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![[Post New]](/s/i/i.gif) 2016/02/29 22:02:41
Subject: Beginners Guide to Starting Necromunda
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Ancient Space Wolves Venerable Dreadnought
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The old Eldar special weapons sprue was great for Escher gangs, how I got most of my girls' fancier gear…
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2016/03/01 01:11:01
Subject: Re:Beginners Guide to Starting Necromunda
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Fixture of Dakka
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endur wrote:Escher ... you could use Dark Elf Witch Elves and just swap weapons for bolters, shotguns, or whatever.
Spyrers, you have several options... some of the new Assassins could be Spyrers.
Automatically Appended Next Post:
Also, agree 100% on the need for terrain. When playing Necromunda, think XCOM ... your gang members always want to start in cover and end their move in cover.
Spurred didn't need options - they are what they are and their equipment never changes.
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![[Post New]](/s/i/i.gif) 2016/03/01 01:12:00
Subject: Beginners Guide to Starting Necromunda
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Flashy Flashgitz
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AndrewGPaul wrote:I always played WYSIWYG, but more often than not that's imply meant buying weapons to fit what was on the miniatures, rather than converting models to fit some "ideal".
Admittedly Escher were easier to swap weapons on than Cawdor, for example (who are all hugging their rifles to their chest). The Escher ganger with the autogun and stubgun in the box set, for example, was always a good base for a weapon swap. 
Of course, my first and main gang was Cawdor. A hand-to-hand emphasis gang with gangers, as you say, "are all hugging their rifles to their chest." Eventually Redemptionists were the easiest answer. But, only after years of frustration.
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![[Post New]](/s/i/i.gif) 2016/03/01 01:12:59
Subject: Beginners Guide to Starting Necromunda
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Fixture of Dakka
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And what Mr Rose says.  I also bagged a load of the weapon sprues they made, so I had plenty of weapons that way, too. Van Saar were unlucky because the sprues didn't have any weapons in their distinct style.
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This message was edited 1 time. Last update was at 2016/03/01 01:14:58
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![[Post New]](/s/i/i.gif) 2016/03/01 11:08:56
Subject: Beginners Guide to Starting Necromunda
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Liberated Grot Land Raida
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Not to mention the inevitable conclusion being a bunch of chopped up minis representing gangers you no longer play because they're either dead or you retired the gang.
Better left alone and try as best as possible to let your opponent know what he's up against. Theres an honour system at play that helps save a lot of unneccessary conversions.
Totally agree WySiWYG is a lofty goal. Especially where original metal necromunda minis are concerned.
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![[Post New]](/s/i/i.gif) 2016/03/03 16:30:03
Subject: Beginners Guide to Starting Necromunda
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Flashy Flashgitz
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We had a house rule that a holstered pistol could be any type of pistol. The one BIG drawback is that without a WYSIWYG restriction, you can end up with a hive full of Plasma Pistols.
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![[Post New]](/s/i/i.gif) 2016/03/03 17:37:32
Subject: Beginners Guide to Starting Necromunda
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Brigadier General
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Gobbla wrote:We had a house rule that a holstered pistol could be any type of pistol. The one BIG drawback is that without a WYSIWYG restriction, you can end up with a hive full of Plasma Pistols.
The holstered pistol rule is one that we use as well. It might even be mentioned in Necromunda literature somewhere. We try to stick to WYSIWYG, and generally we tend to buy weapons that are pictured on our minis. It's even easier if you're not tied to one profile always being the same mini you can often swap figures to keep WYSIWYG while keeping the profile legal. However, it's not unusual to find small tweaks to this, especially with rare weapons. Usually it's something like this axe is a power axe or some-such.
We've been playing a necro campaign for a while and we haven't had a hive full of overpowered weapons yet. I'm not sure if it's inherent to the high price of plasma pistols or because we're using the house weapons list which for most factions makes you give up a trading post roll to buy one.
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![[Post New]](/s/i/i.gif) 2016/03/04 16:35:24
Subject: Beginners Guide to Starting Necromunda
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Flashy Flashgitz
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Tiger9gamer wrote:I asked a long time ago how I could start necromunda but never did, but now I have some disposable income available. after watching gotham I have been really itching to start up my own necromunda warband with modern plastics, but I have no clue where to start. I think I could pick up some catachans and use those as goliaths, but what about the others? I don't think I would just want muscle bound meat heads to be my main gang.
Psst...Deathwatch Overkill Genestealer Cult. Ready made gang,right off the sprue. And, quite nice, thank you. IF you can restrain your darker nature, and play nice with them. Because, if you can't, you will be playing by yourself.
But, you did NOT hear it from me!
