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![[Post New]](/s/i/i.gif) 2016/03/01 14:14:16
Subject: What would you add to the Stormcast as units?
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Longtime Dakkanaut
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This topic is just here to enjoy ourselves about new units for Stormcast Eternals.
If you follow the "News and Rumors for AoS", you could see some talking about a new Stormcast release.
Obviously, what comes the most often is the legendary Stormcast Cavalry. Some would like to see Paladins-like on Dracoth (or something a bit "inferior"), feeling that they should be the Chaos Vanguard size. I could certainly see that happening.
But what would you like to see in the Stormcast as an army? So far, we have a lot of heavy infantry - that is natural since they all wear heavy armor, after all.
In the fluff, Stormcast Eternals are Sigmar's shock troops, striking like the lightning in the core of enemy units. But you certainly need to have some information about WHERE to find the enemy. Sigmar wouldn't certainly strike at random.
That's why I would like to see some Stormcast scouts. They do not have to be "less armored", since it's a high fantasy world and magic can help a lot to be discreet. But I like to picture them with more "lithe" armor, maybe some female who knows.  I would like to see their battle style more focused on dexterity and speed, maybe with some range so that they can fulfill their vanguard role. Some kind of short bow/light crossbow, or javelins? Or maybe twin throwed hammers and hand axes to cut the vegetation/whatever would grow in the wildness of the realms?
On the rules, I would think about an unit having a higher move and slightly less armor, of course, maybe 1 HP instead of 2. They would be able to ignore terrain penalties and having some rule to "guide" the other units. How I would use that is still unclear - thinking about a buff maybe in close battle or range attacks for other Stormcast units? Or helping them to move faster?
I would also like to see more "beast units" - some kind of "Stormcast pets", like the gryph-hound with the Lord-Castellant. I was thinking about the same, just with some kind of armor and trained to fight. Something like "War Gryph-Hounds", a box of 5. Would have the same profile basically, maybe with more armor, but all focused on the close battle. Some kind of a special rule like "pounce" making them more deadly when they charge an unit. Maybe even fight harder if there are a Stormcast unit in a given range (they fight harder to protect their masters, or something)?
Obviously, I would like some kind of "common cavalry" - a lot of people talk about Paladins on Dracoth like, sure, but why wouldn't they use another more common beast to mount? The Dracoth seem to be quite rare and proud, a bit like ground dragons - they could be more suited to the Stormcast leaders. Why not some "gryph-horses", bigger and meaner version of the gryph-hounds. A bit like the Empire cavalry on half gryphs, but bigger so that Stormcast can mount them in full armor.
They could also have a huge storm beast or something, maybe with a hero on top on it, who knows.
About the characters, it's easy to fill quite a lot of things inside - especially special characters. Who would you like to see as a particular model? I'm pretty sure you have some of them from the stories told so far.  But maybe some different rules would be enough for them.
I wouldn't mind some kind of more portal focused character, someone that is intended to act as keeper and user of the portals, since they're so important for Sigmar to gain control of the realms. Something like Keeper of the Keys, who knows.
What about you, fellow Stormcast miniatures lovers?
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![[Post New]](/s/i/i.gif) 2016/03/01 14:40:50
Subject: Re:What would you add to the Stormcast as units?
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Been Around the Block
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Stormcast need a wizard, badly. I converted a Balthasar Gelt to fill the roll for my Stormcasts, but it would be nice if they got a dedicated wizard.
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![[Post New]](/s/i/i.gif) 2016/03/01 15:04:31
Subject: What would you add to the Stormcast as units?
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Major
London
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I would add "character"
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![[Post New]](/s/i/i.gif) 2016/03/01 15:26:55
Subject: What would you add to the Stormcast as units?
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Calculating Commissar
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I'd like to see lightly armed mooks. Maybe Pages or priests or something. The human units to add character.
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![[Post New]](/s/i/i.gif) 2016/03/01 15:38:35
Subject: Re:What would you add to the Stormcast as units?
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Experienced Maneater
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I don't think Scouts will happen. Dracoth Knights are very likely.
I'd like to see some kind of warmachine, like a ballista or a cannon. Would be in line with the Judicators and the cannon could be build like an Ogre Ironblaster, with one Stormcast handling it and pulled by a Dracoth.
I'd also like to see some kind of big(ger) stuff as a centerpiece other than the Celestant Prime. A shrine with a Relictor on top would be fitting. Could be also pulled by one or two Dracoths.
Would keep the chamber theme with being mobile and would be a nice sub-faction for the Stormcasts.
