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![[Post New]](/s/i/i.gif) 2015/05/26 23:12:09
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Free, extra model in every set! - p68
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Novice Knight Errant Pilot
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Changed my vote from the angel to the hunter, mostly cos it's very cool but I believe the angel is mono pose and the hunter has enough options for me to make three unique loadouts.
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http://thelaughterofthedamned.blogspot.co.uk/
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![[Post New]](/s/i/i.gif) 2015/05/26 23:29:53
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Free, extra model in every set! - p68
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Hacking Shang Jí
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I've voted for the Mature Angel. I figured two Hunters will be enough for me and this way the two sides seem more balanced to me. (From a 'how they look on the table' view rather than rules!  )
Plus I've seen the Mature so that helped!
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Need more 's in my life! |
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![[Post New]](/s/i/i.gif) 2015/05/26 23:35:22
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Missions and Rules - p67
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[MOD]
Making Stuff
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kb_lock wrote:
I am hoping you will know this, are SAS going to be doing something funky like shipping it all to the combat company and then splitting it from there? That said, UK to AU shipping is pretty cheap as it is I guess.
Not finalised yet. Shipping aarangements for the southern hemisphere will depend somewhat on final numbers, but going by the backer numbers in the Kickstarter so far, I would guess that they will ship from the UK or US.
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![[Post New]](/s/i/i.gif) 2015/05/27 00:23:34
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Free, extra model in every set! - p68
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Incorporating Wet-Blending
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edlowe wrote:Changed my vote from the angel to the hunter, mostly cos it's very cool but I believe the angel is mono pose and the hunter has enough options for me to make three unique loadouts.
You've convinced me. I also hate the Karists.
insaniak wrote:kb_lock wrote:
I am hoping you will know this, are SAS going to be doing something funky like shipping it all to the combat company and then splitting it from there? That said, UK to AU shipping is pretty cheap as it is I guess.
Not finalised yet. Shipping aarangements for the southern hemisphere will depend somewhat on final numbers, but going by the backer numbers in the Kickstarter so far, I would guess that they will ship from the UK or US.
Bummer. Oh well.
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![[Post New]](/s/i/i.gif) 2015/05/27 01:44:23
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Free, extra model in every set! - p68
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Fixture of Dakka
Bathing in elitist French expats fumes
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Yes, and I really meant exactly what I said, upgrade the base box to include a building sprue once it hits retail. You will sell those by the bundles. They won't make elastic bands big enough to hold the piles people will want.
Edit- damn reading time. I'm talking about the building sprue in the base box.
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This message was edited 1 time. Last update was at 2015/05/27 01:45:15
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![[Post New]](/s/i/i.gif) 2015/05/27 01:49:47
Subject: Re:Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Free, extra model in every set! - p68
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Its not a bad idea. Although they'll sell bundles of them just by themselves. I'm sure even if the game tanked the company could still make money with the terrain sprues.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/05/27 01:57:43
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Free, extra model in every set! - p68
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Fixture of Dakka
Bathing in elitist French expats fumes
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Change your name to negative Nancy right away, good sir.
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![[Post New]](/s/i/i.gif) 2015/05/27 02:01:46
Subject: Re:Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Free, extra model in every set! - p68
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/05/27 10:13:41
Subject: Re:Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Free, extra model in every set! - p68
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Cog in the Machine
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Well this takes care of that:
SAS has a full update out on the KS.
My main question is whether or not the arms and legs are interchangeable...
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This message was edited 1 time. Last update was at 2015/05/27 10:15:08
Knowledge is power. Guard it well. Also guard money. And people. And Alcatraz. In fact, Just guard the whole bloody world. Isn't that what IG is for?
Armies: Left and Right |
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![[Post New]](/s/i/i.gif) 2015/05/27 10:24:07
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Free, extra model in every set! - p68
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[ADMIN]
Decrepit Dakkanaut
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Arms are interchangeable with four options. Legs are not directly interchangeable but dont take a lot of work to swap around and we've got some good examples of that going up soon enough.
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Check out our new, fully plastic tabletop wargame - Maelstrom's Edge, made by Dakka!
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![[Post New]](/s/i/i.gif) 2015/05/27 10:28:01
Subject: Re:Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Free, extra model in every set! - p68
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[DCM]
Producers of Maelstrom's Edge
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It is with great pleasure that we can at long last reveal the Karist's flagship model - The Angel.
The Karist Angel
The fully mature Angel adult is a truly terrifying creature to encounter in the flesh. Dwarfing even the tallest of humans, the Angel is a tapering mass of writhing tentacles, gelatinous membranes, and bristled claws, smelling of something akin to sulphur pits, and when encountered on the battlefield, usually ravenous with hunger and withdrawal. The last sight many adversaries experience is the Angel's trembling, pain-wracked appendages closing around them as their terrifying 6 eyed and gaping mawed visage draws ever closer.
