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Made in us
Dakka Veteran






Hey mates, while looking at the new Space Marine Codex, I was bouncing ideas with someone from my game store who runs the Raven Guard on how to run an aggressive SM list and while we talking about the Chapter Tactics, he immediately said do not go Raven Guard and that he would be selling his. I guess according to him , he vented that GW once again went out of there way to neuter the Assault Phase to the point of uselessness, and that there Chapter Tactic pales compared to everyone else's. While I wouldn't go that far, I can understand the frustration as at a first glance, the Raven Guard didn't seem to get a lot of love but I could be wrong in that regard. What are your thoughts on the new Raven Guard?

Oh been hearing some weird rumors with Shrike and his rules about him joining Jump Infantry. Can anyone confirm?

This message was edited 3 times. Last update was at 2015/06/13 07:41:39


 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Run them as black Templar painted like raven guard? :p

I mean, then you have your foot assault squads(crusader squads) as troops, your jump pack ones as fast attack, and your vanguard veterans as your elites. Sure, no shrike, but shrike can't deploy with anyone rules as written anyways unless he starts in reserve with them.

That and the black Templar chapter tactics, while not buffing jump packs or giving a sweet 2+ cover in any kind of ruin during turn one, is the best combat oriented chapter tactic in the book.

That all being said, the raven guard tactic isnt awful. You were not charging turn one anyways with scout, and you can move and charge with the jet packs, and get to reroll the wounds with their hammer of wrath attacks.


 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Dakka Veteran






Lol I actually suggested that to him and he said he might go that route. In my case I just think it would be cool to run a Chapter Master with a Jump Pack unit as it would be fluffy and it could do a lot of damage given the chance. As for me, I am liking the look of the IF as it was confirmed that the SOT Codex is still allowed with the updated SM Codex which is great news in my book.

That being said, I do think Raven Guard didn't get a good shake with this update and so far some people agree with me. Please Post Your Reasons Why Instead Of Just Voting.
   
Made in us
Ruthless Interrogator





Scouts and Jump Packs really benefit from this rule so I like it. Remember Korvydae still makes Assault Marines troops.


Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.

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Made in ca
Twisting Tzeentch Horror




Canada

Evolve your play style?

As a chaos player we have had to drastically change our play styles each edition.

This message was edited 1 time. Last update was at 2015/06/14 19:57:59


3000 Points Tzeentch 
   
Made in gb
Morphing Obliterator






 Konrax wrote:
Evolve your play style?

As a chaos player we have had to drastically change our play styles each addition.

Yeah... Just think of those poor people who played Iron Warriors in 3rd edition. I don't see it as much of a change, honestly. The thing with Shrike is a bit of a feth up, but apart from that you've still got a playable army.

See, you're trying to use people logic. DM uses Mandelogic, which we've established has 2+2=quack. - Aerethan
Putin.....would make a Vulcan Intelligence officer cry. - Jihadin
AFAIK, there is only one world, and it is the real world. - Iron_Captain
DakkaRank Comment: I sound like a Power Ranger.
TFOL and proud. Also a Forge World Fan.
I should really paint some of my models instead of browsing forums. 
   
Made in us
Dakka Veteran






In my personal opinion, I do feel that the Raven Guard can be playable still and can have some success. But in today's meta and compared to other SM Chapter Tactics, they do pale in comparison quite a bit so I can understand some of the frustration people are having. Are they playable, yes. But they will probably be considered bottom tier in terms of Space Marine Chapter Tactic Effectiveness.
   
Made in ax
Perfect Shot Dark Angels Predator Pilot





 Konrax wrote:
Evolve your play style?

As a chaos player we have had to drastically change our play styles each addition.


How many arms do you have tied behind your back by now?

A Dark Angel fell on a watcher in the Dark Shroud silently chanted Vengance on the Fallen Angels to never be Unforgiven 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

A lot of Raven Guard issues stem from the fact that "hit-and-run guerilla strikes"(their specialty, according to their background since...forever) seems to translate in-game to "Assault Squads!" and not "Scouts and Tactical Squads initiating an ambush while Assault Squads and Devastators open up on pinned down targets" like it should.

I'm thinking the ability for infantry units(and possibly Dreadnoughts but not Terminators or Centurions) to gain Stealth or Shrouded following turns they remained stationary and the ability for their units to "Run" during the Assault Phase if they engaged with Rapid Fire or Assault weapons during the Shooting Phase would be a better representation of Raven Guard than the constant "Assault Squads! ASSAULT SQUADS!" nonsense that GW puts forth.
   
