Switch Theme:

[1850] - Necrons - Tournament List  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fresh-Faced New User




Hello everyone,

I am a very new player and I decided to make an 1850 point tournament list that I can build toward. I want to eventually play competitively so I think this is a good way to not blow too much money along the way (yeah right). I was hoping people could give their opinion on whether the list looks competitive and any changes that could be made. Anyway here is the list,

Reclamation Legion - 1174 pts

Nemesor Zahndrekh - 150 pts

7 Immortals - 119 pts

5 Tomb Blades - 100 pts
Nebuloscope
Twin Linked Tesla Carbine

5 Tomb Blades - 100 pts
Nebuloscope
Twin Linked Tesla Carbine

10 Warriors - 235 pts
Ghost Ark

10 Warriors - 235 pts
Ghost Ark

10 Warriors - 235 pts
Ghost Ark

Judicator Battalion - 665 pts

Triarch Stalker - 125 pts

5 Triarch Praetorians - 270 pts
Night Scythe

5 Triarch Praetorians - 270 pts
Night Scythe

Total - 1839 pts


The main idea of the army is to have a big mass of warriors in ghost arks that are all given +1 BS by the stalker and allowed to re-roll 1s from Zahndrekh. The tomb blades are just great units that ignore cover and can move fast to secure objectives. The Praetorians are mostly there to get me the stalker but seem like descent close combat units that can deep strike in to engage problematic enemies. The immortals will probably just kind of shoot with the warriors.
   
Made in us
Irked Necron Immortal





Fort Wayne, IN

List looks pretty solid, but you've got 11 unspent points that could be going somewhere useful. My personal suggestion would be to upgrade one squad of Tomb Blades with either shield vanes or particle beamers.

One thing to watch out for is that you'll want to protect that Triarch Stalker - it's handing out a lot of extra hurt to your Warriors and Praetorians. Savvy opponents will recognize this and make it a priority target. Hide it behind cover (or use Ghost Arks to make your own cover) as much as you can. Don't try to line up shots with it, as you'll be leaving yourself exposed for a counterstrike. At the same time, you can use that to your advantage by leaving it exposed it later in the game to draw him away from objectives.

DT:80+S++G++M--B--IPw40k11+D+A+++/cWD-R+++T(D)DM+
8000, mostly painted
14000, all over the place 
   
Made in us
Fresh-Faced New User




Yeah I was planning on hiding the stalker behind the ghost arks so that it would have cover. I would also hide Zahndrekh back there (unfortunately he can't ride along in a ghost ark), or maybe put him in with the immortals. For the Tomb Blades, do you think particle beamers are really worth the points? (over shieldvanes) It seems to me like twin linked tesla packs a pretty strong punch by itself. Would there be any merit to giving select models particle beamers or is it just an "if it's good on one its good on all" scenario?
   
Made in us
Regular Dakkanaut




dstathis wrote:
Yeah I was planning on hiding the stalker behind the ghost arks so that it would have cover. I would also hide Zahndrekh back there (unfortunately he can't ride along in a ghost ark), or maybe put him in with the immortals. For the Tomb Blades, do you think particle beamers are really worth the points? (over shieldvanes) It seems to me like twin linked tesla packs a pretty strong punch by itself. Would there be any merit to giving select models particle beamers or is it just an "if it's good on one its good on all" scenario?

I strongly suggest you swap out the tesla for gauss, as tesla got substantially nerfed by the last codex and now can't hold up to gauss except agsinst heavily armored infantry in the 12" - 24" range. That is very situational, and gauss gives you far more versitality sonce it has the ability to take down vehicles, light and medium infantry, and usually puts out more shots at close range. I also heavily encourage you to buy shieldvanes, they allow you to get a good save and avoid jinking, improving your firepower. I don't know whether nebuloscopes or shieldvanes are more useful, if you want an objective taking unit, take the vanes, if you want a hunting unit that takes out infantry and light vehicles, take the scopes. Particle beamers can be great but gauss is just as good, they simply work better against different targets.
   
