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This week I will be running a series of articles on Stromcast Eternals

First post is a unit by unit review - https://hobbykiller.wordpress.com/2015/09/01/stormcast-eternal-unit-review/

Second post - charachter review - https://hobbykiller.wordpress.com/2015/09/0...rachter-review/

Third post - review of latest release - https://hobbykiller.wordpress.com/2015/09/0...release-review/

Fourth post - overview of Stormcast play styles - https://hobbykiller.wordpress.com/2015/09/06/stromcast-play-styles/

This message was edited 2 times. Last update was at 2015/09/06 15:55:05


Check out my blog about age of Sigmar here - https://hobbykiller.wordpress.com 
   
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Well with the Liberators you forget the "Lay Low the Tyrants" rule which gives them a +1 to hit on any unit that has more than 5 wounds. This means most heroes, monsters, and even some beefier troops like Ogors. Add a grandhammer or grandblade to the prime and you have the opportunity to delete a small-mid range character in a single combat, even if you go second. It's certainly worth factoring in to what looks like a pretty 'meh' unit at first glance.

It's also worth pointing out each of the Paladins get a Starsoul Mace in their units, and the Retributors get 2! A weapon that does an instant D3 mortal wounds? Yes please.

 toasteroven wrote:

"Blood for the Blood God! Tasteful water features for his throne!"
 
   
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Finally humans are bad ass and tough.
   
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Dreadnok89 wrote:
Finally humans are bad ass and tough.

Are they really humans?

That's kinda the thing that kills any interest in them for me. One of the total war warhammer game trailer trailers opened with Karl Franz giving an inspiring speech about how the Empire is led by the craven, torn apart by the greedy, weakened and exposed, forever on the defensive but no longer. He plans to take the fight to the greenskins. It's awesome, it's inspiring, and it is that way exactly because they are JUST humans. It is the idea of the regular guys in a world full of things bigger, stronger and scarier than they pulling through thanks to sheer courage and determination.

Way more badass humans imo than superhuman demigods that just go back to not-heaven when they die.

 Fafnir wrote:
Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
 
   
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 jonolikespie wrote:
Dreadnok89 wrote:
Finally humans are bad ass and tough.

Are they really humans? ... Way more badass humans imo than superhuman demigods that just go back to not-heaven when they die.

No, they definitely aren't human in any conventional sense. I guess there's a sense of tragedy in the fact that as they fight for humanity they become further removed from it, but it's that's not exactly a concept that hasn't worked for GW before...

They've already demonstrated that the story of AoS (in terms of 'significant' events) is advancing and is intended to do so. Humans in the realms are scattered, broken and a shadow of what they are/were capable of, but I'm genuinely hoping that at some point the human faction makes an appearance beyond legacy Empire/Bret armies.
For me the core principle of 'badass' is someone who is fully aware of their weaknesses and the futility of their actions but still acts like a boss; so to me, even the Celestant Prime has less 'badass' potential than a lone halberdier.
   
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 jonolikespie wrote:

Way more badass humans imo than superhuman demigods that just go back to not-heaven when they die.


Ironically, this forms quite possibly 80% of my attraction to Age of Sigmar (the other 20% is that my wife likes the game, so I catch the occasional game with her). I typically like playing the "good guy" humans the most (elves second), and the WHFB humans were just so.... human... that a lot of them could have belonged to a historical. The aspirational superhumans that look like they belong in comic books are just much more my thing.

Conversely, I would be much more interested in historicals if I could have heroes like an unslayable Achilles and villains like Tiamat To me, the common folk are just pretty terrain to be moved around and stepped on (by the cooler models), bwahaha!
   
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