Killionaire wrote:Dropzone. Better written and supported game. Spartan habitually is reworking the same ruleset (often in the wrong direction, see
DW 2.0), and will drop their game's ongoing support rapidly, as they continue to have property ADHD (two more Halo games, really?)
Dropzone's a great game meanwhile, with a ton of strategy and nuance. The core objective-focused and mobility-focused play is distinct and combined arms are actually different instead of just bonuses for aircraft that hover around and whatnot.
Wrong direction?
DW 2.0 was a huge improvement. Also, the only game Spartan has dropped so far was Uncharted Seas
afaik, and that one was selling really badly. Hardly a reason to say that Spartan quickly drops support. Spartan supports their games very well and they frequently release new stuff (much more so than Hawk). Spartan is a much larger company than Hawk. Spartan has no trouble supporting many different games simultaneously, while Hawk is now working on its second game (Dropfleet Commander) which seems to be taking up all Hawk's resources and time as I haven't seen any news on
DzC for quite a while now (not that I mind, it gives me time to paint my stuff

).
Both are good, friendly companies that keep in touch and listen to their fans and who provide good support to their games.
Now on to Dropzone vs Planetfall. Both are awesome games. There is some pretty big differences though. The rulesets are hardly comparable (both games play very differently). Planetfall has a rather traditional and simple (but robust) ruleset and gameplay.
DzC is a bit more complicated and different (alternating activations rather than turns, most stuff can be in dropships leading to very fast manoeuvering etc.) Check out some online reviews if you want an in-depth overview of rules of both games.
The miniatures are also very different. They are in different scales.
DzC is a 10mm game, Planetfall is a 15mm game. Planetfall models are much, much larger than
DzC ones. This difference is increased even more by the fact that the design of Planetfall units tends to be very bulky, while
DzC units tend to be very slender. The level of detail on the resin models is about the same. Both have very good detail.
Moneywise, Planetfall is cheaper than
DzC. The same money gets you more Planetfall resin miniatures than
DzC, especially considering that Planetfall miniatures are so much larger.
DzC however does have rather cheap plastic miniatures also, which makes building the core of your force very affordable. On the bad side, the plastic
DzC miniatures are a lot less detailed than the resin ones. Planetfall also has the rulebook being free, so it becomes even cheaper. Both games have starter sets that are great deals that include the core of 2 standard armies and have everything you need to start playing small games.
Armywise, Planetfall has a lot more different factions than
DzC (and even more are yet to be released).
DzC however is older and more developed and thus has more different units and choices for each faction (given time, this will probably balance out though) I also find
DzC to be more flexible in the way you build armies. Planetfall has you choosing your force from formations rather than individual units, with little possible customisation.
DzC has you pick smaller chunks that can be customised, thus giving you a lot more control of what units to take and about how to build you army.
In the end, which game you choose really comes down to personal preferences. I would consider most important which miniatures you like best. After all, both games are all about miniatures and you will spend huge loads of time working/painting on them, so you'd better like them heaps.
To me personally, I like both games, but I like
DzC better. To me it's ruleset is more enjoyable than that of Planetfall, and I enjoy the style of miniatures better even though they are much smaller.
But you should definitely check out Planetfall too. The rules can be downloaded from Spartan's website for free, so you can test them out and see if you enjoy it or not.
On a sidenote, you said you want to run space/ground campaigns. Currently, Planetfall is the only possibility for that. Hawk does not have yet released a spaceship game, much less a campaign system. However, Hawk is currently working on one (and it looks totally awesome!!!), and it will probably be released later this year. This does mean you will have to wait a bit though.