Made in nl
Pragmatic Primus Commanding Cult Forces






 Kanluwen wrote:
A lot of Raven Guard issues stem from the fact that "hit-and-run guerilla strikes"(their specialty, according to their background since...forever) seems to translate in-game to "Assault Squads!" and not "Scouts and Tactical Squads initiating an ambush while Assault Squads and Devastators open up on pinned down targets" like it should.

I'm thinking the ability for infantry units(and possibly Dreadnoughts but not Terminators or Centurions) to gain Stealth or Shrouded following turns they remained stationary and the ability for their units to "Run" during the Assault Phase if they engaged with Rapid Fire or Assault weapons during the Shooting Phase would be a better representation of Raven Guard than the constant "Assault Squads! ASSAULT SQUADS!" nonsense that GW puts forth.

Yeah, their chapter tactics make Raven Guard too much into wannabe Blood Angels.

Error 404: Interesting signature not found

 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

well the new "web exclusive" Formation should make them somewhat happier

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in gb
Prophetic Blood Angel Librarian




How is didn't change an option and how has somebody voted for it? It literally DID change! Voting that it didn't change isn't an opinion - it is a complete fallacy!
   
Made in us
Dakka Veteran




Eastern Washington

Maybe we should all make some noise about an all fast attack formation. We'll call it the 8th Company Strike Force. Some kind of formation where you get a couple USRs if you pick all fast attack. This might help Raven Guard players. Heres a shot:

1-5 Assault Squads
0-2 Land Speeder Squadrons
0-2 Bike Squads

8th Company Strike Force requires a minimum of three unit choices. All elements in the formation recieve the Skilled Rider USR and can not be targeted by overwatch.

A rough draft, but a step in the right direction. Theres also a slim chance GW might hear us. I mean they gotta sell those wildly over priced new assault squad boxes somehow, right?

This message was edited 2 times. Last update was at 2015/06/13 17:45:23


4,000 Word Bearers 1,500 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Yes, let's just keep playing to the nonsensical crap that gets peddled about Raven Guard.

That will learn them!
   
Made in us
[DCM]
.







GW still hasn't clearly worded Shirke's ability to join a squad before the game starts/deployment?
   
Made in ca
Frenzied Berserker Terminator





Canada

Nes?

Yo?

This codex got buffed so hard it needs nerfed. It's berff...

We got berffed!
   
Made in us
Dakka Veteran






Poly Ranger wrote:
How is didn't change an option and how has somebody voted for it? It literally DID change! Voting that it didn't change isn't an opinion - it is a complete fallacy!


Didn't change option basically means that even with the new codex, t he Raven Guard didn't change a lot in both tactics and in how competitive they can be. They did get some rule changes but nothing spectacular.
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

Yes, they got shafted again. Trading scout for 1st turn shrouded is a straight nerf.
   
Made in au
Jinking Ravenwing Land Speeder Pilot





the down underworld

 Alpharius wrote:
GW still hasn't clearly worded Shirke's ability to join a squad before the game starts/deployment?


what's wrong with the way it's worded?

"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes... "
 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

See, But Remain Unseen: Shrike has the Stealth and Infiltrate special rules. Before deploying, he may only join units of Jump Infantry.”

Since Infiltrate cannot be conferred from an IC to a unit, and Jump Infantry lack the rule, Shrike either gives up his special rule by deploying with the only unit he can join, or he goes solo and dies. A simple fix would have been his rule granting Infiltrate to the unit he joins. Stealth does confer, so Shrike and his "squad" get 2+ cover on turn one ... yawn.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Stealthy Sanctus Slipping in His Blade






The Raven Guard CT's at least now ALL work with jump troops. They actually benefit from shrouded where in 6ed they didn't get scout. The Night Fight bonus gives the RG player the chance to buff up his first turn survivability.

The CT doesn't work for troops disembarking so it appears that drop pods deployers don't get shrouded. Did that ever make sense anyways?

Sure, ignores cover kicks half the CT out, but that happens to a lot of armies.

I NEVER liked how scout turned RG into a rhino rush army. They aren't supposed to be like the Alpha Legion covert ops kill force. Scouts are used to sniff out the juicy targets for the drop pod tacs/devs and jump pack asm's to smash.

They watch, observe, and then go all great gonzo for the jugular.

Shrike is, and has for a long time been disappointing. If anyone should be able to infiltrate a jump pack squad and then assault turn one, its Shrike. At least we have Korvydae. Run him with a JP chapter master and have tons of fun.

RG vanguard got a huge boost with the weapon upgrades cost reduction, and they now benefit from the entire CT. The skyhammer formation is extremely fluffy for RG players and looks to buff the RG traits a great deal while still using asm's which play right into the RG traits and fluff.

