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Why YOU should boycott the events at Warhammer World - prevent 40k from being Age of Sigmar'd!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in au
Irked Necron Immortal





 Rainbow Dash wrote:
 lord_blackfang wrote:
40k has already been Sigmar'd over the last decade, but it was so gradual that most people only caught on when Unbound dropped. There's nothing there worth saving, just like there wasn't in WHFB.


I wanted to believe in AoS but alas, I made the official jump to Warmahordes today. Lots of fun.


I was once like you - I got fed up with 40k and made the transition to Warmachine. I was bright-eyed and enthusiastic about a new game that the internet kept telling me was far superior, better balanced, had a better community, tighter rules system etc.

For the first few weeks, that was true. I was pleasantly surprised by how little it cost to set up an average size force, I was impressed by the evident focus on inter-model synergy, and my games against a friend were close-run things in which neither of us felt that we were playing at a disadvantage.

But then we decided to go to the FLGS to start playing other people, and my positive perception was utterly shattered.

Firstly, Warmachine isn't balanced - there are clearly superior options that anyone can identify, and if you don't take them you're shooting yourself in the foot.

Secondly (and this may just be the local scene) the game seems to actively promote this really bizarre puerile competitiveness. When we had our first few games, no one wanted to help us learn, and our questions about how certain rules interacted or how to get the best out of our units were met with apathy at best and bald derision at worst. We were told we had to 'get good' or 'play better', but we weren't given any advice as to how to do that. Upon our inevitable defeat, our opponents would openly gloat and criticise our lack of capability as they saw it.

Thirdly, there's almost no creative input aside from how you paint your models, and heaven forfend you paint them in anything other than the official colours displayed on the box! My friend was playing Cygnar and decided to paint his models green instead of the usual blue - he was constantly mocked and criticised for 'painting them the wrong colour', accused of being colourblind, and the FLGS owner even suggested (jokingly, I hope, but I'm not sure) not allowing him to play with the army until they were 'the proper colour'.

Needless to say, we never went back, although our tentative forays into other communities elsewhere have given us similar impressions, although not quite as extreme. I don't know quite what it is about the game that seems to generate this kind of behaviour, but I never experienced quite the same level of animosity when I was playing 40k.


40k is unbalanced, woefully so, I don't think anyone can really argue against that point. There are blatantly overcosted and undercosted units, the ruleset is fairly sloppy with confusing or unclear rules, and it can be very difficult to understand why GW write the things they do. But, for whatever reason, its communities seem to be more welcoming.

I suppose that's the takeaway from all this: the game doesn't matter, only the community in which you play. If you can find a Warmachine community that's welcoming and supportive and above all enhances your play experience, go for it. That's fantastic, and I hope the community sticks around forever. But if you can't find decent people to play with, don't keep playing Warmachine just because it's a tighter ruleset.

TL;DR: Rules and game don't matter, only the people you play with.

   
Made in us
Regular Dakkanaut



Parma, OH

Dr. Delorean - I would venture to say alot of your complaint with Warmachine is based on your interaction with that group of players. My experience has been different. My local scene and going to Adepitcon was great and friendly and encouraging for new players.

I will agree there is sub-par units but I don't think anyone has ever said the units were balanced in the game, just that each faction is balanced against each other. Some are still better than others but the difference isn't really as vast and the differences in 40k.
   
Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

Thimn wrote:
Dr. Delorean - I would venture to say alot of your complaint with Warmachine is based on your interaction with that group of players. My experience has been different. My local scene and going to Adepitcon was great and friendly and encouraging for new players.


This is the truth of it all. No matter how tight a rule set is, how balanced and competitive and tuned the game is, it will always, always come down to the local player base.

Even AoS, a "fun designed" game can be anything but excruciating if your community is comprised of TFG's.

"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in ca
Fixture of Dakka






 Dr. Delorean wrote:


I suppose that's the takeaway from all this: the game doesn't matter, only the community in which you play. If you can find a Warmachine community that's welcoming and supportive and above all enhances your play experience, go for it. That's fantastic, and I hope the community sticks around forever. But if you can't find decent people to play with, don't keep playing Warmachine just because it's a tighter ruleset.

TL;DR: Rules and game don't matter, only the people you play with.



I think that the play group -- finding like-minded opponents -- entirely determines the success or failure of a game.

But the game DOES matter, because it sets constraints on number or types of models and cost. If you're never going to be happy unless you're playing on a 8x12 table or with more than a hundred models a side, nothing you can do will make WMH or Infinity a good game for you; and if you want to keep your game under a $300 budget or don't want to spend more than an evening putting together your army, you'll never be able to enjoy 40k.

I think we're pretty lucky that we live and game in a time where there's something for everyone, from squad sized games to company-level, with prices from around a hundred bucks up to thousands of dollars. Whether you're in it to just play games or because you live to parade models, there's something for you. If you're investing significant amounts of time and money in the hobby/game, I think it's pretty important to find BOTH a game and playgroup that you'll be happy with.
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

http://warhammerworld.games-workshop.com/2015/10/07/throne-of-skulls-horus-heresy-review/

write -up -- technically -- and some pics from the HH event.

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

 reds8n wrote:
http://warhammerworld.games-workshop.com/2015/10/07/throne-of-skulls-horus-heresy-review/

Here's an alternative FW catalogue


There, fixed it for you

"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in us
Douglas Bader






 reds8n wrote:
http://warhammerworld.games-workshop.com/2015/10/07/throne-of-skulls-horus-heresy-review/

write -up -- technically -- and some pics from the HH event.


Ok, I hate GW's idiotic "tournament" rules as much as anyone, but if that's the level of painting those rules produce then I can learn to live with them...

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Regular Dakkanaut




Glad the guys enjoyed it. All the armies looked fantastic, given the models were fully FW and clearly the players had spent a lot of time and money on them.

My hope is that they run alternative events as well that can cater to a wider audience. 50 guys attended - there could be so many more, it was more than double before...

   
Made in ca
Blood-Raging Khorne Berserker





Ottawa, Canada

Taking a different spin on this than all the Sigmar naysayers

There are actually a couple things that would be nice to transfer from AOS to 40k.

The close combat system - piling into combats within 3 inches and shooting in close combat is awesome - so is rolling for charge distance and then choosing your target.

Simplified to hit, to wound - I've memorized the hit/wound charts but there are some people I know who just can't - this would be a lot better for them

Battleshock - this would be cool in 40k, and I think better than the flee/wipe whole unit mechanic in 40k
   
Made in us
Land Raider Pilot on Cruise Control






Funny thing is AoS is what brought me back into 40k after 5 years.

I think there are good and bad things about AoS. One thing that killed me about getting into 40k was how much the codex's cost. Models for both were awesome and came a long way though.
   
 
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