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Ashiraya wrote: I expected the Retribution battleship to have a really devastating broadside but it was not all that impressive really.
it has the lowest dps per point in the entire game. Taking it is just asking to lose.
You'd be better off spamming escorts than using most IN line ships.
So it sounds like it's identical to the actual table top game as well.
I loved the idea of the Retribution, but he Emperor could almost put out just as much firepower, and still had the massive attack craft capacity as well.
The devs of this game are awkward. They make a lot of changes from the TT, some are necessary, some were just choices. But they keep the retty terrible because "that's how it was in the TT".
Ugh.
Eldar are really crazy, online its not as bad as vs the AI playing Eldar. The AI plays Eldar like a swarm of wolf sized bees.
This message was edited 1 time. Last update was at 2016/04/20 16:48:37
Sorry for my spelling. I'm not a native speaker and a dyslexic.
1750 pts Blood Specters
2000 pts Imperial Fists
6000 pts Disciples of Fate
3500 pts Peridia Prime
2500 pts Prophets of Fate
Lizardmen 3000 points Tlaxcoatl Temple-City
Tomb Kings 1500 points Sekhra (RIP)
I should not be able to just fly blindly at a large formation of Imperial Navy cruisers and a battleship, and sweep the floor with them as the eldar without having to even manovuer my ships. So I sincerely hope they balance this out, but as the game launches tomorrow I am somewhat sceptical. But hoping they drop a day 1 one patch that remedies this
The reason for the torpedo spread is to help you hit and it allows eldar that have more accurate torpedoes to remain tight grouped basicly blame eldar lol
The imperial battleships where crap on TT apart from the one they brought out near the end of the game with all the lances.
I want grand cruisers sneaked in
To be honest I feel the game needs more classes regardless of what the TT had and it seriously needs a bigger fleet builder as in able have more than 4 cruisers ,2 hvy cruisers
Found that the special abilities are devastating and may need turned down a little.
As for eldar find them OK to fight against if your choas found mark of nurgle and lances are your friend here. Imperial against eldar is difficult.
Today is release day, cant see them pushing it back but Eldar certainly are nowhere near balanced. Still, I'm looking forward to the campaign, the intro was to my liking.
Edit: Convoy defence is seriously broken. You only need to get 3 ships across, so park 3 on one end and 3 on the other while your whole fleet camps one. Have fun winning against that as the attacker, he would need his whole fleet to fight yours. But he cant cause then the other 3 unprotected ones slip over. Certainly now with the transport upgrades.
This message was edited 2 times. Last update was at 2016/04/21 10:30:56
Sorry for my spelling. I'm not a native speaker and a dyslexic.
1750 pts Blood Specters
2000 pts Imperial Fists
6000 pts Disciples of Fate
3500 pts Peridia Prime
2500 pts Prophets of Fate
Lizardmen 3000 points Tlaxcoatl Temple-City
Tomb Kings 1500 points Sekhra (RIP)
yep but can be fun -they do explode quite nicely - especially when novas hit escorts
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Disciple of Fate wrote: Today is release day, cant see them pushing it back but Eldar certainly are nowhere near balanced. Still, I'm looking forward to the campaign, the intro was to my liking.
Edit: Convoy defence is seriously broken. You only need to get 3 ships across, so park 3 on one end and 3 on the other while your whole fleet camps one. Have fun winning against that as the attacker, he would need his whole fleet to fight yours. But he cant cause then the other 3 unprotected ones slip over. Certainly now with the transport upgrades.
Hilariously, it used to be argued that the attacker had an enormous advantage in that misson. Mostly because the majority of players couldn't figure out how to play it.
So the transporters got a speed and durability buff, and in the last patch were allowed to take upgrades...
Disciple of Fate wrote: Today is release day, cant see them pushing it back but Eldar certainly are nowhere near balanced. Still, I'm looking forward to the campaign, the intro was to my liking.
Edit: Convoy defence is seriously broken. You only need to get 3 ships across, so park 3 on one end and 3 on the other while your whole fleet camps one. Have fun winning against that as the attacker, he would need his whole fleet to fight yours. But he cant cause then the other 3 unprotected ones slip over. Certainly now with the transport upgrades.
Tried that ....... your opponent will know where the group of 3 transports are on their own as opposed to the big group of ships and can send a ship or two to kill them - he then only needs to kill one defended transport........that's not that hard with a fleet......
When the game reboots - I might try a group of escorts as a decoy/ q ship..................
djones520 wrote: I'm still getting the Beta. Do I need to uninstall and reinstall the game to get the full version?