Made in us
Brainy Zoanthrope





VA

Tomb blades with nebuloscopes and shield vanes are awesome. Definitely recommend Gauss on them. I'm not sure the warriors and arks will deal as much damage as you'd like. They're super resilient, but not going to be doing much besides board control (which is important).

   
Made in us
Dakka Veteran




I guess I'm in the minority here but I like particle beamers, having 5-6 blasts that ignore cover absolutely slaughter big blobs of infantry, and the strength 6 is also nice.

Pretorians and night sythes are iffy because Pretorians are jump infantry and thus can't technically board their dedicated transports. The nightsythes are a very expensive way to get them where you need them but do provide some anti air.

I would drop the night sythes for more stalkers to ensure they don't get rid of those bs 5 warriors too quick. 3hp on an open topped quasi av13 vehicle is not very survivable from any capable anti armor fire, av13 spam works by well...spamming and overwhelming the opponent with too many high AV targets.

For competitive lists ignoring flyers is currently a better strategy than worrying about them. They can't score and don't have enough firepower to destroy an all land based army.

If you could see dropping a ghost arch and making on blob of warriors 20 man strong they would be better bubble wrap for your stalkers than the ghost arch/warrior combo. You also temp your opponent to shoot the big group of warriors, with at least 2 ghost arch and zandreck you will never loose those warriors to shooting. Keep your Pretorians close to intercept melee threats and you should be fine.

Also zandreck has to choose a new warlord trait every turn, so he can only reroll 1's for 1 turn at a time.
   
Made in us
Brainy Zoanthrope





VA

Zahndrekh doesn't have to change his trait every turn, he can pick one and stick with it.

   
Made in us
Irked Necron Immortal





Jackson, TN

Epartalis wrote:
I guess I'm in the minority here but I like particle beamers, having 5-6 blasts that ignore cover absolutely slaughter big blobs of infantry, and the strength 6 is also nice.

Pretorians and night sythes are iffy because Pretorians are jump infantry and thus can't technically board their dedicated transports. The nightsythes are a very expensive way to get them where you need them but do provide some anti air.

I would drop the night sythes for more stalkers to ensure they don't get rid of those bs 5 warriors too quick. 3hp on an open topped quasi av13 vehicle is not very survivable from any capable anti armor fire, av13 spam works by well...spamming and overwhelming the opponent with too many high AV targets.

For competitive lists ignoring flyers is currently a better strategy than worrying about them. They can't score and don't have enough firepower to destroy an all land based army.

If you could see dropping a ghost arch and making on blob of warriors 20 man strong they would be better bubble wrap for your stalkers than the ghost arch/warrior combo. You also temp your opponent to shoot the big group of warriors, with at least 2 ghost arch and zandreck you will never loose those warriors to shooting. Keep your Pretorians close to intercept melee threats and you should be fine.

Also zandreck has to choose a new warlord trait every turn, so he can only reroll 1's for 1 turn at a time.


It is a trick of the Judicator Battalion Formation, even if you do not put the Pretorians in the Night Scythes, you can use the Stalker's "Target Designated" ability and the Night Scythes can benefit.
   
Made in ca
Regular Dakkanaut




You have a brutal list here. I wish you the best of luck with it.
   
Made in gb
Discriminating Deathmark Assassin






This list is okay. But it's not optimised. Tombblades are one of the best units in the codex. Always take 3 units from a reclamation legion. Usually best in small units. They are mostly there for scoring. Always take shield vanes. Always take nebuloscopes. Praetorians are amazing. But don't need night scythes. deep strike them, or throw them down the table. The immortals could make better use of a night scythe as you are taking a unit that is not very mobile and putting it where you want it on the table. Take larger units of praetorians. Once they get in they will hack through anything with an armour save. If you can find the points, the Canoptek Harvest is the best formation in the book. It's much better than warriors in Ghost Arka because it's more survivable (especially in Decurion) and more Killy. Anyway, that's my tuppenthworth. Good luck!
   
 
Forum Index » 40K Army Lists
Go to: