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![[Post New]](/s/i/i.gif) 2015/06/07 18:10:28
Subject: [1600] - Necrons
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Been Around the Block
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so hers my Necron army list from having my first look at the new codex
Overlord res orb/phase shifter=130
2 necron warrior squads =260
2 immortal squads=170
1 lychguard squad=150
2 triarch stalkers twin linked heavy gauss=270
2 wraith squads with whip coils=258
doom scythe death ray=160
monolith=200
so its 1598 in total, this is my first look over  the codex, so point me out where im going wrong in you're guys opinion
thanks in advance Dakka!
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Kabal Of The Flayed Skull 1500pts
Vior'la hunter cadre 2000pts
Brotherhood 2500pts
Daemoic Khorne Daemonkin war band 1000pts |
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![[Post New]](/s/i/i.gif) 2015/06/07 18:51:08
Subject: Re:[1600] - Necrons
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Daring Dark Eldar Raider Rider
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If you want to play a list like that you should bring a Decurion Detatchment, no Doom Sycthe, put one unit of Immortals in a Night Sycthe(so you still have a flyer don't know the meta where you play), Bring 10 lychguard sword/shield with the overlord, 2x units of 15-20 warriors and 10x in a ghost ark. As auxilary bring the Canoptek swarm with 6x wraiths whipcoils 2x spyders. No idea the points just my first impressions.Also the Triarch Stalker/Praetorian formation is really good if you have models/points. This is just how I play though, its works quite well.
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![[Post New]](/s/i/i.gif) 2015/06/08 03:17:22
Subject: [1600] - Necrons
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Dakka Veteran
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I don't think the night scythe is good for decurion at all. It doesn't add anything to the list thats super awesome with the troops not being objective secured I believe it make them inferior to ghost arks as a transport for troops and I generally don't think it's worth it for just 5 immortals
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![[Post New]](/s/i/i.gif) 2015/06/08 05:09:35
Subject: Re:[1600] - Necrons
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One Canoptek Scarab in a Swarm
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The problem with this list is that it doesn't know what it is doing. 2 Stalkers support silver tide list very well, even though you only have two squads of 10 warriors without ghost ark support and/or 4+ RP, which I would recommend the decurion if so.
5 footslogging immortals are not doing anything, so beef them up and/or give a night scythe.
The lychguard are footslogging, so they won't get anywhere. I would buy the veil of darkness for the overlord (and give him a warscythe too!) so they can jump across the field, and unless you are playing against heavy 2+ AS armies I would give them a shield to make them almost invinicble.
Again with the silver tide, the monolith doesn't help you unless you run more warriors.
The doom scythe, being the only AA weapon in this list, pays 30 points over a night scythe for a weapon that can't fire at aircraft, and necrons really don't need more anti vehicle, so combine the immortals into 1 squad and take a night scythe.
The wraiths seem to be the fighting edge of this force, but I would see about the harvest, combine them into one squad (maybe decrease to 4) or if points willing take two harvests. Even just one squad of three would have the survivability of two squads of three due to 4+ RP. Plus the scarabs are cheap objective holders which the necrons don't really have any suicidal squads to do so.
Really and truthfully just fit this list into a decurion detactment and it will be great.
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This message was edited 3 times. Last update was at 2015/06/08 05:26:10
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![[Post New]](/s/i/i.gif) 2015/06/08 07:46:31
Subject: Re:[1600] - Necrons
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Been Around the Block
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So what is the advantages of brining a decurion detachment anyway? Everyone seems to think it's amazeing what is the pro's of it?
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Kabal Of The Flayed Skull 1500pts
Vior'la hunter cadre 2000pts
Brotherhood 2500pts
Daemoic Khorne Daemonkin war band 1000pts |
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![[Post New]](/s/i/i.gif) 2015/06/08 14:20:31
Subject: Re:[1600] - Necrons
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One Canoptek Scarab in a Swarm
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Necron legion wrote:So what is the advantages of brining a decurion detachment anyway? Everyone seems to think it's amazeing what is the pro's of it?
