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![[Post New]](/s/i/i.gif) 2016/03/22 06:20:44
Subject: SH - Walker fine points
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Fixture of Dakka
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I believe the ITC FAQ has walkers being able to shoot anything within their front 180 degree view, yes?
Then, can a walker, i.e. Imperial Knight, assault a unit *behind* it, behind its 180 view? I can't find a negation, other than you need to be able to see the unit you're after (page 45 in bold print), which goes back to my first Q.
Thus, if a unit of footers is behind the Imp Knight, can the IK assault them? Any further page citation is welcome!
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2016/03/22 07:25:06
Subject: SH - Walker fine points
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Using Inks and Washes
St. George, Utah
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You can't assault something unless it was the target of your shooting. Nothing in the superheavy rules changes that. It still behaves as a walker.
I can't fathom a reason your walker isn't going to be pointed at the thing you wish to charge. You can pivot 360 degrees if you want during your movement phase after you've moved to your destination so, enlighten me on how this scenario even comes up.
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![[Post New]](/s/i/i.gif) 2016/03/22 07:36:34
Subject: SH - Walker fine points
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Scarred Ultramarine Tyrannic War Veteran
Ankh Morpork
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I don't know of anything in the case of a Super-heavy Walker that overrides this from the Assault phase rules:
"A unit can never declare a charge against a unit that it cannot reach, nor can it declare a charge against a unit that it cannot see..."
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![[Post New]](/s/i/i.gif) 2016/03/22 07:38:11
Subject: SH - Walker fine points
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Fixture of Dakka
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SRSFACE wrote:You can't assault something unless it was the target of your shooting. Nothing in the superheavy rules changes that. It still behaves as a walker.
I can't fathom a reason your walker isn't going to be pointed at the thing you wish to charge. You can pivot 360 degrees if you want during your movement phase after you've moved to your destination so, enlighten me on how this scenario even comes up.
Warp Spiders were in front of the Imp K. Then they get targeted and Flicker Jump *behind* the Imp K.
How does the Imp K player continue that turn?
I believe that the Imp K cannot shoot the elves because they are now out of his LoS. And therefore can't be assaulted either. Given it is a ... one gun Imp K (forgot the danmed name, C something) it was not able to point at something else and go after another elf unit.
The situation was Game End objective grabbing. Very Chess like "if this, then that" kinda working out of 3 to 4 outcomes.
Better?
Automatically Appended Next Post: Mr. Shine wrote:I don't know of anything in the case of a Super-heavy Walker that overrides this from the Assault phase rules:
"A unit can never declare a charge against a unit that it cannot reach, nor can it declare a charge against a unit that it cannot see..."
Yeah that's the relevant bullet item.
I think we played it wrong, but wanted some YMDC weight added to it.
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This message was edited 1 time. Last update was at 2016/03/22 07:42:06
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2016/03/22 07:46:39
Subject: SH - Walker fine points
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Auspicious Daemonic Herald
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Technically all of the vehicle LoS rules only apply to drawing LoS for a vehicle's gun. Walker assault like infantry, so it can be argued they have 360 LoS to declare a charge like infantry
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This message was edited 1 time. Last update was at 2016/03/22 07:46:51
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![[Post New]](/s/i/i.gif) 2016/03/22 07:47:49
Subject: SH - Walker fine points
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Screaming Shining Spear
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Mr. Shine wrote:I don't know of anything in the case of a Super-heavy Walker that overrides this from the Assault phase rules:
"A unit can never declare a charge against a unit that it cannot reach, nor can it declare a charge against a unit that it cannot see..."
Walkers assault as infantry - who have a 360 degree LoS.
Only a walkers weapon arcs are limited.
Its entirely possible for it to charge backwards like any other infantry
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![[Post New]](/s/i/i.gif) 2016/03/22 07:57:24
Subject: SH - Walker fine points
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Scarred Ultramarine Tyrannic War Veteran
Ankh Morpork
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CrownAxe wrote:Technically all of the vehicle LoS rules only apply to drawing LoS for a vehicle's gun. Walker assault like infantry, so it can be argued they have 360 LoS to declare a charge like infantry
Massaen wrote: Mr. Shine wrote:I don't know of anything in the case of a Super-heavy Walker that overrides this from the Assault phase rules:
"A unit can never declare a charge against a unit that it cannot reach, nor can it declare a charge against a unit that it cannot see..."
