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Made in ca
Fresh-Faced New User




I have been playing orks for years. Recently just decided I should try something new. Was tired of taking an hour moving my greentide models. I researched the greyknights and made a dummy list and bought it flat out. Since then Ive bought a couple extra things. But it seems no matter how I play test them , how do i explain this... they seem squishy for thier point costs?!?!

My original list consisted of;

1500pts nsf - deepstrike 1st turn everything except NDKs , they shunt later to join combat.

10 pack termis with libby -(ill usually run a couple hammers and the psycannons.) ive experimented with 2 libbies and combat squad the termies , trying for invis , but it never seems to generate randomly. This squad deepstrikes in the heart , gets focussed fired , usually severely crippled by the next turn making thier assault useless.

10 pack interceptors -(ive tried different loadouts, stock seems best. Ive tried hammers but they are expensive and they never seem to get close enough to pop tanks or badass monsters. And with 1 attack , whats the point? Maybe incinerators could work , they are cheap enough and its pretty ez to get them in shooty range.) these guys never seem to make thier points back , thier shooting sucks , and 1 base attack blows.

2 ndks-(I run psycannon,incinerator, teleport) prolly the only unit that holds its own pointwise. No one can seem to take these down without an unusual amount of effort or me blundering.
and thats about it.

Deepstriking turn 1 looks good on paper. But in practive , ive found it finicky. Ive had a game where my interceptors were running away all game until turn 4 everything came in.(I ened up winning beleive it or not) Still finicky tho. If you have a bad mishap , good game. If i lose 1 unit im screwed due to such low model count , i need each and every single one.

The models seem pretty good. And it took a few games to get out of the mindset of getting into orky hand to hand asap. But i have no ranged weapons either. Am i supposed to hover at 24 inches away all game?

Ive played my chaos space marine buddy and did well. But against my tau and eldar buddy I get pwned. They just outshoot me and even seem to out muscle me. Ive played my buddy who used my orks. He never played them be4 and he shut me down hard.

Since then , I have bought another NDK and 2 storm ravens. I have been toying with the idea of using the CAD formation instead of the nemesis one so I can squeeze in another NDK. Then i also thought that the weakness in my list was the infantry models , so my next idea was to store then in the ravens and just harass the board with ndks and gunships until endgame , termis jump out and either grab objectives or finish targets. Then I built a list on paper and it looked like...

1500pts
2 storm ravens
3 ndks
10 termis + libby

I thought to myself , 16 models? wtf this cant work. Am i wrong?

So my questions are...

1) Do you guys see a flaw with how I am building these greyknights? Am i missing some key fundamental?

2) Of the 2 lists I generated , which one is more viable? What would you edit in it?

3) What on-table strategy am I missing here?

I am the hammer, I am the right hand of the Emperor, the instrument of His will, the gauntlet about His fist, the tip of His spear, the edge of His sword! 
   
Made in us
Unshakeable Grey Knight Land Raider Pilot





The way you build a modern GK army:

1)Fill out your detachment minimums
2)Take maximum Dreadknights
3)Take a new detachment
4)Go to 1
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





Easiest way to remember the Grey Knight army list is to hum to yourself the Badger song.

Paladin
Paladin
Paladin
Paladin
Paladin
DREADKNIGHT
DREADKNIGHT
Paladin
Paladin
Paladin
Paladin
Paladin
DRAIGO
DREADKNIGHT

It's called a thick skin. The Jersey born have it innately. 
   
Made in ca
Fresh-Faced New User




What about troop choice?

I am the hammer, I am the right hand of the Emperor, the instrument of His will, the gauntlet about His fist, the tip of His spear, the edge of His sword! 
   
Made in us
Willing Inquisitorial Excruciator





Pittsburgh, PA, USA

 Arkaine wrote:
Easiest way to remember the Grey Knight army list is to hum to yourself the Badger song.

Paladin
Paladin
Paladin
Paladin
Paladin
DREADKNIGHT
DREADKNIGHT
Paladin
Paladin
Paladin
Paladin
Paladin
DRAIGO
DREADKNIGHT


Draigo doesn't make pallies Troops anymore. You know that, right? At most, a single unit of pallies to keep Draigo and a libby safe with the apothecary and FNP. A couple or three units of Termies as your Troops, since poor Strikers got the shaft in this edition :(

   
Made in ru
!!Goffik Rocker!!






Codex GreyDreadknights provides numerous possibilities. Jumping Dreadknight with a sword and incinirator, jumping Dreadknight with a hammer and incinirator, jumping Dreadknight with a sword and heavy psycannon, jumping Dreadknight with a hammer and heavy psycannon. And min termies with libby.

Anywayz, if you're not striving to be competitive, there's plenty of other stuff. Like paladins, regular dudes, interceptors. Named characters other than Draigo are just for fluff. Draigo ain't great within GK book but he shines as a tanking and teleporting menace to ally him in with devastator centurions or stuff like that. Some combinations in the book with storm ravens work pretty fine. It's just that dreadknights are the most powerful and undercosted (or reasonably costed for current power creep) thing in the book. And the book itself is pretty thin, so you basically have not much to choose from. It's just a bad codex. That's it.

This message was edited 2 times. Last update was at 2015/10/28 04:20:20


 
   
Made in ca
Fresh-Faced New User




Thanks for the reply guys. I think unbeknownst to me I was coming to the same conclusions , DK DK DK.

I am the hammer, I am the right hand of the Emperor, the instrument of His will, the gauntlet about His fist, the tip of His spear, the edge of His sword! 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

I run a Shunt-Punch list, which at its core is a PML3 Librarian with Liber Daemonica as warlord and rolling on Sanctic, 10-20 GKT, 10-20 Interceptors, 2 NDK, and Draigo in a NSF. The goal is to Jump or Shunt the PT units, Gate Draigo's unit, and Deep Strike the remaining GKT.

It's a great list for winning Maelstrom.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Unshakeable Grey Knight Land Raider Pilot





 jeffersonian000 wrote:
I run a Shunt-Punch list, which at its core is a PML3 Librarian with Liber Daemonica as warlord and rolling on Sanctic, 10-20 GKT, 10-20 Interceptors, 2 NDK, and Draigo in a NSF. The goal is to Jump or Shunt the PT units, Gate Draigo's unit, and Deep Strike the remaining GKT.

It's a great list for winning Maelstrom.

SJ

How many points is that usually?

   
Made in gb
Dakka Veteran




You can fit something like that into 1500 easy enough.
At 1850 stick an allied Knight in.

As Jefferson said, great for Maelstrom. Its surprisingly a very mobile list that can catch people out.
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

Bartali wrote:
You can fit something like that into 1500 easy enough.
At 1850 stick an allied Knight in.

As Jefferson said, great for Maelstrom. Its surprisingly a very mobile list that can catch people out.

Correct. I usually play this set up at 1500, and add an Errant at 1850.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Loyal Necron Lychguard




How does that Shunt Punch list work against "meta" armies and lists?
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

Requizen wrote:
How does that Shunt Punch list work against "meta" armies and lists?

Does pretty well, since it excels at winning missions. Has trouble versus Grav spam, just like almost everyone else. Is great versus Eldar scatpacks, though. You want to ignore flyers, for the most part, by avoidibg them. FMCs dies to Psycannons and Cleansing Flame.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
 
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