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![[Post New]](/s/i/i.gif) 2015/07/10 02:51:19
Subject: Ruins Question
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Regular Dakkanaut
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It doesn't matter if it doesn't say that under the ruins entry. Nothing says you don't get it.
Therefore we would move to the 5+ unless otherwise specified, from concealment.
And then the examples specify it.
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![[Post New]](/s/i/i.gif) 2015/07/10 02:57:50
Subject: Ruins Question
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[MOD]
Making Stuff
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When you're trying to determine which rules apply to ruins, it most certainly does matter what it says in the rules for ruins.
That's what the rules for ruins are for.
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![[Post New]](/s/i/i.gif) 2015/07/10 03:09:16
Subject: Ruins Question
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Regular Dakkanaut
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insaniak wrote:When you're trying to determine which rules apply to ruins, it most certainly does matter what it says in the rules for ruins.
That's what the rules for ruins are for.
I'm not disagreeing with what it says under the ruins rule. I am saying that it doesn't specify directly under the ruins rules.
That's why we use what is specified in the examples and text elsewhere, which do specify it.
That doesn't conflict with the directly written ruins rules at all.
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![[Post New]](/s/i/i.gif) 2015/07/10 03:13:32
Subject: Ruins Question
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Foolproof Falcon Pilot
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My group plays that walls in ruins count as walls, so they give 4+ cover for being obscured whether or not you're in the ruin (as per the rules for walls/barricades). This works well for ruins without bases, since there's no clear definition of whether or not a model is "in" the ruins terrain. This is just how we play it though, I can't claim RAW on it.
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This message was edited 1 time. Last update was at 2015/07/10 03:14:11
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![[Post New]](/s/i/i.gif) 2015/07/10 03:13:49
Subject: Ruins Question
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[MOD]
Making Stuff
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Colehkxix wrote:I am saying that it doesn't specify directly under the ruins rules.l.
And so that should be the end of it .
If nothing is specified in the actual rules, it matters not a jot what the example says. Automatically Appended Next Post: Bojazz wrote: ...since there's no clear definition of whether or not a model is "in" the ruins terrain. .
Which would be why ruins should always have bases ..
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This message was edited 1 time. Last update was at 2015/07/10 03:16:08
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![[Post New]](/s/i/i.gif) 2015/07/10 03:17:54
Subject: Ruins Question
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Regular Dakkanaut
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insaniak wrote:Colehkxix wrote:I am saying that it doesn't specify directly under the ruins rules.l.
And so that should be the end of it .
If nothing is specified in the actual rules, it matters not a jot what the example says.
Automatically Appended Next Post:
Bojazz wrote: ...since there's no clear definition of whether or not a model is "in" the ruins terrain. .
Which would be why ruins should always have bases .. 
So that's the end of it and you don't get any cover save from being obscured by terrain because it doesn't say anything under the ruins entry?
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![[Post New]](/s/i/i.gif) 2015/07/10 03:21:28
Subject: Ruins Question
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[MOD]
Making Stuff
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Why wouldn't you get a save? You're told in the cover rules that toy get a 5+ unless specified otherwise.
So you get a 5+.
Unless you're actually IN the ruin, since the ruin rules specify a 4+ in that situation.
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![[Post New]](/s/i/i.gif) 2015/07/10 03:24:26
Subject: Ruins Question
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Regular Dakkanaut
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insaniak wrote:Why wouldn't you get a save? You're told in the cover rules that toy get a 5+ unless specified otherwise.
So you get a 5+.
Unless you're actually IN the ruin, since the ruin rules specify a 4+ in that situation.
The examples. and the 4th bullet point under "Vehicles and Cover - Obscured Targets" specify the cover save for being obscured by ruins.
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![[Post New]](/s/i/i.gif) 2015/07/10 03:28:30
Subject: Ruins Question
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[MOD]
Making Stuff
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And around we go again.
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![[Post New]](/s/i/i.gif) 2015/07/10 04:00:18
Subject: Ruins Question
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Jinking Ravenwing Land Speeder Pilot
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Examples are not rules. It really is that simple
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"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes...  " |
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![[Post New]](/s/i/i.gif) 2015/07/10 08:20:24
Subject: Ruins Question
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Decrepit Dakkanaut
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Colehkxix wrote: insaniak wrote:Why wouldn't you get a save? You're told in the cover rules that toy get a 5+ unless specified otherwise.