Walkers assault as infantry - who have a 360 degree LoS.
Only a walkers weapon arcs are limited.
Its entirely possible for it to charge backwards like any other infantry
I'm not sure that I agree per RAW - I believe that's taking the line you both mention out of context:
"Walkers assault, and are assaulted, like Infantry models, meaning that Walkers make charge moves and can be locked in combat."
The way in which they assault and are assaulted as Infantry is specifically qualified to explain that, unlike other vehicles, in the same way as Infantry they can make charge moves and be locked in combat.
That said I think it's ridiculous to hold Walkers per RAW to their 45 degree firing/line of sight arc anyway, so it's not HIWPI.
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This message was edited 1 time. Last update was at 2016/03/22 07:57:46
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![[Post New]](/s/i/i.gif) 2016/03/22 07:57:44
Subject: SH - Walker fine points
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Fixture of Dakka
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If you were the TO:
Massaen, you'd call it as, "Spiders can be assaulted". Okay.
CrownAxe, you? Mr. Shine? SRSFACE? Automatically Appended Next Post: Mr. Shine wrote:CrownAxe wrote:Technically all of the vehicle LoS rules only apply to drawing LoS for a vehicle's gun. Walker assault like infantry, so it can be argued they have 360 LoS to declare a charge like infantry
Massaen wrote: Mr. Shine wrote:I don't know of anything in the case of a Super-heavy Walker that overrides this from the Assault phase rules:
"A unit can never declare a charge against a unit that it cannot reach, nor can it declare a charge against a unit that it cannot see..."
Walkers assault as infantry - who have a 360 degree LoS.
Only a walkers weapon arcs are limited.
Its entirely possible for it to charge backwards like any other infantry
I'm not sure that I agree per RAW - I believe that's taking the line you both mention out of context:
"Walkers assault, and are assaulted, like Infantry models, meaning that Walkers make charge moves and can be locked in combat."
The way in which they assault and are assaulted as Infantry is specifically qualified to explain that, unlike other vehicles, in the same way as Infantry they can make charge moves and be locked in combat.
That said I think it's ridiculous to hold Walkers per RAW to their 45 degree firing/line of sight arc anyway, so it's not HIWPI.
If you are not familiar with the ITC, in the Western USA, a community, the ITC, has both vertical and horizontal shooting as 180 degrees.
Given that, would the ImpK still be able to assault the Warp S. ?
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This message was edited 1 time. Last update was at 2016/03/22 08:24:02
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2016/03/22 08:46:06
Subject: SH - Walker fine points
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Swift Swooping Hawk
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Brothererekose wrote:If you were the TO:
Massaen, you'd call it as, "Spiders can be assaulted". Okay.
CrownAxe, you? Mr. Shine? SRSFACE?
Automatically Appended Next Post:
Mr. Shine wrote:CrownAxe wrote:Technically all of the vehicle LoS rules only apply to drawing LoS for a vehicle's gun. Walker assault like infantry, so it can be argued they have 360 LoS to declare a charge like infantry
Massaen wrote: Mr. Shine wrote:I don't know of anything in the case of a Super-heavy Walker that overrides this from the Assault phase rules:
"A unit can never declare a charge against a unit that it cannot reach, nor can it declare a charge against a unit that it cannot see..."
Walkers assault as infantry - who have a 360 degree LoS.
Only a walkers weapon arcs are limited.
Its entirely possible for it to charge backwards like any other infantry
I'm not sure that I agree per RAW - I believe that's taking the line you both mention out of context:
"Walkers assault, and are assaulted, like Infantry models, meaning that Walkers make charge moves and can be locked in combat."
The way in which they assault and are assaulted as Infantry is specifically qualified to explain that, unlike other vehicles, in the same way as Infantry they can make charge moves and be locked in combat.
That said I think it's ridiculous to hold Walkers per RAW to their 45 degree firing/line of sight arc anyway, so it's not HIWPI.
