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Made in us
Sneaky Kommando




Malus Dei

So, I was wondering if you're allowed to jink when someone is overwatching you.

Also, if a Kastelan robot reflects a shot back at you, can you jink that too? It says when it's reflected it's an auto-hit, so..I'm guessing it's a no. But you never know, I didn't even know you add on 3 HPs when you get 2 Immobilized results haha.


Thy Mum 
   
Made in gb
Decrepit Dakkanaut




Yes. Theyre targetting you with a shooting attack. Its just the target is automatic.

You declare to jink when they target you. I dont believe the Kastellan ever does target you?
   
Made in gb
Regular Dakkanaut




The Kastelan Repulsor Grid never explicitly uses the word 'target' but it says 'as if it had just been shot at by that Kastelan Robot'. I would take that to mean that the original firer has been targetted, that's HIWPI.

This message was edited 1 time. Last update was at 2016/02/08 11:42:50


 
   
Made in us
Sneaky Kommando




Malus Dei

Yeah, but I feel that's how jink needs to be declared, you have to do it before the shots even happen, how can you jink if you're already hit haha

Also because it doesn't say targetted

Thy Mum 
   
Made in gb
Decrepit Dakkanaut




To shoot at a unit, you must first target it.
   
Made in gb
Regular Dakkanaut




 KingCorpus wrote:
Yeah, but I feel that's how jink needs to be declared, you have to do it before the shots even happen, how can you jink if you're already hit haha

Also because it doesn't say targetted
As this is 40k you aren't going to find an explicit ruling all the time. How would you interpret 'as if it had just been shot at'? Discuss it with your opponent. The Interceptor special rule doesn't use the word 'target' either....pretty sure you can jink that (although Interceptor is a bit more clear cut).
   
Made in ca
Longtime Dakkanaut





(the following is for academic purposes only - please continue to Jink against Overwatch)

Not to throw fuel on a potential fire, but technically KingCorpus has a point. We do not have a specific sentence in the rules that say "You may Jink in response to Overwatch" or "Resolve Overwatch against the charging unit by targeting it with a shooting attach.". Instead, we have the much less specific "Resolve Overwatch with the charging unit as the target.". Now, this implies that we're targeting the unit, but he's absolutely correct that we did not go through the Shooting Steps printed in the Shooting Phase - we skipped the first two (selecting a unit, selecting a target). As people, we assume this means they are selected for you as part of the targeting process, without letting you go back to change them. However, since they've been skipped, this also means that the option to Jink is also skipped.

Consider this; if the rules asked you to target the charging squad, then you could declare Split Fire, since that is done when declaring targets. This would be followed up by the option to Jink. It's only because we skip that step that you are not allowed to use Split Fire as part of Overwatch. It's not very clear, but this would seem to indicate that perhaps you cannot Jink against Overwatch.

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

I am not sure we "skip" the steps for selecting a target, but rather the act of declaring Overwatch "selects" the target for you. I.e. the charging unit is the only viable unit to target.

I think most people treat declaring Overwatch as also selecting the target for the purposes of Jink. It also makes perfect since from a fluff standpoint as a charging unit would expect incoming fire as they close to the enemy, thereby bobbing and weaving as they go. If anything, assaulting should automatically make a unit Jink.

This message was edited 1 time. Last update was at 2016/02/09 14:19:33


   
Made in de
Water-Caste Negotiator





automaticaly? makes no sense.. during the assaoult your goal is to reduce the distance to your target to literaly 0... so every high rate of fire weapon turns into a " pul trigger and aim in direction" weapon.so a automated jink makes no sense
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 _ghost_ wrote:
automaticaly? makes no sense.. during the assaoult your goal is to reduce the distance to your target to literaly 0... so every high rate of fire weapon turns into a " pul trigger and aim in direction" weapon.so a automated jink makes no sense


Just depends on your POV, I guess. If my goal is to reduce distance to zero, I need to be alive to make that goal. I mean, how many video games make the enemies dart side to side so they are harder to hit as they come closer to you? Serpentine! Serpentine!

This is, of course a choice, and why you can choose to Jink or not. I was merely giving fluff reason why Jinking makes sense to me against Overwatch

This message was edited 2 times. Last update was at 2016/02/09 15:36:36


   
Made in ca
Longtime Dakkanaut





It'd be cool if Jinking reduced your movement like Difficult Terrain. Makes it so that a long-reach charge you really have a tough choice between jink or no jink.

But yeah, my assumption is that the rules are telling you to make a shooting attack, with the unit being charged being the unit nominated to shoot, and the unit doing the charging the only viable target. That's why I play it that they can Jink too. But technically, that's not really what the rules actually say. It does seem to skip these.

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
 
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