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![[Post New]](/s/i/i.gif) 2015/11/22 21:58:23
Subject: Flamer Template Weapons and Multiple Floors
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Slippery Ultramarine Scout Biker
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My son was firing a hive crone flamer at my space marine scouts that were positioned on two separate floors of a building. Are both floors considered to be 'under the template'? dsf
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![[Post New]](/s/i/i.gif) 2015/11/22 22:17:18
Subject: Flamer Template Weapons and Multiple Floors
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[MOD]
Making Stuff
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If the template is over both floors, then yes, everything under the template is hit.
Note that for non-vehicle models, the template is supposed to be placed so that the narrow end touches the base of the firing model, which makes it difficult to cover multiple floors unless the model is on top of the ruin... Although a lot of players ignore that requirement and just place the template horizontally above the models.
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![[Post New]](/s/i/i.gif) 2015/11/23 15:50:58
Subject: Re:Flamer Template Weapons and Multiple Floors
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Beast of Nurgle
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We play it this way. You can hit multiple levels but floor levels block line of site, so if you look from the top of template down, what ever can be seen from the template is hit.
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![[Post New]](/s/i/i.gif) 2015/11/23 15:58:23
Subject: Flamer Template Weapons and Multiple Floors
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Oozing Plague Marine Terminator
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I would play anything the firing model can draw LOS to can be hit on multiple levels.
You still need LOS to allocate the wounds.
I love my Heldrakes.
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![[Post New]](/s/i/i.gif) 2015/11/23 19:06:36
Subject: Re:Flamer Template Weapons and Multiple Floors
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[MOD]
Making Stuff
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fnpwargamers wrote:We play it this way. You can hit multiple levels but floor levels block line of site, so if you look from the top of template down, what ever can be seen from the template is hit.
So you make it so models on the bottom floor of multi level ruins are essentially immune to templates?
You don't check LOS when placing the template, just when choosing the target and allocating wounds.
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![[Post New]](/s/i/i.gif) 2015/11/23 19:40:04
Subject: Re:Flamer Template Weapons and Multiple Floors
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Mekboy on Kustom Deth Kopta
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insaniak wrote: fnpwargamers wrote:We play it this way. You can hit multiple levels but floor levels block line of site, so if you look from the top of template down, what ever can be seen from the template is hit.
So you make it so models on the bottom floor of multi level ruins are essentially immune to templates?
You don't check LOS when placing the template, just when choosing the target and allocating wounds.
Right you get a good look from above the template and count the models you can see. And you should have the template touch the base, RAW and all that.
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![[Post New]](/s/i/i.gif) 880000/02/12 19:18:50
Subject: Flamer Template Weapons and Multiple Floors
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Lieutenant General
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Where does it say that its only the one you can see?
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2015/11/23 20:55:01
Subject: Flamer Template Weapons and Multiple Floors
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Mekboy on Kustom Deth Kopta
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Ghaz wrote:Where does it say that its only the one you can see?
brb pg 12 "to SEE how many models..."
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![[Post New]](/s/i/i.gif) 2015/11/23 20:58:51
Subject: Flamer Template Weapons and Multiple Floors
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[MOD]
Making Stuff
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In that context, 'see' means 'determine' or 'establish'.
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![[Post New]](/s/i/i.gif) 2015/11/23 21:01:52
Subject: Flamer Template Weapons and Multiple Floors
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Mekboy on Kustom Deth Kopta
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we'll have to agree to disagree here. we're told to look and see how many models are underneath. all that combined says "you hit what you see"
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![[Post New]](/s/i/i.gif) 2015/11/23 21:04:50
Subject: Flamer Template Weapons and Multiple Floors
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[MOD]
Making Stuff
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No, all that combined, when actually taken in context instead of cherry picking individual words, means you hit what is underneath the template.
Edit: the simple fact is that the template rules deal really poorly with terrain, so a certain amount of discussion with your opponent is required to make sure you're both playing the same way, if it's likely to be an issue.
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This message was edited 2 times. Last update was at 2015/11/23 21:07:10
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![[Post New]](/s/i/i.gif) 2015/11/23 21:13:06
Subject: Flamer Template Weapons and Multiple Floors
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Rotting Sorcerer of Nurgle
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insaniak wrote:No, all that combined, when actually taken in context instead of cherry picking individual words, means you hit what is underneath the template.
Edit: the simple fact is that the template rules deal really poorly with terrain, so a certain amount of discussion with your opponent is required to make sure you're both playing the same way, if it's likely to be an issue.
I would say flamer rules make sense.