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![[Post New]](/s/i/i.gif) 2016/03/01 15:44:40
Subject: What would you add to the Stormcast as units?
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Steady Space Marine Vet Sergeant
England
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I'll put another vote in for a wizard. For an army that so heavily relies on magic for weapon forging, moving large distances or realms etc it's surprising that they don't have "battle wizards".
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If you can't believe in yourself, believe in me! Believe in the Dakka who believes in you! |
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![[Post New]](/s/i/i.gif) 2016/03/01 16:16:30
Subject: What would you add to the Stormcast as units?
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Tough Treekin
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I'll put another vote for something with the Wizard keyword!
I don't think Scouts in terms of lightly armoured / stealthy fit with... Oh, I dunno, the "arrogance" (??) Of Stormcast. I kinda see them mirroring Khorne in that respect. They don't skulk in the shadows because, well, feth you.
What I'd like to see are some small unit/character who has a hunter's mark type ability, so charge/move or shooting bonuses to attackers of a specific unit. A lower powered but more versatile version of the knight Azyros' abilities.
War machines... I don't know. I don't think a fixed emplacement- type warmachine fits with Stormcast, so we might get Paladin ranged troops or Skaven-esque weapon teams?
Still, all guesswork so I'll wait and see...
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![[Post New]](/s/i/i.gif) 2016/03/01 17:03:35
Subject: Re:What would you add to the Stormcast as units?
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Secretive Dark Angels Veteran
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Agreed that scouts are not likely - that is covered by the Prosecutors.
Not sure a true Stormcast wizard will happen (maybe something for the auxiliary?), but a Stormcast who can unbind perhaps...
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![[Post New]](/s/i/i.gif) 2016/03/01 17:21:37
Subject: What would you add to the Stormcast as units?
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Dangerous Skeleton Champion
Baltimore
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Wizard, ballista, dracoth knights, ladies.
The last can be mostly fluff rather than units, lady stormcast can still wear the same armor 'forged in Sigmar's image', and thus be the same models, but I still want their existence to be explicit in canon fluff with some named lady stormcast characters, preferably at least one to get a unique model and rules in the game as a special character.
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![[Post New]](/s/i/i.gif) 2016/03/02 03:34:25
Subject: Re:What would you add to the Stormcast as units?
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Longtime Dakkanaut
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heavy cavalry, light skirmishers. and some manner of wizard. failing that, the whole line dropped.
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![[Post New]](/s/i/i.gif) 2016/03/02 03:52:15
Subject: What would you add to the Stormcast as units?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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RoperPG wrote:I'll put another vote for something with the Wizard keyword!
I don't think Scouts in terms of lightly armoured / stealthy fit with... Oh, I dunno, the "arrogance" (??) Of Stormcast. I kinda see them mirroring Khorne in that respect. They don't skulk in the shadows because, well, feth you.
Have you read the fluff for the Knight-Venators?
They're assassins.
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![[Post New]](/s/i/i.gif) 2016/03/02 09:54:17
Subject: What would you add to the Stormcast as units?
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Tough Treekin
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Kanluwen wrote:RoperPG wrote:I'll put another vote for something with the Wizard keyword!
I don't think Scouts in terms of lightly armoured / stealthy fit with... Oh, I dunno, the "arrogance" (??) Of Stormcast. I kinda see them mirroring Khorne in that respect. They don't skulk in the shadows because, well, feth you.
Have you read the fluff for the Knight-Venators?
They're assassins.
Yes, but they're assassins in gleaming armour with a rack of striplights attached to their backs...
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![[Post New]](/s/i/i.gif) 2016/03/02 10:28:40
Subject: What would you add to the Stormcast as units?
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Hacking Proxy Mk.1
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Auxiliaries.
Human soldiers fighting for Sigmar as the local populaces of liberated lands and the refugees who made it to the safety of Sigmar's city but who choose not to stand idly by while others fight to reclaim their homeland.
Primarily I'd put them into a role of holding the flanks, protecting the rear of the army, and scouting, as well as garrisoning defendable positions that the sigmarines have claimed.
I'm imagining that mostly as soldiers armed with shields, spears, and light armour, or else bows and cloaks. Perhaps visually tying back into the old Empire units with the uniforms in the colour of the chapters they are attached to. For the spearmen then I'd then suggest their shields, while not being sigmarine huge things, should be very distinctly Sigmar styled, as if they bring their own equipment but each is allocated a shield if they are going into the defensive role. Archers maybe have wooden bows, but styled after the sigmarines ones with similarly odd arrows as the sigmarines.
