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2016/07/14 15:24:26
Subject: Forge World news and rumour thread : Page 155 Open Day info
Some red book changes thanks to Garro over on the Heresy forums
so I've spent the last hour or so cross referencing the new army list with the old one and have these to share with you all.
unit prices referenced are either increases or decreases compared to their original price, rather than their actual price.
Age of darkness rules changes
the ‘imperial armour units in age of darkness games’ rule has been replaced. Instead of ‘any unit’ it is now a fixed list of units.
Clarification of having multiple characters with the ‘must be warlord’ rule. Simply put, you can’t. Only primarchs override this.
Tank squadrons have command tank upgrade which is +10pts over old price
tankes with pintile-mounted options have multi-meltas added for same price as havoc launcher
HQ choices
moritat chain fire rules updated to include the overheat rules from the jan 2016 FAQ
legion command squad base cost is -25pts
additional LCS members are -5pts
Elites choices
veteran tactical squads -25ps to base cost
veteran marines are -3pts each
VTS has additional weapons from FAQ added
techmarines are -10pts each base
servo-automata has heavy bolter, multi-melta, and missile launcher added to their wargear options
apothecarion detachment has list of units removed, may join any unit will ‘legiones astartes’ rule that isn’t in terminator armour or have the daemon rule.
Apothecarion detahment can purhcase jump packs and SM bikes, allowing them to join like equipped units.
Dreadnoughts all have +1 attack (to base 3) as per FAQ
Volkite culverins in contemtpor dreads replaced with the twin-linked version
legion rapier squads thudd guns only have frag rounds to start with. May purchase additional rounds as in book 6, including phosphex
troops choices
legion tacticals squads are -25pts base
legion assault squads are -75pts base
additional assault marines are -2pts each
breacher squad -25pts base
additional breacher marines are +5pts each
tactical support squad can take additonal close combat weapon for 2pts
rotor cannon and volkite charger upgrades are now free upgrades
reconnaissance squad is -25pts base
dedicated transports
legion dreadnought drop pods are +35pts
fast attacks
legion seekers are -20pts base
additional marines are +5pts
sunfury missiles on lightning is +10pts
kraken missiles are +10pts
phosphex bomb cluster -10pts
electromagnetic bomb charges are -10pts
tarantula’s are +5pts each
tarantula squads lose forward deployment
dreadclaw drop pods +15pts
dreadclaw listed as only carrying regular and contemptor dreads, not leviathan or dreadeo types
land speeders are -10pts each
hunter killer missiles are -5pts each now
javelins are -20pts each
javelins gain strafing run USR
units attacking a javelin in combat suffer a -2 to hit while it isn’t immobilsed
heavy support units
new jetbike unit
just regular jetbikers with multi-melta as basic, base squad is +30pts over normal jetbike squad
may only go to 5 men in total, additional men are +15pts over normal jetbikers
may upgrade to volkite or plasma for cost, all of the squad must be the same
may take sergeant upgrade
deathstorm drop pod has automated weapons rule, basically old rule of automatically shooting all units within range (enemy or friend) when it arrives.
LR phobos is -25pts
proteus is -20pts
land raider achillies can take thudd gun ammos same as rapiers, at same price
achillies-alpha can take additonal ammo types
vindicators are now squadrons as in book 6. with additional rules from FAQ
spartan is +10pts
laser destoryers are free upgrades on spartan
flare shield is +20pts over old price
sicaran venator may take second pintle-mounted weapon (full list)
sicaran is +30pts and can take a pintle mounted weapon
Kharybdis is -25pts
deredeo dreadnought has third arm option, heavy lascannon option str10, ap2 heavy 2, exoshock
exoshock means if a hit scores a penetrating hit, then on a 4+ a second automatic pen is caused ignoring cover
whirlwind scopius can take pintle-mounted weapons
malcador is now heavy support with -25pts base cost
battlespeed now allows it to fire its main weapon (top turret) at full BS skill before or after moving flat out.
flachion can take a neutron wave capacitor which adds the ‘feed back’ and ‘shock pulse’ special rules to it’s volcano cannon.
Rites of war
orbitial assault: dreadnought and contemptor talons can take dreadclaws or dreadnought droppods even in talons of 2 or 3. rapier batteries can take drop pods.
will update with any addition finds.