A house rule we have is that a blast hits the level the center is over and the level beneath that. The whole "how many levels does this template hit" should be covered pre game to avoid confusion
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H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
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Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
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![[Post New]](/s/i/i.gif) 2015/11/23 21:14:47
Subject: Flamer Template Weapons and Multiple Floors
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Mekboy on Kustom Deth Kopta
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insaniak wrote:No, all that combined, when actually taken in context instead of cherry picking individual words, means you hit what is underneath the template.
Edit: the simple fact is that the template rules deal really poorly with terrain, so a certain amount of discussion with your opponent is required to make sure you're both playing the same way, if it's likely to be an issue.
it's not cherry picking though, we know what underneath means, the word you used as well. "directly below"
If I told you I'd be waiting underneath the sign on 5th & elm, if you didn't see me directly below the sign, would you assume I didn't show up, or would you look in the sewers? check for underground caves? how far down would you dig?
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![[Post New]](/s/i/i.gif) 2015/11/23 21:21:54
Subject: Flamer Template Weapons and Multiple Floors
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Captain of the Forlorn Hope
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sirlynchmob wrote: insaniak wrote:No, all that combined, when actually taken in context instead of cherry picking individual words, means you hit what is underneath the template.
Edit: the simple fact is that the template rules deal really poorly with terrain, so a certain amount of discussion with your opponent is required to make sure you're both playing the same way, if it's likely to be an issue.
it's not cherry picking though, we know what underneath means, the word you used as well. "directly below"
If I told you I'd be waiting underneath the sign on 5th & elm, if you didn't see me directly below the sign, would you assume I didn't show up, or would you look in the sewers? check for underground caves? how far down would you dig?
Bad real-life example.
In the 40K ruleset you hit whenever is under the template, even things on lower levels of the ruin are still hit as they are under the template.
Also you don't have to see them from above the template, because there are templates in the rulebook that are opaque, and you can still hit models under them even though you can not see them.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2015/11/23 21:26:25
Subject: Flamer Template Weapons and Multiple Floors
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Mekboy on Kustom Deth Kopta
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DeathReaper wrote:sirlynchmob wrote: insaniak wrote:No, all that combined, when actually taken in context instead of cherry picking individual words, means you hit what is underneath the template.
Edit: the simple fact is that the template rules deal really poorly with terrain, so a certain amount of discussion with your opponent is required to make sure you're both playing the same way, if it's likely to be an issue.
it's not cherry picking though, we know what underneath means, the word you used as well. "directly below"
If I told you I'd be waiting underneath the sign on 5th & elm, if you didn't see me directly below the sign, would you assume I didn't show up, or would you look in the sewers? check for underground caves? how far down would you dig?
Bad real-life example.
In the 40K ruleset you hit whenever is under the template, even things on lower levels of the ruin are still hit as they are under the template.
Also you don't have to see them from above the template, because there are templates in the rulebook that are opaque, and you can still hit models under them even though you can not see them.
It's a great example, it highlights how we use the word.
Secondly you can not use opaque templates, we are also told on pg 12 that ALL of the templates and blast markers can be purchased separately to this book. so show me these opaque templates on GW's website.
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![[Post New]](/s/i/i.gif) 2015/11/23 21:41:38
Subject: Flamer Template Weapons and Multiple Floors
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[MOD]
Making Stuff
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No, it highlights one user of the word, in a different context.
All of the rooms in a multi story house are underneath the roof of that house.
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![[Post New]](/s/i/i.gif) 2015/11/23 21:48:28
Subject: Flamer Template Weapons and Multiple Floors
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Lieutenant General
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If I place the template and it covers the entire piece of terrain the model is hiding in, I can clearly see that the template is over the model even if I can't see the model.
And by the way, here is what the rulebook actually says:
To work out the number of hits, you normally need to hold the template or blast marker over an enemy unit or a particular point on the battlefield, and then look underneath (or through, if using a transparent template) to see how many models lie partially or completely underneath.
So why are there rules provided for opaque templates if you can't use them?
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2015/11/23 21:59:39
Subject: Flamer Template Weapons and Multiple Floors
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Mekboy on Kustom Deth Kopta
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insaniak wrote:
No, it highlights one user of the word, in a different context.
All of the rooms in a multi story house are underneath the roof of that house.
Now who's shifting context, only the upper floor is underneath the roof. I notice you left out the subway, the sewers, the caves, the home of the molemen, and the elementals living in the core of the earth.
