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Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

They have good armor but pretty low HP values (an ork light cruiser has twice the HP of an SM light cruiser) which makes them super vulnerable to torpedoes, pulsars, lances, etc etc.

I should think of a new signature... In the meantime, have a  
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Tried them once, didn't like them.

I'm sticking with the Imperial Navy, which more suits my uncreative and limited tactical mindset.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

I'm very annoyed by the new homing torpedoes, aren't you ?

   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

I'm more annoyed that my Imperial Navy ships with the right upgrade, who are supposed to be immune to insubordination, still do so.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Noble Knight of the Realm




United Kingdom, England, Manchester

Space Marine fleet overview, love how brawler the SM fleet is in this game



Chapter Master of Vigilia Mortis
www.battle-brothers.net
------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars  
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

 BrookM wrote:
I'm more annoyed that my Imperial Navy ships with the right upgrade, who are supposed to be immune to insubordination, still do so.

Your Imperial Navy ships are going insubordinate?

Is this only in the case of the Librarian power? I would consider that valid, they are battle-disciplined to the maximum not psychically shielded.

First post in this thread, but overall I am loving this game. SM fit their niche great and are really tempered by the lower HP, Eldar are in a good place, I love my Imperial Navy fleet for calling in cobra reinforcements all over the place, my Chaos nurgle carrier fleet is super fun. I don't care much for orks either way but they are fun to fight.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

The Space Marines are superfun.

My Battle Barge is tanky beyond anything even the Orks can imagine.

I should think of a new signature... In the meantime, have a  
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Wow, I've got to say Marines are pretty good so far, the patch that just came out buffed them again even further, fixing the bombardment cannon
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

What was the problem with the cannon ?

   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Is the early adopter thing over? IIRC they said the pre-order benefits would also apply to those who picked it soon after launch.

Just curious if that’s still a thing. That and the steam sale would help push me into picking this up.

   
Made in ua
Regular Dakkanaut




 Nevelon wrote:
Is the early adopter thing over? IIRC they said the pre-order benefits would also apply to those who picked it soon after launch.

Just curious if that’s still a thing. That and the steam sale would help push me into picking this up.


No, it ended with the space marines DLC coming out.
However, the DLC itself is only 5 USD base, so is is actually slightly cheaper for you to buy the game + SM DLC at a discount + Tau DLC when it comes out, rather then if you got yourself an early adopters vesion
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 godardc wrote:
What was the problem with the cannon ?



It didn't effect armour the way it was supposed to, so armour would stop most of the damage when it would hit, now it actually ignores all bar 25 armour as it should
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

 Formosa wrote:
 godardc wrote:
What was the problem with the cannon ?



It didn't effect armour the way it was supposed to, so armour would stop most of the damage when it would hit, now it actually ignores all bar 25 armour as it should


Oh, ok thanks.
I may try a SM fleet soon, and I absolutely do not want to play all homing torpedoes, so that's fine.

I had great success with my Eldars fleet recently, but I think my opponents have no fun against me, because of how I play Eldars.

I had strategy yersteday, it worked three or four time very efficiently, and it was very simple: I just hid several ships (one of the favour help for this) and reveal the others, but at the opposite of the battlefield (some ships revealed on the left flank and some others hid on the right flank, for example).

I attacked with my revealed ships, my opponent made his transports / capital ship flee to the opposite, right in the trap, while his ships fought mine on the left flank, and I destroyed the target.

However, I found that the SM fleet hard counter my Eldars: they are almost as quick, and even quicker when they "full speed ahead !" as my ships, so they can chase me, they have A LOT of homing torpedoes, and, as Eldars' ships have no shield, they always put beacons (I don't remember the exact word) on my ships, making them impossible to hide, they have A LOT of thunderhawks, so I have to use my launch bays to defend my ships instead of bombing them, etc..

NOTE: I'm not complaining^^ just sharing my feeling.

Do you have the same feeling about the Space Marines / Eldars ?

