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![[Post New]](/s/i/i.gif) 2015/12/01 20:22:52
Subject: Buzzgob and his stompa
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Krazed Killa Kan
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Since it's all the rage at the moment, just had a quick thought:
Looking at the buzzgob rules, it says that if he's taken, and his stompa is taken as well, than he is considered to be "on board" the stompa and can use his mek's tools and grot oilers, and his stompa get his warlord trait. It also says that if the stompa is destroyed, he gets out on a 5+ with a single wound, otherwise he dies, which seems to avoid the rules for passengers taking damage from catastrophic damage.
So, my questions are - does buzzgob take up a transport capacity? Can he disembark (not that you'd ever want to)? My impression is that he is being treated as part of the stompa's krew, so I think the answer to both is 'no'.
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Ork_Dread_Mob_Army_List_Update.pdf
Personal opinion: Ignore if interested only in rules question!
Not that anyone cares, but I really don't like buzzgob's stompa being ITC-approved. Even in the age of free 4+ FNP for necrons and free upgrades / vehicles for other armies, I feel as if it's a bit cheap to pull the whole buzzgob thing. Moreover, the rules say that it's only allowed in apocalypse 'or other large scale battles', and I don't think 1850-2000 point games apply.
Additionally, the whole dread mob army list, while fun, is 2 editions old at this point, and it shows. Case in point - buzzgob's automatic HQ trait makes dreads within 6" scoring and denial.....which they are anyways. I feel as if ITC is opening up a nasty can of worms trying to shoehorn in such an antiquated army list.
Best case, I'd LOVE to see an updated dread mob army list ( I have like 10 deff dreads), but I somehow think that's not likely.
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This message was edited 2 times. Last update was at 2015/12/01 20:24:17
"Hope is the first step on the road to disappointment." Words to live by. |
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![[Post New]](/s/i/i.gif) 2015/12/01 20:32:42
Subject: Buzzgob and his stompa
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Powerful Phoenix Lord
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Rule portion: The rule does not say he is embarked just that he is on board. Therefore he is similar in most respects to what's his face from UM who rides around in a tank until it gets wrecked.
Non-rule portion: I don't mind it being ITC approved. I do mind that they are going with the typo and giving players a 500 point discount. That said my group does not use ITC rules so it doesn't change anything for me. Nobody plays Ork Forgeworld stuff, so I'm still not affected (effected?).
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2015/12/01 20:46:00
Subject: Buzzgob and his stompa
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Krazed Killa Kan
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Well, to be fair, it's not a typo that allows the stompa discount, it's pretty clearly stated. My issue with it is that it seems to be intended for apocalypse battles where an extra 500 points doesn't make a big difference.
Automatically Appended Next Post:
Then again, thinking about it a bit, a buzzgob's big mek stompa with 2x deff kannons is 550 points, and shoots about as well as a anchored stormsurge (2x str 10 ap 2 (or 1) large blast shots). Hell, shoots worse, really, when you take markerlights into account. Weapons can't ignore cover and a stormsurge's D ranged actually hit every so often.
And even with a stormsurge with all the fixin's (shield generator, EWO, pulse driver) is going to be cheaper (I think) than buzzgob's stompa, and shoot better.
It's arguably less durable, but in that context maybe buzzgob's stompa isn't so bad.
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This message was edited 2 times. Last update was at 2015/12/01 20:52:35
"Hope is the first step on the road to disappointment." Words to live by. |
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![[Post New]](/s/i/i.gif) 2015/12/02 13:56:28
Subject: Buzzgob and his stompa
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Battleship Captain
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Happyjew wrote:Rule portion: The rule does not say he is embarked just that he is on board. Therefore he is similar in most respects to what's his face from UM who rides around in a tank until it gets wrecked.
Non-rule portion: I don't mind it being ITC approved. I do mind that they are going with the typo and giving players a 500 point discount. That said my group does not use ITC rules so it doesn't change anything for me. Nobody plays Ork Forgeworld stuff, so I'm still not affected (effected?).
Sergeant Chronus.
The deff cannon is more than a Large Blast, though, I think. Plus you've got the Lifta-Droppa and Gaze of Gork. Granted, both need to roll to hit on orky BS, but they're pretty damn lethal and should hit at least once in a game. The Lifta-Droppa in particular can be ridiculous; smashing a land raider Spartan to pieces automatically on a single hit.
