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![[Post New]](/s/i/i.gif) 2015/07/06 06:31:20
Subject: Wrecked transport vehicle question
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Speedy Swiftclaw Biker
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If the vehicle is completely surrounded by the models and than wrecked, not explodes, passengers will automatically die?
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![[Post New]](/s/i/i.gif) 2015/07/06 06:38:22
Subject: Wrecked transport vehicle question
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Not as Good as a Minion
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No, they perform an Emergency Disembark, I believe.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2015/07/06 06:38:54
Subject: Wrecked transport vehicle question
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Krazed Killa Kan
Homestead, FL
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and then if they can not find space to disembark they are removed as if they were casualties
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I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all
Marine General James Mattis, to Iraqi tribal leaders |
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![[Post New]](/s/i/i.gif) 2015/07/06 06:44:48
Subject: Wrecked transport vehicle question
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Speedy Swiftclaw Biker
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Can they зerform an Emergency Disembark on top of the hull?
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![[Post New]](/s/i/i.gif) 2015/07/06 06:46:07
Subject: Wrecked transport vehicle question
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Krazed Killa Kan
Homestead, FL
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Darog wrote:
Can they зerform an Emergency Disembark on top of the hull?
it was my understanding that the vehicle is basically terrain at that point so I don't see a reason why not. but any model that can not fit is lost.
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I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all
Marine General James Mattis, to Iraqi tribal leaders |
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![[Post New]](/s/i/i.gif) 2015/07/06 06:50:39
Subject: Wrecked transport vehicle question
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Xeno-Hating Inquisitorial Excruciator
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Darog wrote:
Can they зerform an Emergency Disembark on top of the hull?
No because the transport doesn't become a wreck until you perform the disembark procedure.
Wrecked normally = 3" from access points.
Wrecked with models in way of access points = 6" from any point of hull.
Wrecked with transport completely surrounded = all models transported removed as casualties.
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![[Post New]](/s/i/i.gif) 2015/07/06 06:54:55
Subject: Re:Wrecked transport vehicle question
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Speedy Swiftclaw Biker
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Emergency Disembarkation
If any models cannot disembark, because of enemies or because they would end up in impassable terrain, the unit can perform an emergency disembarkation. In this case, a model can be placed anywhere in contact with the vehicle’s hull and can then move as for a normal disembarkation. The unit cannot then perform any voluntary actions for the rest of the turn. If even this disembarkation is impossible, because it is impossible to place one or more models, then the unit can’t disembark.
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![[Post New]](/s/i/i.gif) 2015/07/06 06:57:18
Subject: Wrecked transport vehicle question
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Auspicious Daemonic Herald
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Ghazkuul wrote: Darog wrote:
Can they зerform an Emergency Disembark on top of the hull?
it was my understanding that the vehicle is basically terrain at that point so I don't see a reason why not. but any model that can not fit is lost.
Nope. If you look at the the order of resolution for a wrecked vehicle you see that you disembark (and fail to be placed due to a lack of space), then it becomes a wreck.
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![[Post New]](/s/i/i.gif) 2015/07/06 07:07:52
Subject: Wrecked transport vehicle question
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Speedy Swiftclaw Biker
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HANZERtank wrote: Darog wrote:
Can they зerform an Emergency Disembark on top of the hull?
No because the transport doesn't become a wreck until you perform the disembark procedure.
Wrecked with transport completely surrounded = all models transported removed as casualties.
So automatically die.
Wrecked Vehicles
A vehicle that is reduced to 0 Hull Points is Wrecked. A Wrecked vehicle is destroyed. If the vehicle was a Flyer in Zoom mode, it suffers a Crash and Burn! result (see the Vehicle Damage table). In any other circumstance, a Wrecked model is left in place, and is treated as a Citadel scenery model with the difficult terrain type.
Wrecked (other than Zooming Flyers). The passengers must immediately disembark in the usual manner, save that they must end their move wholly within 3" of the vehicle, rather than 6". If, even by performing an emergency disembarkation, some models are unable to disembark, then any models that cannot disembark are removed as casualties. This does not prevent the rest of the unit from disembarking. The unit must then take a Pinning test. After this, the vehicle becomes a wreck.
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This message was edited 1 time. Last update was at 2015/07/06 07:08:22
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