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![[Post New]](/s/i/i.gif) 2016/01/26 21:14:25
Subject: Dreadnought load out?
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Regular Dakkanaut
England
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Brought the start collecting space Marine army which comes with a tactical squad, terminator captain and a dreadnought with a special formation. How should I equip the dreadnought. I'm keeping the power fist and storm bolter but not sure on the other weapon. Was thinking of keeping the multi melta and not paying any extra points. Universally it's the better weapon where I can kill any troop I hit and still be able to pop tanks especially if I put it in a drop pod when I expand the army and land it right next to a tank and still have the power fist to melee the tanks contents hitting with it at initiative speed. Any other suggestions?
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![[Post New]](/s/i/i.gif) 2016/01/26 21:19:10
Subject: Re:Dreadnought load out?
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Longtime Dakkanaut
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Depends on what you want him to do. The multimelta is a decent weapon, but you probably want to change out the SB for a flamer. I personally prefer the assault cannon, as one shot means your missing a third of the time with the MM
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![[Post New]](/s/i/i.gif) 2016/01/26 21:20:07
Subject: Re:Dreadnought load out?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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HoundsofDemos wrote:Depends on what you want him to do. The multimelta is a decent weapon, but you probably want to change out the SB for a flamer. I personally prefer the assault cannon, as one shot means your missing a third of the time with the MM
You don't get a Multi-Melta in the Venerable kit.
He can take a Plasma Cannon, Assault Cannon, or Lascannon. The ML from the standard Dreadnought kit doesn't fit right on it either.
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![[Post New]](/s/i/i.gif) 2016/01/26 21:20:08
Subject: Dreadnought load out?
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Blood-Raging Khorne Berserker
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I like the heavy flamer + multimelta or assault cannon.
That way if he manages to deepstrike in the pod close to infantry he can fry them up.
Also, if a horde is coming close to him to try and tar pit him (I'm looking at you tyranids) he can fry a bunch first.
I've tried a plasma cannon on a dread and for some reason it gets hot way more often than it should.
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![[Post New]](/s/i/i.gif) 2016/01/26 21:26:11
Subject: Dreadnought load out?
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The Marine Standing Behind Marneus Calgar
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The HF is a solid investment in points.
You should be able to swap guns just by not glueing them on. They should fit snug on the pegs.
With dreads having 4 attacks these days, keeping the fist is the right idea.
While I’ve had some success with the plasma cannon, I’d not recommend it.
The assault cannon is probably the best all-around choice from the ven dread kit.
Twin linked lascannon is not a bad option, but you probably want your dread in close mixing things up, so the range is not really needed. I think it was a much better option in previous codexes/editions.
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![[Post New]](/s/i/i.gif) 2016/01/26 21:27:47
Subject: Dreadnought load out?
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Slashing Veteran Sword Bretheren
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I used the MM +Heavy flamer combo in a drop pod for a long time, and it often worked amazingly well. Sometimes it did nothing though, so you have to be prepared for that possibility.
Lately I have been using a Twin-Linked Heavy flamer arm with an underslung Heavy Flamer, and I have been enjoying that as well. But I use that as the 2nd pod to a command squad with 4 meltaguns. So the first pod with 4 meltaguns blows up the transport, and the dreadnought with a TL HF and HF come in and roast the insides.
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2016/01/26 21:27:54
Subject: Dreadnought load out?
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Rotting Sorcerer of Nurgle
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You are running the special formation yes? Give him the Assault cannon or the Plasma cannon. Being able to fire twice is a god send.
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H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
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![[Post New]](/s/i/i.gif) 2016/01/26 21:45:10
Subject: Dreadnought load out?
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Chaplain with Hate to Spare
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Tactical_Spam wrote:You are running the special formation yes? Give him the Assault cannon or the Plasma cannon. Being able to fire twice is a god send.
Even the Lascannon is good in this usage as it has range and two Twin-linked shots is pretty nice.
Did I read it right that the arms from the Venerable Dreadnought are not compatible with the regular Dreadnought?
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/01/26 21:51:57
Subject: Dreadnought load out?
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The Marine Standing Behind Marneus Calgar
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The pegs on the Ven dread arm are a tad bigger, but no so much that the parts are incompatible. But the Van arms are a little loose on a basic dread, and basic arms take a little extra force to get on the Ven.
Take with a grain of salt, as my basic dread dates from 3rd ed. I don’t think they’ve recut the kit, but it’s been a few decades.
If you were planning on glueing, 5 seconds with a file would be all you’d need to straighten out any issue, and probably wouldn’t require greenstuff to fill the gap the other way, it’s not that loose.
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![[Post New]](/s/i/i.gif) 2016/01/26 21:59:42
Subject: Dreadnought load out?
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Chaplain with Hate to Spare
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Nevelon wrote:The pegs on the Ven dread arm are a tad bigger, but no so much that the parts are incompatible. But the Van arms are a little loose on a basic dread, and basic arms take a little extra force to get on the Ven.
Take with a grain of salt, as my basic dread dates from 3rd ed. I don’t think they’ve recut the kit, but it’s been a few decades.
If you were planning on glueing, 5 seconds with a file would be all you’d need to straighten out any issue, and probably wouldn’t require greenstuff to fill the gap the other way, it’s not that loose.
damn, I bought my regular dread used with only the Assault Cannon and a DCCW. I was hoping to be able to take the Ven Dread's Lascannon arm(I got the starter set so I have one now) and use it on the regular dread of needed. Oh well, bits sellers on eBay are probably going to get some of my money soon.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/01/26 22:03:34
Subject: Re:Dreadnought load out?