I don't mind the rules, but the price bugs me. The thing is, Forgeworld have said it's a typo in emails. They said it to me, when I emailed them about it (I never posted this on to anyone because no-one accepts emails as an FAQ, but I accepted it myself and no-one's going to argue with me paying more points for something.). Given that the list exists as a .PDF on their website, correcting it would require literally 10 minutes of effort - about the same time they would have spent opening, reading, and answering my email - to update the bloody .PDF and re-upload it.
I know everyone's maxed out on horus heresy, but that's ridiculous because if they'd done it when (whoever first asked) had asked, they'd have saved the time they spent responding to every email since. And not looked like a bunch of numptys.
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Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2015/12/02 15:13:42
Subject: Buzzgob and his stompa
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Dakka Veteran
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When did you email them though? Because when they did the Dread Mob update during 7th edition they kept it at +300 points. If it had originally been a typo why would they have updated it and not changed it?
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![[Post New]](/s/i/i.gif) 2015/12/02 15:16:11
Subject: Buzzgob and his stompa
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Trustworthy Shas'vre
california
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mhalko1 wrote:When did you email them though? Because when they did the Dread Mob update during 7th edition they kept it at +300 points. If it had originally been a typo why would they have updated it and not changed it?
He didn't have to. Itc had a vote and decided that it can be brought at the points listed, not + the points listed. That's how he is taking it that cheap. Forgeworld and gw have quit responding to rules email. Their new philosophy is play as you think it is
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![[Post New]](/s/i/i.gif) 2015/12/02 16:24:09
Subject: Buzzgob and his stompa
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Krazed Killa Kan
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@HappyJew: Use "affect" verb form in your case. OR you could sat that "the ITC vote won't have an EFFECT (noun form) on our group." To make things even more confusing, affect can also be a noun but that refers to someone's facial expression and mood.
@Kapn: Exactly. Orks need a buff. That's what this is. Just like they nerfed the ranged D.
@Thread: Does the stompa get those power fields still? I am using battle scribe, may I rely on that for playtesting? Thinking stompa tide or stompa dread mob for LVO.
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![[Post New]](/s/i/i.gif) 2015/12/02 16:48:18
Subject: Buzzgob and his stompa
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Longtime Dakkanaut
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Buzzgrob rules are fw PDF updated to 7th Ed furthermore 5th Ed books are allowed on itc now so it doesn't matter. Also his stompa is 7th Ed updated in the apoc book.
Secondly escalation uses the exact same verbiage of apoc and large scale games of 40k and every single one of those LOW ate approved in 40k games.
Finally you can't remove buzzgrob he is part of the stompa and doesn't take up further capacity.
I don't think the intent from fw was a 400pt stompa however the unit largely sucks.
It is bs2 with no option to reroll, twinlinked, increase bs, ignore cover etc.
It has a single shot str d won that rarely hits
It has s lifta droppa that can only target ground based hull 4 or less vehicles and explodes them far away from any other units if it can hit.
And it has a str d klaw that has 4 atks at poor initiative and stomp.
It is slow moving, is not an assault vehicle, has a rear access point further putting any assault unit that disembarks way behind any assault range and has only 10 restricted firing points.
That's it unless you decide to spend more points on single use str8 ap3 blast single use rokkits at 20pp or spend 1000pts on the only useful wpn a deff cannon belly gun with str 10ap1 7 in blast. But now your talking about a 500+ pt model that's still bs2 and can't ignore cover.
The best thing about this low is it's very durable with 12 hull points and d6 power fields and repair rolls. And it's one of the most durable warlords in game... Being able to deny your opponent slay the warlord.
The other useful thing with this unit is the psychological effect. The fear that it has a str d wpn and a weapon that can destroy most non cover transports in a single hit causes most players to concentrate on trying to kill this unit even though there is an extremely poor chance Unmodified no cover ignoring bs2 will ever hit anything. This psychological effect allows squisher units time to cross the board and get into assault range where most Orks can do any damage or grab objectives with objective secured units.
Edit: the warlord trait that makes deff dreads scoring and denial I thought made them essentially obj secured but I could be wrong as I haven't played this unit as a warlord before.
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This message was edited 2 times. Last update was at 2015/12/02 17:05:22
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