Dukat can't Scan.
You have no way to trigger this with your fleet.
Card text: "If your ship is within Range 1 of two other friendly ships...."
Your fighters are a Squadron and do not count as a "friendly ship".
This is covered in the tournament rules under Attack Squadrons:
http://wizkids.com/attackwing/star-trek-attack-wing-rules-for-tournaments/
The very similar Prakesh text is used as an example.
Automatically Appended Next Post:
If you're OK with cross-faction, this should work:
Koranak [26]
- Independent (Klingon) Fleet Captain (Fleet Captain Resource) [5]
- Gul Dukat 7 (Captain) (Koranak) [5]
- Starfleet Intelligence (U.S.S. Pasteur) [1]
- Hikaru Sulu (I.S.S. Enterprise) [4]
- Aft Weapons Array (Reklar) [4]
- Remata'Klan (Battle Cruiser) [3]
Ship Total: 48
SP
1st Wave Attack Fighters [24]
- Flanking Attack (1st Wave Attack Fighters) [3]
Ship Total: 27
SP
Trager [26]
- Gul Macet 5 (Captain) (Assimilated Vessel 64758) [3]
- Gul Madred (Admiral) (Reklar) [5]
- Forward Weapons Grid (Kraxon) [5]
- Aft Weapons Array (Reklar) [4]
- Glinn Daro (Assimilated Vessel 64758) [2]
Ship Total: 45
SP
Resource: Fleet Captain (Fleet Captain Resource) [0]
Fleet Total: 120
SP
Generated by Utopia
http://comatoes.github.io/staw-utopia/
I had to drop a couple of Upgrades and move Madred to the Trager but you still attack with Skill 10 for the uber attack.
Activation Phase:
Sulu: Target Lock and Scan
Dukat:
BS
Remata'Klan: +2 to *all* attacks this round, +2
CS (I can't find a ruling on this, but the wording suggests that each attack gets +2 rather than a total of +2 spread across your attacks)
Combat Phase:
(Attacking at Skill 10)
Koranak: Spend Scan to make 2 attacks at -2 dice
Flanking Attack: +5 attack dice total
So calculating the attack dice:
Attack 1:
Koranak PAV: 5 dice
Koranak ability: -2 dice
Remata'Klan's bonus: +2 dice
Flanking: +3 dice
Total: 8 dice
Attack 2:
Koranak PAV: 5 dice
Koranak ability: -2 dice
Remata'Klan's bonus: +2 dice
Flanking: +2 dice
Total: 7 dice
For quality on these attacks, you have a Target Lock,
BS and Starfleet Intelligence (essentially a second Target Lock).
In reality, I'd probably put all the Flanking dice together for 10 & 5 dice attacks. 10 dice with
TL &
BS should make a dent.