I'd also like so see light cav come in here, with either bows and spears or javelins.
It still ties into the sigmarines, and I am sure I saw an organization chart that mentioned auxiliaries, but it gives us the everyman to play and would lend more of a realistic feel to the game which in my opinion is a very good thing.
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Fafnir wrote:Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that. |
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![[Post New]](/s/i/i.gif) 2016/03/02 21:42:03
Subject: What would you add to the Stormcast as units?
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Decrepit Dakkanaut
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Some infantry, preferably in shining gold armor.
- GW
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![[Post New]](/s/i/i.gif) 2016/03/02 21:48:48
Subject: What would you add to the Stormcast as units?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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I should say that war machines like ballistas are the opposite of fast-moving assault troops as the Storm Casts are supposed to be.
Cavalry of some kind is a more realistic option. I suggested they should be on larger Shire horses with gold plate armour, to match the aesthetic of the army, but this was not well received by everyone.
Dragon riding cavalry seems to be the popular choice.
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![[Post New]](/s/i/i.gif) 2016/03/02 21:52:18
Subject: What would you add to the Stormcast as units?
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Tough Treekin
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Kilkrazy wrote:I suggested they should be on larger Shire horses with gold plate armour, to match the aesthetic of the army, but this was not well received by everyone.
I just think horses of any kind - no matter how big or well armoured - are too 'mundane' for Stormcast. Or not Bruckheimer enough. One of the two.
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![[Post New]](/s/i/i.gif) 2016/03/02 22:00:00
Subject: What would you add to the Stormcast as units?
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Arch Magos w/ 4 Meg of RAM
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I would like to see a Stormcast with no helmet on.
Some scouts in light armour, hoods and cloaks (still think it'd be cool).
And Jono's ideas sound good.
Maybe fantasy servo-skulls? Scroll-skulls or something.
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Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
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![[Post New]](/s/i/i.gif) 2016/03/02 23:32:40
Subject: Re:What would you add to the Stormcast as units?
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Hacking Proxy Mk.1
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Actually I think an upscaled horse with the right armour could work. I mean the guy in the starter set is supposed to be a big deal with his mount right? It'd take away from that if that were standard cavalry.
I'm imagining this guy's (already big) horse scaled up and golden:
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Fafnir wrote:Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that. |
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![[Post New]](/s/i/i.gif) 2016/03/03 01:05:48
Subject: What would you add to the Stormcast as units?
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Longtime Dakkanaut
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Aren't the Prosecutors already the scouts/vanguard of the Stormcast Eternals? Not too read up on their fluff but I thought that was their whole shtick? In that sense, I'd want heavy cavalry as proper shock troops and either a monster or war machine to give the army that heavy hitter it needs. A powered up Celestant Prime is nasty but he's a glass cannon through and through.
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![[Post New]](/s/i/i.gif) 2016/03/03 01:29:00
Subject: Re:What would you add to the Stormcast as units?
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Evasive Eshin Assassin
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There's some great ideas in here.
I'd like to second auxiliarys, a Clydesdale type horse cavalry and definitely a wizard of some type.
A chariot sounded kind of cool but I'm not 100% sold on it. It just doesn't seem to fit the theme in my mind for some reason although I'm not exactly sure why.
Someone somewhere also mentioned females. I think an all female unit of some sort could be cool and would answer the question on if they exist or not.
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![[Post New]](/s/i/i.gif) 2016/03/03 06:32:14
Subject: What would you add to the Stormcast as units?
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Hacking Proxy Mk.1
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Caederes wrote:Aren't the Prosecutors already the scouts/vanguard of the Stormcast Eternals? Not too read up on their fluff but I thought that was their whole shtick?
Personally I dislike the idea of giant guys in golden armour as scouts. An army should use the right tool for the right job, and units that are harder for your enemy to spot make better scouts. You want to see your enemy before he sees you.
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Fafnir wrote:Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that. |
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![[Post New]](/s/i/i.gif) 2016/03/03 14:07:33
Subject: What would you add to the Stormcast as units?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Caederes wrote:Aren't the Prosecutors already the scouts/vanguard of the Stormcast Eternals? Not too read up on their fluff but I thought that was their whole shtick? In that sense, I'd want heavy cavalry as proper shock troops and either a monster or war machine to give the army that heavy hitter it needs. A powered up Celestant Prime is nasty but he's a glass cannon through and through.
Prosecutors are kind of a weird bit. They get mentioned serving as "scouts" for the Warrior Chamber hosts that they accompany but they're better known as the "Warrior-Heralds of Sigmar".