The decurion detachment gives all models in it +1 to reanimation protocols rolls and makes your vehicles ignore certain results on the damage chart. It provides a good basis for taking formations with other powerful abilities. You lose objective secured on your troops and the reroll to your warlord trait, but usually have troops that don't die is worth it.
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![[Post New]](/s/i/i.gif) 2015/06/08 17:30:06
Subject: [1600] - Necrons
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Dakka Veteran
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Your units also get relentless meaning you can rapid fire and charge. They also almost all get move through cover. The detachment is bossy
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![[Post New]](/s/i/i.gif) 2015/06/08 18:24:49
Subject: [1600] - Necrons
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Wicked Canoptek Wraith
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At this point, the only reason that you should choose not to take the Decurion is if you want to use some Forge World models that can't be taken in it (i.e. Pylons) which is very rare generally speaking.
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![[Post New]](/s/i/i.gif) 2015/06/09 03:11:03
Subject: [1600] - Necrons
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Dakka Veteran
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You can only take 1 spider in the harvest formation pre wraith squad
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![[Post New]](/s/i/i.gif) 2015/06/09 03:29:02
Subject: [1600] - Necrons
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Longtime Dakkanaut
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Dman137 wrote:You can only take 1 spider in the harvest formation pre wraith squad
Not true. The Army List Entry allows you to add additional spyders and the formation lists 'no restrictions' so you clearly have permission to add additional spyders just like you have permission to add additional scarabs or wraiths to the formation.
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![[Post New]](/s/i/i.gif) 2015/06/09 03:42:56
Subject: [1600] - Necrons
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Dakka Veteran
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The codex specifically says 1 spider. So intill Gw FAQs that (which will not be for a long time) your going to run into a lot of people that will argue that it's just 1 and not 3. I understand both sides of the argument people can have but RAW it's just 1 Automatically Appended Next Post: But to be fair with all the D weapons now, necrons aren't the top dog anymore, elder has made its way back on top. Tho I did just read the new SM codex and it's pretty good, not eldar or necron good but still good
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This message was edited 1 time. Last update was at 2015/06/09 03:45:39
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![[Post New]](/s/i/i.gif) 2015/06/09 03:56:39
Subject: [1600] - Necrons
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Longtime Dakkanaut
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Dman137 wrote:The codex specifically says 1 spider. So intill Gw FAQs that (which will not be for a long time) your going to run into a lot of people that will argue that it's just 1 and not 3. I understand both sides of the argument people can have but RAW it's just 1
RAW you can add additional spyders. The permission to add additional spyders is granted on the Army List Entry and there is no restriction that takes away that permission. Please point to a rule that takes away or restricts that permission. If you cannot point to such a rule you cannot claim RAW like I can.
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![[Post New]](/s/i/i.gif) 2015/06/09 04:03:41
Subject: [1600] - Necrons
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Dakka Veteran
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In the entry I clearly states 1 spider lol if you could take more it would say 1 unit and then specify 1-3 but it doesn't say that just says 1. You can claim what you wish, I'm just telling you what other people are going to argue and the last to major tournaments have also ruled that it's just 1
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![[Post New]](/s/i/i.gif) 2015/06/09 04:25:06
Subject: [1600] - Necrons
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One Canoptek Scarab in a Swarm
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Dman137 wrote:In the entry I clearly states 1 spider lol if you could take more it would say 1 unit and then specify 1-3 but it doesn't say that just says 1. You can claim what you wish, I'm just telling you what other people are going to argue and the last to major tournaments have also ruled that it's just 1
If you take it that way the spider can have no extra upgrades because adding another spider to the one spider who is the first composition member of the unit is under the "options" section of the one spider and the formation has NO restrictions on what you can take for options in the squad.
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This message was edited 1 time. Last update was at 2015/06/09 04:25:21
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![[Post New]](/s/i/i.gif) 2015/06/09 04:48:28
Subject: [1600] - Necrons
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Dakka Veteran
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In the formation it's clearly states.
1 spider
1 UNIT of wraiths
1 UNIT of scarabs.
It's in black and white. 1 spider means 1 not 3. If they meant for you to take 3 it would say 1 UNIT of spiders. Sorry to burst your bubble.