Not sure but its not fully out till 6pm UK time I believe
This message was edited 1 time. Last update was at 2016/04/21 12:55:30
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Well its unlocked and the campaign is severely underwhelming. It is nothing more than linked skirmish maps, which are still mostly broken (good luck completing data recovery maps against Chaos.....), and it also means that Battlefleet Gothic apparently spends much of its time fighting Imperial ships......
Meh.
This message was edited 1 time. Last update was at 2016/04/21 17:42:18
Disciple of Fate wrote: Today is release day, cant see them pushing it back but Eldar certainly are nowhere near balanced. Still, I'm looking forward to the campaign, the intro was to my liking.
Edit: Convoy defence is seriously broken. You only need to get 3 ships across, so park 3 on one end and 3 on the other while your whole fleet camps one. Have fun winning against that as the attacker, he would need his whole fleet to fight yours. But he cant cause then the other 3 unprotected ones slip over. Certainly now with the transport upgrades.
Tried that ....... your opponent will know where the group of 3 transports are on their own as opposed to the big group of ships and can send a ship or two to kill them - he then only needs to kill one defended transport........that's not that hard with a fleet......
When the game reboots - I might try a group of escorts as a decoy/ q ship..................
Hmm when I use it they usually have enough time to cross the line before 1 LC, if he needs 2 he lacks 250 points versus your fleet so I engage, can do enough damage. Might depend on the opponent, Orks are devastating, but with the right upgrades (extra hp, shields and extra combustion gauge) they seem to make it allright.
Disciple of Fate wrote: Today is release day, cant see them pushing it back but Eldar certainly are nowhere near balanced. Still, I'm looking forward to the campaign, the intro was to my liking.
Edit: Convoy defence is seriously broken. You only need to get 3 ships across, so park 3 on one end and 3 on the other while your whole fleet camps one. Have fun winning against that as the attacker, he would need his whole fleet to fight yours. But he cant cause then the other 3 unprotected ones slip over. Certainly now with the transport upgrades.
Hilariously, it used to be argued that the attacker had an enormous advantage in that misson. Mostly because the majority of players couldn't figure out how to play it.
So the transporters got a speed and durability buff, and in the last patch were allowed to take upgrades...
The tooltip is also still somewhat confusing to people. Most used to think they needed to only destroy 3 instead of 4 ships, leading to a giant charge at the undefended transports and then being left behind realizing their mistake.
Well its unlocked and the campaign is severely underwhelming. It is nothing more than linked skirmish maps, which are still mostly broken (good luck completing data recovery maps against Chaos.....), and it also means that Battlefleet Gothic apparently spends much of its time fighting Imperial ships......
Meh.
Thats dissapointing, I really hoped from the intro that they had put some effort into the campaign. Shame they lazied out.
This message was edited 4 times. Last update was at 2016/04/21 21:02:57
Sorry for my spelling. I'm not a native speaker and a dyslexic.
1750 pts Blood Specters
2000 pts Imperial Fists
6000 pts Disciples of Fate
3500 pts Peridia Prime
2500 pts Prophets of Fate
Lizardmen 3000 points Tlaxcoatl Temple-City
Tomb Kings 1500 points Sekhra (RIP)
Chapter Master of Vigilia Mortis www.battle-brothers.net ------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars
Thats dissapointing, I really hoped from the intro that they had put some effort into the campaign. Shame they lazied out.
There are some scripted missions but they are nothing special. I have also had a fatal error in a campaign mission which is something that I never had in the beta.
The burning pits of Hades, also known as Sweden in summer
I just expected it to be like Empire.
I want you to, like, be able to hold fire with your Retribution, drive up to that light cruiser, and unleash a full point blank broadside and blow it to tiny pieces.
But its broadside is fairly unimpressive still. :(
I should think of a new signature... In the meantime, have a
For those interested, final part of my playthrough. Campaign was fantastic, cannot wait until they add more to this. Onwards to the MP side of things now
Chapter Master of Vigilia Mortis www.battle-brothers.net ------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars
I am enjoying the Multiplayer immensely Only done a bit of the campaign so far.
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
I have given up on this game. Mission balance is terrible and I get a fatal error far too often. I may go back to it in a few months once its been patched.
Yeah, issues abound everywhere. The game has issues working out how manyships were damaged or destroyed or lost each game, occasionally assigns random fleet points, the missions are imbalanced...
Oh snd sometimes it will randomly detonate your ships just as you are about to win.
But it is sooo much fun! I love that even multiplayer is predicated on a campaign system. Admittedly, I can't play the campaign because the first mission keeps bugging out. It's beautiful though, and it is a blast!
Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.