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Made in us
Hauptmann




NJ

Just announced the next wave for Armada, Gozanti Cruiser and Rebel Transport "Flotillas", a new type of unit in the game:

https://www.fantasyflightgames.com/en/news/2016/3/16/bigger-battles-better-tactics/


Spoiler:

"The Emperor has sent an alternative solution."
–Grand Moff Tarkin

Fantasy Flight Games is proud to announce the upcoming release of the third wave of expansions for Star Wars™: Armada!

The Galactic Civil War rages on, and so do the tactical fleet battles of Star Wars: Armada. In Armada, you assume the role of fleet admiral with either the Galactic Empire or Rebel Alliance, assemble your ships, and fly to meet the enemy. The combats are big and brutal, and your strategy must balance your focus on the objective against the destruction of your enemy.

The game's rules for fleet building permit you the freedom to fly the ships that best suit your strategy, and each wave of expansions adds new options for you to pursue. Wave I allowed you to build your fleet to full strength, introducing a classic assortment of ships and starfighters, including Victory-class Star Destroyers, Nebulon-B frigates, TIE fighters, and X-wing squadrons. Wave II increased the game's scope even further, adding the Imperial-class Star Destroyer and Home One as the first large-base ships and increasing the standard fleet build to a full 400 points.

Now, even as the game's core experience remains rooted in your ability to plan your approach, command your ships, and obliterate your enemy, Wave III introduces yet another dimension to your battles. Its two expansions, the Imperial Assault Carriers Expansion Pack and the Rebel Transports Expansion Pack, introduce the "flotilla" to Armada. Treated like standard ships—with a couple of notable exceptions—flotillas come with a host of inexpensive, highly tactical abilities that allow you to coordinate your fleet more closely than ever!

Introducing the Flotilla

The flotilla enters Wave III as an all-new type of ship. Flotillas operate in most ways the same as larger ships, but because they represent multiple, smaller ships, flotillas feature two plastic ship models, instead of one. Apart from this difference, they follow the same rules as other ships, with one exception—when a flotilla would overlap or be overlapped by another ship, only the flotilla takes a facedown damage card. You do not deal a facedown damage card to the closest ship the flotilla overlapped unless that ship is also a flotilla.

Flotillas, however, do more than merely introduce a new type of ship; they also introduce a new fleet support role that you can incorporate into your fleet and games. Both of the flotillas in Wave III feature the Fleet Support upgrade icon. These upgrades are remarkable in Armada because they do less to improve the ship that bears them than they do to boost the rest of your fleet. Bolster your squadrons, repair your ships, or improve your larger ships' ability to respond to immediate threats—Fleet Support upgrades ensure that your flotillas can play a useful role in any attack plan.

Imperial Assault Carriers Expansion Pack

The popular Gozanti-class cruiser arrives to Armada in Wave III in the Imperial Assault Carriers Expansion Pack.

With just one die in their left, right, and forward battery armaments, and no dice to fire from their rear arcs, your flotilla of Gozanti-class cruisers is not going to intimidate your opponent into surrender, but only a fool would dismiss their impact. First of all, a flotilla of Imperial assault carriers comes with a fleet-point cost more comparable to your fighter squadrons than your other ships. Next, it gains a surprising measure of survivability from its scatter and evade tokens. Most important, however, is the wide range of abilities that your Gozanti-class bring to battle with its new Fleet Support upgrades.

Of the expansion's eight upgrades, half of them bear the Fleet Support icon. Unlike most upgrades, these do not add muscle to the ship that equips them, but to the other ships and squadrons in your fleet. Accordingly, you might use your Imperial assault carrier to add punch to a Bomber build by equipping a Bomber Command Center , or you might equip a Comms Net to provide critical command flexibility to your larger ships. No matter which Fleet Support upgrade it equips, your flotilla of Imperial assault carriers does more than add another piece to the puzzle; it binds those pieces together.