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![[Post New]](/s/i/i.gif) 2015/06/09 04:57:45
Subject: [1600] - Necrons
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One Canoptek Scarab in a Swarm
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Dman137 wrote:In the formation it's clearly states.
1 spider
1 UNIT of wraiths
1 UNIT of scarabs.
It's in black and white. 1 spider means 1 not 3. If they meant for you to take 3 it would say 1 UNIT of spiders. Sorry to burst your bubble.
However, look under the option for that 1 spider in the spider's list entry. I see that it says that you can take more of them.
If you really want to argue about this then create another thread instead of taking up space on someone's list thread. If you were referencing Fireskullz's post, I really just would split the harvest into 2 harvests in the first place then you would have no ambiguity on the spyders thing.
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![[Post New]](/s/i/i.gif) 2015/06/10 04:27:22
Subject: [1600] - Necrons
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Screaming Shining Spear
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oooooooooooo! can I play you with my Dark Artisan DE formation then please?
That says 1 Talos, 1 Chrons and 1 Haemonculus - and the talos and chronos are listed exactly like the spyders in both the formation and unit entry.
This way I would be able to DS without scatter 6 MC and the IC onto the table in 1 unit!
Best to read it literally since it does not say 1 unit of spyders...
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![[Post New]](/s/i/i.gif) 2015/06/10 06:20:02
Subject: [1600] - Necrons
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Longtime Dakkanaut
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Massaen wrote:oooooooooooo! can I play you with my Dark Artisan DE formation then please?
That says 1 Talos, 1 Chrons and 1 Haemonculus - and the talos and chronos are listed exactly like the spyders in both the formation and unit entry.
This way I would be able to DS without scatter 6 MC and the IC onto the table in 1 unit!
Best to read it literally since it does not say 1 unit of spyders...
You can't add models to the Dark Artisan formation. The rules for Dark Artisan indicate that all units in the Dark Artisan formation must be fielded as a single unit and there are no rules for adding models to that single Dark Artisan single unit.
The Canoptek Harvest however is a formation comprised of 3 units (a unit of 1 spyder, a unit of scarabs, and a unit of wraiths) and each of those units has unrestricted access to the Army List Entries. For Spyders, Scarabs, and Wraiths, the Army List Entries allow you to add additional Spyders, Scarabs, and Wraiths.
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This message was edited 3 times. Last update was at 2015/06/10 06:37:08
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![[Post New]](/s/i/i.gif) 2015/06/10 10:25:22
Subject: [1600] - Necrons
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Screaming Shining Spear
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You are wrong - it just says all units form a single unit. Nothing about models I am afraid. Makes the DE very good indeed!
Can the talos upgrade its weapons? If so, I can add models since its part of the talos entry
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This message was edited 2 times. Last update was at 2015/06/10 10:32:15
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![[Post New]](/s/i/i.gif) 2015/06/10 19:08:44
Subject: [1600] - Necrons
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Longtime Dakkanaut
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Massaen wrote:You are wrong - it just says all units form a single unit. Nothing about models I am afraid. Makes the DE very good indeed!
Can the talos upgrade its weapons? If so, I can add models since its part of the talos entry
The Dark Artisan formation defines a new unit with a unit composition of 1 Talos, 1 Chronos, and 1 Haemonculus with the explicit "Follow Me My Children" rule. Feel free to point to a rule that allows you to add models to that formation-defined unit. If you cannot find such a rule then you cannot do it.
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![[Post New]](/s/i/i.gif) 2015/06/10 23:26:15
Subject: [1600] - Necrons
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Screaming Shining Spear
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The formation is listed as 1 of each and the only thing it tells us is that all these units form a single unit. As the entry fro the 2 MC contains an option for additional models and that there is no restriction in doing so - it would be perfectly fine to use that part of the unit entry much like upgrading a weapon.
If you did not read the intent between the lines like the 1 spider as part of the harvest
We are way off topic now though so...
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![[Post New]](/s/i/i.gif) 2015/06/10 23:51:19
Subject: [1600] - Necrons
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Longtime Dakkanaut
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Massaen wrote:The formation is listed as 1 of each and the only thing it tells us is that all these units form a single unit. As the entry fro the 2 MC contains an option for additional models and that there is no restriction in doing so - it would be perfectly fine to use that part of the unit entry much like upgrading a weapon.