Are the RG traits the best? Probably not, they certainly got better while becoming more like Corax's sons in the meantime. Rhino rush may have been better than shrouded will be in the future. But what we have now is far more in line with how I see the RG. So its a definite improvement for me. Can't wait to play using them.








A ton of armies and a terrain habit...


 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Technically cannot take korvydae unless he's been updated to have chapter tactics(Raven Guard). Last I saw, he still had the old combat tactics rule.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in ca
Ghastly Grave Guard





Canada

 Bishop F Gantry wrote:
 Konrax wrote:
Evolve your play style?

As a chaos player we have had to drastically change our play styles each addition.


How many arms do you have tied behind your back by now?


Like $&"^ing seven!
   
Made in ca
Frenzied Berserker Terminator





Canada

I'm sorry, why the hell are we playing RG again?

We can't even use a transport properly, or even have something useful?

Whoo! Shrouded! Maybe Stealth too. Whoopty feth.

White Scars do it better...

It's so frustrating because I literally just finished my RG army, totally based around using outflank. Now it's like there is no use whatsoever in bringing vehicles because they negate half the CT. At least before you got something out of bringing a rhino, now? Well heck I guess we're just gonna footslog everything and nicely ask Tau players to spit first.

I think this is a solid nerfing for us. We lost a very good usr, for no discernible reason, and the replacement we were given is so easily mitigated. Our AsMs got nothing, except for the easily mitigated cover save.

Sure, when it works, that +3 to your cover save is going to allow you to take some hits on the way in during T1, but with no way to get your units in position, it's a moot point! Take drop pods? Okay, sure then you give up half the CT, doesn't matter if it's fluffy or not, it's a huge handicap. Stick your marines is bawkses? Okay, now you get nothing in the way of CTs for those units.

Raven Guard have gone from the weakest of the CTs to the fluff only CT. We have no crunch!

This message was edited 1 time. Last update was at 2015/06/14 16:22:04




Gets along better with animals... Go figure. 
   
Made in us
Veteran Inquisitor with Xenos Alliances






GW really doesn't know what half the words it used to describe different armies actually mean. Guerrilla ambush fighters should translate into being able to move or deploy forward of the normal deployment zone by some means and to do so with minimal detection and to advantageously attack from those positions while utilizing light mobility to ensnare. Assault squads only cover that last bit and Ravenguard really need something representative of the first part. Scouts should be a big part of that first part but Tactical squads should see some benefit as well.
   
Made in ca
Twisting Tzeentch Horror




Canada

The new sm codex is amazing.

I feel like I'm at some rich kids bday party and is complaining that he doesn't like the colour of the new nice car his parents bought him.

3000 Points Tzeentch 
   
Made in us
Veteran Inquisitor with Xenos Alliances






It's amazing if you're reason for playing SM has nothing to do with a specific chapter's character and fiction.
   
Made in us
Neophyte Undergoing Surgeries





Glendale, CA. USA.

There's something I've been studying that essentially states: if you know the technology of something, you can get a result with it.

That being said I'm looking at this thread as a challenge- I'm going to find a way to use RG without shrike and chapter tactics only, and pull off a halfway decent list.

Keep your eyes peeled on the list thread.

P.s. I voted "no" above.

-SCP

Check out my 40k YouTube blog!!!-https://www.youtube.com/channel/UCTF7TxUNENP_f8B4OHrKrcA 
   
Made in ca
Frenzied Berserker Terminator





Canada

 Konrax wrote:
The new sm codex is amazing.

I feel like I'm at some rich kids bday party and is complaining that he doesn't like the colour of the new nice car his parents bought him.


Some rich kids bday party? Ain't nobody buying me birthday presents anymore fool! I'm 30!

Okay. I'm sorry I decided to play Raven Guard because I wanted to play Raven Guard and outflank Razorbacks. I should have never allowed myself to do that...

... I feel pretty bad about it actually.

You guys are right, I should just refit my vision of what the Raven Guard, and 40k is and make it more in line with the majority.

The OP asked for a consensus. Why are you in here whining about your birthday?

Am I gonna throw my toys in a puddle?

No.

But I sure ain't buying a codex that makes me dislike the way my toys operate.



Gets along better with animals... Go figure. 
   
Made in gb
Khorne Rhino Driver with Destroyer



York

Run a demi battle company or w/e its called and have raven guard chapter tacs AND battle doctrines!!

But I admit the SM codex has moved away from assaulty and seems more shooty!

www.malifauxaron.blogspot.com

My hobby blog! - Please have a read! 
   
 
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