| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/09/10 00:49:49
Subject: [1250] - Eldar 7th - Mobile Ops
|
 |
Flower Picking Eldar Youth
|
This is what I'm thinking about taking to a local tournament everyone is welcome to give their thoughts. This is a first time tournament for me and a few friends. I have most of this list and I'm also looking to spend as little as possible to finish it off.
1x Standard Farseer and bike
10x Dires Serpent with TL EML SC
10x Dires Serpent with TL EML SC
10x Scorpions with arch claw in Serpent with TL Stars SC
Falcon SC SC
Falcon SC SC
Only things I'm actually missing is 1 Falcon and 2 Serpents.
|
The mongrel dog who tucks its tail between its legs and runs away from battle without fighting should not bark! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/10 03:32:16
Subject: Re:[1250] - Eldar 7th - Mobile Ops
|
 |
Enginseer with a Wrench
Fort Worth, Tx
|
So I totally support the overall goal here but I have a few thoughts:
1) EML on serpents are just too pricey - I run 2 serpents and have 1 star cannon and 1 bright lance
2) Scorpions need to infiltrate into cover and rock that 2+ cover save as long as possible. It makes your opponent decide if he's going to deal with them, or ignore them and get smashed with that claw after you charge
3) Farseer by himself needs some friends. Drop the scorpions serpent, the EML's to BL's or starcannons and take a unit of scat bikes for the farseer to chill with. Firepower and meatshields (2 birds, 1 stone...you know)
I think it's a solid list man. I think our opponents will have trouble with all your AV12. I might suggest holo fields on your serpents. It's nice to have a 5+ save option without having to jink. Now one other thing I see with this list, is that other than your tanks, you don't have a lot of 'heavy hitters'. I LOVE dark reapers in an aspect host. At low point levels the aspect host is BOSS. +1 BS for shooty guys? Dark reapers scream to hit on 2's. Oh you have marine bikes? Ya, I'm ap3 AND you don't get to jink. Here's a tissue for your tears. Now my unit of 5, with exarch and all starshot missiles is 180 points, which is pricey - but they do serious work, that unfortunately other units just dream of. Scat bikes (even a unit of 3) get you hyper-mobile firepower where you need it. I run one unit of 5 (so 20 SL shots) and they are very effective for their 135 points cost.
I run Yme- Loc craftworld (which loves it's tanks  ) so you list strikes a true cord with me. Good luck! PM me for any questions you have!
|
XIX Legion - 3500 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/10 11:46:38
Subject: [1250] - Eldar 7th - Mobile Ops
|
 |
Storming Storm Guardian
|
Scorpions should not be in a WS, they should be infiltrated in cover somewhere so they get a 2+ cover save, and hopefully charge someone on turn1. With them in a WS, you most likely will not get to use them until turn 3, maybe turn 2 depending on how your enemy moves to you. I agree with the EML being to expensive, I love them for anti air as well, but its just too many points at 1250 IMO to take them. Also your farseer is going to be hiding alot I assume. Being by himself he is going to take a ton of fire I think, especially if you play him wrong everything that the enemy has that cannot hurt your tanks will be targeting him, so to keep him alive your going to have to keep him back were he will not really be useful except to guide a falcon i guess and hopefully fortune himself. Just some things I would think about.
|
Lugganath-light of the fallen suns
2500points 250 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/10 13:03:11
Subject: [1250] - Eldar 7th - Mobile Ops
|
 |
Emboldened Warlock
Widnes UK
|
bluestang10 wrote:Scorpions should not be in a WS, they should be infiltrated in cover somewhere so they get a 2+ cover save, and hopefully charge someone on turn1. With them in a WS, you most likely will not get to use them until turn 3, maybe turn 2 depending on how your enemy moves to you. I agree with the EML being to expensive, I love them for anti air as well, but its just too many points at 1250 IMO to take them. Also your farseer is going to be hiding alot I assume. Being by himself he is going to take a ton of fire I think, especially if you play him wrong everything that the enemy has that cannot hurt your tanks will be targeting him, so to keep him alive your going to have to keep him back were he will not really be useful except to guide a falcon i guess and hopefully fortune himself. Just some things I would think about.
If you infiltrate you can't do a turn 1 charge. The shrouded should keep you alive until turn 2 though provided you are in cover.
|
Ulthwe: 7500 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/10 14:48:06
Subject: [1250] - Eldar 7th - Mobile Ops
|
 |
Storming Storm Guardian
|
I agree, but if they are in a WS, it cant move more than 6" for them to get out, so turn 1 move 12-18, turn 2 move 6 or less to scorpions can get out, stand around and get shot, turn 3 if still alive hopefully charge something. If you infilitrate you put them in cover were the enemy will be coming towards you, so on turn 2 you can hopefully murder a squad, or keep them in your deployment in cover so you can counter a drop pod squad and charge them. So I think they should pretty much never be put in a WS. Maybe if you ally with DE, so you can charge when disembarking, but then there is more points you need to spend.
