Razerous wrote:Guys, come on.. read the
OP.
The -1 is blanet for all D-weapons (blast & templates) but doesn't apply when targetting super heavies or G-creatures.
Also this stacks with the inbuilt -1 already existing on D-scythes.
D-scythes wounding on 4's, doing D3 wounds, AP2,
Str 10 and ignoring cover, automatically hitting and getting multiple hits = Good/Reasonable. Also gives balance between Single shot/Blast and Template weapons.
I read the
OP. Didn't realize you were referencing it - yet even with the additional -1 I say they're too powerful. Again - Wraithguard. Let's even forget the Scythes and pick up stock cannons, and assume the -2 to D strength ON THEM (even though it wasn't suggested). 5 shoot, 3 hit, 1.5*d3 (averaging to a 2) = 3HP, and tank is dead. Regardless of
AV. Any
MC is three wounds down. The closest comparison of weapon able to compare would be (
imo) the grav-gun. 5 shots, 3 hit, .5 results of a 6 against a vehicle for .5HP/immobalize results. Versus the standard
MC profile (T6 3+
sv) they inflict two wounds.
Five plasma shots vary depending on vehicle armor. Against
AV10 no jink - 3 hits, 2HP stripped with decent odds at one being a pen (the D weapons auto-penned 1.5 times). They also do two wounds to
MCs.
D weapons are far too undercosted and available for Eldar. Even an additional blanket -1 does not fix the issue.