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![[Post New]](/s/i/i.gif) 2016/03/30 20:53:15
Subject: Dark Eldar Help!!!
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Regular Dakkanaut
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Just checking out options. I guess Blasterborn could be good if hitting some non-shielded ones
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![[Post New]](/s/i/i.gif) 2016/03/30 20:56:11
Subject: Re:Dark Eldar Help!!!
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Fresh-Faced New User
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They aren't super good with getting hit with dark lances. Splinter FIre if they have SS and hammers though.
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![[Post New]](/s/i/i.gif) 2016/03/30 23:22:02
Subject: Dark Eldar Help!!!
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Fixture of Dakka
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Yes if they are T5 and have 3++ with a FnP, then you just need to shoot them with 100's of Poison shots, Save your AP2 and S8 for better targets.
It sucks but with a 3++/FnP model is just a numbers game.
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![[Post New]](/s/i/i.gif) 2016/03/31 06:55:15
Subject: Dark Eldar Help!!!
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Fresh-Faced New User
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They are only T4 so they can be instant death'd with S8
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![[Post New]](/s/i/i.gif) 2016/03/31 09:17:39
Subject: Dark Eldar Help!!!
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Fixture of Dakka
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Thought you could take them on Wolves also?
All the SW players around me do Deathstars with wolves, so Im used to units with 3++/ FnP/Invis lol.
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![[Post New]](/s/i/i.gif) 2016/03/31 12:47:19
Subject: Dark Eldar Help!!!
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Shadowy Grot Kommittee Memba
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Why would you think that?
People sure have a lot of misconceptions about these supposedly "broken" wulfen...
They're T4, they move 6", they have ATSKNF NOT fearless, they cant take their crazy 2h axes and stormshields at the same time, and no, they can't get the benefits of their own table.
Really,for a unit to be broken in 40k, it needs an easy way to make itself nigh-unkillable (easy access to invisibility, rerollable 2++, be a T9 2+ save 6W superheavy) so it can just eliminate all the stuff that can kill it and the rest of the army is screwed.
Wulfen cannot do that. Everything has the ability to kill them given sufficient firepower, including lasguns.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2016/03/31 12:59:18
Subject: Dark Eldar Help!!!
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Lethal Lhamean
Birmingham
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I imagine a squad of Grotesques would be a tough fight for the Wulfen, paeticualrly if the Grots get the charge off first.
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![[Post New]](/s/i/i.gif) 2016/03/31 12:59:48
Subject: Dark Eldar Help!!!
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Missionary On A Mission
Eastern VA
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the_scotsman wrote:Why would you think that?
People sure have a lot of misconceptions about these supposedly "broken" wulfen...
They're T4, they move 6", they have ATSKNF NOT fearless, they cant take their crazy 2h axes and stormshields at the same time, and no, they can't get the benefits of their own table.
Really,for a unit to be broken in 40k, it needs an easy way to make itself nigh-unkillable (easy access to invisibility, rerollable 2++, be a T9 2+ save 6W superheavy) so it can just eliminate all the stuff that can kill it and the rest of the army is screwed.
Wulfen cannot do that. Everything has the ability to kill them given sufficient firepower, including lasguns.
This. Quoted for emphasis. They're deadly, but not invincible. They're tough, but not that tough.
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~4500 -- ~4000 -- ~2000 -- ~5000 -- ~5000 -- ~4000 |
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![[Post New]](/s/i/i.gif) 2016/04/01 09:55:55
Subject: Dark Eldar Help!!!
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Fresh-Faced New User
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What other tough units could you expect to encounter in typical games? What usually works well against these units aside from, a lot and a lot of poison?
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![[Post New]](/s/i/i.gif) 2016/04/01 10:06:28
Subject: Dark Eldar Help!!!
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Dakka Veteran
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Amishprn86 wrote:
The Corpsethief Claw basically won me the game many times, a Multi Charge into 2-3 Rhinos is GG, I play against alot of SM players with 7-10 Rhinos and IG with Lots of Tanks. so its easy to land 20+ Grots and make it hard for them to move past that large blob, giving the Corpsethief Claw time to melee for 2-4 turns (2-3 turns kill 5+ units is 5+ VP's!).
