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[2500] - Eldar my army from when I was a kid....Still relevant?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fresh-Faced New User




So I played 40k as a kid in the late 90's and early 2000's. My army was Biel tan eldar, I never really played much but enjoyed painting the units and built my army by purchasing the most popular models from all the armies, carefully painting them and selling them on consignment at the local gaming/hobby shop as I could not afford the models otherwise. My best friends played orcs and chaos marines and we would play with each other as my local shop encouraged more adults to play there instead of us kids. As life moved forward I was more interested in girls and football and gave my army to my best freind's dad. Us boys have always been buddies so we drove cross country to visit their dad who plays tau. He still had my old army and we talked a lot about 40k and watched a lot of tabletop tactics on YouTube. I bought the codex on my phone and 15 years later, after Afghanistan, marriage, college and years of enjoying fishing, hunting/shooting, drinking, and building hot rod motors as my hobbies I have come back to 40k. I don't even recognize the eldar in this codex and as I blow the dust off my old army, touch up the paint, fix the broken bits, I wonder if my well oiled killing machine of an army is obsolete. I have decided to stick to a more old school feel, here is my list, what are your thoughts?

3x10 Dire avengers 1 exarch w/power weapon and shimmer shield. 410 points


1x20 Storm guardians, warlock singing spear, 2 fusion guns 240 points


Avatar of Khaine 195 points


3 war walkers w/ scatter laser & b lance 210 points


10 fire dragons 1 exarch w/ firepike 245 points


5 wraithguard 160 points


3x wave serpents b-lances and s-cannons 375 points


Wraithlord w/ 2 b-lances 160 points


Eldar guardians w/2 heavies b- lance & scatter laser w/ warlock & singing spear 255 points


Autarch jump pack fusion pistol shard of anaris 120 points


Farseer singing spear 105 points.


This message was edited 1 time. Last update was at 2016/04/14 21:32:39


 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

First, welcome to Dakka and back to 40k.

It’s hard to tell how things are going to work at high point levels. A lot of the things that were formally only seen in apocalypse games are now included in “normal” armies. I might start looking at smaller games to get up to speed.

Eldar are in a good spot right now. Overall, they are very powerful, so you have a lot of wiggle room to make a list of what you like, and still be competitive. You don’t have a lot of the crazy powerful stuff in your collection though. Still, anything with a toughness score you can bury in shurican fire, and vehicles can be hit with melta/brightlance. At the FLGS level, you should do fine. And it looks like your force would actually be fun to play against. Which is an issue with Eldar.

The hot stuff for Eldar right now is bikes and wraithknights. Bikes both put out a crazy level of firepower (scatter lasers for all) and have the mobility to grab objectives. They pretty much do everything you need. The wraithknight gets a host of rules from being a GMC, and is criminally underpriced.

If you want to get more competitive, you would need to invest in a lot of new models. But you could re-jigger your list to get some free power from formations, and play at lower points to leave the weaker units on the shelf.

   
Made in ca
Fighter Ace






Welcome back!

I played Eldar back in the day too. Your list aged pretty well except for the storm guardians, footslogging Farseer with singing spear, and the wraithlord. Everyone has the wraithlord on steroids these days, the wraith knight.
   
Made in us
Fresh-Faced New User




When the autarch came out what I used to do was attach him to stormies and use the stormies as a meat shield to knock down creatures and small elite units. Now that I can take the shard of anaris this seems viable again. Stormies are so innocuous that most of the time they could charge up the field unmolested because my opponent would be shooting at things like my avatar and wave serpents. I would use the wraithlord to back up my stormies and keep them passing leadership while my avatar kept the support guardians and dire avengers advancing and or holding with his influence.
   
Made in us
Fixture of Dakka





Los Angeles

DocHollywood wrote:
3x10 Dire avengers 1 exarch w/power weapon and shimmer shield. 410 points
1x20 Storm guardians, warlock singing spear, 2 fusion guns 240 points
Avatar of Khaine 195 points
These are good and playable with an Aspect Host, but there are better units

DocHollywood wrote:
3 war walkers w/ scatter laser & b lance 210 points
In the last codex, these rocked, but not so much now. Either go dual B-lance or not at all.

DocHollywood wrote:
10 fire dragons 1 exarch w/ firepike 245 points
5 wraithguard 160 points
3x wave serpents b-lances and s-cannons 375 points
Again, all good, but bikes & spiders are better. 7e has greatly slowed down the Move, Disembark and shoot range of passengers, thus other units are better.

DocHollywood wrote:
Wraithlord w/ 2 b-lances 160 points
He's a sad little model, considering his far bigger and better cousin, the WriathKnight. I posed and painted mine well, but he gathers dust.

DocHollywood wrote:
Eldar guardians w/2 heavies b- lance & scatter laser w/ warlock & singing spear 255 points
Autarch jump pack fusion pistol shard of anaris 120 points
The Shard is generally not needed for Spiders. Read up Iron Resolve.

DocHollywood wrote:
Farseer singing spear 105 points.
Needs himself a ride.

The unimaginative eldar list (and I'm hella guilty here) is Scatter Las bikes, Spiders, WK. Maybe hawks and farseers.

Still, I suggest you run your footer list, keeping the avatar for his Fearless bubble, getting reacquainted with the game. After a dozen games, then look to spending on spiders or bikes.

Also, bring the whole she-bang down to 1850. 7e is so royally slow compared to 3e. There are just far more dice rolls invovled. At 2500, an eldar player is lookin' at a 3+ hour game. I should, know cuz I'm trying to get my tourney games in at 1850, under 2 hours 15, and barely getting to Turn 3.

Have fun.
   
 
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