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Made in de
Frightnening Fiend of Slaanesh





After seeing some people mixing both the Unending Host and the Puge Detachment, i thought about improving my existing list. This is the result.

Re-spawning troops with Melta and Flamer, I replaced 1 special weapon with a sigil so my guys wont just flee off the table.
These are screened by a large blob of Zombies, who tie up combat death stars, I'm thinking of deploing them in a row from one side to the other to screen my complete army. Behind my infantry run the ultra cheap and therefore cost-efficient Chaos Spwan. I just love them and they are so damn cheap!
While these elements move forward i shoot the crap out of the enemy units with my artillery (at least in theory).
So what do you guys think, will this work?



CAD: Vraks Unending Host (Primary Detachment)

HQ

(Warlord) Renegade Command Squad, Covenant of Nurgle, Master of the Horde

Troops

Renegade Infantry Platoon
15 Renegades, 2x Flamer, Chaos sigil, Krak grenades

15 Renegades, 2x Flamer, Chaos sigil, Krak grenades

15 Renegades, 2x Flamer, Chaos sigil, Krak grenades

Renegade Infantry Platoon
15 Renegades, 2x Flamer, Chaos sigil, Krak grenades

15 Renegades, 2x Flamer, Chaos sigil, Krak grenades

15 Renegades, 2x Meltagun, Chaos sigil, Militia Training, Krak grenades

Renegade Infantry Platoon
15 Renegades, 2x Meltagun, Chaos sigil, Militia Training, Krak grenades

15 Renegades, 2x Meltagun, Chaos sigil, Militia Training, Krak grenades

15 Renegades, 2x Meltagun, Chaos sigil, Militia Training, Krak grenades

30 Plague Zombies

Heavy Support

3x Earthshaker cannon, 6x add. Crew

CAD: The Purge

HQ

Renegade Command Squad

Elites

3x Chaos Spawn

3x Chaos Spawn

3x Chaos Spawn

3x Chaos Spawn

3x Chaos Spawn

3x Chaos Spawn

Heavy Support

3x Rapier Laser, 3x add. Crew, Militia Training

3x Rapier Laser, 3x add. Crew, Militia Training

4x Quad launcher, 3x add. Crew

4x Quad launcher, 3x add. Crew

Points total: 1849

This message was edited 1 time. Last update was at 2016/03/09 18:07:34


Daemons of Slaanesh
Dark Mechanicus (counts as Adeptus Mechanicus)
Emperor's Children
Renegades of Vraks
Armoured Krumpany (counts as Leman Russes)
Skaven
*all armies are, and will most likely ever be, unpainted WIP* 
   
Made in us
Regular Dakkanaut




pretty sure you need the devotion to tzeech to take spawn

 
   
Made in us
Painlord Titan Princeps of Slaanesh





Really? I thought I was the only one using 6x3 Spawns because I happen to have them lying around to support my old CSM army.

I thought a successful Unending Host was pure Unending host.

That's cool that you like the spawns.

BTW, can you take ordnance tyrant in the Purge and swap your earth shaker with rapier laser so you can add more bonus to barage and blast? Does it work that way or not?


Automatically Appended Next Post:
wpago wrote:
pretty sure you need the devotion to tzeech to take spawn


Only true if you want them as obj sec troops choice but dont count as compulsory. (does not count as minimum requirement so you need 2 other troops choices in a cad)

This message was edited 1 time. Last update was at 2016/03/09 18:37:46


 
   
Made in us
Regular Dakkanaut




no it does not work that way. Those are differnt units.

 
   
Made in de
Frightnening Fiend of Slaanesh





@wpago

You are not able to take Tzeentch in the Vraks Book. It's only used for making Spawn troops tho. An email response via forge world allows us to just take spawn without restrictions (the needed Mutant Overlord is not even included in this army list, therefore it was just a copy & paste mistake).

@Filch

I can't take Master of Ordnance because these specialisations ALWAYS make the Arch-Demaogue the army's warlord. And as I need the Master of Renegades, I can't take another one.

Daemons of Slaanesh
Dark Mechanicus (counts as Adeptus Mechanicus)
Emperor's Children
Renegades of Vraks
Armoured Krumpany (counts as Leman Russes)
Skaven
*all armies are, and will most likely ever be, unpainted WIP* 
   
 
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