make their cheating official for the whole game because their opponent didn't catch them when they did it the first time. I can't imagine it helps with having a relaxed environment when you have to watch your opponent obsessively to make sure you don't miss your only chance to stop them from cheating.
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This message was edited 2 times. Last update was at 2015/04/08 03:23:05
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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