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Made in us
Changing Our Legion's Name




Has anyone else seen this movies? It's had a huge release, so probably yes. If not, I just wanted to say that, while not actually 40k relevant, it is in many ways the most 40k film I have ever seen. I say this for a few reasons:
-The landscape is bleak, monotonous, and has nothing good anywhere. If it doesn't kill you immediately it will give you cancer.
-The world it is set in was once normal and productive, but has been obliterated through the folly and vice of humanity.
-All the competing societies in this world are run by old, very corrupt men and comprised entirely of emotionally slowed, totally uneducated warmongers who love only fighting.
-All societies enforce some form of bastardized war-religion in order to control their soldiers.
-The protagonist, Max, is a complete psychopath. His only talent is fighting, his only business is death, and business is good.
-There is only fighting in the movie. It begins immediately and lasts for 100% of the rest of the film.
-All remaining technology is a bastardized memory of something that exists now and clearly, barely works on the best of days.
-Skulls for decoration.
-Spikes everywhere.
-Mutants everywhere.
-The heavy metal battle-wagon thing that plays music for the war.

I don't know if GW somehow managed to be involved in this, but if they made a Mad Max game I would buy in on day 1. Just watching the film gave me a deep-seated desire to go out and start putting together an 80s themed orc army, and I hate painting orcs.
   
Made in pl
Longtime Dakkanaut




Didn't they have a game with orcs driving around mad max world?
   
Made in ie
Norn Queen






Dublin, Ireland

Incoming.....

http://www.dakkadakka.com/dakkaforum/posts/list/649470.page

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in es
Growlin' Guntrukk Driver with Killacannon






Both Mad Max and 40k borrow from the same source: 2000 A. D.

But yep, I noticed a couple interesting bits where the overlap between Max and 40k went beyond common sources of inspiration and general look and feel - For instance, one of the steering wheels revered by the War Boys looked exactly like the Cog Mechanicus!

Oh, and btw - "GW should REALLY take the Mad Max franchise" was a recurring thought of mine after watching Fury Road. They probably won't, as they seem to be burnt out after the Hobbit fiasco, but if they do... Oh, my, if they do...

This message was edited 1 time. Last update was at 2015/05/23 15:06:01




War does not determine who is right - only who is left. 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





I was thinking 40K all the way through the movie.
   
Made in us
Hardened Veteran Guardsman




Salt Lake City

bullyboy wrote:
I was thinking 40K all the way through the movie.


Same. Totally reminded me of an Ork Waaagh with all the battlewagons, trukks, warbuggies, etc.! Especially the heavy metal gitar dude!



Automatically Appended Next Post:
Makumba wrote:
Didn't they have a game with orcs driving around mad max world?


Gorkamorka!

This message was edited 1 time. Last update was at 2015/05/23 18:31:42


 
   
Made in gb
Lieutenant Colonel




Back when GW was a games company , they released the original Dark Future 3D RPG board game on the heels of the original mad max.
It was great fun, White Line Fever and Dead Mans Curve added more detail rules and campaign rules...and much fun was had for many years...

Now GW plc are just interested in getting some cash from a DF license deal, rather than re booting a classic game...
   
Made in gb
Hallowed Canoness





Between

A re-release of Gorka-Morka and Digganob would be awesome though.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Hangin' with Gork & Mork





The Ruins of the Boston Commonwealth

Sounds almost more like Fallout more than 40k

 
   
Made in us
Executing Exarch





McKenzie, TN

The new Mad Max was an absolutely stunning collection of post apocalyptic iconography somehow all worked seamlessly into one movie. I couldn't figure out if it reminded me more of 40K, Fallout, or several other post apocalyptic fictions. The main villain actually reminded me a lot of the high lords of Terra, lol. I know a just got a lot of inspiration for my new armies.

   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

Mad Max Fury was live action Gorka Morka (sans Orks). Even the Warrior Boys were straight out hummies.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

Saw the movie last weekend, loved the hell out of it. I was thinking "Orkz!" the whole time, and I don't even play Orks. They even had a Goffik Rokka! And I even thought I heard one of the guys yell "WAAAGH!" during one of the combat scenes. Anybody who plays Orks must see the movie. It will give so much inspiration for conversions!

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in us
Brigadier General






Chicago

Fisher001 wrote:


I don't know if GW somehow managed to be involved in this, but if they made a Mad Max game I would buy in on day 1. Just watching the film gave me a deep-seated desire to go out and start putting together an 80s themed orc army, and I hate painting orcs.


Not technically Max, but some rulesets and even figure lines already exist for not-max battles. My best suggestion is Nuclear Renaissance rules and vehicles supplemented by many of the fine miniature post-apoc miniature lines and custom built vehicles as well. Here's what I posted on a simlar topic.