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![[Post New]](/s/i/i.gif) 2016/03/06 17:12:42
Subject: Beginners Guide to Starting Necromunda
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Brigadier General
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Gobbla wrote: Tiger9gamer wrote:I asked a long time ago how I could start necromunda but never did, but now I have some disposable income available. after watching gotham I have been really itching to start up my own necromunda warband with modern plastics, but I have no clue where to start. I think I could pick up some catachans and use those as goliaths, but what about the others? I don't think I would just want muscle bound meat heads to be my main gang.
Psst...Deathwatch Overkill Genestealer Cult. Ready made gang,right off the sprue. And, quite nice, thank you. IF you can restrain your darker nature, and play nice with them. Because, if you can't, you will be playing by yourself.
But, you did NOT hear it from me!
In that same vein, the 20 Cultists from Dark Vengance can usually be got for about $25 online. It includes a leader figure, two heavies (Stubber and flamer) some lightly armed CC guys for juves and the requisite autogun gangers. And of course it's plastic, so a couple of special weapons and lasguns are easily done.
The look and armament of the figs would make them good for a Cawdor gang, and of course Orlock is always a good generic fall-back gang.
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![[Post New]](/s/i/i.gif) 2016/03/06 20:37:08
Subject: Beginners Guide to Starting Necromunda
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Liberated Grot Land Raida
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And in case you're interested the original box set scenery was comprised of 3inch square bulkheads that held flat card floors and walkways.not sure how available those bulkheads still Are but the whole concept could be easily replicated with card and foam board.
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![[Post New]](/s/i/i.gif) 2016/03/06 23:49:18
Subject: Beginners Guide to Starting Necromunda
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Brigadier General
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theCrowe wrote:And in case you're interested the original box set scenery was comprised of 3inch square bulkheads that held flat card floors and walkways.not sure how available those bulkheads still Are but the whole concept could be easily replicated with card and foam board.
The mantic Battlezone bulkheads are about the same size as the old plastic necromunda bulkheads. You'd have to make your own floors from Battlezone pieces or card or Plascard, but the Battlezone system is a very nice replacement for the Necromunda pieces and also includes super useful bits like ladders and railings for walkways.
http://www.manticgames.com/mantic-shop/mantic-scenery-and-terrain.html
I've not done any constructions made entirely of battlezone pieces, but I've used them to sci-fi up Dust buildings...
...and to convert toy playsets for Necromunda scenery.
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This message was edited 1 time. Last update was at 2016/03/06 23:50:23
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![[Post New]](/s/i/i.gif) 2016/03/07 15:48:06
Subject: Beginners Guide to Starting Necromunda
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Brigadier General
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Just wanted to add this link to my buddy's work with the Deadzone sprues. He had an abandoned sci-fi settlement in mind but they just look 'Underhive" to me.
http://chicagoskirmish.blogspot.com/2014/10/deadzone-modular-terrain.html
I had a chance to play necromunda on them a couple months ago. They work great. Just one of quite a few structures on the blog above.
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This message was edited 1 time. Last update was at 2016/03/07 15:48:35
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![[Post New]](/s/i/i.gif) 2016/03/07 17:40:16
Subject: Beginners Guide to Starting Necromunda
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Flashy Flashgitz
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Eilif wrote: Gobbla wrote: Tiger9gamer wrote:I asked a long time ago how I could start necromunda but never did, but now I have some disposable income available. after watching gotham I have been really itching to start up my own necromunda warband with modern plastics, but I have no clue where to start. I think I could pick up some catachans and use those as goliaths, but what about the others? I don't think I would just want muscle bound meat heads to be my main gang.
Psst...Deathwatch Overkill Genestealer Cult. Ready made gang,right off the sprue. And, quite nice, thank you. IF you can restrain your darker nature, and play nice with them. Because, if you can't, you will be playing by yourself.
But, you did NOT hear it from me!
In that same vein, the 20 Cultists from Dark Vengance can usually be got for about $25 online. It includes a leader figure, two heavies (Stubber and flamer) some lightly armed CC guys for juves and the requisite autogun gangers. And of course it's plastic, so a couple of special weapons and lasguns are easily done.
The look and armament of the figs would make them good for a Cawdor gang, and of course Orlock is always a good generic fall-back gang.
True that the DV Cultist are ready made figs. And, nice ones, too. And, there is and a leader, there are varied weapons. The GSC sprues come with more. ALL the models needed to field a large and varied GSC gang. From the Patriarch, Magus, Primus, Purestrains and Aberrants to more than 20 hybrids with pistols or autogund or heavy weapons. It's literally an entire 1.5 gangs, and then some, right out of the box.,
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![[Post New]](/s/i/i.gif) 2016/03/07 18:21:45
Subject: Beginners Guide to Starting Necromunda
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Quick-fingered Warlord Moderatus
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The only bad thing Is again, no non-GW terrain at my local GW, but otherwise I would be all over that stuff! But I would have to make a practice game and force convince someone to play with me.
