I have an Idea for a type of rule for narrative and map based campaigns. So, lets say the

are taking an area from the

. For this gametype

must have 12 gretchins. They must stay in one area for one turn to build a structure. The

player must have up to 6 structures in reserve. If the gretchins

before the turn is over, the structure is destroyed. This goes the same for all races. For example:

=

(servitors)

=drones ect ect. You get the idea. So, does it work? Tell me in the comments if it works or if it needs to be

?
Automatically Appended Next Post:
Just to clear up, the gretchins are tekkies.