It's like you were aware of the directly associated with under. In context of the rules we would also be correct in only hitting those models in direct contact with the template and no others. but, we are looking for models to be directly under the template, which means if anything is between the model & the template it is not directly under, and therefore can not be hit.
Automatically Appended Next Post: Ghaz wrote:
If I place the template and it covers the entire piece of terrain the model is hiding in, I can clearly see that the template is over the model even if I can't see the model.
And by the way, here is what the rulebook actually says:
To work out the number of hits, you normally need to hold the template or blast marker over an enemy unit or a particular point on the battlefield, and then look underneath (or through, if using a transparent template) to see how many models lie partially or completely underneath.
So why are there rules provided for opaque templates if you can't use them?
maybe at one point they did make them and sell them, maybe they plan to some day in the future, but we are told which templates we have permission to use in the game.
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This message was edited 1 time. Last update was at 2015/11/23 22:00:48
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![[Post New]](/s/i/i.gif) 2015/11/23 22:08:01
Subject: Re:Flamer Template Weapons and Multiple Floors
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Lieutenant General
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So in other words, you can't explain it. Maybe you can explain this, from the very same rule you only partially quoted.
A unit takes a hit for each model that is fully, or even partially, underneath the template or blast marker.
Nothing there about only the models you can 'see' being hit. If it is under the template or blast marker, the unit takes a hit whether you can see that model or not.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2015/11/23 03:10:48
Subject: Flamer Template Weapons and Multiple Floors
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[MOD]
Making Stuff
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I'm aware that the formal dictionary definition of the word refers to things being 'directly' underneath, yes. I'm also aware that in common usage, 'Underneath', 'Below' and 'Beneath' are all fairly interchangeable.
Given that there is always going to be something in between the model and the template unless it is physically touching the model (well, unless you're playing in a vaccuum chamber), the strict dictionary definition renders templates completely non-functional. At which point, it seems prudent to go with common usage instead...
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This message was edited 1 time. Last update was at 2015/11/23 22:11:13
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![[Post New]](/s/i/i.gif) 2015/11/23 22:12:44
Subject: Re:Flamer Template Weapons and Multiple Floors
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Mekboy on Kustom Deth Kopta
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Ghaz wrote:So in other words, you can't explain it. Maybe you can explain this, from the very same rule you only partially quoted.
A unit takes a hit for each model that is fully, or even partially, underneath the template or blast marker.
Nothing there about only the models you can 'see' being hit. If it is under the template or blast marker, the unit takes a hit whether you can see that model or not.
situated directly below (something else)
You're changing the definition of underneath. If it's not directly below the marker you can not hit it. How do we know whats underneath the marker we take a look and see. If you cant see the model, then it is not situated directly below (the marker)
this is using the common usage, and without going overboard and asking about the air.
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This message was edited 1 time. Last update was at 2015/11/23 22:15:28
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![[Post New]](/s/i/i.gif) 2015/11/23 22:16:04
Subject: Re:Flamer Template Weapons and Multiple Floors
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Powerful Phoenix Lord
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sirlynchmob wrote: Ghaz wrote:So in other words, you can't explain it. Maybe you can explain this, from the very same rule you only partially quoted.
A unit takes a hit for each model that is fully, or even partially, underneath the template or blast marker.
Nothing there about only the models you can 'see' being hit. If it is under the template or blast marker, the unit takes a hit whether you can see that model or not.
situated directly below (something else)
You're changing the definition of underneath. If it's not directly below the marker you can not hit it. How do we know whats underneath the marker we take a look and see. If you cant see the model, then it is not situated directly below (the marker)
But unless you place the marker literally on top of the model(s), the model(s) are not directly below the marker. Air is.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2021/06/28 02:02:10
Subject: Re:Flamer Template Weapons and Multiple Floors
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Mekboy on Kustom Deth Kopta
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Happyjew wrote:sirlynchmob wrote: Ghaz wrote:So in other words, you can't explain it. Maybe you can explain this, from the very same rule you only partially quoted.
A unit takes a hit for each model that is fully, or even partially, underneath the template or blast marker.