Now, I don't have enough scratch yet to get the DeathWatch box, but maybe if they come out later. My plan still is to get the catachans to make my gang, but it's stalling due to other projects. I may just use my skitarii for a proxy practice game.
Still need to make my list, but I can do that easily once i'm not being distracted by work or school or laziness.
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2016/03/07 18:58:56
Subject: Beginners Guide to Starting Necromunda
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Charging Dragon Prince
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Hah, I got pretty lucky by ordering about 20 of the Necromunda weapon sprues when GW still did bitz orders.
I will see if Necromunda gets played nearby when rereleased, and if so convert up a slew of guys with those weapons.
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![[Post New]](/s/i/i.gif) 2016/03/07 22:25:58
Subject: Beginners Guide to Starting Necromunda
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Brigadier General
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Tiger9gamer wrote:The only bad thing Is again, no non- GW terrain at my local GW, but otherwise I would be all over that stuff! But I would have to make a practice game and force convince someone to play with me.
If you're only gaming locale is a GW store you might want to check to see if they'll even let you play Necromunda. You can play Necromunda on virtually any terrain, it just works best on extremely dense terrain with lots of walkways.
NH Gunsmith wrote:Hah, I got pretty lucky by ordering about 20 of the Necromunda weapon sprues when GW still did bitz orders.
I will see if Necromunda gets played nearby when rereleased, and if so convert up a slew of guys with those weapons.
Wow, those are like gold now. I feel quite lucky to have 2 or 3 of those sprues. Nice score!
At this point I'm ambivalent about the potential re-release, but I'll withhold final judgement until I see some reviews.
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This message was edited 1 time. Last update was at 2016/03/07 22:26:13
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![[Post New]](/s/i/i.gif) 2016/03/07 23:01:38
Subject: Re:Beginners Guide to Starting Necromunda
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Ancient Venerable Black Templar Dreadnought
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If I was stuck with ONLY GW then this is where I would start.
Orlock or a gang in general.
So a good start for humans may be a few cultists:
https://www.games-workshop.com/en-CA/Chaos-Space-Marines-Cultists
At least then you can mess with the bits to have a good gang look.
You might want a few kits for at least the weapons.
Maybe use a few heads from the Catachan for the Orlock "headband" look.
The Last Chancers have enough variety to make use in pretty much any gang:
https://www.games-workshop.com/en-CA/Colonel-Schaeffers-Last-Chancers
Van Saar
Now for a more disciplined looking group you can start with some guard:
https://www.games-workshop.com/en-CA/Imperial-Guard-Cadian-Shock-Troops
Then for some interesting head swaps and general bits use these guys:
https://www.games-workshop.com/en-CA/Empire-Free-Company
Done carefully, a Van Saar might be pulled off.
Cawdor
Plus if you want all those crazies that worship the emperor, these guys will be a good start:
https://www.games-workshop.com/en-CA/Empire-Flagellant-Warband
Think of the fine Redemptionist priests: fire and more fire.
A few bits from the cultists may work out.
Goliath
So the Catachan models:
https://www.games-workshop.com/en-CA/Imperial-Guard-Catachan-Jungle-Fighters
I would suggest a few heads from this:
https://www.games-workshop.com/en-CA/Space-Wolves-Pack-2016
Or possibly these heads would be better:
https://www.games-workshop.com/en-CA/Space-Wolves-Blood-Claws-2016
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2016/03/07 23:15:08
Subject: Beginners Guide to Starting Necromunda
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Brigadier General
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Some interesting suggestions Talisvar.
I personally hate the Cadian's as Van Saar, It's almost impossible to keep them from looking military without major coversion. Still, I see how it would work for some. I think I saw Van Saar pulled of pretty well with modification of Eldar Guardians.
For Cawdor or redemptionist DV Chaos cultists with some mods and chaos'ish bits removed is a very good option and can be combined with the excellent Flagelant figs.
Catachan models with vests actually make better Orlocks. Sure they're muscle bound, but aesthetically they're much more similar to Orlock than Goliath wth their t-shirts, vests, slacks and bandana's.
I've also seen Escher done quite well based on Dark Eldar Wyches.
Really though I don't see the point of going GW only with Necromunda. Unless GW gives Necromunda a HUGE support it's not going to be around that long. I'd rather fudge with other brands and get something that really fits the part or buy whatever figs GW releases for the new version.
