DocHollywood wrote:3x10 Dire avengers 1 exarch w/power weapon and shimmer shield. 410 points
1x20 Storm guardians, warlock singing spear, 2 fusion guns 240 points
Avatar of Khaine 195 points
These are good and playable with an Aspect Host, but there are better units
In the last codex, these rocked, but not so much now. Either go dual B-lance or not at all.
DocHollywood wrote:10 fire dragons 1 exarch w/ firepike 245 points
5 wraithguard 160 points
3x wave serpents b-lances and s-cannons 375 points
Again, all good, but bikes & spiders are better. 7e has greatly slowed down the Move, Disembark and shoot range of passengers, thus other units are better.
He's a sad little model, considering his far bigger and better cousin, the WriathKnight. I posed and painted mine well, but he gathers dust.
DocHollywood wrote:Eldar guardians w/2 heavies b- lance & scatter laser w/ warlock & singing spear 255 points
Autarch jump pack fusion pistol shard of anaris 120 points
The Shard is generally not needed for Spiders. Read up Iron Resolve.
Needs himself a ride.
The unimaginative eldar list (and I'm hella guilty here) is Scatter Las bikes, Spiders, WK. Maybe hawks and farseers.
Still, I suggest you run your footer list, keeping the avatar for his Fearless bubble, getting reacquainted with the game. After a dozen games, then look to spending on spiders or bikes.
Also, bring the whole she-bang down to 1850. 7e is so royally slow compared to 3e. There are just far more dice rolls invovled. At 2500, an eldar player is lookin' at a 3+ hour game. I should, know cuz I'm trying to get my tourney games in at 1850, under 2 hours 15, and barely getting to Turn 3.
Have fun.