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Made in us
Sinewy Scourge




Boulder, Colorado

So I was spectating a game at my FLGS, and the rules issue came up, asking if you can drop bombs after you jink (example: interceptor).

I say yes, because bombing is counted as a separate different type of attack, and not a shooting attack, therefor not affected by snapshots.

However, the majority of my group decided to houserule against it, saying "in the spirit of the game", I was against this because bombers don't need the nerf, as most are already sub par.

So whats your opinion dakka,

happy wargaming,

-Mikey

   
Made in us
Auspicious Daemonic Herald





Bombing is a type of shooting attack and therefore is affected by the effects of jinking
   
Made in us
Sinewy Scourge




Boulder, Colorado

its not a shooting attack. It happens in the movement phase, and doesn't say anything about shooting in the "bombing runs" section, just center a blast and scatter d6

   
Made in au
Jinking Ravenwing Land Speeder Pilot





the down underworld

I'm still trying to find something definitive either way (so far it looks ok)

just thought i'd point out that on the turn they arrive, flyers can drop bombs before interceptor is fired, so can't force jink before the bomb was dropped anyway

"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes... "
 
   
Made in us
Not as Good as a Minion





Astonished of Heck

From Weapons > Type:
Type
A shooting weapon always has one of the following types: Assault, Bomb, Heavy, Ordnance, Pistol, Primary Weapon, Rapid Fire or Salvo. These rules (found below) measure a weapon’s portability and affect the way they can be fired, depending on whether or not the model carrying them moved that turn. A shooting weapon can only be used to make shooting attacks.

Bombing Runs ARE Shooting Attacks, no matter when they happen. Nor does Jink only affect the Shooting Phase.

This message was edited 1 time. Last update was at 2015/07/19 16:45:10


Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Sinewy Scourge




Boulder, Colorado

really?

thats a good point.

But I thought interceptor happens first thing in the shooting phase

   
Made in gb
Emboldened Warlock




Widnes UK

 gummyofallbears wrote:
really?

thats a good point.

But I thought interceptor happens first thing in the shooting phase

Interceptor is last thing in the movement phase.

Ulthwe: 7500 points 
   
Made in us
Sinewy Scourge




Boulder, Colorado

oh, I thought it was the first. Thanks, thats what you get from learning how to play 40k from battle reports lol.

ok, thanks.


   
Made in it
Longtime Dakkanaut





If i remember correctly though you are allowed to bomb invisible units, so even if snapshotting i think that bombing is not affected (could be wrong).


Automatically Appended Next Post:
Ok, i did some search on this and what i found here and in other forums is not conclusive. It is unclear if Bombs are shooting weapons. Mostly the 2 important quotes from the BRB for the 2 arguments are (not quoted literally):

"Unless otherwise stated a weapon with range - is a meele weapon. If range is a number, a template or a hellstorm template then the weapon is a shooting weapon"

Bombs have - and are stated as being a special kind of weapons, so this seems to imply that they are neither shooting nor meele weapons, but a third type of weapon.

On the other hand you have:

"Example of shooting weapon types are: Assault, Heavy, Barrage, Bomb, Salvo..."

This seems to imply the contrary, by listing the bomb weapons under the examples of the shooting weapons.

This message was edited 2 times. Last update was at 2015/07/20 08:54:58


 
   
Made in us
Bonkers Buggy Driver with Rockets





Indianapolis, IN

Interceptor happens at the end of the movement phase. You would do your bomb drop during the movement of the model. There for a bomb would be dropped before your opponent has a chance to fire interceptor.

Also, bomb runs are a special kind of shooting attack as the follow all rules for shooting with two exceptions. First, they can only be dropped on units that you fly over. Two, they do count as firing a weapon already for the shooting phase. Three, the flyer is allowed to shoot at a different unit than what was bombed.