My club has done alot of mad-max type gaming over the years.  There are lots of great post-apoc rulesets, but finding one that makes vehicular and melee combat work in the same 28mm  game is a bit more challenging.  2 suggestions for you.

Nuclear Renaissance- This free ruleset by Ramshackle games has an excellent balance between vehiclular combat and man-to-man combat.  The "Tome of Triddlins" expansion is not quite as well done, but it adds alot of great wasteland tropes and features to the game and is well worth the $8 or so that the PDF costs. http://www.ramshacklegames.co.uk/nuclear/downloads.html
Ramshackle also makes an excellent selection of post-apoc vehicles that really fit the mad-max aesthetic. You can see the AAR's from some of our NucRen games here:
http://chicagoskirmish.blogspot.com/search?q=nuclear

The other ruleset that we used to play quite a bit is Wastelands.  It's also free and gone through quite a few revisions over the years.  You can find the latest version here:
http://s1.zetaboards.com/Post_Apoc_Wargames/forum/996833/
The forum at the like is entirely devoted to post-apoc wargaming and definitely worth a look.

I used to use it to run an Mad Max "Road Warrior" type of scenario game at conventions.  A 14 foot long board made for quite an event.
http://chicagoskirmish.blogspot.com/2012/05/atomic-highway-little-wars-battle.html




Post apoc is, IMHO one of the best genres for mix and max DIY kind of gaming.  There aren't many popular minis/rules/fluff package games that really capture the feel, but there are quite a few companies making suitable post-apoc miniatures.
-Ramshackle games (also has the best range of post-apoc vehciles and parts around)
-EM4
-Kalistra
-Lead Adventure
-Reaper
… just to name a few.

Also, the plentiful nature of cheap 1/43 die cast cars means that the options for conversion are numerous.  

I've blogged quite a few of my creations, but my favorite is still my take on the Mad Max V8 interceptor.
http://chicagoskirmish.blogspot.com/2012/04/last-v8-interceptor.html


Lastly, if you'd rather do a smaller scale (Hot wheels are aprox 20mm scale), then the suggestions above such as Car Wars or Warlands are good ones.  For a nice rolling-road kind of game, also check out the rules and vehicle-how-to's at Iron Hands/Necromundicon.
http://www.ironhands.com/roadwolf.htm

Enjoy!


Oh yeah, I also enjoyed the movie immensely. It's got the grounding and heart of the Road Warrior with the spectacle of Thunderdome.

Another movie (not as good, but still worth seeing) that feels like 40k is Chronicles of Riddick. Serious sci-fi grim-darkyness there.

This message was edited 2 times. Last update was at 2015/05/24 04:31:54


Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Lanrak wrote:
Back when GW was a games company , they released the original Dark Future 3D RPG board game on the heels of the original mad max.
It was great fun, White Line Fever and Dead Mans Curve added more detail rules and campaign rules...and much fun was had for many years...

Now GW plc are just interested in getting some cash from a DF license deal, rather than re booting a classic game...


http://www.pcgamer.com/games-workshops-dark-future-being-adapted-for-pc/

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in gb
Wing Commander






Only seen trailers, seeing it next weekend. Cannot wait. The trailer blew me away and just made me want to collect a massive Ork army with Forge World tanks, trukks, bikes, buggies, etc.

So yeah, I already know I'm going to love the film, and that it's going to make me think of 40K a lot. Just from the trailer.

Homebrew Imperial Guard: 1222nd Etrurian Lancers (Winged); Special Air-Assault Brigade (SAAB)
Homebrew Chaos: The Black Suns; A Medrengard Militia (think Iron Warriors-centric Blood Pact/Sons of Sek) 
   
Made in cn
Stealthy Space Wolves Scout





Odd. I was thinking about Fist of the North Star watching Road Warrior. But that's not strange since the manga is pretty much just Wuxia in the Mad Max universe.

I was more thinking alone the lines of Terra during the Age of Strife watch Road Warrior: the Emperor is a hyper buffed-up psychic Mad Max who's sick of the :beep: everyone around him does.

Unless, of course, you meant Beyond Thunder Dome or the remake/reboot/rewhatever, which I have not seen; afterall, by "Mad Max" you couldn't be talking about the Mad Max since that movie isn't even that post-apocalyptic themed.

This message was edited 1 time. Last update was at 2015/05/25 05:20:04


 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

An ork army is screaming for a doof wagon with Goff rockers and tons of guns.

Its the most orky thing in their film.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Brigadier General






Chicago

EDITED: Delted. I misread lcmiracle's post.