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Regular Dakkanaut
England
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Yeah I just checked the kit and their is no multi melta in their. Seems a bit silly when in the codex that's how the dread comes standard before upgrades. Oh well looks like I will be putting the assault cannon on it then. Also the extra shooting attack you get from not moving in this formation is only if you stay so close to the terminator caption so you won't be using it all the time.
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This message was edited 1 time. Last update was at 2016/01/26 22:05:08
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![[Post New]](/s/i/i.gif) 2016/01/26 22:08:15
Subject: Dreadnought load out?
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The Marine Standing Behind Marneus Calgar
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casvalremdeikun wrote: Nevelon wrote:The pegs on the Ven dread arm are a tad bigger, but no so much that the parts are incompatible. But the Van arms are a little loose on a basic dread, and basic arms take a little extra force to get on the Ven. Take with a grain of salt, as my basic dread dates from 3rd ed. I don’t think they’ve recut the kit, but it’s been a few decades. If you were planning on glueing, 5 seconds with a file would be all you’d need to straighten out any issue, and probably wouldn’t require greenstuff to fill the gap the other way, it’s not that loose.
damn, I bought my regular dread used with only the Assault Cannon and a DCCW. I was hoping to be able to take the Ven Dread's Lascannon arm(I got the starter set so I have one now) and use it on the regular dread of needed. Oh well, bits sellers on eBay are probably going to get some of my money soon. I’d push some plastic around before giving up. The parts really are close. And putting the venerable arms on the basic dread is the easy way. At worst, you might need a little sticky tack to help with the wobble. Automatically Appended Next Post: munnster wrote:Yeah I just checked the kit and their is no multi melta in their. Seems a bit silly when in the codex that's how the dread comes standard before upgrades. Oh well looks like I will be putting the assault cannon on it then. Also the extra shooting attack you get from not moving in this formation is only if you stay so close to the terminator caption so you won't be using it all the time. The lack of the MM has been an issue for a while. The dread in the Assault on Black Reach starter set came with one, but that was back in 5th. I think the last SW dread came with one. I took a spare MM from a Land Speeder and with only minimal cutting was able to put it in one of the spare arms from the ven dread kit.
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This message was edited 2 times. Last update was at 2016/01/26 22:15:18
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![[Post New]](/s/i/i.gif) 2016/01/26 22:17:30
Subject: Dreadnought load out?
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Decrepit Dakkanaut
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casvalremdeikun wrote: Tactical_Spam wrote:You are running the special formation yes? Give him the Assault cannon or the Plasma cannon. Being able to fire twice is a god send.
Even the Lascannon is good in this usage as it has range and two Twin-linked shots is pretty nice.
Did I read it right that the arms from the Venerable Dreadnought are not compatible with the regular Dreadnought?
I'm not sure it matters. All the Venerable Dread needs is a fancier paintjob.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2016/01/26 22:19:29
Subject: Dreadnought load out?
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Slashing Veteran Sword Bretheren
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For the Twin-Linked Heavy Flamer you can use TL HF from the land raider redeemer kit. Just take a dremmel or a power drill and line up the size. it should slide right on there.
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2016/01/26 22:35:20
Subject: Dreadnought load out?
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Chaplain with Hate to Spare
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Slayer-Fan123 wrote: casvalremdeikun wrote: Tactical_Spam wrote:You are running the special formation yes? Give him the Assault cannon or the Plasma cannon. Being able to fire twice is a god send.
Even the Lascannon is good in this usage as it has range and two Twin-linked shots is pretty nice.
Did I read it right that the arms from the Venerable Dreadnought are not compatible with the regular Dreadnought?
I'm not sure it matters. All the Venerable Dread needs is a fancier paintjob.
I might be retiring the regular Dreadnought anyway. The character that I envisioned for him would have an older mark of armor (it was essentially a museum piece when the had to emergently install him into it) and I generally equip him the same way (AsC and HF). Time will tell.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/01/27 02:14:33
Subject: Dreadnought load out?
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Secretive Dark Angels Veteran
Canada
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Nevelon wrote: casvalremdeikun wrote: Nevelon wrote:The pegs on the Ven dread arm are a tad bigger, but no so much that the parts are incompatible. But the Van arms are a little loose on a basic dread, and basic arms take a little extra force to get on the Ven.
Take with a grain of salt, as my basic dread dates from 3rd ed. I don’t think they’ve recut the kit, but it’s been a few decades.
If you were planning on glueing, 5 seconds with a file would be all you’d need to straighten out any issue, and probably wouldn’t require greenstuff to fill the gap the other way, it’s not that loose.
damn, I bought my regular dread used with only the Assault Cannon and a DCCW. I was hoping to be able to take the Ven Dread's Lascannon arm(I got the starter set so I have one now) and use it on the regular dread of needed. Oh well, bits sellers on eBay are probably going to get some of my money soon.
I’d push some plastic around before giving up. The parts really are close. And putting the venerable arms on the basic dread is the easy way. At worst, you might need a little sticky tack to help with the wobble.
Automatically Appended Next Post:
munnster wrote:Yeah I just checked the kit and their is no multi melta in their. Seems a bit silly when in the codex that's how the dread comes standard before upgrades. Oh well looks like I will be putting the assault cannon on it then. Also the extra shooting attack you get from not moving in this formation is only if you stay so close to the terminator caption so you won't be using it all the time.
The lack of the MM has been an issue for a while. The dread in the Assault on Black Reach starter set came with one, but that was back in 5th. I think the last SW dread came with one.
I took a spare MM from a Land Speeder and with only minimal cutting was able to put it in one of the spare arms from the ven dread kit.

mm fw sells a MM arm that looks very similar to the finished product for this hacked up one.
anyway i think the lascannon would be the best weapon or the plasma cannon
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DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts
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