This message was edited 1 time. Last update was at 2015/07/20 14:45:42


Armies:
The Iron Waagh: 10,000+ 8th Edition Tournament Record: 4-7-1
Salamanders: 5,000 8th Edition Tournament Record: 4-2
Ultramarines: 4,000
Armored Battle Company (DKoK): 4000
Elysians: 500
Khorne Daemons: 2500
 
   
Made in us
Dakka Veteran




Manchester, NH

I was under the impression bombs are not shooting attacks. They don't use BS do they? Just have to fly over a target during the movement phase and say that who is being bombed. I would agree bombers really don't need a nerf. Bombs Away!
   
Made in ar
Regular Dakkanaut




 Glitcha wrote:
Also, bomb runs are a special kind of shooting attack as the follow all rules for shooting with two exceptions. First, they can only be dropped on units that you fly over. Two, they do count as firing a weapon already for the shooting phase. Three, the flyer is allowed to shoot at a different unit than what was bombed.


Here is where you are wrong.
First, BRB says it's a "special kind of attack" not a "special kind of shooting attack".

Second, It follows NONE of the rules for the shooting rules:
-The selection of the target unit is different
-Rolling for scatter is different (weapons doesn't scatter 1D6 unless there is a special rule, and they subtract the BS from the scatter, unless there is a special rule, like indirect fire for barrage)
-It does not require to be in range or LoS (I know there are weapons that specify they don't require LoS, but is not the normal rule for shooting)
-Wounding and Allocation is treated from the centre of the marker as barrage (so is the DS Mawloc but that doesn't make it a Shooting attack)

This message was edited 1 time. Last update was at 2015/07/20 15:28:25


 
   
Made in us
Not as Good as a Minion





Astonished of Heck

Wallur wrote:
 Glitcha wrote:
Also, bomb runs are a special kind of shooting attack as the follow all rules for shooting with two exceptions. First, they can only be dropped on units that you fly over. Two, they do count as firing a weapon already for the shooting phase. Three, the flyer is allowed to shoot at a different unit than what was bombed.


Here is where you are wrong.
First, BRB says it's a "special kind of attack" not a "special kind of shooting attack".

Second, It follows NONE of the rules for the shooting rules:
-The selection of the target unit is different
-Rolling for scatter is different (weapons doesn't scatter 1D6 unless there is a special rule, and they subtract the BS from the scatter, unless there is a special rule, like indirect fire for barrage)
-It does not require to be in range or LoS (I know there are weapons that specify they don't require LoS, but is not the normal rule for shooting)
-Wounding and Allocation is treated from the centre of the marker as barrage (so is the DS Mawloc but that doesn't make it a Shooting attack)

Actually, you are incorrect, let me quote the rule again.

From Weapons > Type:
Type
A shooting weapon always has one of the following types: Assault, Bomb, Heavy, Ordnance, Pistol, Primary Weapon, Rapid Fire or Salvo. These rules (found below) measure a weapon’s portability and affect the way they can be fired, depending on whether or not the model carrying them moved that turn. A shooting weapon can only be used to make shooting attacks.

Bombing Runs ARE Shooting Attacks, no matter when they happen.

-So what if the selection of the target unit is different? There are rules that mess with this all the time. And it does not state that it is no longer a Shooting Attack.
-Rolling for Scatter is not really that different. Only the range of the Scatter is different. And if you don't think the Bomb Type is a special rule of some kind, you are blinding yourself.
-It actually does require to be in range or LOS, just not at the beginning of a movement or at the end. Flying over a unit will definitely provide range and LOS requirements needed.
-So Barrage makes a weapon not a Shooting Attack? Wow, so the Wyverns aren't affected by Invisibility anymore, yay.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in ar
Regular Dakkanaut




Ok Ok, you right.

But I never said Barrage makes a weapon not a shooting attack, I said allocating wounds like barrage weapons (from the centre of the marker)doesn't make it a shooting attack.
Saying that bombs are not always marked as barrage.
   
