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![[Post New]](/s/i/i.gif) 2016/02/10 17:17:32
Subject: Re:ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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None of this Codex hating is doing any of you any good. And if I hear someone say one more time that a 200 point Basilisk is somehow UNFAIR, i am going to scream. Seriously. because that is nearly what you have in the Riptide, only it injures itself trying and doesn't always get to fire when it tries.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2016/02/10 17:21:26
Subject: Re:ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Locked in the Tower of Amareo
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Jancoran wrote:None of this Codex hating is doing any of you any good. And if I hear someone say one more time that a 200 point Basilisk is somehow UNFAIR, i am going to scream. Seriously. because that is nearly what you have in the Riptide, only it injures itself trying and doesn't always get to fire when it tries.
Go ahead and scream then, because I think the Riptide is most certainly unfair. Because it is immortal.
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![[Post New]](/s/i/i.gif) 2016/02/10 17:23:57
Subject: Re:ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Regular Dakkanaut
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Hey calm down man, none of us want to make you scream... Its a game after all. You take it way to serious. Are you sure you are ok? We can help you. Automatically Appended Next Post: Jancoran wrote:None of this Codex hating is doing any of you any good. And if I hear someone say one more time that a 200 point Basilisk is somehow UNFAIR, i am going to scream. Seriously. because that is nearly what you have in the Riptide, only it injures itself trying and doesn't always get to fire when it tries.
Sometimes you have to let it out... Please release your rage and share with us how you feel... We can HELP you, we won t leave you behind !
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This message was edited 1 time. Last update was at 2016/02/10 17:25:52
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![[Post New]](/s/i/i.gif) 2016/02/10 17:29:34
Subject: Re:ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Fiery Bright Wizard
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Martel732 wrote: Jancoran wrote:None of this Codex hating is doing any of you any good. And if I hear someone say one more time that a 200 point Basilisk is somehow UNFAIR, i am going to scream. Seriously. because that is nearly what you have in the Riptide, only it injures itself trying and doesn't always get to fire when it tries.
Go ahead and scream then, because I think the Riptide is most certainly unfair. Because it is immortal.
"immortal" if you never shoot high strength or weight of fire attacks at it..... or grav.
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I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field. |
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![[Post New]](/s/i/i.gif) 2016/02/10 17:30:50
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Devestating Grey Knight Dreadknight
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WHO THE DUCK HAS GRAV BETWEEN BLOOD ANGELS AND GREY KNIGHTS?!?
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SHUPPET wrote:
wtf is this buddhist monk ascendant martial dice arts crap lol
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![[Post New]](/s/i/i.gif) 2016/02/10 17:33:06
Subject: Re:ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Regular Dakkanaut
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Brennonjw wrote:Martel732 wrote: Jancoran wrote:None of this Codex hating is doing any of you any good. And if I hear someone say one more time that a 200 point Basilisk is somehow UNFAIR, i am going to scream. Seriously. because that is nearly what you have in the Riptide, only it injures itself trying and doesn't always get to fire when it tries.
Go ahead and scream then, because I think the Riptide is most certainly unfair. Because it is immortal.
"immortal" if you never shoot high strength or weight of fire attacks at it..... or grav.
A squad of grav cent with amp cant take down a riptide in 1 turn if you do the math... So i guess you are right, its not unfair at all.
Automatically Appended Next Post:
Who s the duck ????
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This message was edited 2 times. Last update was at 2016/02/10 17:37:25
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![[Post New]](/s/i/i.gif) 2016/02/10 17:34:47
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Devestating Grey Knight Dreadknight
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What happens if you do the map?
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SHUPPET wrote:
wtf is this buddhist monk ascendant martial dice arts crap lol
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![[Post New]](/s/i/i.gif) 2016/02/10 17:37:58
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Regular Dakkanaut
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the math...
But it looks like you might find some ducks playing Blood angels or grey knights ?
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![[Post New]](/s/i/i.gif) 2016/02/10 17:40:48
Subject: Re:ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Purposeful Hammerhead Pilot
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alex0911 wrote: Brennonjw wrote:Martel732 wrote: Jancoran wrote:None of this Codex hating is doing any of you any good. And if I hear someone say one more time that a 200 point Basilisk is somehow UNFAIR, i am going to scream. Seriously. because that is nearly what you have in the Riptide, only it injures itself trying and doesn't always get to fire when it tries.