This message was edited 1 time. Last update was at 2016/07/15 05:31:35
d-usa wrote:Orks are the GW version of R2D2. No matter how advanced the defenses may be, there is always an open serial port somewhere that can be pluged into and a firewall that was never configured.
2016/07/15 06:01:31
Subject: Forge World news and rumour thread : Page 155 Open Day info
Some of those changes are quite welcome, but 45 pts for a flare shield? Ouch!
Also, looks like I'll have to get the new red book somewhere down the line then, as my current one is now officially obsolete after so many drastic changes in point values. Damned annoying, mine are less than a year old!
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2016/07/15 08:00:23
Subject: Re:Forge World news and rumour thread : Page 155 Open Day info
So, I guess in addition to the real news of the details of the new 30k book, we're going to pretend that AoS is still a thing:
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices.
2016/07/15 09:01:44
Subject: Re:Forge World news and rumour thread : Page 157 AoS Bull centaurs
Lockark wrote: interesting to know that Hasute and the chaos dwarfs survived the end times. I am curious how they did this TBH.
At least one of the Fyreslayers def looks like a Chaos Dwarf - plus if the Chaos gods (or anyone else of power ) liked them enough - they just remade them - same as loads of people have been recreated in one or another.
Cool looking models too.
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
AoS is very much still a thing, and going from strength to strength...
the models just keep getting cooler
that new Bull Centaur is the most amazing CD sculpt i've ever seen, and they were the first minis i ever bought 30 years ago, before they even had big hats...
nice to see that Forge World can still knock my socks off, and the painting style they went with is awesome...
i look forward to seeing if i can replicate that style, especially on the flesh....
cheers
jah
Paint like ya got a pair!
Available for commissions.
2016/07/15 09:22:38
Subject: Forge World news and rumour thread : Page 157 AoS Bull centaurs
One thing missed from the list above, or I missed it:
Command Tank Special Rule
-Is finally back for vehicle squadrons
-Grants tank hunter and monster hunter against targets within an area of effect
-Affects all instances of command tank special rules for squadrons
-Ignore crew shaken as before
Tank/Monster Hunting Vindicator Laser Destroyer Squadrons? Good god...
2016/07/15 11:01:10
Subject: Re:Forge World news and rumour thread : Page 157 AoS Bull centaurs
Vindicators in squads make my Death Guard very happy!!
Check out my gallery here Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!!
2016/07/15 12:57:47
Subject: Forge World news and rumour thread : Page 157 AoS Bull centaurs
Some red book changes thanks to Garro over on the Heresy forums
so I've spent the last hour or so cross referencing the new army list with the old one and have these to share with you all.
unit prices referenced are either increases or decreases compared to their original price, rather than their actual price.
Age of darkness rules changes
the ‘imperial armour units in age of darkness games’ rule has been replaced. Instead of ‘any unit’ it is now a fixed list of units.
Clarification of having multiple characters with the ‘must be warlord’ rule. Simply put, you can’t. Only primarchs override this.
Tank squadrons have command tank upgrade which is +10pts over old price
tankes with pintile-mounted options have multi-meltas added for same price as havoc launcher
HQ choices
moritat chain fire rules updated to include the overheat rules from the jan 2016 FAQ
legion command squad base cost is -25pts
additional LCS members are -5pts
Elites choices
veteran tactical squads -25ps to base cost
veteran marines are -3pts each
VTS has additional weapons from FAQ added
techmarines are -10pts each base
servo-automata has heavy bolter, multi-melta, and missile launcher added to their wargear options
apothecarion detachment has list of units removed, may join any unit will ‘legiones astartes’ rule that isn’t in terminator armour or have the daemon rule.
Apothecarion detahment can purhcase jump packs and SM bikes, allowing them to join like equipped units.
