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Made in us
Khorne Veteran Marine with Chain-Axe




Bodt

Seriously, it's such a pain to set up, the deployment always feels weird, and things like Linebreaker feel a lot harder to judge during the game. Are there any redeeming qualities to deploying Vanguard Strike?

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The Marine Standing Behind Marneus Calgar





Upstate, New York

My last FLGS didn’t use it. The extra effort in setting it up and measuring it off didn’t add anything significant to the game. Now, if you were playing on a fixed table with set terrain, I could see it. Going diagonals gives you more options for how to slice it up into sides. But for a blank field filled with scatter terrain? Not worth the effort.

   
Made in us
Dark Angels Librarian with Book of Secrets






It's a nifty idea, but the deployment is a pain and I've always hated things like Outflank on it.

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Slashing Veteran Sword Bretheren






Pick your corners which you deploy in. Then each opponent stands at the non-occupied corners and measures 14.5" along the short edge and 22.5" along the long edge. Put a marker at each of these points. You measure your 14.5" marker to the opposite corner's 22.5" marker and that gives you one deployment zone.

and please note that for all rules purposes, the LONG EDGE of the board is your board edge. This means when flyers come on, they can technically enter from your opponents deployment zone because you are coming in from the far edge of the table. it also means that you can get some of those linebreaker cards on essentially turn 1.

This message was edited 2 times. Last update was at 2015/11/30 16:56:24


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Made in us
Been Around the Block





I drew lines on my gameboard to show where Vanguard (and the other deployment configurations are) so it isn't so bad for me. However, there is nothing about I particularly like.
   
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Esteemed Veteran Space Marine




UK

It's a pain in the backside to set up, but it's fun enough once you get going.

 
   
Made in us
Slashing Veteran Sword Bretheren






But to answer the question, yes, i like Vanguard Strike.

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"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought 
   
Made in us
Krazed Killa Kan






Not a fan of it, its annoying to measure for deployment and if you have a lot of terrain it gets very iffy on where the deployment line is. As an assault focused army like Ork getting on the line as accurately as possible can mean the difference between making a charge or not later in the game.

Also Vanguard Strike also forces a lot of models towards the middle of the deployment zone which is annoying when you want to spread out your units towards the flanks. It has similar surface area as Dawn of War but it feels a lot smaller and it can be frustrating to fit everything.

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Made in gb
Executing Exarch






Love it.

Got a piece of string with blu-tack at either end, easy as pie to stick it corner to corner and deploy 12" from. Remove string when deployment finished (as Icculis pointed out, once the game begins, you use the long table edge for reserves and linebreaker).

Now Hammer and Anvil on the other hand...
   
Made in us
Maniacal Gibbering Madboy






Far better deployment system than Hammer and Anvil... I've never found it harder to find my deployment line than any other deployment, and I think, based on what some of you are saying above, that you are forgetting that the LONG board edge becomes YOUR board edge the moment the game starts.
   
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Decrepit Dakkanaut




Echo the piece of string suggestion. Makes it a piece of piss to setup and results in some interesting setups.
   
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Tunneling Trygon






One of the FAT mats, the city one, has little red laser dots on the deployment line. Makes setting it up much easier. My FLGS has a couple of these and it takes out 90% of the hassle. But yeah, screw Outflank on that deployment type...
   
Made in us
Maniacal Gibbering Madboy






 SharkoutofWata wrote:
One of the FAT mats, the city one, has little red laser dots on the deployment line. Makes setting it up much easier. My FLGS has a couple of these and it takes out 90% of the hassle. But yeah, screw Outflank on that deployment type...


I don't understand at all? the LONG edge becomes your table edge, and so you outflank from the short edges? What's the confusion?
   
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Warplord Titan Princeps of Tzeentch






It offers the best game play in my opinion, making flank moves matter and giving "spreading room", but I agree that setting it up is a bother.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in gb
Executing Exarch






 goblinzz wrote:
 SharkoutofWata wrote:
One of the FAT mats, the city one, has little red laser dots on the deployment line. Makes setting it up much easier. My FLGS has a couple of these and it takes out 90% of the hassle. But yeah, screw Outflank on that deployment type...


I don't understand at all? the LONG edge becomes your table edge, and so you outflank from the short edges? What's the confusion?
I think he means that Outflank can be really nasty in Vanguard (effectively arriving behind your army) 2/3rds of the time. I'd agree that it's a point against that deployment type, but still like it.
   
Made in us
Tunneling Trygon






Yes, that's what I mean. First time I went up against Outflank like that, I challenged my opponent about the rule because I simply could not believe it was made to be THAT effective. I was dumbfounded.
   
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Decrepit Dakkanaut






Springfield, VA

If you know your opponent has outflank, deploy accordingly.

And be happy you didn't play in 5th against genestealer hordes, where you basically didn't get to play on 36" of the board because you had to stay 18" from either edge or get assaulted with no recourse.
   
Made in us
Been Around the Block




If you play on certain fat mats from frontline gaming, the deployment areas are subtly marked on the mat, no fuss no muss.
   
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Maniacal Gibbering Madboy






 SharkoutofWata wrote:
Yes, that's what I mean. First time I went up against Outflank like that, I challenged my opponent about the rule because I simply could not believe it was made to be THAT effective. I was dumbfounded.


That makes more sense. However, this is one of those adapt or die situations... It rewards different army builds, and keeps the game interesting.
   
 
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