Go ahead and scream then, because I think the Riptide is most certainly unfair. Because it is immortal.
"immortal" if you never shoot high strength or weight of fire attacks at it..... or grav.
A squad of grav cent with amp cant take down a riptide in 1 turn if you do the map... So i guess you are right, its not unfair at all.
Automatically Appended Next Post:
Who s the duck ????
Correct me if I am wrong, but here is the math:
3 grave cents with amps
15 shots
10 hits
9.7 wounds
5++ armor save = 6.5 unsaved wounds
Dead Riptide (not even counting the hurricane bolters firing)
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![[Post New]](/s/i/i.gif) 2016/02/10 17:41:22
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Devestating Grey Knight Dreadknight
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Better than the donkey playing anything with Wraith in the name I suppose.
Edit: he is counting FNP as well I believe.
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This message was edited 1 time. Last update was at 2016/02/10 17:42:23
SHUPPET wrote:
wtf is this buddhist monk ascendant martial dice arts crap lol
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![[Post New]](/s/i/i.gif) 2016/02/10 17:46:33
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Decrepit Dakkanaut
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Yeah I'm kinda unsure why anyone wouldn't buy FNP for their Riptide. It makes them effectively 2+/4++ for all intents and purposes.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2016/02/10 17:47:54
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Slayer-Fan123 wrote:Yeah I'm kinda unsure why anyone wouldn't buy FNP for their Riptide. It makes them effectively 2+/4++ for all intents and purposes.
4+? What?
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2016/02/10 17:49:22
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Purposeful Hammerhead Pilot
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Slayer-Fan123 wrote:Yeah I'm kinda unsure why anyone wouldn't buy FNP for their Riptide. It makes them effectively 2+/4++ for all intents and purposes.
I almost never because it costs 35 additional points
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![[Post New]](/s/i/i.gif) 2016/02/10 17:49:23
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Locked in the Tower of Amareo
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5++ and 5+++ have a 55% save chance, which is about a 4++ save. A little better, really. FNP on the Riptide is just amazing and should probably be removed as an option. FNP makes it a pocket GMC.
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![[Post New]](/s/i/i.gif) 2016/02/10 17:49:25
Subject: Re:ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Regular Dakkanaut
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notredameguy10 wrote:alex0911 wrote: Brennonjw wrote:Martel732 wrote: Jancoran wrote:None of this Codex hating is doing any of you any good. And if I hear someone say one more time that a 200 point Basilisk is somehow UNFAIR, i am going to scream. Seriously. because that is nearly what you have in the Riptide, only it injures itself trying and doesn't always get to fire when it tries.
Go ahead and scream then, because I think the Riptide is most certainly unfair. Because it is immortal.
"immortal" if you never shoot high strength or weight of fire attacks at it..... or grav.
A squad of grav cent with amp cant take down a riptide in 1 turn if you do the map... So i guess you are right, its not unfair at all.
Automatically Appended Next Post:
Who s the duck ????
Correct me if I am wrong, but here is the math:
3 grave cents with amps
15 shots
10 hits
9.7 wounds
5++ armor save = 6.5 unsaved wounds
Dead Riptide (not even counting the hurricane bolters firing)
hummm 3++ armure so 2-3 wounds and thats without FNP...
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This message was edited 1 time. Last update was at 2016/02/10 17:50:05
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![[Post New]](/s/i/i.gif) 2016/02/10 17:49:55
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Locked in the Tower of Amareo
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notredameguy10 wrote:Slayer-Fan123 wrote:Yeah I'm kinda unsure why anyone wouldn't buy FNP for their Riptide. It makes them effectively 2+/4++ for all intents and purposes.
I almost never because it costs 35 additional points
I wish I had something that good to spend 35 pts on in my list.
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![[Post New]](/s/i/i.gif) 2016/02/10 17:51:02
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Devestating Grey Knight Dreadknight
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He is saying that a 5++ INVUL and 5+++ FNP are functionally the same as a 4++ INVUL.