The Angel uses its abilities to manipulate gravitic fields to mould void gel into an extension of its body. Typically, this takes the form of appendages for movement, manipulators, attack or flight control. The Mature Angel is commonly seen in a ground-based, heavier-set form which has many remarkable variants. Being a creature which naturally lives in space, Angels seem unsure of themselves on the ground. Out of their natural environment, they seem to eschew a singular form and instead create limbs and means of locomotion based purely on the needs of the moment. Some have been observed scuttling, crab like, others as towering tripods, some more akin to a roiling gelatinous mass with random limbs striking quickly and then receding back into the mass. The only consistency on the ground is the glossy black appearance of the creature, and the ever present 6 eyed visage and gaping, long slit of a mouth glowing with roiling cybel energy.
In addition to striking attacks, if they have been sufficiently fed prior to a battle, they are capable of expelling portions of cybel energy as a powerful projectile via their mouths. The energy packet is focused and directed by a temporary and taxing extension of the creature's gravitic field to keep the projectile from reacting with common matter before it hits its target. It is believed that observation and analysis of this phenomenon is what in fact led to the Enclave's own cybel energy weapons.
In game, the Mature Angel can switch form between turns, granting it the powers of flight with a winged form, a combat form which massively increases armour and weaponry, or a slasher form of writhing tentacles granting it powerful bonuses to close combat attack. A token is used to track the state of the Angel throughout the game, but we've no doubt we'll see some talented hobbyists converting a model for each form!
Angels are so radically different from all other known organisms in the galaxy, that they do not count as being either organic or inorganic models, rendering them immune to EMP attacks and biological attacks.
The Angel stands approximately 60mm tall without a base, and taller still at around 68mm if the tentacles on the back are counted. It towers over every other model in the boxed set, including the Epirian Hunter:
The Angel is another sprue which uses high quality sliding cores to remove the need for seams, and despite being a highly organic shape, is realised in clean and crisp plastic. Here's what an Angel looks like freshly assembled:
The model is a breeze to put together, with very precise slots, practically no mould lines and minimal injection points to clean. Here's a photograph of the Sprue itself:
The Angel comes with four claw options - enough to allow for a small amount of variance if you have multiple Angels in your force. The legs have fixed joints and slots to minimise seams, but are fairly easy to move around, and if you've ever wanted to try a spot of sculpting, the smooth curves and ability to add tentacles anywhere make it a great model to work with. Angels have a solid core, and then the rest of their body is made of void gel, which can take any form and therefore allows any type of sculpting or conversion that you might want to try. One Angel is present in every single boxed set and as per yesterday's update, we are adding another sprue of our backer's communal choice, so you can potentially get another Angel for free by voting for it here.
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![[Post New]](/s/i/i.gif) 2015/05/27 10:28:28
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Free, extra model in every set! - p68
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Incorporating Wet-Blending
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Well, that... exists.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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![[Post New]](/s/i/i.gif) 2015/05/27 10:48:44
Subject: Re:Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Hulking Hunter-class Warmech
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I must admit I'm not a huge fan of the Angel.
It looks very static, and looks to have only one pose (or minor variations of the one) which is not how I'd imagine it would actually be. I'm sure with some conversion work it could look fantastic (I have ideas for a serpentine one with wings  ) but as it is out-of-the-box I don't much like it.
The Epirians still have my support.
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![[Post New]](/s/i/i.gif) 2015/05/27 10:55:08
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Longtime Dakkanaut
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I personally prefer neutral poses, that said it is just a tad static feeling.
I like the concept, but the execution maybe could have had bit more detail.
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Mr Vetock, give back my Multi-tracker! |
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![[Post New]](/s/i/i.gif) 2015/05/27 10:59:17
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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[MOD]
Making Stuff
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Being plastic, though, a static pose is ultimately just a starting point...
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![[Post New]](/s/i/i.gif) 2015/05/27 11:09:18
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Hulking Hunter-class Warmech
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insaniak wrote:Being plastic, though, a static pose is ultimately just a starting point... 
Very true! Which is why I'm planning my conversion already
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![[Post New]](/s/i/i.gif) 2015/05/27 11:21:01
Subject: Re:Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Rampaging Reaver Titan Princeps
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Meh, not that impressed really. Reminds me of a budget B5 Shadow:
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![[Post New]](/s/i/i.gif) 2015/05/27 11:40:01
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Longtime Dakkanaut
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Hm... At first I was "meh" but it grew on my while still reading your post. Definitely bonus points for the idea as such, something much more interesting than the default gribblies from planet X. I bet it will be a pain to paint though (for me), since I'm no good at directional lighting, blending, painting greys and organic models in general. Ugh. At least a good reason to crawl out of the comfort zone and learn all that I guess..?