If you are not familiar with the ITC, in the Western USA, a community, the ITC, has both vertical and horizontal shooting as 180 degrees.
Given that, would the ImpK still be able to assault the Warp S. ?
Walkers rules allow them to Overwatch even if the charging unit it's outside of his weapon arc (literally allow them to turn to fire)
assault rules for walkers simply states "Walkers assault , and are assaulted, like Infantry models"
The spiders flickerjump may allow them to move out of the firing arc of the knight 45degress as raw 180 as ITC ruling , but if they remain within range of charge and visible (for the knight not his guns) they can be assaulted.
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![[Post New]](/s/i/i.gif) 2016/03/22 10:05:21
Subject: SH - Walker fine points
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Using Inks and Washes
St. George, Utah
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Brothererekose wrote:If you were the TO:
Massaen, you'd call it as, "Spiders can be assaulted". Okay.
CrownAxe, you? Mr. Shine? SRSFACE?
Yeah I think I'm with Massaen. As a walker, it draws line of sight in a 360 degree arc (just like Infantry do, as per "Walkers are like Infantry" rule). It's just that weapons firing is limited. So while they'd be able to escape the fire, the walker itself should still be able to charge as it's not ineligible from any other rule from charging the unit it attempted to fire at.
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![[Post New]](/s/i/i.gif) 2016/03/22 10:09:28
Subject: SH - Walker fine points
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Powerful Phoenix Lord
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So near as I can see the situation was as follows.
Warp Spiders in front of IK.
IK targets Warp Spiders.
Warp Spiders flickerjump behind IK.
Continuing with the order of operations.
Per Walker shooting rules, IK turns to face target.
Warp Spiders are now back in front of IK.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2016/03/22 13:37:00
Subject: SH - Walker fine points
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Screaming Shining Spear
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The knight never turns - it just charges backwards!
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![[Post New]](/s/i/i.gif) 2016/03/22 17:04:55
Subject: SH - Walker fine points
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Fixture of Dakka
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Happyjew wrote:So near as I can see the situation was as follows.
Warp Spiders in front of IK.
IK targets Warp Spiders.
Warp Spiders flickerjump behind IK.
Continuing with the order of operations.
Per Walker shooting rules, IK turns to face target.
Warp Spiders are now back in front of IK.
Hi HJ!
Gotta page citation? Nothing in the paragraph on page 90 supports this directly, since the Spiders are the ones being charged. "To represent vastly superior agility" etc *points* in that direction, though.
How would you play it, HJ? Automatically Appended Next Post:
Just sits on them.
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This message was edited 1 time. Last update was at 2016/03/22 17:05:20
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2016/03/22 17:09:47
Subject: SH - Walker fine points
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Not as Good as a Minion
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That gives a whole new meaning to Flomp Attack... I mean Stomp Attack.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2016/03/22 18:14:35
Subject: SH - Walker fine points
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Lord Commander in a Plush Chair
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Arc of fire(the vehicle shooting los rules) only regard LOS for shooting the weapons. There are no separate rules for LOS on vehicles for any other purposes so we must default to the basic LOS rules for charge declaration: draw LOS from any part of the model).
Also: you do not have to shoot in order to charge; you just cannot charge a unit other than the one(or one of the ones) you shot at if you did shoot.
In your example if the IK moved and then another unit targeted the spiders, who then flickerjumped behind the knight, the knight could still charge them if it fired no weapons. It can also freely turn as part of the charge(move) and as long as you can draw a line between some part of the knight and some part if a warpspider model you have LOS(or "can see" them which has no game definition)
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2016/03/22 19:32:52
Subject: SH - Walker fine points
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Powerful Phoenix Lord
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Brothererekose wrote: Happyjew wrote:So near as I can see the situation was as follows.
Warp Spiders in front of IK.
IK targets Warp Spiders.
Warp Spiders flickerjump behind IK.
Continuing with the order of operations.
Per Walker shooting rules, IK turns to face target.
Warp Spiders are now back in front of IK.
Hi HJ!