Edit: mega ninja'ed
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This message was edited 1 time. Last update was at 2016/02/10 17:55:07
SHUPPET wrote:
wtf is this buddhist monk ascendant martial dice arts crap lol
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![[Post New]](/s/i/i.gif) 2016/02/10 17:51:20
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Regular Dakkanaut
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Martel732 wrote:notredameguy10 wrote:Slayer-Fan123 wrote:Yeah I'm kinda unsure why anyone wouldn't buy FNP for their Riptide. It makes them effectively 2+/4++ for all intents and purposes.
I almost never because it costs 35 additional points
I wish I had something that good to spend 35 pts on in my list.
LOOLLLLL
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![[Post New]](/s/i/i.gif) 2016/02/10 17:51:38
Subject: Re:ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Purposeful Hammerhead Pilot
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alex0911 wrote:notredameguy10 wrote:alex0911 wrote: Brennonjw wrote:Martel732 wrote: Jancoran wrote:None of this Codex hating is doing any of you any good. And if I hear someone say one more time that a 200 point Basilisk is somehow UNFAIR, i am going to scream. Seriously. because that is nearly what you have in the Riptide, only it injures itself trying and doesn't always get to fire when it tries.
Go ahead and scream then, because I think the Riptide is most certainly unfair. Because it is immortal.
"immortal" if you never shoot high strength or weight of fire attacks at it..... or grav.
A squad of grav cent with amp cant take down a riptide in 1 turn if you do the map... So i guess you are right, its not unfair at all.
Automatically Appended Next Post:
Who s the duck ????
Correct me if I am wrong, but here is the math:
3 grave cents with amps
15 shots
10 hits
9.7 wounds
5++ armor save = 6.5 unsaved wounds
Dead Riptide (not even counting the hurricane bolters firing)
hummm 3++ armure so 2-3 wounds and thats without FNP...
Well I love that you aren't taking into account failing the nova charge into your wound calculation, or if the grave cents are turn 1 shooting I cannot activate it, or that I don't want to activate it because I am using nova charge for one of the other ability. but sure push your agenda
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![[Post New]](/s/i/i.gif) 2016/02/10 17:52:28
Subject: ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Locked in the Tower of Amareo
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What are these grav cents you speak of? Redo the calculations with grav guns and despair.
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This message was edited 1 time. Last update was at 2016/02/10 17:52:57
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![[Post New]](/s/i/i.gif) 2016/02/10 17:53:28
Subject: Re:ITC Nerfs Tau Again. Avoid the ITC if you can folks.
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Regular Dakkanaut
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notredameguy10 wrote:alex0911 wrote:notredameguy10 wrote:alex0911 wrote: Brennonjw wrote:Martel732 wrote: Jancoran wrote:None of this Codex hating is doing any of you any good. And if I hear someone say one more time that a 200 point Basilisk is somehow UNFAIR, i am going to scream. Seriously. because that is nearly what you have in the Riptide, only it injures itself trying and doesn't always get to fire when it tries.
Go ahead and scream then, because I think the Riptide is most certainly unfair. Because it is immortal.
"immortal" if you never shoot high strength or weight of fire attacks at it..... or grav.
A squad of grav cent with amp cant take down a riptide in 1 turn if you do the map... So i guess you are right, its not unfair at all.
Automatically Appended Next Post:
Who s the duck ????
Correct me if I am wrong, but here is the math:
3 grave cents with amps
15 shots
10 hits
9.7 wounds
5++ armor save = 6.5 unsaved wounds
Dead Riptide (not even counting the hurricane bolters firing)
hummm 3++ armure so 2-3 wounds and thats without FNP...
Well I love that you aren't taking into account failing the nova charge into your wound calculation, or if the grave cents are turn 1 shooting I cannot activate it, or that I don't want to activate it because I am using nova charge for one of the other ability. but sure push your agenda
If you have second turn just keep them in reserve -.- Is it that hard ? Riptide wing allows you to re-roll your nova which means you have it up most of the time... Automatically Appended Next Post: Then you throw ur S8 ap2 above their heads twice and you say see ya !
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This message was edited 1 time. Last update was at 2016/02/10 17:55:40
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