luke1705 wrote:The new Tau stuff is pretty dope. The Ghostkeels can do a lot of what the Y'Havara can do
I don't agree with this.
A Y'vahra can destroy a vehicle in one salvo, burn a squad of terminators in one salvo and move 24"+
2d6" in one turn. A ghostkeel cannot do any of those, unless:
- is picked in the OSC formation
- fires the blast at a cramped unit of terminators (and not scatter)
A Ghostkeel cannot match Y'vahra's maneuverability, nor run from combat (it can't grab VRT). What Ghostkeel does better? Be a fire magnet. For a bit more than half the Y'vahra's price, you can get 2 stock Ghostkeels - which can advance and create all sort of problems.
But to destroy vehicles and
TEQs? Not even close to a Y'vahra.