Dreadnoughts all have +1 attack (to base 3) as per FAQ
Volkite culverins in contemtpor dreads replaced with the twin-linked version
legion rapier squads thudd guns only have frag rounds to start with. May purchase additional rounds as in book 6, including phosphex
troops choices
legion tacticals squads are -25pts base
legion assault squads are -75pts base
additional assault marines are -2pts each
breacher squad -25pts base
additional breacher marines are +5pts each
tactical support squad can take additonal close combat weapon for 2pts
rotor cannon and volkite charger upgrades are now free upgrades
reconnaissance squad is -25pts base
dedicated transports
legion dreadnought drop pods are +35pts
fast attacks
legion seekers are -20pts base
additional marines are +5pts
sunfury missiles on lightning is +10pts
kraken missiles are +10pts
phosphex bomb cluster -10pts
electromagnetic bomb charges are -10pts
tarantula’s are +5pts each
tarantula squads lose forward deployment
dreadclaw drop pods +15pts
dreadclaw listed as only carrying regular and contemptor dreads, not leviathan or dreadeo types
land speeders are -10pts each
hunter killer missiles are -5pts each now
javelins are -20pts each
javelins gain strafing run USR
units attacking a javelin in combat suffer a -2 to hit while it isn’t immobilsed
heavy support units
new jetbike unit
just regular jetbikers with multi-melta as basic, base squad is +30pts over normal jetbike squad
may only go to 5 men in total, additional men are +15pts over normal jetbikers
may upgrade to volkite or plasma for cost, all of the squad must be the same
may take sergeant upgrade
deathstorm drop pod has automated weapons rule, basically old rule of automatically shooting all units within range (enemy or friend) when it arrives.
LR phobos is -25pts
proteus is -20pts
land raider achillies can take thudd gun ammos same as rapiers, at same price
achillies-alpha can take additonal ammo types
vindicators are now squadrons as in book 6. with additional rules from FAQ
spartan is +10pts
laser destoryers are free upgrades on spartan
flare shield is +20pts over old price
sicaran venator may take second pintle-mounted weapon (full list)
sicaran is +30pts and can take a pintle mounted weapon
Kharybdis is -25pts
deredeo dreadnought has third arm option, heavy lascannon option str10, ap2 heavy 2, exoshock
exoshock means if a hit scores a penetrating hit, then on a 4+ a second automatic pen is caused ignoring cover
whirlwind scopius can take pintle-mounted weapons
malcador is now heavy support with -25pts base cost
battlespeed now allows it to fire its main weapon (top turret) at full BS skill before or after moving flat out.
flachion can take a neutron wave capacitor which adds the ‘feed back’ and ‘shock pulse’ special rules to it’s volcano cannon.
Rites of war
orbitial assault: dreadnought and contemptor talons can take dreadclaws or dreadnought droppods even in talons of 2 or 3. rapier batteries can take drop pods.
will update with any addition finds.
Is there any changes to the Questoris knights? (fingers crossed for a cheaper or better Magaera...)
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle..
2016/07/15 14:42:37
Subject: Re:Forge World news and rumour thread : Page 155 Open Day info
Some red book changes thanks to Garro over on the Heresy forums
so I've spent the last hour or so cross referencing the new army list with the old one and have these to share with you all.
unit prices referenced are either increases or decreases compared to their original price, rather than their actual price.
Age of darkness rules changes
the ‘imperial armour units in age of darkness games’ rule has been replaced. Instead of ‘any unit’ it is now a fixed list of units.
Clarification of having multiple characters with the ‘must be warlord’ rule. Simply put, you can’t. Only primarchs override this.
Tank squadrons have command tank upgrade which is +10pts over old price
tankes with pintile-mounted options have multi-meltas added for same price as havoc launcher
HQ choices
moritat chain fire rules updated to include the overheat rules from the jan 2016 FAQ
legion command squad base cost is -25pts
additional LCS members are -5pts
Elites choices
veteran tactical squads -25ps to base cost
veteran marines are -3pts each
VTS has additional weapons from FAQ added
techmarines are -10pts each base
servo-automata has heavy bolter, multi-melta, and missile launcher added to their wargear options
apothecarion detachment has list of units removed, may join any unit will ‘legiones astartes’ rule that isn’t in terminator armour or have the daemon rule.
Apothecarion detahment can purhcase jump packs and SM bikes, allowing them to join like equipped units.