This message was edited 1 time. Last update was at 2015/05/25 17:19:56


Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in gb
Wing Commander






 Eilif wrote:
 lcmiracle wrote:

Unless, of course, you meant Beyond Thunder Dome or the remake/reboot/rewhatever, which I have not seen; afterall, by "Mad Max" you couldn't be talking about the Mad Max since that movie isn't even that post-apocalyptic themed.


I'm not sure where you got that. Mad Max Beyond Thunderdome may be a bit (or alot) ridiculous, but it is completely post apocalyptic. It's got ferral children living in the ruins of a crashed airship, crazy post-apoc vehicles, a cobbled together ultralight aircraft, a mutant giant being controlled by a midget etc, etc…


Mad Max the original film, though, which is very different to Beyond Thunderdome, the third film, in its themes and style, isn't very "post-apocalyptic" in terms of what we all now associate with being "post-apocalyptic". Which is what Icmiracle was saying.

Homebrew Imperial Guard: 1222nd Etrurian Lancers (Winged); Special Air-Assault Brigade (SAAB)
Homebrew Chaos: The Black Suns; A Medrengard Militia (think Iron Warriors-centric Blood Pact/Sons of Sek) 
   
Made in us
Longtime Dakkanaut




Minneapolis, MN

The original Mad Max is pre-apocalyptic, and shares more in common with dystopian Sci-Fi movies of the 70's like Soylent Green. That's something I like about it, it contrasts with the later movies. It's only once you get to The Road Warrior and Beyond Thunderdome that we're talking about a full on post-apocalyptic settings (and Fury Road fits squarely into the same camp as the later movies).

Not surprising that it had a bit of influence on 40k (Speed Freeks are very Mad Max). Like Agent_Tremolo mentioned, the whole "downfall of civilization" theme was pretty big among nerd culture in the Anglosphere, and the dystopian future envisioned in 40k is very much a product of the same culture that produced the Mad Max movies. That the OP was reminded of 40k when watching Fury Road is no coincidence - they are the same pedigree of 80's Scifi.

This message was edited 2 times. Last update was at 2015/05/25 14:49:04


 
   
Made in ca
Mutilatin' Mad Dok





Best. Movie. Ever.

I enjoyed that the movie featured just about every Ork vehicle upgrade in the codex: you got your grabba klaws, reinforced rams, boarding planks - and plenty of red paint jobs!

I need more bodies to chain up on the front of my trukks, clearly.
   
Made in us
Brigadier General






Chicago

 Anfauglir wrote:
 Eilif wrote:
 lcmiracle wrote:

Unless, of course, you meant Beyond Thunder Dome or the remake/reboot/rewhatever, which I have not seen; afterall, by "Mad Max" you couldn't be talking about the Mad Max since that movie isn't even that post-apocalyptic themed.


I'm not sure where you got that. Mad Max Beyond Thunderdome may be a bit (or alot) ridiculous, but it is completely post apocalyptic. It's got ferral children living in the ruins of a crashed airship, crazy post-apoc vehicles, a cobbled together ultralight aircraft, a mutant giant being controlled by a midget etc, etc…


Mad Max the original film, though, which is very different to Beyond Thunderdome, the third film, in its themes and style, isn't very "post-apocalyptic" in terms of what we all now associate with being "post-apocalyptic". Which is what Icmiracle was saying.


Gotcha. I misread his post and thought he was calling thunderdome not-post-apoc. Message delted.

 DanielBeaver wrote:
The original Mad Max is pre-apocalyptic, and shares more in common with dystopian Sci-Fi movies of the 70's like Soylent Green. That's something I like about it, it contrasts with the later movies. It's only once you get to The Road Warrior and Beyond Thunderdome that we're talking about a full on post-apocalyptic settings (and Fury Road fits squarely into the same camp as the later movies).


Very much so. I've never heard that term before, but, "pre-apocalyptic" is a pretty good term for the original Mad Max. "Mid Apocalyptic" might also be a good description depending on how you interpret the rather vague clues the movie provides. It clearly takes place after some sort of disaster and the world is not as safe a place, but civilization hasn't totally fallen apart yet.

 DanielBeaver wrote:

Not surprising that it had a bit of influence on 40k (Speed Freeks are very Mad Max). Like Agent_Tremolo mentioned, the whole "downfall of civilization" theme was pretty big among nerd culture in the Anglosphere, and the dystopian future envisioned in 40k is very much a product of the same culture that produced the Mad Max movies. That the OP was reminded of 40k when watching Fury Road is no coincidence - they are the same pedigree of 80's Scifi.


Reading the Rogue trader rulebook there's quite a bit of art that looks like they took Beyond Thunderdome, pushed it into the future and added space marines.

Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
 
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