Gotta page citation? Nothing in the paragraph on page 90 supports this directly, since the Spiders are the ones being charged. "To represent vastly superior agility" etc *points* in that direction, though.
How would you play it, HJ?
OK, so apparently they changed the rules for Walkers so they no longer pivot to face their target in the shooting phase. Good to know.
I did not realize that GW changed that rule, In my statement above I just left out the part where the IK would then fire at Warp Spiders.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2016/03/22 23:02:46
Subject: SH - Walker fine points
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Longtime Dakkanaut
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Mr. Shine wrote:CrownAxe wrote:Technically all of the vehicle LoS rules only apply to drawing LoS for a vehicle's gun. Walker assault like infantry, so it can be argued they have 360 LoS to declare a charge like infantry
Massaen wrote: Mr. Shine wrote:I don't know of anything in the case of a Super-heavy Walker that overrides this from the Assault phase rules:
"A unit can never declare a charge against a unit that it cannot reach, nor can it declare a charge against a unit that it cannot see..."
Walkers assault as infantry - who have a 360 degree LoS.
Only a walkers weapon arcs are limited.
Its entirely possible for it to charge backwards like any other infantry
I'm not sure that I agree per RAW - I believe that's taking the line you both mention out of context:
"Walkers assault, and are assaulted, like Infantry models, meaning that Walkers make charge moves and can be locked in combat."
The way in which they assault and are assaulted as Infantry is specifically qualified to explain that, unlike other vehicles, in the same way as Infantry they can make charge moves and be locked in combat.
That said I think it's ridiculous to hold Walkers per RAW to their 45 degree firing/line of sight arc anyway, so it's not HIWPI.
There is nothing blocking LOS for the purposes of Assault for a Walker.
""For one model to have line of sight to another, you must be able to trace a straight, unblocked line from its body (the head, torso, arms or legs) to any part of the target’s body.""
Nothing overrides this rule for walkers and assaults. There is a specific rule for Shooting, but none for assault.
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![[Post New]](/s/i/i.gif) 2016/03/23 03:06:20
Subject: SH - Walker fine points
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Fixture of Dakka
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Fragile wrote:There is nothing blocking LOS for the purposes of Assault for a Walker.
""For one model to have line of sight to another, you must be able to trace a straight, unblocked line from its body (the head, torso, arms or legs) to any part of the target’s body.""
Nothing overrides this rule for walkers and assaults. There is a specific rule for Shooting, but none for assault.
I think we have a winner. Thanks, Fragile.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2016/03/23 09:23:03
Subject: Re:SH - Walker fine points
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Scarred Ultramarine Tyrannic War Veteran
Ankh Morpork
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Fair point - looks like I'd conflated from the mounting point and along the barrel LoS for shooting with Walker LoS in general.
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![[Post New]](/s/i/i.gif) 2016/03/23 11:00:25
Subject: SH - Walker fine points
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Lord of the Fleet
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Also, the only codex single gun knight is the one with two close combat weapons. The rest all have at least two if not three or four guns.
It's easy to forget the useless carapace gun but it's ideal for creating an additional option for an assault target.
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This message was edited 1 time. Last update was at 2016/03/23 11:00:45
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![[Post New]](/s/i/i.gif) 2016/03/30 19:27:53
Subject: SH - Walker fine points
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Ork Boy Hangin' off a Trukk
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Interesting point about the situation with the Warps Spiders Flicker Jumping behind the knight:
Is the Overwatch resolved against the Knight's rear armor?
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![[Post New]](/s/i/i.gif) 2016/03/31 00:46:19
Subject: SH - Walker fine points
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Longtime Dakkanaut
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Hunam0001 wrote:Interesting point about the situation with the Warps Spiders Flicker Jumping behind the knight:
Is the Overwatch resolved against the Knight's rear armor?
If they were in the rear arc, then yes.
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![[Post New]](/s/i/i.gif) 2016/03/31 03:59:13
Subject: SH - Walker fine points
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[MOD]
Making Stuff
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Happyjew wrote:
OK, so apparently they changed the rules for Walkers so they no longer pivot to face their target in the shooting phase. Good to know.
