Vineheart01 wrote:I find it too expensive, as i do with pretty much every formation orks got. I wish it was 3-5 wagons so it could be more flexible.
BW need a price cut as a whole. Still cant believe they got nerfed in the current dex, they werent even all that amazing last dex but they werent useless.
I am exceedingly bitter about the treatment the ork codex got this edition. It beggars belief that
GW decided to change from a "Tone it down" mindset to a "BIGGER IS BETTER" mindset after publishing a couple of codices, including the ones that needed the biggest buffs/updates (Blood Angels, Dark Eldar, Grey Knights (To a lesser extent) Space wolves and Orks)
Because of this nonsensical style of codex release orks got formations YAY but they are predominantly garbage. IN our main codex we got nothing.
HoW if you roll 10 or more? really? a 3/11 chance of getting a couple of free S3 hits on the charge? that is our big formation buff?
The Ghaz Supplement was better, some of the formations seemed cool and the relics and what not added flavor to an otherwise mediocre/terrible codex release. Unfortunately if you look closer at the formations, ALL OF THEM, they are rather poor as well. Green Tide caused a bit of concern at the beginning, fielding 100-300 boys seems scary but simple tactics quickly make you realize that the green tide was garbage. Assault the green tide from 2 different units (different sides of the map) and you have effectively neutered the green tide for at least a couple turns depending on how tough a unit you sent in. A really tough unit can theoretically take the green tide the whole rest of the game to finish. (Boys are only S3 remember).
Waaagh Council: Expensive as hell and probably one of the worst deathstars in the game. With the exception of Ghaz on the single turn he calls for a waaagh, none of these guys have a invul save and will just die to
AP weapons.
BullyBoyz: This is a point of contention I have with a lot of other ork players. I dislike our Meganobz, because without an invulnerable save they are fairly squishy. By squishy I mean anything thats AP1-2 can go right through them, and most AP1-2 weapons are S8 which doubles them out thereby taking 2W instead of just 1. So Bullyboyz you are spending 360 points min for Meganobz that can't get into a
CC fight with any unit that has a PowerFist because it will defeat there armor and usually double them out. Plus you have to buy transports for these units because they are to slow to footslog so really its 90pts more for 3 trukkz. Not a fan (I Know a lot of people are yelling at me now but thats my opinion sorry)
Da Vulcha Squad: Deepstriking expensive boyz that have to start in reserve meaning the enemy gets an entire turn of shooting at them (Clumped together) before they can even do anything. The only benefits they get from the formation is shred on
HoW attacks......useless
and on to Blitz Brigade: 110points a model, have to take 5, your dropping 550 points into this before you add on needed things like rams and maybe some weapons. Fully upgrade them the way I usually do, 4 Big Shootas and a Kill Kannon and your looking at 55pts more a vehicle so 825pts for vehicles that are
AV 14/12/10 and the units inside CAN NOT assault on turn 1 because they scouted and the special formation rule says infantry CAN NOT assault on turn 1 from this vehicle, thereby defeating the entire purpose of this formation. Even if you don't upgrade the wagonz at all your still dropping 550points into transports...thats half your army in a 1k game or 1/3rd your army in a 1500 game.
Automatically Appended Next Post: So in conclusion, the only way I can see to make the Blitz Brigade usable is to take away the rule saying that infantry units inside can't assault on turn 1. That alone would make them that much better.
But with the current arms race it might make even more sense to give them a further ability such as the vehicle gains a 4+ cover save for the 1st turn.
I am 2 Battlewagonz shy of the blitz brigade but I have fielded proxies and it never goes well against good opponents. newer players and such don't expect it but thats about it.