This message was edited 1 time. Last update was at 2016/06/27 22:23:04


   
Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

I must say, it really feels like the Orks got a major buff from this last patch- either in escort ship cost, or just sheer quality of upgrades. I'm really pleased with the boost to my ships' performance, and the slowing Zzap guns- which all of my ships can now be upgraded to carry.

Anyone else find the Greenskins got some serious love?

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

Yeah, the orks are really powerful. Too powerful, in fact.

It isn't even funny anymore^^

I win almost everytime with my orks, without using zzap or byzarboy tower. I think their cost is underestimated, they should cost more.

(I made a Blood Axe fleet, my opponents are quite surprised^^ )

   
Made in gb
The Last Chancer Who Survived




United Kingdom

Does the Retty kill stuff yet? I've been waiting to hear something other than "IN is pretty gakky" since release. Haven't played BFG in ages.
   
Made in us
Omnipotent Necron Overlord






For me there is no point in playing the game until they fix space marine homing boarding torpedoes - it is an absolute auto win tactic.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

At least it does require targeting now- but yeah, a few of those escorts of theirs on auto fire in each corner makes the game quite unpleasant. While their cruisers just dance around your fleet.

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

I agree, homing torpedoes are a pain.

   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

You can dodge them by timing a burst of speed or quick turn, and you get a new chance to destroy them each time they enter turret range.

That said, yes, they are a bit good... But are they any better than that ork escort with an insane 96 damage cannon?

I should think of a new signature... In the meantime, have a  
   
Made in us
Omnipotent Necron Overlord






 Ashiraya wrote:
You can dodge them by timing a burst of speed or quick turn, and you get a new chance to destroy them each time they enter turret range.

That said, yes, they are a bit good... But are they any better than that ork escort with an insane 96 damage cannon?

Orks are also extremely OP. I have an Ork fleet and it literally never loses or comes close to losing vs anything - but then I run into a Space Marine torp spam fleet and I am destroyed before I even have a chance to fire....I mean - in general the orks can be beat. Chaos and imperials can beat them - it's just a lot harder than it should be for them. Nothing beats that torp spam. It is relentless automatic damage. You might be able to dodge the first round but eventually you are just surrounded by torps. Space marines outside of torp spam need massive buffs though - they are actually the most fragile fleet with the least damage - why homing torps? Just make bombardment cannons deadly and make their ships actually tough to kill.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in gb
Mighty Vampire Count






UK

Anyone else trying the cool mod?

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

 Mr Morden wrote:
Anyone else trying the cool mod?


The cool mod ? I haven't played Battlefleet this month, is there something new ?

   
Made in gb
Mighty Vampire Count






UK

 godardc wrote:
 Mr Morden wrote:
Anyone else trying the cool mod?


The cool mod ? I haven't played Battlefleet this month, is there something new ?


yeah a ocuiple of people have made a big mod that allows lots of extra stuff, new ships, bigger games - etc

http://forum.battlefleetgothic-armada.com/viewtopic.php?f=3&t=515

details:
Spoiler:

Well, here it is. Veritatem Imperialis Prerelease 0!

Patch Notes:

First public release
Imperium
Ships:
Victory-class Battleship
Heavy Laser Lance Batteries x6
Range: 12K
Laser Lance Turret x3
Prow Nova Cannon
Oberon-class Battleship
Ordnance Launch Bays x2
Heavy Laser Lance Batteries x2
Heavy Plasma Macro Battery x2
Vaporizing: Enemy armor is counted as reduced by 25.
Heavy Macro Turret x3
Prow Super Heavy Torpedo Launcher
Vanquisher-class Battleship
Heavy Laser Lance Batteries x4
Heavy Missile Battery x2
Range: 12K
Guided: Weapon is more likely to hit the target
Critical Chance: 10%
Heavy Missile Turret x3
Prow Super Heavy Torpedo Launcher
Retribution-class Battleship
Heavy Plasma Macro Battery x6
Mercury-class Battle Cruiser
Hull Integrity -100
Speed +25%
Laser Batteries x4
No. of attacks: 4
Damage: 12
Reload time: 16 seconds
Prow Nova Cannon
Enforcer-class Light Cruiser
Ordnance Launch Bays x2
Light Double Macro Turret x2
Heavy Prow Lance
All escorts:
Armor increased to 75/50/50
Nova Cannon reload time increased to 120s.
Neutronium Nova Cannon Shell:
Has no deviation
Shares cooldown with current Nova Cannon
Particle effect changed to include a gravity lense
Radius: 700
Damage: 300
Orks
All kustomization point limits increased by 1.
New Micro Warp Jump particle effect
Cruiser Clash fleet point levels changed to 300/600/1200



