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Well i managed to complete the first triad mission with only 4 rookies with laser rifles and frag grenades. It wasn't easy but i managed to live with everybody and only got sprayed with poison on one guy.
I'm about to play the 2nd triad mission which is where i left off at when i last wrote. We'll see how that goes.
To be honest this is not normal as i usually get owned. About a third of the games at least end on the first mission in impossible ironman and i think my luck has been rather good when i needed it to be. At this point luck isn't as big of a factor anymore as i have plenty of experienced soldiers, plenty of good gear and 6 soldiers unlocked. I may even be able to get an elerium generator or satellite nexus soon and that'll help a ton.
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Updates:
Ok not gonna lie i did lose the base defense mission. However when i did i saw that i was able to restart the mission (just like when you fail the alien mothership fight) and i failed a 2nd time. The 3rd time however was the magic number and now i'm hard to stop. Lost some high ranking dudes though. As far as zhang's 2nd mission goes it was total BS. I killed all the aliens and got to the control panel to flip the switch and nothing was going on. So basically i lost due to a glitch. Ugh stupid buggy *** xcom.
I did face a ton of missions before the base defense and did ok with them. Didn't help my assault lieutenant came back right as the base defense happened so i couldn't give him gear.
I lost a couple soldiers (a sniper sergeant and a heavy major) mostly due to EXALT using a double rocket attack on them and i forgot about this. Holy crap enemy rockets are a pain. Other than that though EXALT died like chumps like always even though they swarmed me.
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So i'm not sure if you guys are going to count this impossible ironman run or not because i lost the base defense the first go through. That said 'enemy unknown' never had it so at the very least i can do that.
This message was edited 3 times. Last update was at 2015/06/20 02:40:21
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Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
Trondheim wrote: Less drama and more actuall gameplay would be preferable, if I want drama Il watch a war movie or something. But yes that was probably the case
Geeze. It's a fluff video not the end of the world.
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Trondheim wrote: Less drama and more actuall gameplay would be preferable, if I want drama Il watch a war movie or something. But yes that was probably the case
Geeze. It's a fluff video not the end of the world.
?? So actualy demaning something from someone I intend to buy the finished product from is wrong? My sincere appology then
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Anybody else noticed that the dude with the 'impassioned speech' had some weird scar tissue around his neck? Perhaps it's a thin man.
I also find it funny they made one of their soldiers look like a pirate.
Not scar tissue. More like some sort of pattern of discoloration on the skin. He might be a Thin Man. He certainly looked like one of them. But his movements didn't have the "not quite right" look. He's probably a gene-modded human.
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I still think it may be a thin man (though he'd be really tall if i recall correctly). The public wouldn't be aware of them. Who's to say the aliens couldn't make them more human by now? I suppose it could be a human that sold himself out though.
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It's worth noting that this isn't impossible ironman canon as i'm very close to beating the game on it. Everybody is in titan armor, i have all remaining nations covered by satellites (europe and asia made it completely but south america and africa are toast as well as most of north america except mexico of all places), everybody has plasma weaponry, i have 3 firestorms, i have at least 4 colonels (2 heavies, 2 snipers) and 2 majors (1 assault and 1 support). If i do lose a nation i'm pretty much screwed though but it's unlikely (if i lose one more nation i auto-lose the game). Exalt are destroyed, alien base is raided, base defense was successful in one try and everything is going well. I even managed to lose a team of vets once or twice in certain missions and failed a couple missions and still ended up ok.
So yeah basically impossible ironman only means human victory but at what cost? Then again it's victory so it's worth the cost as well as ensuring the survival of the human race without being subjugated. Besides i feel it's infinitely more likely to succeed than a guerrilla style of warfare vs the aliens.
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Still excited for all the new features of this game. Great voice acting, accents for every different soldier nationality (something i wanted since the beginning though it takes a lot of work), very customizable characters and hopefully lots more abilities.
So far i'm far more excited for the hacker with the drone than the assault class with the melee weapon.