Made in us
Resolute Ultramarine Honor Guard





Bombs have the Blast special rule, and Blast can never be used via snapshot. So if you are snapshotting for whatever reason, you can't bomb.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Not as Good as a Minion





Astonished of Heck

Wallur wrote:
Ok Ok, you right.

But I never said Barrage makes a weapon not a shooting attack, I said allocating wounds like barrage weapons (from the centre of the marker)doesn't make it a shooting attack.
Saying that bombs are not always marked as barrage.

The implication was that the Barrage Wounding Rules do not follow Shooting Attack rules, and so doing, are not Shooting Attacks. They actually do, it just changes the point of reference when dealing with "the nearest".

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in ar
Regular Dakkanaut




Charistoph wrote:
Wallur wrote:
Ok Ok, you right.

But I never said Barrage makes a weapon not a shooting attack, I said allocating wounds like barrage weapons (from the centre of the marker)doesn't make it a shooting attack.
Saying that bombs are not always marked as barrage.

The implication was that the Barrage Wounding Rules do not follow Shooting Attack rules, and so doing, are not Shooting Attacks. They actually do, it just changes the point of reference when dealing with "the nearest".


No, I said that wound allocation from the centre of the marker following the barrage method does NOT imply it's a shooting attack; not that ALL wound allocation from the centre of the marker imply it's NOT a shooting attack.

Anyway, if it's a shooting attack, also this part of the rule for Snap Shots deny using it:
"In addition, any shooting attack that does not use Ballistic Skill cannot be ‘fired’ as a Snap Shot"
   
Made in it
Longtime Dakkanaut





The point is indeed in deciding if it is a shooting attack or not, you have one section of the rules telling you that is not and one telling you that it is.

If it's not a shooting attack it can snap blast at will, after all you can vector strike while jinking and that too is an attack that isn't using ballistic skill (and VS is not close combat).
   
Made in ar
Regular Dakkanaut




Spoletta wrote:
The point is indeed in deciding if it is a shooting attack or not, you have one section of the rules telling you that is not and one telling you that it is.

If it's not a shooting attack it can snap blast at will, after all you can vector strike while jinking and that too is an attack that isn't using ballistic skill (and VS is not close combat).


Well, Bomb Run, uses a weapon, in difference to Vector Strike that uses the Model Strenght.. But well, it would look like it's a shooting attack after all.

Also, non related, if I Bomb Run and Vector Strike, I get to choose which is resolved first since both happen at the end of the Movement phase and it's my turn, right?

This message was edited 1 time. Last update was at 2015/07/20 20:05:35


 
   
Made in us
Fixture of Dakka




Vanished Completely

Correct, you decide the order of events.

The rule you are looking for is called Sequencing, it is one of my favourite actually, and is found in the The Turn section of the book. It highlights how to determine the order of events if two Rules trigger at the same time, using 'start of movement phase' as the example. I find it hilarious that the Rule states that it is a 'occasional' occurrence, given how often we use this Rule without even realizing we are doing so. So many things happen 'simultaneously' on the time-line, not just things with end/start of phase wording, that we will always use this very rule in nearly every phase of the game.

This message was edited 1 time. Last update was at 2015/07/20 20:35:11


8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in us
Not as Good as a Minion





Astonished of Heck

Spoletta wrote:
The point is indeed in deciding if it is a shooting attack or not, you have one section of the rules telling you that is not and one telling you that it is.

No one has quoted anything to indicate it isn't a Shooting Attack.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Resolute Ultramarine Honor Guard





Charistoph wrote:
Spoletta wrote:
The point is indeed in deciding if it is a shooting attack or not, you have one section of the rules telling you that is not and one telling you that it is.

No one has quoted anything to indicate it isn't a Shooting Attack.


Wallur did. He quoted it as a special kind of attack, and pointed out it's not a special kind of shooting attack.

To which you quoted all shooting attacks have the following types-

Which is not the same as saying the following types are always shooting attacks.

All thumbs are fingers, but not all fingers are thumbs.