It took just under a month to stomp this out of nothing, and I am very happy with it. I decided against including the Chaos ships for this shipping as it would have taken a few more days, and after tomorrow, I will be hindered in doing anything for two weeks, so I wanted to get it out today rather than in two weeks time.

Any feedback is highly appreciated!

Play online multiplayer at your own risk. I have not tested online multiplayer functionality much. In theory, it should work and only match you against opponents who are also modded.

Installation
1. Download the mod from here.
2. Make a copy of the file 'version.bfgver' in your 'BattleFleetGothic' folder. (If you can't find this, check 'Browse Local Files' in the Steam properties.)
3. Extract the archive.
4. Merge the Folder 'BattleFleetGothic' with your folder. It should ask you to replace 'version.bfgver'.
5. Enjoy!

Should you want to remove the mod:
1. Restore your backup of 'version.bfgver'
2. Delete the file 'BattleFleetGothic-PistonMiner.pak' in /BattleFleetGothic/Content/Paks/.

Lastly, I want to thank people for the support. It is amazing how many people are interested in the mod, even before it's release. Thank you, and

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in ch
Longtime Dakkanaut





Dundee, Scotland/Dharahn, Saudi Arabia

I'm downloading the game to my Steam account now.
Looks like it'll be fun.
I was a huge BFG fan back when it first came out ,I found my fleet last time I was rooting through my storage locker.

If the thought of something makes me giggle for longer than 15 seconds, I am to assume that I am not allowed to do it.
item 87, skippys list
DC:70S+++G+++M+++B+++I++Pw40k86/f#-D+++++A++++/cWD86R+++++T(D)DM++ 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

So I tried one of the new ranked matches. Got assassination defense. Faced a SM player who drowned me in boarding torpedoes, since he gets automatic vision of my flagship. Never even bothered to get close enough to shoot anything else than torpedoes, and he won anyway. What the ? They at least shouldn't be able to interrupt warping out.

I should think of a new signature... In the meantime, have a  
   
Made in gb
Mighty Vampire Count






UK

Need to get some games in

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Krazed Killa Kan





Denver, Colorado

I got a couple hours into the campaign, and to be honest, it wasn't really clicking with me. The combat was just decent.

And as odd as it seemed, orks seemed WAAAAAAAY OP. Their tiny attack craft can ram my heavy cruisers for like 25% of their hp without taking any damage in return, and I simply can't match that damage output, and I can't kill them before getting into ramming distance, and I can't evade the rams.

And when fighting the larger ork vessels with decent guns, armor, AND the ability to ram my ships for obscene amounts of free damage, I'm not sure how I'm supposed to win.

"Hope is the first step on the road to disappointment." Words to live by. 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

I tried another ranked match, said feth it, and took a SM boarding torpedo spamlist of my own.

Faced the same guy again, incredibly. This time he got dumpster'd - I won both matches with no ship losses.

I suppose I know what the meta is now...

I should think of a new signature... In the meantime, have a  
   
Made in gb
Mighty Vampire Count






UK

Tried a couple of ranked games as Imperial- played the same Ork player twice - got slaughtered at range......but then I hate fighting Orks

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
 
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