Not sure if you were implying this or not, but thought I'd point it out just in case. The corpsetheif claw doesn't give bonus points for destroying vehicles, so it isn't tallying up extra points against the rhinos and such.
I don't know if I'll be playing the corpsetheif much more myself though because now the ITC has made it so you can only score 3 maelstrom points a turn, since you usually get one or two of your objectives anyways, it doesn't rack up as many points for me as it used to.
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![[Post New]](/s/i/i.gif) 2016/04/01 10:38:16
Subject: Dark Eldar Help!!!
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Fixture of Dakka
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lessthanjeff wrote: Amishprn86 wrote:
The Corpsethief Claw basically won me the game many times, a Multi Charge into 2-3 Rhinos is GG, I play against alot of SM players with 7-10 Rhinos and IG with Lots of Tanks. so its easy to land 20+ Grots and make it hard for them to move past that large blob, giving the Corpsethief Claw time to melee for 2-4 turns (2-3 turns kill 5+ units is 5+ VP's!).
Not sure if you were implying this or not, but thought I'd point it out just in case. The corpsetheif claw doesn't give bonus points for destroying vehicles, so it isn't tallying up extra points against the rhinos and such.
I don't know if I'll be playing the corpsetheif much more myself though because now the ITC has made it so you can only score 3 maelstrom points a turn, since you usually get one or two of your objectives anyways, it doesn't rack up as many points for me as it used to.
I worded it wrong I guess (Bad english sorry), Against Gladius? ( SM formation with free Vehciles) You can shoot the Rhino (I out Heatlances or HWB on them) then charge the guy out of the rhino, you can also Multi charge to kill another rhino and kill a 5man unit easily. Same for IG, it is to easy to kill a few tanks and have a few infantry men tied up when people pack the table tight with 12+ vehicles.
But getting 2-3 VP in a game can always a game changer
Playing ITC rules vs playing all the rules are different. We always play the BrB how it is written, if I do tournaments at a different place I would just play Eldar or SM and not even bother with DE, Or play something that is strong with "there house rules".
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This message was edited 1 time. Last update was at 2016/04/01 10:40:48
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![[Post New]](/s/i/i.gif) 2016/04/02 12:30:18
Subject: Dark Eldar Help!!!
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Dakka Veteran
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To be fair, ITC has ruled things generally in favor of the dark eldar (allowing lhamean as hq) while nerfing eldar (one jump for warpspiders, significant nerfing to ranged strength d). If you have been playing rules out of the book, you'd be better using Eldar in that format instead. The house rules are not what makes Dark Eldar undesirable.
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![[Post New]](/s/i/i.gif) 2016/04/02 12:46:18
Subject: Dark Eldar Help!!!
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Fixture of Dakka
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lessthanjeff wrote:To be fair, ITC has ruled things generally in favor of the dark eldar (allowing lhamean as hq) while nerfing eldar (one jump for warpspiders, significant nerfing to ranged strength d). If you have been playing rules out of the book, you'd be better using Eldar in that format instead. The house rules are not what makes Dark Eldar undesirable.
Even that, the cards ares so random that sometimes you just wont get points, and having a unit give you points in melee can make/break the game
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![[Post New]](/s/i/i.gif) 2016/04/02 20:59:43
Subject: Dark Eldar Help!!!
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Dakka Veteran
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The maelstrom missions are not generated by the cards GW puts out. That's why I play ITC. I hate the maelstrom missions GW made because they're too luck dependent. The ITC missions are well balanced objectives like "kill a unit" or "hold this objective" without the inconsistency of some cards being worth d3 points. I generally find my DE are my highest scoring maelstrom mission army because they are so fast and able to get to locations or kill targets easily.
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![[Post New]](/s/i/i.gif) 2016/04/04 03:06:15
Subject: Dark Eldar Help!!!