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Waaagh an' a 'alf
1500 Pts WIP |
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![[Post New]](/s/i/i.gif) 2015/05/27 11:51:09
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Executing Exarch
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Yeah, Not a huge fan, although it's alright... Compared to, say, one of the big Tyranid gribblies with their design, detail and posing, it comes out quite short. Looks way better than the Minnows though so hopefully future bugs will be even cooler!
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This message was edited 1 time. Last update was at 2015/05/27 11:53:21
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![[Post New]](/s/i/i.gif) 2015/05/27 12:03:01
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Novice Knight Errant Pilot
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I think it looks pretty cool, I'll definitely be adding some uhu glue dripps and slime stretch between the limbs, probably a purple transparency effect to represent its gel like nature.
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http://thelaughterofthedamned.blogspot.co.uk/
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![[Post New]](/s/i/i.gif) 2015/05/27 12:05:54
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Longtime Dakkanaut
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The back looks kind-of strange though... like a backpack or something? That could've been definitely better.
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Waaagh an' a 'alf
1500 Pts WIP |
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![[Post New]](/s/i/i.gif) 2015/05/27 12:46:37
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Regular Dakkanaut
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I think it would look pretty good with the arms and legs swapped around, the new arms would look like tentacles.
From the sprue, the face appears separate, so you could also lean the main body forward and fit the eyes further upwards, giving it a more menacing stance.
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![[Post New]](/s/i/i.gif) 2015/05/27 13:00:28
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Focused Fire Warrior
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I think the Angel shows promise... But being such a static model for a non-static creature seems kind of odd.
I think the Angel will get a lot more love once some kit-bashes, or custom Angels are put up on display.
But as it is... Stock Build... It leaves something to be desired. But, as always, I think these guys have something up their sleeves. Maybe we'll see other builds of the Angel shortly!
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1500pts ||| WM-Cygnar:85pts (5casters) WM-Mercs: 25pts (1caster) ||| X-wing: 191pts Imp / 173pts Scum
Current Projects: Custom Tau Commander, Tau MG-Rex, Heavy Gear Army Building
Mech Fanatic: I Know about all sorts of mechs, and if I don't, I want to learn it.

^CLICK THESE^^SUPPORT!^
Help me out by selling me some parts!
DS:80+S+G+MB--I+Pwmhd04/f#+D++A++/areWD297R+++T(I)DM+ |
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![[Post New]](/s/i/i.gif) 2015/05/27 13:15:50
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Grisly Ghost Ark Driver
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As this KS has gone on, I have been more and more impressed with the company ethos and vision. The Mature Angel today has just bowled me over. I take everyone's points on board and it could have been LESS static, but I love that it's not heavy based and large body. It looks elegant and sinister at the same time. I've been through the dripping gore-fest aliens of cinema and TV and want to watch something that has presence WITHOUT relying on gimic - fully achieved with this model. I hope to goodness the Angel gets into the base box. I've flipped from Karist-backer to Epirian-backer and back again (no pun intended). I have no idea which army I will enjoy building more?! I will definitely relish every moment though.
Thanks again SAS
post edited because I typed too fast and may have caused confusion
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This message was edited 1 time. Last update was at 2015/05/27 13:41:29
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![[Post New]](/s/i/i.gif) 2015/05/27 13:22:47
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Focused Fire Warrior
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I didn't notice until now, the tokens in the game are square.
Does this mean they are compatible with Mod Cubes? Or is it simply a coincidence?
((I understand RiTides has the token artwork and will release a set of MEdge tokens at some point. but if MEdge's tokens ALREADY fit into mod cubes, That would be awesome!!))
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1500pts ||| WM-Cygnar:85pts (5casters) WM-Mercs: 25pts (1caster) ||| X-wing: 191pts Imp / 173pts Scum
Current Projects: Custom Tau Commander, Tau MG-Rex, Heavy Gear Army Building
Mech Fanatic: I Know about all sorts of mechs, and if I don't, I want to learn it.

^CLICK THESE^^SUPPORT!^
Help me out by selling me some parts!
DS:80+S+G+MB--I+Pwmhd04/f#+D++A++/areWD297R+++T(I)DM+ |
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![[Post New]](/s/i/i.gif) 2015/05/27 13:29:12
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Grisly Ghost Ark Driver
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I believe there are plans for an end of campaign co-promotion or something.
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![[Post New]](/s/i/i.gif) 2015/05/27 13:29:55
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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[ADMIN]
Decrepit Dakkanaut
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TP^DC Deputy Manager wrote:As this KS has gone on, I have been more and more impressed with the company ethos and vision. The Mature Angel today has just bowled me over. I take everyone's points on board and it could have been more static, but I love that it's not heavy based and large body. It looks elegant and sinister at the same time. I've been through the dripping gore-fest aliens of cinema and TV and want to watch something that has presence with relying on gimic - fully achieved with this model. I hope to goodness the Angel gets into the base box. I've flipped from Karist-backer to Epirian-backer and back again (no pun intended). I have no idea which army I will enjoy building more?! I will definitely relish every moment though.