Rebel Transports Expansion Pack

The counterpart to the Galactic Empire's Imperial Assault Carriers Expansion Pack, the Rebel Transports Expansion Pack introduces a flotilla of GR-75 medium transports. You can then field these ships as either GR-75 Combat Retrofits or as GR-75 Medium Transports, the first ship in Armada to have no inherent ship-to-ship combat capability.

Still, for what it lacks in its own punch, the Rebel Transports Expansion Pack more than supplies in support. As with the Imperial Assault Carriers Expansion Pack, four of the eight upgrades in the Rebel Transports Expansion Pack feature the Fleet Support icon. This means you can use a flotilla of GR-75 transports to relay commands to your larger ships with a Comms Net, or you can trail behind your largest ships with Repair Crews to keep them in the fight a bit longer. And that can make the difference between victory or defeat. After all, even one additional round of fire from your Home One is easily going to outstrip the contribution that nearly any other Rebel ship could have made over the course of two or three rounds.

The Rebel Transports Expansion Pack's focus on fleet support does not stop with its Fleet Support upgrades, either. It also introduces a new commander and a crew member who can provide free rerolls to friendly ships within distance one to three.
Support Your Fleet

"All troop carriers will assemble at the north entrance. The heavy transport ships will leave as soon as they’re loaded."
–Leia Organa

As a game of massive fleet battles, Star Wars™: Armada has always rewarded sound strategy and clever tactics. Likewise, its battles have always revolved around your ability to achieve your objectives. Soon, the new flotillas and upgrades from Wave III will elevate these game elements to even greater heights. Use them to maintain your focus on the objective, or use them to gain an advantage in combat. Either way, these new flotillas add an exciting new dimension to your battles for the fate of the galaxy.

Brace yourself for fleet battles that are tighter and more tactical than ever. Armada Wave III is scheduled to arrive at retailers in the third quarter of 2016!

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Made in us
Longtime Dakkanaut




Minneapolis, MN

This seems like a teaser instead of a full reveal. I would expect a more typical 4 ship wave.
   
Made in us
Unhealthy Competition With Other Legions





The Midwest

What are the chances that FFG introduces a Super Star Destroyer in Armada?
Would they ever go that large?

 
   
Made in us
Longtime Dakkanaut




Minneapolis, MN

It's infeasibly huge, even with the generous non-linear scaling that Aramada uses.
   
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Unhealthy Competition With Other Legions





The Midwest

I wish Armada felt more like an....armada, instead of a slightly more complicated version of Xwing with "bigger" ships.

 
   
Made in ca
Huge Hierodule






Outflanking

 DanielBeaver wrote:
This seems like a teaser instead of a full reveal. I would expect a more typical 4 ship wave.


X-wing has had a 2-ship wave (#5). This isn't impossible.

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A small town at the foothills of the beautiful Cascade Mountains

After the long wait, that preview is.... disappointing. Although I expect they have a few more previews for this wave. Mez

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There are 2 SKUs missing before these releases, surely that indicates there will be other things in the wave?

On parle toujours mal quand on n'a rien à dire. 
   
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Boston

Available in the 3rd quarter, eh? So by x-mas if we're lucky?

I'd love to see a different medium- or small-sized Imperial ship (Strike-class cruiser, PLEASE) as an alternative to the Gladiator (which is probably a fine ship to play - I just really don't like the models.
   
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Mississippi

Squee! Gozantis for Armada, yay!

I'm glad I'm only picking up the imperial ships, the rebel transports seem anemic for Armada. They need to design or grab some better-looking ships for the rebels. Maybe a cossack cruiser or something that could pass as a military-style ship, even if its supposedly something pulled out of mothballs from the Old Republic.

It never ends well 
   
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Outflanking

 Stormonu wrote:
Squee! Gozantis for Armada, yay!

I'm glad I'm only picking up the imperial ships, the rebel transports seem anemic for Armada. They need to design or grab some better-looking ships for the rebels. Maybe a cossack cruiser or something that could pass as a military-style ship, even if its supposedly something pulled out of mothballs from the Old Republic.