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Judgemental Grey Knight Justicar
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cwalt wrote:How do you guys feel about a list like this for 1000 points:
HQ:
Court of the Archon - 10
Elite:
2x Blasterborn in venom - 170
Troop:
2x Kabalite Warriors w/blaster in venom - 110
Kabalite warriors in Raider w/nightshield and splinter racks - 165
Fast Attack:
FLEX - Scourges w/haywire - 120
- Reavers with 2 cluster caltrops - 126
Heavy Support:
Ravager w/3 Dark Lance - 125
Total: 995/1001
Feel like this has a good amount of added balance that my other list didn't have.
@Amishprn86 - That list looks like a ton of fun and very unique, if only I had enough money to be able to run something like that. On top of that, it looks like it is somewhat reliable and you know what you struggle with.
Solid list, you should do just fine against most armies. Go forth and conquer!
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![[Post New]](/s/i/i.gif) 2016/04/04 04:14:48
Subject: Dark Eldar Help!!!
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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cwalt wrote:Really love the look of Dark Eldar but I know they aren't the greatest right now. The kids I play against are tau ( SS), IG/Skitarii (Knight), and Necrons. So as you can see my friends aren't very nice to me. I'm really just looking for help to see what can be pretty good in the Dark Eldar and what to avoid at all costs. Also if you guys have any cool synergies or maneuvers that you like to do/find are very effective that would be huge too.
Thanks a ton guys!
Grotesques are just so good that its hard to bypass telling you to take THEM. the Grotesquerie Formation is the center of my force and iti s in the haemonculous Coven book. You can buil a very good force around that and a couple Raiders to carry them in.
If I was telling any Dark Eldar player what to do, starting out, it would be to definitely look at that Formation first.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2016/04/04 04:54:58
Subject: Dark Eldar Help!!!
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Shas'la with Pulse Carbine
San Diego, CA
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Jancoran wrote:cwalt wrote:Really love the look of Dark Eldar but I know they aren't the greatest right now. The kids I play against are tau ( SS), IG/Skitarii (Knight), and Necrons. So as you can see my friends aren't very nice to me. I'm really just looking for help to see what can be pretty good in the Dark Eldar and what to avoid at all costs. Also if you guys have any cool synergies or maneuvers that you like to do/find are very effective that would be huge too.
Thanks a ton guys!
Grotesques are just so good that its hard to bypass telling you to take THEM. the Grotesquerie Formation is the center of my force and iti s in the haemonculous Coven book. You can buil a very good force around that and a couple Raiders to carry them in.
If I was telling any Dark Eldar player what to do, starting out, it would be to definitely look at that Formation first.
I second thus notion. It's easy to make cheap conversions out of any 40 mm base model.
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![[Post New]](/s/i/i.gif) 2016/04/04 05:42:46
Subject: Dark Eldar Help!!!
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Regular Dakkanaut
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What do you guys think about a Succubus with an Incubi bodyguard in a venom?
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![[Post New]](/s/i/i.gif) 2016/04/04 08:16:01
Subject: Dark Eldar Help!!!
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Fresh-Faced New User
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Succy is what I think about that. I like to keep my venoms at range unless objectives must be taken. Actually, as a DE player I think anything assault based should be in a raider. Automatically Appended Next Post: Amishprn86 wrote:
Thought you could take them on Wolves also?
All the SW players around me do Deathstars with wolves, so Im used to units with 3++/ FnP/Invis lol.
I'm all about assault based elves but, the only real answer to wulfen is to shoot them. Every single model they lose is a victory. The army as a whole does not bother me but, engaging in CC with a truly dedicated SW unit is fruitless. They will eat up grotesques and Incubi.
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This message was edited 1 time. Last update was at 2016/04/04 08:27:47
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![[Post New]](/s/i/i.gif) 2016/04/06 14:39:06
Subject: Dark Eldar Help!!!
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Judgemental Grey Knight Justicar
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Imateria wrote:I imagine a squad of Grotesques would be a tough fight for the Wulfen, paeticualrly if the Grots get the charge off first.
Sadly, no. Even if the Grotesques get the charge and kill a pile of Wulfen, the dead Wulfen get to swing. They'll be hitting on 3's, wounding on 2's (with hammers anyway). It's really not super worth tossing any hand to hand unit against the Wulfen, because even if you win, you lose. Gotta shoot them. Automatically Appended Next Post: lament.config wrote:Succy is what I think about that. I like to keep my venoms at range unless objectives must be taken. Actually, as a DE player I think anything assault based should be in a raider.