The retrieval of downed soldiers for gear and to keep them around is gonna be tough though. I can only imagine how ugly a lost mission will be in xcom 2. It'll be like, "Hey i know you had an A-team with sweet gear get completely toasted but you're going to lose all that spectacular gear too." and that'll be that much worse. At that point a game restart may be needed.
Btw just so everybody knows i'm just finishing up getting my A-team promoted and using less experienced soldiers to fill in the gaps as they're getting gene mods and later some psi abilities. All i have left to do is the temple assault mission and i win (basically i'm getting my vets gene mods till then but the only really needed one is the mind control gene mod to prevent any unfortunate incidents later.
I think i've made it to january 2016 in the game.
As of note i did lose my support major when an enemy sectopod spammed mortars on him out of sight without my knowing. That mission was a bit rough and thankfully my assault major managed to survive though was incapacitated. Oh and that mission to rescue the V.I.P. went horrible. Everything was going good until one of my assaults shot and missed the enemy thin man resulting in the car next to the V.I.P. going up in flames with none of my guys close enough to activate him and save him. Very lame that i lost him but all the thin men were wiped out.
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Good news everyone! I just beat impossible ironman in xcom: enemy within! Canon my ***! You can take that Dev team and shove it up where the sun don't shine.
This message was edited 1 time. Last update was at 2015/07/01 07:43:59
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How is it complex? You move the Avenger around to different regions and try to make contact with resistance groups.
I wouldn't be surprised if that's where you draw recruits as well.
Disappointed that the UFO event is rare though. I was looking forward to building ship defenses.
What I have
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CthuluIsSpy wrote: How is it complex? You move the Avenger around to different regions and try to make contact with resistance groups.
I wouldn't be surprised if that's where you draw recruits as well.
Disappointed that the UFO event is rare though. I was looking forward to building ship defenses.
Maybe it won't be complex to play, but it was like a 15 video, they didn't even cover everything and I am still confused on what has and hasn't changed. Like they still have terror missions. (Under a new name and with a timer that I think actually improves them.)
CthuluIsSpy wrote: How is it complex? You move the Avenger around to different regions and try to make contact with resistance groups.
I wouldn't be surprised if that's where you draw recruits as well.
Disappointed that the UFO event is rare though. I was looking forward to building ship defenses.
Maybe it won't be complex to play, but it was like a 15 video, they didn't even cover everything and I am still confused on what has and hasn't changed. Like they still have terror missions. (Under a new name and with a timer that I think actually improves them.)
How on earth was this complex? Its by far more easy to understand than the previous versions of Xcom released in the last few years? And I think they coverd what they could talk about well enough
I'm pretty sure there's a more informative video on ign's channel on youtube. It'd be a pain to sift through though so maybe ign.com is better in that case.
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I think its really cool that they're sticking with what worked with XCOM: Enemy Unknown and just making it more extensive. Just give us moar!
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Funny I am kind of getting a different impression. I was expecting the same only more, but a lot of the changes feel more like side moves. Things like the new global map or the infiltration mechanics. They aren't so much a expected evolution as much as they are a swerve.
The one change I really hope they work on the item verity. I hope that talk about flamethrowers wasn't just banter and that we really do get different weapons like that.
I'm not sure how I feel about tech roulette. I like researching tech but having it be completely random gets rid of the strategy part of it and more like just praying you get something useful for what you need right now. An example would be like getting poison weaponry before facing a council mission with thin men. I know it's different in xcom 2 what's effected by what but still.
The rest of this game seems really, really complex or at least as far as staff and similar goes. I think base management will be more complicated just as soldier skills seems to be. The actual mission map where you go from region to region is not that complex.
I'm really interested to see how fighting enemy aircraft works whether with the avenger or if you're even allowed to launch interceptors from the avenger to fight them with. I didn't really care about the lack of dogfighting in enemy unknown but still I'm interested in what's new with it. It could be cool.
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Edit: Here's the video without some interview attached.
This message was edited 1 time. Last update was at 2015/08/20 23:41:03
Steam has it up for pre-order. The release date is now pegged as February 5, 2016. The pre-order bonuses are some new items for squad cosmetic customization, and a free "survivor of the old war".