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Made in us
Locked in the Tower of Amareo




 th3maninblak wrote:
 casvalremdeikun wrote:
Martel732 wrote:
Dante is okay, but compared to a WK he's weak sauce. Not all LoW are created equally.
Well, Dante does cost at least 80 pts less than a WK, so there is that. However, the gulf is still large no matter what. Dante needed the ability to assault after deep strike and his Inferno Pistol should be a relic that has Meltagun range, but is still a pistol. And then he could cost what he does now. He is still a close combat beast, he just can't really get there due to the inability to assault after DS, meaning he does before he can get into combat.


Dante is also an independent character, and thus can hide from shooting in squads, something that a wraithknight can't do. I'm still not seeing the whole "impossible to get into assault" thing, particularly with units that move 12in a turn.


When they're dead, they can't assault. Pretty simple. Also, a Wraithknight can soak more firepower than Dante plus any squad he's hiding in. And will cost less.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Never had a problem making it into assault or getting shot off the table, unless my saves are just super cold. And I'm still not getting all this negativity.

My shop is semi competitive, but I've managed to take down 2 of the last 3 tournaments with my BA. The first was 1500, facing grav centurion pods, bike spam eldar and footdar (win). The second was 750, facing mech iron hands, double dreadknight GK, and mech ultramarines (win). The last one was 2250 ITC rules, which saw me beating flying circus daemons with a brass scorpion, necron decurion with a pylon, and finally losing to drop pod centurions with baronial court. The loss was mainly because of ice cold dice on my part, but I still could have very well lost that match given average statistics.

This message was edited 1 time. Last update was at 2015/08/21 02:10:59


5,000
:cficon: 1,500 
   
Made in us
Blood-Drenched Death Company Marine




Too bad you two can't switch metas for a while.
   
Made in us
Locked in the Tower of Amareo




 Crimson Devil wrote:
Too bad you two can't switch metas for a while.


I feel that other metas aren't really an accurate read out on how the codices are balanced. If most players are doing the most horrible things they can think of most of the time, codex balance becomes clear.
   
 
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