Automatically Appended Next Post:
Amishprn86 wrote:
Thought you could take them on Wolves also?
All the SW players around me do Deathstars with wolves, so Im used to units with 3++/ FnP/Invis lol.
I'm all about assault based elves but, the only real answer to wulfen is to shoot them. Every single model they lose is a victory. The army as a whole does not bother me but, engaging in CC with a truly dedicated SW unit is fruitless. They will eat up grotesques and Incubi.
I am extra sad about this, because I like to run an assault-based DE army as well. I wouldn't want to go anywhere near the Wulfen, unless I got the +1T from my Grotesquerie and got both units of Grots into one unit of Wulfen, hoping for those insta-death attacks.
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This message was edited 1 time. Last update was at 2016/04/06 14:41:01
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![[Post New]](/s/i/i.gif) 2016/04/07 01:31:26
Subject: Dark Eldar Help!!!
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Tunneling Trygon
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Has anyone tried out the corpsethief claw formation? Looks pretty sweet. Was thinking about using it to round out my eldar force. Interested in any unit that can get to CC and do work, and especially with eldar psychic trickery, I don't think it will have a problem getting there intact.
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![[Post New]](/s/i/i.gif) 2016/04/07 02:05:50
Subject: Dark Eldar Help!!!
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Yip. My army is a corpsethief Claw, Grotesquerie and some support stuff.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2016/04/07 03:27:50
Subject: Dark Eldar Help!!!
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Fixture of Dakka
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luke1705 wrote:Has anyone tried out the corpsethief claw formation? Looks pretty sweet. Was thinking about using it to round out my eldar force. Interested in any unit that can get to CC and do work, and especially with eldar psychic trickery, I don't think it will have a problem getting there intact.
I used them every game, we talked about it a couple times in this topic already.
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This message was edited 1 time. Last update was at 2016/04/07 03:28:23
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![[Post New]](/s/i/i.gif) 2016/04/07 08:53:57
Subject: Dark Eldar Help!!!
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Longtime Dakkanaut
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Dsrk Lances might do well, T4 and 2W with FnP.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2016/04/07 13:49:36
Subject: Dark Eldar Help!!!
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Tunneling Trygon
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Amishprn86 wrote: luke1705 wrote:Has anyone tried out the corpsethief claw formation? Looks pretty sweet. Was thinking about using it to round out my eldar force. Interested in any unit that can get to CC and do work, and especially with eldar psychic trickery, I don't think it will have a problem getting there intact.
I used them every game, we talked about it a couple times in this topic already.
Derp. I definitely used the search function to check each page.
And I definitely clicked over page 2
I do wonder, though, if the Talos is important to bring to the table or not. A better FNP is great of course, but I feel like they would just focus him down first and you wouldn't get much of a benefit except a turn, maybe 2, of extra protection. Not that that's not important, but I don't think they really have durability issues in the first place.
Especially since I'm thinking I can eldar buff their durability if need be. Battle brothers OP
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This message was edited 1 time. Last update was at 2016/04/07 13:56:07
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![[Post New]](/s/i/i.gif) 2016/04/08 15:19:38
Subject: Dark Eldar Help!!!
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Slashing Veteran Sword Bretheren
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I think the Talos is an interesting unit to bring to a Dark Eldar list if the rest of the list is all fast vehicles and deepstrikers.
Honestly if your enemy does focus him down first, then you have an advantage because that means they werent shooting at your super fragile glass cannon ships and transports and that would allow them to move closer and in to range.
If they completely ignore the Talos, then he will amble slowly up the field and hopefully be able to tie something up or knock something off of an objective. Or it could help to prevent an enemy drop pod attack or infiltrator
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2016/04/08 16:14:52
Subject: Dark Eldar Help!!!
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Talos are tough buit plenty brings them down. they need to be used judiciously. I outflank mine QUITE often to limit incoming fire to them.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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