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Made in nl
Longtime Dakkanaut






Hi suppose there is a unit 6,7 " away that is perfectly in the open except from a few models in the back who are in terrain.
Lets say you roll 7" -> you move 7" and none of your models did touched any terrain terrain
Lets say you roll 8" -> and 1 model touched terrain so you deduct -2 and the entire unit is out.
Now lets assume that your models only tutched terrain when you would roll an 11 or the situation where the terrain was 4" away and the unit 3" away.


How does this work, and when are you "assaulting trough difficult terrain " ?

This message was edited 1 time. Last update was at 2015/09/20 15:54:46


Inactive, user. New profile might pop up in a while 
   
Made in gb
Executing Exarch






Yes, you work out the charge range (the 2D6 roll), then work out where each model would move using the restrictions (Move Initial Charger, three bullet points), then if any models would go through terrain the whole unit minuses 2" from the charge range. Working out if the charge failed is the last step of each individual charge, and if you've followed the steps in order you'll have to move all the models back to where they were again (poor rule-writing in my opinion).

This does lead to weird situations like the one you describe.
   
Made in ca
Irked Necron Immortal






Halifax, NS

Also, this is relevant for terrain and charge distance. Models move the shortest distance to the closest enemy unit.

So if that shortest distance between model A and model B happens to be through terrain then you must -2. You cannot charge around terrain even if your charge distance would permit it.

 
   
Made in us
Hellish Haemonculus






Boskydell, IL

 disdamn wrote:
Also, this is relevant for terrain and charge distance. Models move the shortest distance to the closest enemy unit.

So if that shortest distance between model A and model B happens to be through terrain then you must -2. You cannot charge around terrain even if your charge distance would permit it.


In 7th, this is only true for the initial charger, I believe.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

 Jimsolo wrote:
In 7th, this is only true for the initial charger, I believe.


"If, when charging, one or more models have to move through difficult terrain in order to reach the enemy by the shortest possible route, the entire unit must subtract..."
   
Made in us
Hellish Haemonculus






Boskydell, IL

 Jimsolo wrote:
 disdamn wrote:
Also, this is relevant for terrain and charge distance. Models move the shortest distance to the closest enemy unit.

So if that shortest distance between model A and model B happens to be through terrain then you must -2. You cannot charge around terrain even if your charge distance would permit it.


In 7th, this is only true for the initial charger, I believe.


This is the part I meant, amigo. Only the initial charger is required to charge closest to closest by the most direct path.

This message was edited 1 time. Last update was at 2015/09/21 22:42:31


Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

While the conditions given for moving subsequent charging models after the initial charger don't outright state it, I believe that in combination with the rule I quoted there's still a requirement to move each by the shortest possible route to get into base contact with an enemy model.

Given that you can do this in any sequence for subsequent models though, you could manage it in such a way that with two models both with the same enemy models as nearest could block the other's direct route through difficult terrain, making another enemy model nearest that is not through difficult terrain?

Ugh, either way the rules are poorly written.

This message was edited 1 time. Last update was at 2015/09/21 22:56:19


 
   
Made in us
Hellish Haemonculus






Boskydell, IL

On that, I certainly agree.


Automatically Appended Next Post:
Interesting, though. I could see a RAW argument being made that if the shortest route would take you through difficult terrain, they would have to subtract the -2, even if they move around it. Seems to make sense. As much sense as the rest of the rules, at any rate.

This message was edited 2 times. Last update was at 2015/09/21 23:33:02


Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

 Jimsolo wrote:
Interesting, though. I could see a RAW argument being made that if the shortest route would take you through difficult terrain, they would have to subtract the -2, even if they move around it. Seems to make sense. As much sense as the rest of the rules, at any rate.


That I think is absolutely the case, unless you move your charging models such that the closest enemy models that meet the conditions of moving subsequent charging models are not accessed by charging through difficult terrain.
   
Made in us
Hellish Haemonculus






Boskydell, IL

Indeed.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
 
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