|
Lugganath-light of the fallen suns
2500points 250 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/10 16:37:40
Subject: [1250] - Eldar 7th - Mobile Ops
|
 |
Emboldened Warlock
Widnes UK
|
I never said you shouldn't be infiltrating them, I think it is the better option too. I'm just saying that you can't charge turn 1 if you do infiltrate.
|
Ulthwe: 7500 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/10 17:16:25
Subject: [1250] - Eldar 7th - Mobile Ops
|
 |
Storming Storm Guardian
|
Sorry, yes we are on the same page, I was just showing the OP were I thought the difference would be between the 2 options. By infiltrating them that gives you about 120 points from the WS to get another tank if thats what you want, night spinner, falcon, or find a few points for a flyer for anti air.
|
Lugganath-light of the fallen suns
2500points 250 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/11 09:36:10
Subject: [1250] - Eldar 7th - Mobile Ops
|
 |
Regular Dakkanaut
|
If you're taking two falcons I think I'd try and squeeze and third omw into the list for the cloud strike formation.
I echo the comments about either putting the farseer either with some more bikes or taking him on foot attached to one of your units. He's just going to get shot off the board otherwise.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/12 10:50:55
Subject: Re:[1250] - Eldar 7th - Mobile Ops
|
 |
Flower Picking Eldar Youth
|
Thanks everyone for your thoughts. All of you have great ideas. I have an updated list and I think I'll be doing it this way but I'll play around with some other ideas too and see what I like better.
bike farseer
10 Dires WS TL Stars SC Holo
10 Dires WS TL Brights SC Holo
5 Riders SL
10 Scorpions Exarch Claw
Falcon SC SC
4 Reapers exarch
1250 even. I've never used reapers before so they will be a little different and the slowest units in my army. I also like the idea of a triple Falcon squad so I'll try that out too. Thanks again everyone and if you still have more ideas please comment.
|
|
This message was edited 1 time. Last update was at 2015/09/12 10:56:12
The mongrel dog who tucks its tail between its legs and runs away from battle without fighting should not bark! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/12 13:13:38
Subject: [1250] - Eldar 7th - Mobile Ops
|
 |
Regular Dakkanaut
|
Your farseer is going to be incredibly exposed with this configuration he really needs to be part of a unit especially now there's no mantle of the laughing God. He's just gonna get shot off the table, potentially giving up both first blood and slay the warlord in a single bout of shooting.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/13 06:24:27
Subject: [1250] - Eldar 7th - Mobile Ops
|
 |
Focused Fire Warrior
|
Something you should consider building towards if you like falcons is a cloudstrike+aspect host. I suggest fire dragons in the Falcons but dark reapers can be ok. DS the whole unit on an opponent's flank with a bunch of dark reapers and just barrage the crap out of everything at 48/36"(24 for shuricannons) Plus, Falcons aren't the toughest tanks and aren't meant to get in the enemy's face really, they're long-ranged artillery, and should be used as such. You can also run the dark reapers at lower points-cost since you can take smaller squads.
Scatterless fire dragon DS is BRUTAL though, getting within 6" guaranteed and almost assuredly killing at least 2 normal vehicles with the Dragons alone. You could also take 1 unit of Dire avengers in the Aspect host, or as a troops choice with the falcons, and have them clear out any squads close to the tanks, since they can deal with light or medium infantry well. So a minimum dark reaper aspect host with a cloudstrike formation with BLance and shuricannon is 765 points. Your big expensive deep striking to out flank artillery battery. With them I might take a CAD of a farseer on bike with singing spear, 5 Scatbikes, and 6 dire avengers in a WS with starcannons and shuriken cannon. Exactly 1250 with the above Cloudstrike with 12 dark reapers loaded in the Falcons. I might try and find some points for some starshot missiles on those guys though. At least 1 squad with them, or the exarchs with fast shot since they can really do some damage with 2 Str8 Ap3 shots, as opposed to 3 Str5 ones. You would need to buy some jetbikes and a couple falcons, so fairly expensive for you, but any eldar player should have some jetbikes, since they're like the most mobile ground-based unit in the game.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/13 21:38:06
Subject: [1250] - Eldar 7th - Mobile Ops
|
 |
Painlord Titan Princeps of Slaanesh
|
Did your tournament ban scat bikes?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/09/14 01:44:30
Subject: Re:[1250] - Eldar 7th - Mobile Ops
|
 |
Flower Picking Eldar Youth
|
Fantome I would put the seerbike with the riders so he isn't naked  Nalydyn I was thinking about taking a Cloudstrike but wasn't sure how do it to max out the potential if it so I will play around with your idea  Filch scat bikes are good but only 1 book so no allies and no LOW.
|
The mongrel dog who tucks its tail between its legs and runs away from battle without fighting should not bark! |
|
|
 |
 |
|
|