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![[Post New]](/s/i/i.gif) 2015/09/13 15:11:13
Subject: [1850] - CSM - Nurgle to the Face Part II
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Krazy Grot Kutta Driva
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HQ:
Chaos Lord
-MoN
-Power Weapon
Troops:
9 CSM
-CCWs
-Flamer
5 Plague Marines
-Double Plasma
Elite:
5 Chaos Terminators
-CombiFlamers
-Power Mauls
-Heavy Flamer
-MoN
3 Chaos Terminators
-CombiPlas
-Power Swords
-MoN
3 Chaos Terminators
-CombiPlas
-Power Swords
-MoN
Fast Attack:
Nurgle Spawn
Nurgle Spawn
Heavy Support:
Obliterator
-MoN
Obliterator
-MoN
Obliterator
-MoN
Mayhem Pack:
Helbrute (Heavy Flamer)
Helbrute (Heavy Flamer)
Helbrute (Heavy Flamer)
Helcult:
Helbrute (Plasma Cannon)
30 Cultists
30 Cultists
Total 1,853 pts
Tactics:
Chaos Lord runs with the CCW marines (I like the models I have for them) making them fearless. Cultists charge up the board, screening the Helbrute/Plague Marines/Chaos Lord and really just being bodies to shoot until the Calvary arrives. Turn two, 4-5 Models drop (Mayhem Pack drops on the same role) in my opponents backfield, messing up his "Just as Planned." Helbrutes pop AV, Terminators target MEQ, Obliterators are versatile enough to target whatever needs to die. Models continue to drop where needed (if the dice gods are kind). Spawn are small enough to hide on objectives in the backfield and if I need to hold another I can pull back a unit from the initial charge.
How would you fight this list?
How would you improve it?
What do you think?
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![[Post New]](/s/i/i.gif) 2015/09/13 15:15:48
Subject: [1850] - CSM - Nurgle to the Face Part II
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Painlord Titan Princeps of Slaanesh
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36 scat bikes forcing 120 wounds on your pittiful t5-6 and av12.
and I am not being rude. I play csm and ran a list like this and got rolled by turn 3 by 36 jet bikes and seer council.
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This message was edited 2 times. Last update was at 2015/09/13 15:20:06
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![[Post New]](/s/i/i.gif) 2015/09/13 15:55:04
Subject: [1850] - CSM - Nurgle to the Face Part II
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Krazy Grot Kutta Driva
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Filch wrote:36 scat bikes forcing 120 wounds on your pittiful t5-6 and av12.
and I am not being rude. I play csm and ran a list like this and got rolled by turn 3 by 36 jet bikes and seer council.
But I'm pretty sure 36 scatter bikes and a seer council are going to ruin any armies day
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![[Post New]](/s/i/i.gif) 2015/09/13 16:20:54
Subject: [1850] - CSM - Nurgle to the Face Part II
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Painlord Titan Princeps of Slaanesh
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so many points wasted on MoN termi and brutes. Automatically Appended Next Post: seeing that you have 60 cultists, I would do 3 cads
and convert termi into obliterators.
CAD1
Sorc
2x10 cultists@100
3 single spawns MoN
3 single obliterators MoN
CAD2
Sorc
2x10 cultists@100
3 single Nurgle Spawns
3 Single obliterators MoN
CAD3
Sorc
2x10 cultists@100
3 single nurgle spawns
3 single obliterators MoN
Mayhem Pack
3 Multimelta
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This message was edited 1 time. Last update was at 2015/09/13 18:24:40
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![[Post New]](/s/i/i.gif) 2015/09/13 21:03:24
Subject: [1850] - CSM - Nurgle to the Face Part II
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Lesser Daemon of Chaos
New England
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Nurgle bikers are awesome
I would put the Lord on a bike and run him with a bunch of bikers. T6 Nurgle bikers are pretty tough.
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![[Post New]](/s/i/i.gif) 2015/09/14 03:53:04
Subject: [1850] - CSM - Nurgle to the Face Part II
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Focused Fire Warrior
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Nurgle bikers are a must in this list. And a bike for the lord. Foot-slogging is generally ill-advised. The Hel-cult, obviously yes, but you want Nurgle marines and CSM to be able to get around, so take some rhinos. I would run the helcult with minimum cultists. They're good cheap bodies, but you only need them as that, and 20 will serve that purpose fine. I get that you're going for a horde, and that's fine, but be prepared to get shot to pieces and lose to most lists.
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