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I've played the game for about 10 hours and I pretty much absolutely hate the multiplayer.
Here is a detailed list of everything I think is terrible about the game.
- Ship skills are terribly out of balance and some are so powerful any kind of maneuvering strategy is made completely useless.
- Ships can warp out during the battle robbing you from a kill (sure there are ways to counter this) but often extending yourself to get the kill will cause you to take greater losses (this is boring/frustrating and will kill the game before it starts)
- Pretty poor balancing between the factions (mostly due to mobility being made useless by overpowered skills)
-Terrible game controls. Double clicks don't give you all ships of a type. Terrible macro controls. Terrible auto attack characteristics. Ships do not move as a fleet but as individuals.
- Terrible notification system (pretty hard to figure out whats going on with your ships and enemy ships alike.)
- Terrible income and leveling system (god forbid you lose a ship) can't use it for 2-4 games. (This has got to be the most frustrating part for me)
- User interface pretty terrible. Hard to click on your ships.
- Terrible Unit AI.
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder
I'm actually really enjoying the MP, I've never been really into 1v1 type games or RTS games like this but something is drawing me back again and again. Take this video, I had a game where it could of gone either way and it was just amazing, it made me want to play more and more.
Chapter Master of Vigilia Mortis www.battle-brothers.net ------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars
I haven't ventured into the multiplayer yet, but I hit Level 6 in the single player skirmish yesterday. So far, I'm having s blast with this game! I'm rubbing my hands together over the prospect of getting my first battleship .
I played more last night and thankfully I am not tired of it at all. The nova cannons are satisfying and meaty, and 40 seconds feels like such a long time to wait for a reacharge. I got two more favors, both astartes (they are okay I guess) and won more games than I lost, including my first transport defense!
Also I have to say thank you to mad Muzza! I never knew you could right click on the orders and squadrons to go off automatically. It really saved me time to do it, as I always forgot orders.
"Do you really think 7th edition was the best edition?"
I gotta play more with da orks, as I only unlocked light cruisers so far. That kustomization though, that's a great idea! Also that Red Button thing is... different. But a nice change, and a nice way to blast into the enemy.
Also there are a ton of other changes with the ork update. The Area of deployment for each ship is a lot wider than before. Also the Nova cannon's range is now shorter?
there is a bug I ran into twice with escort class ships that put the ship below the playing field, and when you zoom in on it you can't zoom out. So far that is the biggest glitch I hit though.
Can't wait for April 21st!
"Do you really think 7th edition was the best edition?"
This message was edited 1 time. Last update was at 2016/03/26 03:18:01
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Chapter Master of Vigilia Mortis www.battle-brothers.net ------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars
I can saftley say that after 25 hours of this game, nothing has made me more dissapointed than when I'm about to kill an enemy ship and they warp away with a hair of HP left and no one in range to stop it.
It's just.... the video game equivalent of blue balls.
"Do you really think 7th edition was the best edition?"
Tiger9gamer wrote: I can saftley say that after 25 hours of this game, nothing has made me more dissapointed than when I'm about to kill an enemy ship and they warp away with a hair of HP left and no one in range to stop it.
It's just.... the video game equivalent of blue balls.
That's the way the tabletop game worked. In a one-off game, nobody really cared if their ships were completely destroyed, but in a campaign game, every ship is a resource to be treasured, and not to be vainly thrown away in battle. The Necron fleet, in particular, was harshly penalized for losing ships in battle.
"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks
Tiger9gamer wrote: I can saftley say that after 25 hours of this game, nothing has made me more dissapointed than when I'm about to kill an enemy ship and they warp away with a hair of HP left and no one in range to stop it.
It's just.... the video game equivalent of blue balls.
That's the way the tabletop game worked. In a one-off game, nobody really cared if their ships were completely destroyed, but in a campaign game, every ship is a resource to be treasured, and not to be vainly thrown away in battle. The Necron fleet, in particular, was harshly penalized for losing ships in battle.
Still frustrating though! I want to kill things >.<
Anyways aside from the kill-block going on I really really wish there was a 're-roll' function for the solo skirmish. Playing 4 games in a row against chaos isn't fun when you really really want to fight against da Orks.
"Do you really think 7th edition was the best edition?"
Been playing around with the Imperial fleet in the last few days, and every time I bring a Nova Cannon to the battle, I feel rather underwhelmed. So far, I've had more success without than with them.
Odd, given that I keep seeing people calling them OP.
Not done much with Chaos yet, but they seem incredibly weak at the outset.
Still, fun times to be had with giant shooty space cathedrals.
I love the Ork fleets - unfortunately they are seriously OP. I await the eldar!
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder
Yea, I only play solo skirmish and having a blast with it, but I agree the orks seem a little too tough and a little too damage producing. Yea orks are less accurate and need to be damaging to compensate, but dmg 45 seems so excessive!
"Do you really think 7th edition was the best edition?"
The orks have an escort ship that has two prow mounted guns that each do 48 damage, and fire every 12 seconds. This makes each of them considerably more damaging than most fleets' battlecruisers.
Selym wrote: This makes each of them considerably more damaging than most fleets' battlecruisers.
If that's not OP, I don't know what is.
They have about the same DPS but a max range of 3k (6k upgraded but their accuracy is terrible). The Battlecruiser has a 12k range for their broadsides and dorsal weaponry as well, plus much better armour and hit points. They are better than they should be but not hugely so.
Ork Kannon are getting nerfed in the next patch anyway (halved damage and even further reduced accuracy).
It wasn't mentioned, to be honest they aren't that good now, IMO at least.
Tried out a nova cannon again recently. If fired four times and scored one escort kill in one game, and was useless in anther four. Nobody seemed to notice.
I *did* discover that getting 9-12k range lance weapons on everything makes Orks a whole lot easier to kill.
This message was edited 1 time. Last update was at 2016/03/30 16:26:45
I played Chaos today, with a new fleet.
I played launch bays heavy: it was soo much fun ! Very tactical, and efficient.
Orks seem particulary weak against this tactic.
I didn't play my ImpNavy for days, I can't speak about the Nova cannons, sorry.
Btw, tell me if you fought against me: my id steam is "WAAAGGH" IIRC.
This message was edited 2 times. Last update was at 2016/04/05 01:07:57