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So maybe I'm several years behind the curve, but I've recently got Zombicide. My friends and I were fine with the tutorial mission, but then we tried mission 7 - Grindhouse - which is described as easy.... Well, we were slaughtered - several times. So, the question is, are we doing something wrong, or is this mission not as 'easy' as described, or is Zombicide actually one of the hardest games ever written? I've done some internetting, and it seems that this mission was upped in difficulty for retail from the original, by adding a walker into every room. As a question - has this change thrown the balance out completely? With every room containing at least one walker, and potentially several, I see no way for the starting team to get any kind of weapons or upgrades in time before being swamped by the tide of zombies, as a pan doesn't really cut it. Would like to get some thoughts, as we had high hopes for this game, but if we can't even manage the easy missions, no way will we bother with anything harder. (BTW - team of 4 players.)
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