So you get a 5+.
Unless you're actually IN the ruin, since the ruin rules specify a 4+ in that situation.
The examples. and the 4th bullet point under "Vehicles and Cover - Obscured Targets" specify the cover save for being obscured by ruins.
There is a difference between a rule, and an example of that rulke
An example cannot introduce a new rule. Think about it. Its an example, NOT the base rule. It can only explain, or represent, the rule. It cannot BE a rule
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![[Post New]](/s/i/i.gif) 2015/07/10 14:41:27
Subject: Ruins Question
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Longtime Dakkanaut
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Do Flying Monstrous Creatures really get a cover save flying over ruins?
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![[Post New]](/s/i/i.gif) 2015/07/10 17:35:31
Subject: Ruins Question
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Crazed Spirit of the Defiler
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If the FMC's base is in the ruin, RAW yes.
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This message was edited 1 time. Last update was at 2015/07/10 17:35:40
"Because the Wolves kill cleanly, and we do not. They also kill quickly, and we have never done that, either. They fight, they win, and they stalk back to their ships with their tails held high. If they were ever ordered to destroy another Legion, they would do it by hurling warrior against warrior, seeking to grind their enemies down with the admirable delusions of the 'noble savage'. If we were ever ordered to assault another Legion, we would virus bomb their recruitment worlds; slaughter their serfs and slaves; poison their gene-seed repositories and spend the next dozen decades watching them die slow, humiliating deaths. Night after night, raid after raid, we'd overwhelm stragglers from their fleets and bleach their skulls to hang from our armour, until none remained. But that isn't the quick execution the Emperor needs, is it? The Wolves go for the throat. We go for the eyes. Then the tongue. Then the hands. Then the feet. Then we skin the crippled remains, and offer it up as an example to any still bearing witness. The Wolves were warriors before they became soldiers. We were murderers first, last, and always!" —Jago Sevatarion
DR:80SGMB--I--Pw40k01#-D++++A+/fWD-R++T(T)DM+
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![[Post New]](/s/i/i.gif) 2015/07/10 19:07:12
Subject: Ruins Question
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Regular Dakkanaut
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As I said. It's unreasonable to just ignore clearly written sections of the rulebook as you like.
Even if you don't believe it's RAW. Would you even go so far as to say it's not RAI that there is a 4+ cover save from ruins obscurement?
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![[Post New]](/s/i/i.gif) 2015/07/10 23:58:49
Subject: Ruins Question
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Scarred Ultramarine Tyrannic War Veteran
Ankh Morpork
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Colehkxix wrote:Even if you don't believe it's RAW. Would you even go so far as to say it's not RAI that there is a 4+ cover save from ruins obscurement?
Yes. The increased cover of ruins to me represents the opportunity to duck into rubble etc. within that feature, versus a flat chance of, "I can't totally see him and might miss" that a standard obscured cover save gives.
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![[Post New]](/s/i/i.gif) 2015/07/11 00:44:40
Subject: Ruins Question
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[MOD]
Making Stuff
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Colehkxix wrote:
Even if you don't believe it's RAW. Would you even go so far as to say it's not RAI that there is a 4+ cover save from ruins obscurement?
The examples muddy the water enough that I wouldn't be willing to even try to guess what the RAI was .
It's possibly worth pointing out, though, that last edition ruins did just provide a blanket 4+ cover save. It's possible that this was changed to 5+ for 7th at the last minute , and they just didn't think to update the other sections that still referred to the 4+.
In situations like that , unless there's a good reason not to , I prefer to just stick with the rules as written .
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This message was edited 1 time. Last update was at 2015/07/11 00:47:58
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![[Post New]](/s/i/i.gif) 2015/07/11 01:03:27
Subject: Ruins Question
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Lieutenant General
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Colehkxix wrote:As I said. It's unreasonable to just ignore clearly written sections of the rulebook as you like.
An example for a rule which does not exist is not 'clearly written'.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2015/07/11 01:16:50
Subject: Ruins Question
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Auspicious Daemonic Herald
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Ghaz wrote:Colehkxix wrote:As I said. It's unreasonable to just ignore clearly written sections of the rulebook as you like.
An example for a rule which does not exist is not 'clearly written'.
The rule is there
Obscurement is 5+ unless otherwise specified
Ruins give 4+ so is specifying otherwise
The example verifies this
It's that simple
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![[Post New]](/s/i/i.gif) 2015/07/11 05:04:45
Subject: Ruins Question
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Jinking Ravenwing Land Speeder Pilot
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CrownAxe wrote: Ghaz wrote:Colehkxix wrote:As I said. It's unreasonable to just ignore clearly written sections of the rulebook as you like.
An example for a rule which does not exist is not 'clearly written'.
The rule is there
Obscurement is 5+ unless otherwise specified
Ruins give 4+ so is specifying otherwise
The example verifies this
It's that simple
You've missed the rather important point that ruins only grant a 4+ if a model is IN them
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"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes...  " |
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![[Post New]](/s/i/i.gif) 2015/07/11 22:29:48
Subject: Ruins Question
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Regular Dakkanaut
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Mr. Shine wrote:Colehkxix wrote:Even if you don't believe it's RAW. Would you even go so far as to say it's not RAI that there is a 4+ cover save from ruins obscurement?
Yes. The increased cover of ruins to me represents the opportunity to duck into rubble etc. within that feature, versus a flat chance of, "I can't totally see him and might miss" that a standard obscured cover save gives.
So why are there three sections in the rulebook which say 4+ from obscurement by ruins, and no sections that say it's 5+ from ruins?
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![[Post New]](/s/i/i.gif) 2015/07/11 23:36:17
Subject: Ruins Question
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[MOD]
Making Stuff
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Colehkxix wrote:
So why are there three sections in the rulebook which say 4+ from obscurement by ruins, and no sections that say it's 5+ from ruins?
You mean other than the actual rules entry for ruins ?
There are two likely explanations for the discrepancy between different parts of the book . The first , as I mentioned before, is that it was a last minute change from last edition that was not updated correctly, or the 'in' in the ruins rules section is a typo.
It's anybody's guess as to whether either of those is the actual reason , or if it's something else entirely.
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This message was edited 1 time. Last update was at 2015/07/11 23:36:55
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![[Post New]](/s/i/i.gif) 2015/07/11 23:42:03
Subject: Ruins Question
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Regular Dakkanaut
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insaniak wrote:Colehkxix wrote:
So why are there three sections in the rulebook which say 4+ from obscurement by ruins, and no sections that say it's 5+ from ruins?
You mean other than the actual rules entry for ruins ?
There are two likely explanations for the discrepancy between different parts of the book . The first , as I mentioned before, is that it was a last minute change from last edition that was not updated correctly, or the 'in' in the ruins rules section is a typo.
It's anybody's guess as to whether either of those is the actual reason , or if it's something else entirely.
The section under vehicles and obscurement explicitly says you get a 4+ from obscurement by ruins. "If the target is obscured ... it must take a cover save against it exactly like a non-vehicle model would against a Wound (for example a 5+ cover save for a Citadel Wood, a 4+ cover save for a ruin."
The actual entry for ruins says nothing about a 5+. There are 3 sections that say 4+. That's all you need to know.
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![[Post New]](/s/i/i.gif) 2015/07/12 00:15:17
Subject: Ruins Question
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[MOD]
Making Stuff
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Indeed . And the one that contains the actual rules, as opposed to an example, specifies that you have to be IN the ruin to get it .
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![[Post New]](/s/i/i.gif) 2015/07/12 00:56:20
Subject: Ruins Question
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Regular Dakkanaut
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insaniak wrote:
Indeed . And the one that contains the actual rules, as opposed to an example, specifies that you have to be IN the ruin to get it .
They all contain the actual rules.
Some cover seems to givea cover save even without obscurement, which is why that is specified in some entries.
Infact from the rules we can see that everything only has one value for their cover save. There's no difference between the "in terrain" or "obscurement" save, only whether or not you also get it for being "in" terrain. The only reason that the 5+ cover save when it is not specified exists, is for cover without a specified save, like the Comms Relay or Ammo Dump.
Nothing says it provides a 5+ in any case. Nothing specifies that it doesn't give a 4+ in any case. Two examples and a rules explaination in the book specifies that it's a 4+ specifically from "obscurement".
The only counter argument that has been presented is "three places in the official Games Workshop Rulebook are wrong" and that: Nothing with regards to obscurement is written under the Ruins entry. There is nothing to say that the examples or explainations in the rulebook are wrong. It does not conflict with the entry for Ruins at all.