Nowhere is it said that they are the only scouts that the Stormcast Eternals will employ.
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![[Post New]](/s/i/i.gif) 2016/03/06 20:45:04
Subject: Re:What would you add to the Stormcast as units?
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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I would like to see highly trained human scouts for the Stormcast. Their gear could easily tie them to the rest of the army.
At the risk of them just being Space Marine scouts, some sort of lithe and fast lightly armored Stormcast would be kind of cool, though. Not all of them need to be 7-foot supermen. And it's not like Stormcast have to be in golden plate, either. A human-sized version would look sweet in dark half-plate with magical elven-esque cloaks for concealment.
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2016/03/06 21:17:04
Subject: What would you add to the Stormcast as units?
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Spawn of Chaos
Dorset, UK
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I do think that a Stormcast chariot has great potential as a model. Maybe with a honking great thunderbolt cannon or something on the back. Though in general I'd prefer to see something that doesn't foreground the proto-space marine aesthetic, but I don't see that happening.
The idea of human Sigmar-worshipping warriors sounds pretty cool. I don't see this happening either, but GW could design a really diverse kit.
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![[Post New]](/s/i/i.gif) 2016/03/06 23:30:10
Subject: What would you add to the Stormcast as units?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Funbug No.1 wrote:I do think that a Stormcast chariot has great potential as a model. Maybe with a honking great thunderbolt cannon or something on the back. Though in general I'd prefer to see something that doesn't foreground the proto-space marine aesthetic, but I don't see that happening.
The idea of human Sigmar-worshipping warriors sounds pretty cool. I don't see this happening either, but GW could design a really diverse kit.
We've actually gotten a mention of that.  The Stormcast's arrival has caused populaces to "rise up" across the Realms, per the fluff, and start fighting back.
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![[Post New]](/s/i/i.gif) 2016/03/08 11:30:27
Subject: Re:What would you add to the Stormcast as units?
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Longtime Dakkanaut
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Well we have our heavy cavalry now and it seems like a big monster is also on the way for Stormcast Eternals.
It's quite obvious the Stormcast are a heavy armored elite army. It's true that it could use auxiliary amongst "normal" humans, but I guess it will certainly be treated in "another" part of the Order faction (with its own book, obviously).
I was wondering if Sigmar could forge something else than Stormcast Eternals. I would think clockworks units being used as "war beast/engines" could be interesting to see, but I guess they would "feel" more Duardin (Grungni/Metal Realm oriented) than Stormcast.
About wizards, since they are in Azyr, it would obviously be celestial magic. What about seers/augurs? It could certainly be interesting to see such a specific caste for Stormcast Eternals, predicting where the attacks could be lead by Chaos and thus enabling Sigmar to send his troops at the right time and to the right place.
Some kind of a War Machine could use that; a bit like what they did for Empire at the time of WFB : a seer atop a mystical construct intended to focus Azyr magic winds and unleash full power of celestial magic upon their enemies.
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![[Post New]](/s/i/i.gif) 2016/03/08 13:00:12
Subject: What would you add to the Stormcast as units?
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Regular Dakkanaut
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I've always thought the old Empire flaggelant warband, led by a warrior priest, would make a good Stormcast support unit - a load of Sigmar-worshipping fanatics in a frenzy over the Stormcast Eternals' appearance in the mortal realms.
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![[Post New]](/s/i/i.gif) 2016/03/08 13:51:43
Subject: Re:What would you add to the Stormcast as units?
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Calculating Commissar
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Sarouan wrote:
I was wondering if Sigmar could forge something else than Stormcast Eternals. I would think clockworks units being used as "war beast/engines" could be interesting to see, but I guess they would "feel" more Duardin (Grungni/Metal Realm oriented) than Stormcast.
You mean something like a Knight Titan, but covered in hammers?
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![[Post New]](/s/i/i.gif) 2016/03/08 15:26:19
Subject: What would you add to the Stormcast as units?
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Knight of the Inner Circle
Montreal, QC Canada
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I imagine any Auxiliary troops that fill out Order section of AoS will be whatever re-imagining of the Empire GW has in store.
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![[Post New]](/s/i/i.gif) 2016/03/08 15:36:31
Subject: What would you add to the Stormcast as units?
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Tough Treekin
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richstrach wrote:I've always thought the old Empire flaggelant warband, led by a warrior priest, would make a good Stormcast support unit - a load of Sigmar-worshipping fanatics in a frenzy over the Stormcast Eternals' appearance in the mortal realms.
Flagellants and warrior priests are the only legacy minis from the Empire to appear in battle photos from any of the books.
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