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![[Post New]](/s/i/i.gif) 2015/11/04 19:21:50
Subject: [1859] - Skydar competitive - Come at me bro :p haha
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Dakka Veteran
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CAD.
Farseer, bike, shard
10 scattbikes
3 scattbikes
3 scattbikes
3 scattbikes
3scattbikes
3scattbikes
Crimson Hunter
Allies.
Libby, auspex
3 centurions (grav cannons, pod)
5 scouts
Skyhammer
5 devs x4 melti-meltas
5 devs x4 melti-meltas
5 assault marines (melta bombs)
5 assault marines (melta bombs)
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![[Post New]](/s/i/i.gif) 2015/11/04 19:53:25
Subject: Re:[1859] - Skydar competitive - Come at me bro :p haha
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Enginseer with a Wrench
Fort Worth, Tx
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Sorry to bust your bubble boss, but someone playing Tau with multiple storm surges or even just 1, will probably smoke a lot of your jetbikes before they get a lot done. skyhammer will help, and the pod of grav cents, but I don't see them doing that much with only 5 dudes in each squad. Max out skyhammer to 2x10 devs and 2x10 assault marines and then you can combat squad to pin + charge 4 units instead of 2, or you could put some serious hurt on the stormsurge/wraithknight/riptide unit with some grav cannons in your skyhammer as well.
Little units of 3 scat bikes are nice, but really do die to a stiff breeze. In addition once your jink your efficiency just went out the window. While I think this type of list could be good, I don't think it covers all your bases boss.
My 2 cents.
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XIX Legion - 3500 points |
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![[Post New]](/s/i/i.gif) 2015/11/04 20:15:54
Subject: Re:[1859] - Skydar competitive - Come at me bro :p haha
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Trustworthy Shas'vre
california
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Castellan Alaric wrote:Sorry to bust your bubble boss, but someone playing Tau with multiple storm surges or even just 1, will probably smoke a lot of your jetbikes before they get a lot done. skyhammer will help, and the pod of grav cents, but I don't see them doing that much with only 5 dudes in each squad. Max out skyhammer to 2x10 devs and 2x10 assault marines and then you can combat squad to pin + charge 4 units instead of 2, or you could put some serious hurt on the stormsurge/wraithknight/riptide unit with some grav cannons in your skyhammer as well.
Little units of 3 scat bikes are nice, but really do die to a stiff breeze. In addition once your jink your efficiency just went out the window. While I think this type of list could be good, I don't think it covers all your bases boss.
My 2 cents.
Agreed. Your army is nice, but there is a bit out there that will shut this down quick as stated above
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![[Post New]](/s/i/i.gif) 2015/11/04 22:00:26
Subject: [1859] - Skydar competitive - Come at me bro :p haha
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Dakka Veteran
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Skyhammer, especially min squad skyhammer, will die unbelievably fast to tau with an abudance of interceptor. This is stated above but you grav cents with die instantly to the pulse driver cannon(s10 ap2), the assualt marines and devs will die to interceptor, anyone left who tries to assualt will get shredded by supporting fire. If you play this list it will be a Rock Paper Scissors scenario in which you pray you don't see a good tau list. Most other things you will crush.
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![[Post New]](/s/i/i.gif) 2015/11/04 22:07:25
Subject: [1859] - Skydar competitive - Come at me bro :p haha
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Dakka Veteran
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I keep forgetting to mention that in the meta here GC/SH aren't allowed. With that said. I still think tau might give me a hard time, but that's assuming they have a lot of interceptor. But with good placement of the deepstriking units it's possible to avoid heavy damage from tau intercepting. But hey you can't beat them all, some army's will just have your number.
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![[Post New]](/s/i/i.gif) 2015/11/04 22:15:30
Subject: [1859] - Skydar competitive - Come at me bro :p haha
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Longtime Dakkanaut
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Drop the Crimson Hunter, take a TFC (take Sentinels of Terra so that the Centurions can be taken as Elites as opposed to Heavy Support to fit it in). They also benefit the Scouts who can Infiltrate/Scout into Close Range Bolter Drill.
IF tactics too for the Skyhammer I presume?
I think the large unit of Bikes could be dropped, maybe up the numbers of the Skyhammer, or Spiders.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/11/04 22:21:36
Subject: [1859] - Skydar competitive - Come at me bro :p haha
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Dakka Veteran
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Frozocrone wrote:Drop the Crimson Hunter, take a TFC (take Sentinels of Terra so that the Centurions can be taken as Elites as opposed to Heavy Support to fit it in). They also benefit the Scouts who can Infiltrate/Scout into Close Range Bolter Drill.
IF tactics too for the Skyhammer I presume?
I think the large unit of Bikes could be dropped, maybe up the numbers of the Skyhammer, or Spiders.
40 S6 shots from one unit that can re-roll to hit (with guide) is way to good to drop. The Hunter is there for some skyfire support, don't get me wrong I love the TC but I also like the fact the the whole army can null deploy. The spiders are something I'm been thinking about but to be honest I have army where I have 45 of them and needless to say I've become bored of that army, I no eldar isent really the most fun army to play against but that list was by far the dumbest thing ever lol like when you start to feel bad for your opponents, you no it's time for a change lol
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![[Post New]](/s/i/i.gif) 2015/11/06 03:00:46
Subject: [1859] - Skydar competitive - Come at me bro :p haha
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Fresh-Faced New User
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I've been running this list at events and doing extremely well with it. I was running tiggy as my allied hq until the hunters eye came out. Just a thought!
Farseer Skyrunner 115
6 Windriders: 6× Scatter laser 162
• Windrider Warlock 50
3 Windriders: 3× Scatter laser 81
3 Windriders: 3× Scatter laser 81
3 Windriders: 3× Scatter laser 81
Crimson Hunter 140
Hemlock Wraithfighter 185
2 Hornets 160
Wraithknight: Scatter laser 310
Librarian: Hunter's Eye 85
4 Tactical Marines: flamer; + 1 Space Marine Sergeant (melta bombs) 80
• Drop Pod 35
Drop Pod 35
2 Devastator Centurions: 2× grav-cannon and grav-amp; + 1 Centurion Sergeant (grav-cannon and grav-amp; omniscope) 250
1,850 points
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![[Post New]](/s/i/i.gif) 2015/11/07 08:11:05
Subject: [1859] - Skydar competitive - Come at me bro :p haha
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Ultramarine Chaplain with Hate to Spare
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I presume UM tactics on the Skyhammer (as only an idiot would take anything else)?
Though people are right the min squads will cost you bad against Tau who are likely to become very prevalent in any meta. Also invisistars will hurt you as you have no way to shut them down nor tarpit them. Also you come up against another pod heavy list you're in trouble should you go first or second. Particularly if they're running Tiggy.
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