If you did not read the intent between the lines like the 1 spider as part of the harvest
We are way off topic now though so...
Formations are normally grouping of units. This is the case for the Canoptek Harvest. The Canoptek Harvest is a grouping together of unit of 1 spyder, a unit of wraiths, and a unit of scarabs. There is nothing restricting us from adding additional spyders, wraiths, or scarabs with the Army List Entries for each where permission is granted to add additional models to the respective units.
The Dark Artisan formation however is a unique one. Instead of a grouping of units it defines a single Dark Artisan unit explicitly as 1 Cronos, 1 Talos, and 1 Haemonculus.
Please point to the rule that allows you to add models to the Dark Artisan unit or concede that you have no RAW support.
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![[Post New]](/s/i/i.gif) 2015/06/11 00:29:15
Subject: [1600] - Necrons
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Longtime Dakkanaut
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OP, your list looks good. I would look into a Cryptek or two for those Warriors squads, keep 'em durable and whatnot
col-impact, Dark Artisan has no restrictions and the Cronos and Talos entry profiles say that we can take up to two more so Dark Artisan with 3 Talos, 3 Cronos and Haemonculus seems legit
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/06/11 00:35:26
Subject: [1600] - Necrons
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Irked Necron Immortal
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Sure you can take more than 1 Spyder if you take a Spyder from the unit entry...but if you plan on running a Harvest formation, it can only have 1 Spyder since that's what the rules say. As soon as you take the second Spyder, you're stepping outside the bounds of the formation.
As for the OP, I like the list since it has a little bit of everything. So have fun with it, and see which units you like to use. I believe which units work for you comes down to how you like to play the game. Just pay attention to what kinds of situations you keep finding yourself in and take note of what kinds of units you wish you had access to.
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![[Post New]](/s/i/i.gif) 2015/06/11 00:56:23
Subject: [1600] - Necrons
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Longtime Dakkanaut
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Marshal_Gus wrote:Sure you can take more than 1 Spyder if you take a Spyder from the unit entry...but if you plan on running a Harvest formation, it can only have 1 Spyder since that's what the rules say. As soon as you take the second Spyder, you're stepping outside the bounds of the formation.
You are making up rules. Cite a rule that indicates one is stepping outside of any boundary when additional spyders are added to the unit of 1 spyder in the Canoptek Harvest formation.
The Formation rules themselves make it clear the formations are grouping of units and that each unit therein can access it's Army List Entry.
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![[Post New]](/s/i/i.gif) 2015/06/11 00:59:57
Subject: [1600] - Necrons
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Longtime Dakkanaut
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So triple Talos and Cronos in Dark Artisan is a go then? Noice.
This should be in YMDC but the last one went south so leave it
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/06/11 01:52:08
Subject: [1600] - Necrons
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Longtime Dakkanaut
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Frozocrone wrote:So triple Talos and Cronos in Dark Artisan is a go then? Noice.
This should be in YMDC but the last one went south so leave it
What makes you think you can ignore the "Follow Me My Children" rule which defines 1 Chronos, 1 Talos, and 1 Haemonculus as a single unit?
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![[Post New]](/s/i/i.gif) 2015/06/11 05:48:49
Subject: [1600] - Necrons
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Longtime Dakkanaut
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See previous comment
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/06/11 06:33:22
Subject: [1600] - Necrons
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Longtime Dakkanaut
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The Dark Artisan rules define a new unit based on 1 Cronos, 1 Talos, and 1 Haemonculus. Point to a rule that allows you to add models to that unit.
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![[Post New]](/s/i/i.gif) 2015/06/11 07:36:08
Subject: [1600] - Necrons
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Longtime Dakkanaut
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That's just not true according to your Canoptek Harvest logic but by all means employ a double standard, it'll only earn you a one-way ticket to Ignoresville.
@OP One thing I forgot to mention before getting into a unintentional rules debate is that you could look into Destroyers and Havy Destroyers. With a Triarch Stalker nearby, they are effective BS10 (and that formation that gives Shred and Tankhunters is amazing).
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YMDC = nightmare |
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