Well, Rebels provides two "new" ship designs for each faction.

Rebels
-Carrier
-Thoose things Leia gave them

Empire
-The light Cruiser
-The Interdictor

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I was wondering when a new wave was coming out. Gota say, it is underwhelming. I get that they want to put ships in from the movies for the rebels but I have always been meh about the transports. I hope they release more and this is not it.
   
Made in us
Hauptmann




NJ

Though I like the idea of the flotillas (and think that that is how the Corvette should have been done), this would certainly be underwhelming if this is it for the wave.

Hopefully they are only doing a separate article for these because of the new mechanics involved, and there are more ships coming in the wave. As ingtaer mentioned, 2 SKUs are missing, so there is still hope.

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Major





An underwhelming number of ships but the Flotilla rule is interesting and could add an interesting new dimension to the game.

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Fixture of Dakka





West Michigan, deep in Whitebread, USA

What a bummer. And I know lots of people are going to complain they're unpainted, too. (Obviously they are prime candidates for washes).

Come on FFG. You know Armada players want more light cruiser weight ships, especially for the Empire. If I'm going to have an "Armada" I want more than three Star Destroyer hull types and a Raider ro choose from, regardless of their build options.

If they even looked at the crazy Shapeways fan-offerings, they'd know what would be sure-fire sales to players who are clamoring for cruisers.

Hell, or at least the other unreleased fighters from X-Wing. Two-ship "Heavy Bomber" stands of bigger fighters like TIE Punishers or K-Wings would be cool, too.

I sure hope theres more to justify the long wait, because no way should just these two boxes take so long to develop and produce.

This message was edited 2 times. Last update was at 2016/03/19 12:26:15




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Vancouver, BC

 House Griffith wrote:
What are the chances that FFG introduces a Super Star Destroyer in Armada?
Would they ever go that large?


A SSD is to Armada what a Star Destroyer would be to Xwing.

A portion of it could be a board you battle on top of.

Interdictor for Empire and a carrier of some kind for the Rebellion?

This message was edited 1 time. Last update was at 2016/03/19 13:09:50


 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Hauptmann




NJ

Actually, the missing codes could be for ships from Rogue One, as that movie should be out by then (Q3 2016), so there might be more ships coming from that movie for Armada with Wave 3.

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Boston

Unless the interdictor has some special rule to allow a Hyperspace Assault, like in Timothy Zahn's "The Last Command" I'd much rather have a strike cruiser. The encyclopedias refer to it as somewhat modular so maybe FFG could make it a bit weak base but allow multiple upgrades for various options ...
   
Made in us
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West Michigan, deep in Whitebread, USA

I really don't know why they aren't using more ships from Rebels than just the Gozanti. They'd be "new canon" and there's no wait for a future movie. It would add at least a couple new cruisers for the Empire, at least.

I would be much happier if Flotillas got released alongside a couple of other things.

I do like the fan-work some people have done to make "Imperial" versions of the Nebulon-B and the Corvette, seeing as it just makes sense.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Gun Mage





Yeah, technically there should be a lot more ship overlap because several of the Rebel ships are older Imperial designs, so the Empire should have access to them. And the flip side of that is that since the Rebellion has a fair number of ex-Imperials in the ranks, there's EU stuff to support them getting access to small amounts of Star Destroyers.

It's probably for the best to ignore that, though. Faction identity and game balance could be eroded by too much mixing.
   
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Nebraska, USA

while i like the idea, i feel those ships wont do anything because theyre so fragile. 3hp and 1 shield? just about any ship can potentially 1shot that, so the moment its double-arc'd or able to be hit by 2 ships its going down or youre losing the scatter defense token for good. If for some reason theyre considered a squadron when shooting at them, then they wouldnt die by a stiff breeze but that would also make fighters rip them a new one anyway the next turn once they get closer lol

there has to be more they havnt revealed, even about these two ships not just other ships/squadrons.

This message was edited 1 time. Last update was at 2016/03/21 13:37:08


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