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Made in us
Evasive Eshin Assassin






Can anyone help me understand this?
With repeating bolts it says it has 6 attacks.

With 2 crew members close it says it has 12 bolts.

Does this mean it fires 72 shots if it has 2 crew within an inch?
12 bolts per attack?
   
Made in gb
Mighty Vampire Count






UK

No it has 12 attacks with 2 crew, 6 with 1 and 0 with none


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 usernamesareannoying wrote:
Can anyone help me understand this?
With repeating bolts it says it has 6 attacks.

With 2 crew members close it says it has 12 bolts.

Does this mean it fires 72 shots if it has 2 crew within an inch?
12 bolts per attack?

Repeating Bolts are 6 attacks. If you read the table underneath, it requires at least 1 crewman within 1" to fire. That 1 crewman allows it to fire 6 Repeating Bolts.
2 crewmen within 1" of the bolt thrower allows for it to fire 12 Repeating Bolts.

You really have to read the "Bolt Selection" part. During the Shooting phase, you can fire the warmachine if at least 1 crewman is within 1".
   
Made in us
Stealthy Warhound Titan Princeps






Technically, the table doesn't do anything as there are no rules indicating to use the table besides Move (the * symbol means refer to table)

I think that the intent was to have the Attacks column be *s, so that if you had 2 crew you would fire 2 Ithilmar Bolts or 12 Repeating Bolts, if you had 1 you would fire 1/6.

RAW, you always fire 1 Ithilmar Bolt or 6 Repeating Bolts (regardless of crew, as long as you have 1 to fire it)

This message was edited 1 time. Last update was at 2015/07/12 16:55:03


I'm on a podcast about (video) game design:
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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Rihgu wrote:
Technically, the table doesn't do anything as there are no rules indicating to use the table besides Move (the * symbol means refer to table)

I think that the intent was to have the Attacks column be *s, so that if you had 2 crew you would fire 2 Ithilmar Bolts or 12 Repeating Bolts, if you had 1 you would fire 1/6.

RAW, you always fire 1 Ithilmar Bolt or 6 Repeating Bolts (regardless of crew, as long as you have 1 to fire it)

So the table's there because...?
   
Made in us
Stealthy Warhound Titan Princeps






Because typo.

I'm on a podcast about (video) game design:
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And I also make tabletop wargaming videos!
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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Rihgu wrote:
Because typo.

Not really.

Read the "Bolt Selection" part of the Repeating Bolt Thrower. If you can't grasp the concept inherent there, it isn't because of a typo.

Bolt Selection: Each time a High Elf
Repeater Bolt Thrower is fired in the
shooting phase, the crew can load and
fire either Ithilmar Bolts or volleys of
Repeating Bolts. They cannot load and fire
both in the same turn.


So, since you cannot load and fire both in the same turn--you use the profile for one of the two Bolts.

This message was edited 1 time. Last update was at 2015/07/12 17:25:13


 
   
Made in us
Stealthy Warhound Titan Princeps






Yes, and the profile for an Ithilmar Bolt is

Range 36", Attacks 1, To Hit 3+, To Wound 3+, Rend -2, Damage D3.
Nowhere does it say to refer to the table.

The profile for a Repeating Bolts is:
Range 36", Attacks 6, To Hit 4+, To Wound 3+, Rend -1, Damage 1
Nowhere does it say to refer to the table.

If you load the Repeating Bolts, you use the Repeating Bolts profile, which I want to reiterate, is:
Range 36", Attacks 6, To Hit 4+, To Wound 3+, Rend -1, Damage 1
Note: Still not referring to the table at any point.

And if you load the Ithilmar Bolts, the profile that you use is:
Range 36", Attacks 1, To Hit 3+, To Wound 3+, Rend -2, Damage D3.
Yet again, no reference to the table.

And the rule you keep telling me to read (I've read it, by the way) also makes no reference to the table.

The only thing to make reference to the table on the entire warscroll is the Move stat.

RAW, the only time to refer to the table is when moving.

Like I said in my first post, I believe that the intent was to give both profiles a * for Attacks, which would cause you to refer to the table to determine the number of attacks that the loaded bolt would do. As it stands, nothing refers to the table. it is a typo.