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![[Post New]](/s/i/i.gif) 2015/07/12 11:55:36
Subject: Ruins Question
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Jinking Ravenwing Land Speeder Pilot
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Please specify the rule that states you gain a 4+ save from being obscured by ruins
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"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes...  " |
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![[Post New]](/s/i/i.gif) 2015/07/12 12:13:56
Subject: Ruins Question
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Sinewy Scourge
Crawfordsville Indiana
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Both of the examples in question are copy/paste from the 6th (or is it 5th edition?) edition book. GW is pretty lazy when it comes to updating rules. Look at the non functional skimmer rule about ending on models. That is a remnant from when skimmers scattered when they were stunned and what not. That is what, 4 editions ago? Welcome to the rules writing abilities of "we sell models" Games Workshop.
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This message was edited 1 time. Last update was at 2015/07/12 12:15:23
All the worlds a joke and the people merely punchlines
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![[Post New]](/s/i/i.gif) 2015/07/12 16:15:51
Subject: Ruins Question
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Regular Dakkanaut
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megatrons2nd wrote:Both of the examples in question are copy/paste from the 6th (or is it 5th edition?) edition book. GW is pretty lazy when it comes to updating rules. Look at the non functional skimmer rule about ending on models. That is a remnant from when skimmers scattered when they were stunned and what not. That is what, 4 editions ago? Welcome to the rules writing abilities of "we sell models" Games Workshop.
Are the vehicle obscurement rules also copy paste?
Either way, dang. I keep wondering why I got into 40k in the first place with problems like this. I keep thinking I'll have to look into alternatives.
EDIT: After looking at the example for the orks in cover in the previous rulebook I can see that the text has been modified for the 7th ed rulebook so it is clearer and specifically says "obscured"
In the previous rulebook under vehicle obscurement it notes: "If the target is obscured and suffers a glancing or penetrating hit, it must take a cover save against it, exactly like a non-vehicle model would do against a Wound (for example, a save of 5+ for a wood and so on)." wheras in the current rulebook it adds on "a 4+ save for ruins" in this text.
The example for the Rhino being obscured is the same.
It seems that the changes to these sections from the previous rulebook is that they specified a 4+ cover save from 'obscurement' both in the ork example and vehicle obscurement section. They did not specify that before.
I am actually very disappointed at how many rules were taken away from 6th edition, with regards to targetting floors of buildings or jumping down from high buildings.
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This message was edited 2 times. Last update was at 2015/07/12 19:56:00
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![[Post New]](/s/i/i.gif) 2015/07/12 20:27:48
Subject: Ruins Question
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Regular Dakkanaut
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So I'm confused where in the rules does it say that cover from intervening terrain gives you a 5+?
I have "If ... the target model's ... is at least 25% obscured..., Wounds allocated to that model receive a cover save. Unless specifically stated otherwise, all cover provides a 5+ save." pg 37
Then for the first paragraph in the terrain types. pg 108
When one of the following rules refers to a model being 'in cover behind' a piece of terrain, this means that the model is at least 25% obscured by the scenery, and is therefore eligible for a cover save. On the other hand, when one of the following rules refers to a model being 'in' a piece of terrain, this means that model, or some part of it, is actually standing on the piece of scenery, whether it is obscured from view or not
Then as been stated Ruins: ... Models in ruins receive a 4+ cover save, regardless of whether or not they are 25% obscured.
I see the main argument is that intervening terrain gives a 5+ cover, but as I said I can't find that rule. I can fine the rule for intervening terrain giving a cover save, and I can find the rule for Ruins giving a 4+ save.
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This message was edited 2 times. Last update was at 2015/07/12 20:30:27
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![[Post New]](/s/i/i.gif) 2015/07/12 20:53:52
Subject: Ruins Question
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[MOD]
Making Stuff
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Cover is anything that obscures the target.
Intervening terrain obscures the target.
Unless stated otherwise, cover grants a 5+ cover save.
Ergo, intervening terrain grants a 5+ cover save, unless the terrain's rules say otherwise.
Ruins specifically grant a 4+ cover save to models IN them.
So, Ruins will grant a 4+ to models in them, and a 5+ to models outside but obscured by them.
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![[Post New]](/s/i/i.gif) 2015/07/12 20:55:11
Subject: Ruins Question
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Resolute Ultramarine Honor Guard
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As far as the obscured by ruins, obscured is a vehicle thing, have you guys read the rules for Going to Ground?
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My WHFB armies were Bretonians and Tomb Kings. |
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