I did not realize that GW changed that rule, In my statement above I just left out the part where the IK would then fire at Warp Spiders.
Yup, that change, combined with the 45 degree fire arc, is a large part of what makes dreadnoughts not worth using in the current rules. They get to make use of their 'superior agility' for resolving Overwatch, but the rest of the time are worse at shooting than almost every other unit in the game.
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![[Post New]](/s/i/i.gif) 2016/03/31 14:02:51
Subject: SH - Walker fine points
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Ork Boy Hangin' off a Trukk
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insaniak wrote: Happyjew wrote:
OK, so apparently they changed the rules for Walkers so they no longer pivot to face their target in the shooting phase. Good to know.
I did not realize that GW changed that rule, In my statement above I just left out the part where the IK would then fire at Warp Spiders.
Yup, that change, combined with the 45 degree fire arc, is a large part of what makes dreadnoughts not worth using in the current rules. They get to make use of their 'superior agility' for resolving Overwatch, but the rest of the time are worse at shooting than almost every other unit in the game.
Yeah, but they can pivot as much as they need to in the movement phase, so it's kind of assumed that you could get them facing the right direction.
I'm having difficulties seeing how them not being able to pivot in the shooting phase is that big of a hindrance.
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![[Post New]](/s/i/i.gif) 2016/03/31 14:40:29
Subject: SH - Walker fine points
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Lord Commander in a Plush Chair
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Scenario: movement phase you move your walker to take out a threat and turn to face that unit. Shooting phase you choose to fire with a tac squad at the unit your dread is facing, dice all go way your way and you wipe that unit(you had only expected to soften it up a bit) now your dread cannot fire due to nothing in its firing arc.
Shure it is incredibly rare of a scenario and you could have fired the dread first; but why blame your poor choices when you could just blame the rules?
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2016/03/31 15:31:56
Subject: SH - Walker fine points
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Fixture of Dakka
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LoS with a particular weapon on a vehicle is not the same as LoS in general.
Would anyone think that you could infiltrate 12" behind (and in no cover) a forward firing only tank because it doesn't have LoS to the infiltrators?
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2016/03/31 19:31:47
Subject: SH - Walker fine points
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[MOD]
Making Stuff
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Hunam0001 wrote:
I'm having difficulties seeing how them not being able to pivot in the shooting phase is that big of a hindrance.
When every non-vehicle model can fire at whatever they want, and when almost every other vehicle has a fire arc of more than 45 degrees, it's just one more limiting factor on a unit that was already severely handicapped by the addition of Hull Points last edition. Automatically Appended Next Post: DarknessEternal wrote:
Would anyone think that you could infiltrate 12" behind (and in no cover) a forward firing only tank because it doesn't have LoS to the infiltrators?
That's been a fairly common interpretation for several editions now, yes.
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This message was edited 1 time. Last update was at 2016/03/31 19:32:34
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![[Post New]](/s/i/i.gif) 2016/03/31 19:48:41
Subject: SH - Walker fine points
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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The issue is that Walkers are vehicles, vehicles can pivot their weapons appropriately, and Walker models have weapons that seem to be designed to follow vehicle rules for pivoting weapons. So why, oh why, did GW write Walkers to have a restrive 45-degree arc? Bad copy-paste.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2016/04/01 16:19:44
Subject: SH - Walker fine points
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Lord Commander in a Plush Chair
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Dreads do not even look like they could pivot the main gun at all. The fist-gun, however, does look like it could pivot much more.
It is not even a bad copy-paste, it just shouldn't even be there. A flat shooting with the vehicle arc of fire rules functions just fine.
It actually gets really absurd with the Stompa: the shootas on the giant chainsword are pointing straight to the left of the stompa, most of the other shootas are on little turrets, and then most of the big guns are all on 1 arm facing the same direction.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2016/04/01 19:49:15
Subject: SH - Walker fine points
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[MOD]
Making Stuff
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Kommissar Kel wrote:Dreads do not even look like they could pivot the main gun at all. The fist-gun, however, does look like it could pivot much more.
The vertical arc is actually the worst bit, there... since most dreads have the fist-gun pointing more or less towards the ground...
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