I'm not saying he's right, I'm saying what he said hasn't been contradicted yet.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Breton wrote:
Charistoph wrote:
Spoletta wrote:
The point is indeed in deciding if it is a shooting attack or not, you have one section of the rules telling you that is not and one telling you that it is.

No one has quoted anything to indicate it isn't a Shooting Attack.


Wallur did. He quoted it as a special kind of attack, and pointed out it's not a special kind of shooting attack.

To which you quoted all shooting attacks have the following types-

Which is not the same as saying the following types are always shooting attacks.

All thumbs are fingers, but not all fingers are thumbs.

I'm not saying he's right, I'm saying what he said hasn't been contradicted yet.


Well besides the fact that technically thumbs are not fingers....yes he has been contradicted. Per the quoted rule, all bombs are shooting attacks, but not all shooting attacks are bombs.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Resolute Ultramarine Honor Guard





Then someone misquoted it? The quote said all shootings attacks have a type-

Type
A shooting weapon always has one of the following types: Assault, Bomb, Heavy, Ordnance, Pistol, Primary Weapon, Rapid Fire or Salvo. These rules (found below) measure a weapon’s portability and affect the way they can be fired, depending on whether or not the model carrying them moved that turn. A shooting weapon can only be used to make shooting attacks.


Nowhere does the rule state only shooting attacks have these types. In fact I see one of them right now that makes attacks in close combat i.e. melee.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Breton wrote:
Then someone misquoted it? The quote said all shootings attacks have a type-

Type
A shooting weapon always has one of the following types: Assault, Bomb, Heavy, Ordnance, Pistol, Primary Weapon, Rapid Fire or Salvo. These rules (found below) measure a weapon’s portability and affect the way they can be fired, depending on whether or not the model carrying them moved that turn. A shooting weapon can only be used to make shooting attacks.


Nowhere does the rule state only shooting attacks have these types. In fact I see one of them right now that makes attacks in close combat i.e. melee.


What?

Please show one instance of a non-shooting attack having one of the listed profiles.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Resolute Ultramarine Honor Guard





Pistols in close combat.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Breton wrote:
Pistols in close combat.


Which use a different profile that does not have the pistol type.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Resolute Ultramarine Honor Guard





No, they have the pistol rule, which makes them count as close combat weapons with a different profile. But they're still pistols.

And you still haven't shown that all bombs are always shooting attacks, let we get sidetracked. They may well be, but your chosen rebuttal did not establish that, and as such your dismissive and definitive categorical claim no one has said otherwise was poor form and at least currently incorrect.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Not as Good as a Minion





Astonished of Heck

Breton wrote:
No, they have the pistol rule, which makes them count as close combat weapons with a different profile. But they're still pistols.

And you still haven't shown that all bombs are always shooting attacks, let we get sidetracked. They may well be, but your chosen rebuttal did not establish that, and as such your dismissive and definitive categorical claim no one has said otherwise was poor form and at least currently incorrect.

So where does the Bomb rule state it is not a Shooting Attack like the Pistol's count as Melee weapon?

Just because it states it is special does not mean that it is no longer Shooting.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Resolute Ultramarine Honor Guard





So where does the Bomb rule state it is not a Shooting Attack


Not my contention, however Wallur made this point-
First, BRB says it's a "special kind of attack" not a "special kind of shooting attack".


That is (currently- pending further rebuttal)a viable and valid distinction not contradicted by the single directional logic argument about weapon types.

Just because it states it is special does not mean that it is no longer Shooting.


The point wasn't that it's no longer shooting but that it was never called shooting (in the bombing run rule?) to begin with.

My contention is that he made a valid point, the counter point did not actually contradict him, and he deserved more credit than an argument by dismissal. He may or may not be right, but his point deserved the respect of any one else's that hasn't been disproved.

This message was edited 1 time. Last update was at 2015/07/21 01:51:25


My WHFB armies were Bretonians and Tomb Kings. 
   
 
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