Nothing there about only the models you can 'see' being hit. If it is under the template or blast marker, the unit takes a hit whether you can see that model or not.
situated directly below (something else)
You're changing the definition of underneath. If it's not directly below the marker you can not hit it. How do we know whats underneath the marker we take a look and see. If you cant see the model, then it is not situated directly below (the marker)
But unless you place the marker literally on top of the model(s), the model(s) are not directly below the marker. Air is.
but if you want to account for the air, then only the models in direct contact with the marker are hit. which is also allowed for under the usage of underneath
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![[Post New]](/s/i/i.gif) 2015/11/23 22:46:35
Subject: Flamer Template Weapons and Multiple Floors
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Longtime Dakkanaut
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We went down this rabbit hole once before. It was unclear if the model had to be physically touching the template or if held from.above so that, looking down, it was touching was unclear. Obviously if it must be physically touching then it's impossible to shoot through windows unless those windows are wide enough to fit the template, which doesn't make sense but seems to be what is written. At the same time the example image doesn't show an angled template, so seems to suggest that looking down from.above is correct but allows flamers and blasts to hit all levels of a building.
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Galef wrote:If you refuse to use rock, you will never beat scissors. |
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![[Post New]](/s/i/i.gif) 2015/11/23 22:57:55
Subject: Flamer Template Weapons and Multiple Floors
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[MOD]
Making Stuff
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Yarium wrote: At the same time the example image doesn't show an angled template, .
Actually, it does. If you look closely, the barrel of the flamer is shown above the template, rather than being obscured by it.
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![[Post New]](/s/i/i.gif) 2015/11/23 23:04:58
Subject: Re:Flamer Template Weapons and Multiple Floors
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Lieutenant General
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sirlynchmob wrote: Ghaz wrote:So in other words, you can't explain it. Maybe you can explain this, from the very same rule you only partially quoted.
A unit takes a hit for each model that is fully, or even partially, underneath the template or blast marker.
Nothing there about only the models you can 'see' being hit. If it is under the template or blast marker, the unit takes a hit whether you can see that model or not.
situated directly below (something else)
You're changing the definition of underneath. If it's not directly below the marker you can not hit it. How do we know whats underneath the marker we take a look and see. If you cant see the model, then it is not situated directly below (the marker)
this is using the common usage, and without going overboard and asking about the air.
And you're changing the definition of one use of the word 'see' to suit yourself depending on the situation. You want it to mean 'see' (to be physically seen with the eye) and 'see' (to determine) at the same time. So which is it? If its the first definition, the rule that you look through the template is meaningless as all models under the template are hit regardless. If its for determining who's under the template, there is no requirement that the model be visible when you see who is under the template.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2015/11/23 23:17:13
Subject: Re:Flamer Template Weapons and Multiple Floors
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Mekboy on Kustom Deth Kopta
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Ghaz wrote:sirlynchmob wrote: Ghaz wrote:So in other words, you can't explain it. Maybe you can explain this, from the very same rule you only partially quoted.
A unit takes a hit for each model that is fully, or even partially, underneath the template or blast marker.
Nothing there about only the models you can 'see' being hit. If it is under the template or blast marker, the unit takes a hit whether you can see that model or not.
situated directly below (something else)
You're changing the definition of underneath. If it's not directly below the marker you can not hit it. How do we know whats underneath the marker we take a look and see. If you cant see the model, then it is not situated directly below (the marker)
this is using the common usage, and without going overboard and asking about the air.
And you're changing the definition of one use of the word 'see' to suit yourself depending on the situation. You want it to mean 'see' (to be physically seen with the eye) and 'see' (to determine) at the same time. So which is it? If its the first definition, the rule that you look through the template is meaningless as all models under the template are hit regardless. If its for determining who's under the template, there is no requirement that the model be visible when you see who is under the template.
RAW we are told to look and see.
I can't explain it any better, but let's see what the dictionary says about "see"
to perceive by the eye
and look:
an act of directing one's gaze in order to see someone or something
and it's by looking and seeing that we can determine what models are hit.
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![[Post New]](/s/i/i.gif) 2015/11/23 23:19:47
Subject: Flamer Template Weapons and Multiple Floors
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Jinking Ravenwing Land Speeder Pilot
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I think we should all take the time to review the tenets before continuing this debate
http://www.dakkadakka.com/dakkaforum/posts/list/253892.page
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This message was edited 1 time. Last update was at 2015/11/23 23:20:30
"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes...  " |
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![[Post New]](/s/i/i.gif) 2015/11/23 23:23:47
Subject: Flamer Template Weapons and Multiple Floors
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Captain of the Forlorn Hope
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And we do that by looking underneath the marker on all levels to determine what is below the template.
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This message was edited 1 time. Last update was at 2015/11/23 23:23:54
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2015/11/23 23:25:00
Subject: Flamer Template Weapons and Multiple Floors
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Mekboy on Kustom Deth Kopta
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DeathReaper wrote:And we do that by looking underneath the marker on all levels to determine what is below the template.
Care to quote that rule?
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