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![[Post New]](/s/i/i.gif) 2016/03/08 00:09:45
Subject: Beginners Guide to Starting Necromunda
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Quick-fingered Warlord Moderatus
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Eilif wrote:
Really though I don't see the point of going GW only with Necromunda. Unless GW gives Necromunda a HUGE support it's not going to be around that long. I'd rather fudge with other brands and get something that really fits the part or buy whatever figs GW releases for the new version.
Again, the only reason is that the nearest game store is the GW, and they don't allow non- gw models.
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2016/03/08 01:45:56
Subject: Beginners Guide to Starting Necromunda
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Ancient Venerable Black Templar Dreadnought
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@Eilif: that is why I was a bit restricted in my choices, other brands would be much easier.
I had a thought of combining IG/AM Cadian with the Scitari heads an Arbites squad could be made.
I do realize the combinations really do depend on what a person finds appealing. I figure getting those ideas out there sets the mind on track.
I do admit, trying to model jumpsuits is hard with the models out now.
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2016/03/08 03:23:14
Subject: Beginners Guide to Starting Necromunda
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Sneaky Kommando
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Do GW still sell plastic Marauders of Chaos? Their store is down for maintenance at the moment so I can't check but I would have thought they'd be a good basis for Goliaths.
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![[Post New]](/s/i/i.gif) 2016/03/08 10:23:00
Subject: Beginners Guide to Starting Necromunda
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Ancient Space Wolves Venerable Dreadnought
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Flamekebab wrote:Do GW still sell plastic Marauders of Chaos? Their store is down for maintenance at the moment so I can't check but I would have thought they'd be a good basis for Goliaths.
https://www.games-workshop.com/en-GB/Chaos-Marauders-2016
Aka "yes" - they even come with round bases now.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2016/03/08 13:11:22
Subject: Beginners Guide to Starting Necromunda
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Brigadier General
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Flamekebab wrote:Do GW still sell plastic Marauders of Chaos? Their store is down for maintenance at the moment so I can't check but I would have thought they'd be a good basis for Goliaths.
That's an excellent idea! Looks like Azalezx has beat us too it.
Nice use of Catachan bits, though I think it needs more bald heads and mohawks and less helmets and bandanas.
Here's a pic I found of the Van Saar based on Eldar Guardians.
Here's Escher from Dark Eldar Wyches.
Somewhere I saw even better versions with heads from some kind of dark elf.
Automatically Appended Next Post:
Tiger9gamer wrote: Eilif wrote:
Really though I don't see the point of going GW only with Necromunda. Unless GW gives Necromunda a HUGE support it's not going to be around that long. I'd rather fudge with other brands and get something that really fits the part or buy whatever figs GW releases for the new version.
Again, the only reason is that the nearest game store is the GW, and they don't allow non- gw models.
In that case I'd check to make sure they'll let you play Necromunda. I've heard that some stores won't allow dead GW games to be played.
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This message was edited 4 times. Last update was at 2016/03/08 14:01:48
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![[Post New]](/s/i/i.gif) 2016/03/08 14:27:35
Subject: Beginners Guide to Starting Necromunda
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Fixture of Dakka
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Talizvar wrote:@Eilif: that is why I was a bit restricted in my choices, other brands would be much easier.
I had a thought of combining IG/ AM Cadian with the Scitari heads an Arbites squad could be made.
I do realize the combinations really do depend on what a person finds appealing. I figure getting those ideas out there sets the mind on track.
I do admit, trying to model jumpsuits is hard with the models out now.
If money were no object, I'd use Cadian torsos, Space Marine Scout legs and shotguns and power armoured Space Marine arms for Arbites. Possibly Elysian Drop Troops heads, although Scout or Skitarii would also do, I think.
If it's not already been mentioned, Empire Flagellants or Bretonnian men-at-arms from AoS would be a decent place to start for Cawdor or Redemptionists.
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![[Post New]](/s/i/i.gif) 2016/03/14 17:22:18
Subject: Beginners Guide to Starting Necromunda
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Quick-fingered Warlord Moderatus
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Actually I was planning on using Skitarii vanguard heads, cadian bodies and space marine shotguns like Taliz said, but that is in the future. For now, here is a rough draft of my gang with no point cost calculated, just what I would like. Leader with Laspistol/autopistol and plasma pistol Heavy With heavy stubber Ganger with Autogun and knife Ganger with Autogun and knife Ganger with sword and laspistol Ganger with Sword and Laspistol Ganger with Autogun and knife Ganger with autogun Juvie with lasgun Juvie with Lasgun annnnd that is the general idea / Modeling ideas. planning on catachans crossed with some skitarii ballistic weapons (stub carbines for autoguns and burts pistols for autoguns)
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This message was edited 1 time. Last update was at 2016/03/14 17:22:51
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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