Dreadnoughts all have +1 attack (to base 3) as per FAQ
Volkite culverins in contemtpor dreads replaced with the twin-linked version
legion rapier squads thudd guns only have frag rounds to start with. May purchase additional rounds as in book 6, including phosphex
troops choices
legion tacticals squads are -25pts base
legion assault squads are -75pts base
additional assault marines are -2pts each
breacher squad -25pts base
additional breacher marines are +5pts each
tactical support squad can take additonal close combat weapon for 2pts
rotor cannon and volkite charger upgrades are now free upgrades
reconnaissance squad is -25pts base
dedicated transports
legion dreadnought drop pods are +35pts
fast attacks
legion seekers are -20pts base
additional marines are +5pts
sunfury missiles on lightning is +10pts
kraken missiles are +10pts
phosphex bomb cluster -10pts
electromagnetic bomb charges are -10pts
tarantula’s are +5pts each
tarantula squads lose forward deployment
dreadclaw drop pods +15pts
dreadclaw listed as only carrying regular and contemptor dreads, not leviathan or dreadeo types
land speeders are -10pts each
hunter killer missiles are -5pts each now
javelins are -20pts each
javelins gain strafing run USR
units attacking a javelin in combat suffer a -2 to hit while it isn’t immobilsed
heavy support units
new jetbike unit
just regular jetbikers with multi-melta as basic, base squad is +30pts over normal jetbike squad
may only go to 5 men in total, additional men are +15pts over normal jetbikers
may upgrade to volkite or plasma for cost, all of the squad must be the same
may take sergeant upgrade
deathstorm drop pod has automated weapons rule, basically old rule of automatically shooting all units within range (enemy or friend) when it arrives.
LR phobos is -25pts
proteus is -20pts
land raider achillies can take thudd gun ammos same as rapiers, at same price
achillies-alpha can take additonal ammo types
vindicators are now squadrons as in book 6. with additional rules from FAQ
spartan is +10pts
laser destoryers are free upgrades on spartan
flare shield is +20pts over old price
sicaran venator may take second pintle-mounted weapon (full list)
sicaran is +30pts and can take a pintle mounted weapon
Kharybdis is -25pts
deredeo dreadnought has third arm option, heavy lascannon option str10, ap2 heavy 2, exoshock
exoshock means if a hit scores a penetrating hit, then on a 4+ a second automatic pen is caused ignoring cover
whirlwind scopius can take pintle-mounted weapons
malcador is now heavy support with -25pts base cost
battlespeed now allows it to fire its main weapon (top turret) at full BS skill before or after moving flat out.
flachion can take a neutron wave capacitor which adds the ‘feed back’ and ‘shock pulse’ special rules to it’s volcano cannon.
Rites of war
orbitial assault: dreadnought and contemptor talons can take dreadclaws or dreadnought droppods even in talons of 2 or 3. rapier batteries can take drop pods.
will update with any addition finds.
Is there any changes to the Questoris knights? (fingers crossed for a cheaper or better Magaera...)
Wrong book. The Imperialis is already out, I believe. This new one is for the Marines.
Sharting, that's very accurate for the game, haha.
8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.
8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.
Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)
Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser
2016/07/15 22:34:00
Subject: Forge World news and rumour thread : Page 157 AoS Bull centaurs
Hmm, would appear my half-built Imperial Fists force now has changed quite significantly in points (in a good way!). Going to have to get hold of that book :/
Interesting changes with Breachers and Seekers, it means they buck the general trend in the Legion list, in that they favour smaller units more than most Legion options. At least, it seems FW is telling us to play that way. It makes sense, because Breachers are intended for Zones Mortalis battles, and Zones Mortalis rules prohibit units larger than 15 being taken, so 20 strong squads of Breachers are a bit unnecessary. They are now also more expensive than before, with 15 strong units being the same price and 10 Marine units being cheaper than before the update.
This message was edited 2 times. Last update was at 2016/07/15 22:43:49
ChargerIIC wrote: If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
2016/07/16 09:53:26
Subject: Re:Forge World news and rumour thread : Page 157 AoS Bull centaurs
Is "yo" still around? I thought "yo" went out in the late 90's...
"All GW will gain is my increased contempt for their business practices." - AesSedai
"Its terrible the way that conversion kit is causing him to buy 2 GW kits... " - Mad4Minis
"GW are hard to parody, as they are sometimes so stupid that the best in comedy couldn't beat them at their own game..." - Paradigm
2016/07/16 13:07:28
Subject: Re:Forge World news and rumour thread : Page 157 AoS Bull centaurs
MacMuckles wrote: Are questions being fielded at the Open Day? I'd love to know if they intend to add Rough Riders and Chimeras to the Cults And Militia list.
Bring back the Mukaali riders!
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
2016/07/17 06:05:13
Subject: Forge World news and rumour thread : Page 157 AoS Bull centaurs