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![[Post New]](/s/i/i.gif) 2016/02/21 08:36:01
Subject: Age of Sigmar, Trolls
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Fresh-Faced New User
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I play orcs and goblins and I was wondering how this ability worked for "Trolls"
It's called "Too dumb to die"
Roll a dice each time
a Troll is slain. On a 4 or more the Troll
is not slain, but instead remains on the
battlefield with 1 wound remaining
Now they also have an ability called "Regeneration"
Roll a dice for each Troll in
each of your hero phases. On a 2 or more
that model heals D3 wounds.
Too Dumb to Die sounds like a simple mechanic, but it poses a few questions. Each troll has 4 wounds. If a unit of 3 trolls takes 7 wounds do you....
1.) Allocate 4 wounds to the first troll, then 3 wounds to the second troll then roll for too dumb to die, succeeding leaving two wounded trolls.
2.) Allocate 4 wounds to the first troll. Roll for too dumb to die, upon passing apply a 5th wound to him, roll again, upon passing apply a 6th wound to him. Repeat until all wounds have been dealt with or all trolls are dead. Leaving only one troll ever wounded.
Depending how you handle this would vastly change the power of these trolls. If handled in method 1, you could have several wounded troll. Regeneration specifies you roll for EACH troll. If this is the case, then this is the only unit in Age of Sigmar where more than one model can have wounds on it. If it is the case, which of the wounded model takes the next wounds? I ask because this can be abused. If one troll has one wound on it due to Too dumb to die, and the other has two and the opponent only does 1 wound you can give it to the one with two wounds left and roll for regeneration on both next turn. If method 2 is used, why would it specify rolling for each troll? Nurgle and Chaos both have their own form of regeneration that says Unit instead of model. However, there are two other trolls in orcs and goblins, the stone and river troll that too not have "Too Dumb to Die" and also say roll for each troll. So it could be that orcs and goblins trolls were just carried over and not updated for AoS.
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![[Post New]](/s/i/i.gif) 2016/02/21 09:06:15
Subject: Re:Age of Sigmar, Trolls
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Tough Treekin
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Option 2.
"When inflicting damage, if you allocate a wound to a model, you must keep on allocating wounds to that model until it is slain, or no more wounds remain to be allocated."
Too dumb to die kicks in at the point of being slain - i.e. before you start allocating wounds to other trolls in the unit - so you test, if you pass then the troll regains a wound and you keep allocating to him until he is actually slain.
So yes, in theory you could inflict 8 wounds on a troll unit, fail to kill a single one and then in their next hero phase the trolls could recover to full strength...
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![[Post New]](/s/i/i.gif) 2016/02/22 06:34:06
Subject: Age of Sigmar, Trolls
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Irked Necron Immortal
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Regeneration makes them even better, not because of the way it combos with To Dumb to Die, but because of the way the game handles wound allocations. Because wound allocation is based on units.
I shoot a unit of trolls with a unit of archers and only cause, say 2 wounds. I shoot again with another unit and cause 3 wounds. The troll player does NOT have to mark the 3 wounds on the troll that has taken 2 wounds from the first unit. So if it was a 3 model unit, one model would have 4 wounds, a 2nd would have 2 and a third would have 1. If I could not cause at least another 5 wounds on the unit then none of the trolls will die, and could potentially be all healed back up to 4 wounds in the next Hero Phase.
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![[Post New]](/s/i/i.gif) 2016/02/22 09:31:13
Subject: Age of Sigmar, Trolls
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Tough Treekin
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BomBomHotdog wrote:Regeneration makes them even better, not because of the way it combos with To Dumb to Die, but because of the way the game handles wound allocations. Because wound allocation is based on units.
I shoot a unit of trolls with a unit of archers and only cause, say 2 wounds. I shoot again with another unit and cause 3 wounds. The troll player does NOT have to mark the 3 wounds on the troll that has taken 2 wounds from the first unit. So if it was a 3 model unit, one model would have 4 wounds, a 2nd would have 2 and a third would have 1. If I could not cause at least another 5 wounds on the unit then none of the trolls will die, and could potentially be all healed back up to 4 wounds in the next Hero Phase.
Once a wound has been allocated to a model, you have to keep allocating wounds to it until it's dead.
I'll agree the wording isn't watertight, but that's an exceptionally gamey interpretation.
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![[Post New]](/s/i/i.gif) 2016/02/22 15:10:42
Subject: Age of Sigmar, Trolls
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Irked Necron Immortal
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Inflicting Damage
After all of the attacks made by a unit have been carried out, the player commanding the target unit allocates any wounds that are inflicted to the models from the units as they see fit
seems pretty water tight to me
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![[Post New]](/s/i/i.gif) 2016/02/22 15:51:00
Subject: Age of Sigmar, Trolls
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Tough Treekin
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BomBomHotdog wrote:Inflicting Damage
After all of the attacks made by a unit have been carried out, the player commanding the target unit allocates any wounds that are inflicted to the models from the units as they see fit
seems pretty water tight to me
When inflicting damage, if you allocate a wound to a model, you must keep on allocating wounds to that model until it is slain, or no more wounds remain to be allocated.
Taken as RAW, both interpretations stand up, but your version exponentially increases the efficacy of multiwound units.
In particular, nurglings become effectively invincible.
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This message was edited 1 time. Last update was at 2016/02/22 15:56:15
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![[Post New]](/s/i/i.gif) 2016/02/22 16:36:19
Subject: Re:Age of Sigmar, Trolls
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Lieutenant General
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After all of the attacks made by a unit have been carried out, the player commanding the target unit allocates any wounds that are inflicted to models from the unit as they see fit (the models do not have to be within range or visible to an attacking unit).
The section in brackets is most important, as that is what they're referring to when they tell you that you may allocate wounds as you see fit, i.e. to models that are out of range or not visible to an attacking unit.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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