Thanks again SAS 
Thanks  Just wanted to point out based on your comment that Angel is already in the basic box - the voting option is to just add a second one!
Vanguard-13 wrote:I didn't notice until now, the tokens in the game are square.
Does this mean they are compatible with Mod Cubes? Or is it simply a coincidence?
((I understand RiTides has the token artwork and will release a set of MEdge tokens at some point. but if MEdge's tokens ALREADY fit into mod cubes, That would be awesome!!))
The tokens are slightly larger than the modcube slots, and we'll likely be shifting the corners to be a little bit more subtly curved to reduce the chances of dog-earring through gameplay.
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Check out our new, fully plastic tabletop wargame - Maelstrom's Edge, made by Dakka!
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![[Post New]](/s/i/i.gif) 2015/05/27 13:34:10
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Focused Fire Warrior
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Very nice! I like the style of the tokens.
What material do they use? Maybe with a little bit of work I could make them fit.
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1500pts ||| WM-Cygnar:85pts (5casters) WM-Mercs: 25pts (1caster) ||| X-wing: 191pts Imp / 173pts Scum
Current Projects: Custom Tau Commander, Tau MG-Rex, Heavy Gear Army Building
Mech Fanatic: I Know about all sorts of mechs, and if I don't, I want to learn it.

^CLICK THESE^^SUPPORT!^
Help me out by selling me some parts!
DS:80+S+G+MB--I+Pwmhd04/f#+D++A++/areWD297R+++T(I)DM+ |
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![[Post New]](/s/i/i.gif) 2015/05/27 13:35:47
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Sniping Reverend Moira
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TP^DC Deputy Manager wrote:As this KS has gone on, I have been more and more impressed with the company ethos and vision. The Mature Angel today has just bowled me over. I take everyone's points on board and it could have been more static, but I love that it's not heavy based and large body. It looks elegant and sinister at the same time. I've been through the dripping gore-fest aliens of cinema and TV and want to watch something that has presence with relying on gimic - fully achieved with this model. I hope to goodness the Angel gets into the base box. I've flipped from Karist-backer to Epirian-backer and back again (no pun intended). I have no idea which army I will enjoy building more?! I will definitely relish every moment though.
Thanks again SAS 
"Bowled over?"
Wow...Strong.
It's a bit disheartening to read that so many people think "it could be a good model....once we kitbash it." Maybe I'm crazy, but that doesn't seem to me that we should have to kitbash a kit to make it good.....
To each his own....but man...not what I was expecting out of the Angel.
And the flesh backpack is an....interesting design choice.
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![[Post New]](/s/i/i.gif) 2015/05/27 13:37:05
Subject: Dakka's Game - Maelstrom's Edge - Live on Kickstarter - update: Karist Angel Revealed: p70
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Grisly Ghost Ark Driver
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legoburner wrote:
Thanks  Just wanted to point out based on your comment that Angel is already in the basic box - the voting option is to just add a second one!
I know. But why stop with just one  I want more Angels, more, more, more!!!! Ahem! Sorry, not sure what happened there. I love the Hunter and can see loads of options for it, but would love to have two Angels in my army (or 4) and not sure it makes sense to have 3 (or 6) Hunters with only 1 (or 2) Angels.
NB You'll note that the numbers quoted about refer to the number I am currently pledging for pre-brackets and in the brackets the reality that I will likely pledge for a second by the end of this - just don't tell the wife
Automatically Appended Next Post:
cincydooley wrote: TP^DC Deputy Manager wrote:As this KS has gone on, I have been more and more impressed with the company ethos and vision. The Mature Angel today has just bowled me over. I take everyone's points on board and it could have been more static, but I love that it's not heavy based and large body. It looks elegant and sinister at the same time. I've been through the dripping gore-fest aliens of cinema and TV and want to watch something that has presence with relying on gimic - fully achieved with this model. I hope to goodness the Angel gets into the base box. I've flipped from Karist-backer to Epirian-backer and back again (no pun intended). I have no idea which army I will enjoy building more?! I will definitely relish every moment though.
Thanks again SAS 
"Bowled over?"
Wow...Strong.
It's a bit disheartening to read that so many people think "it could be a good model....once we kitbash it." Maybe I'm crazy, but that doesn't seem to me that we should have to kitbash a kit to make it good.....
To each his own....but man...not what I was expecting out of the Angel.
And the flesh backpack is an....interesting design choice.
As you say, each to his own.
I've edited the original post because I note I'd put typos in as seen in the quote above
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This message was edited 4 times. Last update was at 2015/05/27 13:43:30
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