Do you understand my point yet or are you going to tell me I'm having trouble grasping the concept of how to read the Warscroll again

I'm on a podcast about (video) game design:
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And I also make tabletop wargaming videos!
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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.


Bolt Selection: Each time a High Elf
Repeater Bolt Thrower is fired in the
shooting phase, the crew can load and
fire either Ithilmar Bolts or volleys of
Repeating Bolts. They cannot load and fire
both in the same turn.


So, again, why would you think that the table somehow is something to be ignored because it doesn't have an * for the Ithilmar Bolts or Repeating Bolts profiles?
   
Made in us
Stealthy Warhound Titan Princeps






Because no rule refers to the table. The profiles are (I can't believe I have to once again point these out...):

Ithilmar Bolts: Range 36", Attacks 1, To Hit 3+, To Wound 3+, Rend -2, Damage D3.
Repeating Bolts:
Range 36", Attacks 6, To Hit 4+, To Wound 3+, Rend -1, Damage 1

Tell me where the table comes into play, because we have a full profile to use whenever we choose either type of weapon , neither of which refer to a table at any point.

If the crew chooses to load and fire the Ithilmar Bolts, per the rule you keep quoting, the profile that they use is:
Range 36", Attacks 1, To Hit 3+, To Wound 3+, Rend -2, Damage D3.
If the crew chooses to load and fire the Repeating Bolts, per the rule you keep quoting, the profile that they use is:
Range 36", Attacks 6, To Hit 4+, To Wound 3+, Rend -1, Damage 1

I'm on a podcast about (video) game design:
https://makethatgame.com

And I also make tabletop wargaming videos!
https://www.youtube.com/@tableitgaming 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Yeah, I think I'm just going to stop this train of discussion.

You're welcome to play it RAW as you see fit. It doesn't take a rocket surgeon to figure out how you play this once you have a cursory grasp on how Shooting works in this game.

This message was edited 1 time. Last update was at 2015/07/12 18:02:58


 
   
Made in us
Stealthy Warhound Titan Princeps






I think that the intent was to have the Attacks column be *s, so that if you had 2 crew you would fire 2 Ithilmar Bolts or 12 Repeating Bolts, if you had 1 you would fire 1/6.

Like I said in my first post, I believe that the intent was to give both profiles a * for Attacks, which would cause you to refer to the table to determine the number of attacks that the loaded bolt would do. As it stands, nothing refers to the table. it is a typo.


Yup, I'm making a real strong argument for myself playing it RAW, there. Did I not emphasize the disconnect between RAW/my belief of intent? I guess I'll try harder next time.

To be perfectly clear: how I would play it is to replace the Attacks characteristics of both profiles to *s, thus indicating to refer to the table to figure out how many attacks to make with that profile.

I'm on a podcast about (video) game design:
https://makethatgame.com

And I also make tabletop wargaming videos!
https://www.youtube.com/@tableitgaming 
   
Made in us
Evasive Eshin Assassin






So I checked the dark elf repeater and it has a * for attacks and a similar chart for the bolts. After seeing that entry I really believe that the high elf thrower should also have a * on the attacks chart and then you refer to the chart for the number of attacks depending on the # of crew.
   
Made in se
Regular Dakkanaut




Yup, definately a miss by GW, as Rihgu says. Should be * for attacks - exactly as the Dark Elf variant. Will surely be FAQ:ed eventually.

EDIT: Ninja!

This message was edited 1 time. Last update was at 2015/07/12 18:13:48


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Made in gb
Mighty Vampire Count






UK

 Kanluwen wrote:
Yeah, I think I'm just going to stop this train of discussion.

You're welcome to play it RAW as you see fit. It doesn't take a rocket surgeon to figure out how you play this once you have a cursory grasp on how Shooting works in this game.


Indeed this is not the somewhat inane RAW thread - its pretty clear how its supposed to work with the asterix and the table.

If people want to twist things thats a bit sad really

This message was edited 1 time. Last update was at 2015/07/12 20:14:46


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in ca
Paramount Plague Censer Bearer





Welp, wouldn't be GW if they didn't need errata right away.

My win rate while having my arms and legs tied behind by back while blindfolded and stuffed in a safe that is submerged underwater:
100% 
   
Made in lu
Rampaging Khorne Dreadnought






That's assuming they care at all. They're probably going to pretend these warscrolls never happened once the appropriate new factions come out.
   
 
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